diff options
Diffstat (limited to 'core/math/vector3.h')
-rw-r--r-- | core/math/vector3.h | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/core/math/vector3.h b/core/math/vector3.h index de1743d88f..43fa09ffac 100644 --- a/core/math/vector3.h +++ b/core/math/vector3.h @@ -119,6 +119,8 @@ struct Vector3 { _FORCE_INLINE_ Vector3 bounce(const Vector3 &p_normal) const; _FORCE_INLINE_ Vector3 reflect(const Vector3 &p_normal) const; + bool is_equal_approx(const Vector3 &p_v) const; + /* Operators */ _FORCE_INLINE_ Vector3 &operator+=(const Vector3 &p_v); @@ -330,11 +332,12 @@ Vector3 Vector3::operator-() const { bool Vector3::operator==(const Vector3 &p_v) const { - return (Math::is_equal_approx(x, p_v.x) && Math::is_equal_approx(y, p_v.y) && Math::is_equal_approx(z, p_v.z)); + return x == p_v.x && y == p_v.y && z == p_v.z; } bool Vector3::operator!=(const Vector3 &p_v) const { - return (!Math::is_equal_approx(x, p_v.x) || !Math::is_equal_approx(y, p_v.y) || !Math::is_equal_approx(z, p_v.z)); + + return x != p_v.x || y != p_v.y || z != p_v.z; } bool Vector3::operator<(const Vector3 &p_v) const { |