diff options
Diffstat (limited to 'core/math/transform_3d.cpp')
-rw-r--r-- | core/math/transform_3d.cpp | 24 |
1 files changed, 22 insertions, 2 deletions
diff --git a/core/math/transform_3d.cpp b/core/math/transform_3d.cpp index 78ef117443..ad000ad70b 100644 --- a/core/math/transform_3d.cpp +++ b/core/math/transform_3d.cpp @@ -80,9 +80,11 @@ void Transform3D::set_look_at(const Vector3 &p_eye, const Vector3 &p_target, con origin = p_eye; } -Transform3D Transform3D::interpolate_with(const Transform3D &p_transform, real_t p_c) const { +Transform3D Transform3D::sphere_interpolate_with(const Transform3D &p_transform, real_t p_c) const { /* not sure if very "efficient" but good enough? */ + Transform3D interp; + Vector3 src_scale = basis.get_scale(); Quaternion src_rot = basis.get_rotation_quaternion(); Vector3 src_loc = origin; @@ -91,13 +93,21 @@ Transform3D Transform3D::interpolate_with(const Transform3D &p_transform, real_t Quaternion dst_rot = p_transform.basis.get_rotation_quaternion(); Vector3 dst_loc = p_transform.origin; - Transform3D interp; interp.basis.set_quaternion_scale(src_rot.slerp(dst_rot, p_c).normalized(), src_scale.lerp(dst_scale, p_c)); interp.origin = src_loc.lerp(dst_loc, p_c); return interp; } +Transform3D Transform3D::interpolate_with(const Transform3D &p_transform, real_t p_c) const { + Transform3D interp; + + interp.basis = basis.lerp(p_transform.basis, p_c); + interp.origin = origin.lerp(p_transform.origin, p_c); + + return interp; +} + void Transform3D::scale(const Vector3 &p_scale) { basis.scale(p_scale); origin *= p_scale; @@ -139,6 +149,16 @@ Transform3D Transform3D::orthonormalized() const { return _copy; } +void Transform3D::orthogonalize() { + basis.orthogonalize(); +} + +Transform3D Transform3D::orthogonalized() const { + Transform3D _copy = *this; + _copy.orthogonalize(); + return _copy; +} + bool Transform3D::is_equal_approx(const Transform3D &p_transform) const { return basis.is_equal_approx(p_transform.basis) && origin.is_equal_approx(p_transform.origin); } |