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-rw-r--r--core/math/transform.cpp21
1 files changed, 0 insertions, 21 deletions
diff --git a/core/math/transform.cpp b/core/math/transform.cpp
index 82e4005d3e..0f62c8b2c0 100644
--- a/core/math/transform.cpp
+++ b/core/math/transform.cpp
@@ -35,20 +35,17 @@
#include "core/print_string.h"
void Transform::affine_invert() {
-
basis.invert();
origin = basis.xform(-origin);
}
Transform Transform::affine_inverse() const {
-
Transform ret = *this;
ret.affine_invert();
return ret;
}
void Transform::invert() {
-
basis.transpose();
origin = basis.xform(-origin);
}
@@ -62,22 +59,18 @@ Transform Transform::inverse() const {
}
void Transform::rotate(const Vector3 &p_axis, real_t p_phi) {
-
*this = rotated(p_axis, p_phi);
}
Transform Transform::rotated(const Vector3 &p_axis, real_t p_phi) const {
-
return Transform(Basis(p_axis, p_phi), Vector3()) * (*this);
}
void Transform::rotate_basis(const Vector3 &p_axis, real_t p_phi) {
-
basis.rotate(p_axis, p_phi);
}
Transform Transform::looking_at(const Vector3 &p_target, const Vector3 &p_up) const {
-
Transform t = *this;
t.set_look_at(origin, p_target, p_up);
return t;
@@ -117,7 +110,6 @@ void Transform::set_look_at(const Vector3 &p_eye, const Vector3 &p_target, const
}
Transform Transform::interpolate_with(const Transform &p_transform, real_t p_c) const {
-
/* not sure if very "efficient" but good enough? */
Vector3 src_scale = basis.get_scale();
@@ -136,20 +128,17 @@ Transform Transform::interpolate_with(const Transform &p_transform, real_t p_c)
}
void Transform::scale(const Vector3 &p_scale) {
-
basis.scale(p_scale);
origin *= p_scale;
}
Transform Transform::scaled(const Vector3 &p_scale) const {
-
Transform t = *this;
t.scale(p_scale);
return t;
}
void Transform::scale_basis(const Vector3 &p_scale) {
-
basis.scale(p_scale);
}
@@ -157,60 +146,50 @@ void Transform::translate(real_t p_tx, real_t p_ty, real_t p_tz) {
translate(Vector3(p_tx, p_ty, p_tz));
}
void Transform::translate(const Vector3 &p_translation) {
-
for (int i = 0; i < 3; i++) {
origin[i] += basis[i].dot(p_translation);
}
}
Transform Transform::translated(const Vector3 &p_translation) const {
-
Transform t = *this;
t.translate(p_translation);
return t;
}
void Transform::orthonormalize() {
-
basis.orthonormalize();
}
Transform Transform::orthonormalized() const {
-
Transform _copy = *this;
_copy.orthonormalize();
return _copy;
}
bool Transform::is_equal_approx(const Transform &p_transform) const {
-
return basis.is_equal_approx(p_transform.basis) && origin.is_equal_approx(p_transform.origin);
}
bool Transform::operator==(const Transform &p_transform) const {
-
return (basis == p_transform.basis && origin == p_transform.origin);
}
bool Transform::operator!=(const Transform &p_transform) const {
-
return (basis != p_transform.basis || origin != p_transform.origin);
}
void Transform::operator*=(const Transform &p_transform) {
-
origin = xform(p_transform.origin);
basis *= p_transform.basis;
}
Transform Transform::operator*(const Transform &p_transform) const {
-
Transform t = *this;
t *= p_transform;
return t;
}
Transform::operator String() const {
-
return basis.operator String() + " - " + origin.operator String();
}