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+/*************************************************************************/
+/* rect2i.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef RECT2I_H
+#define RECT2I_H
+
+#include "core/error/error_macros.h"
+#include "core/math/vector2i.h"
+
+class String;
+struct Rect2;
+
+struct _NO_DISCARD_ Rect2i {
+ Point2i position;
+ Size2i size;
+
+ const Point2i &get_position() const { return position; }
+ void set_position(const Point2i &p_position) { position = p_position; }
+ const Size2i &get_size() const { return size; }
+ void set_size(const Size2i &p_size) { size = p_size; }
+
+ int get_area() const { return size.width * size.height; }
+
+ _FORCE_INLINE_ Vector2i get_center() const { return position + (size / 2); }
+
+ inline bool intersects(const Rect2i &p_rect) const {
+#ifdef MATH_CHECKS
+ if (unlikely(size.x < 0 || size.y < 0 || p_rect.size.x < 0 || p_rect.size.y < 0)) {
+ ERR_PRINT("Rect2i size is negative, this is not supported. Use Rect2i.abs() to get a Rect2i with a positive size.");
+ }
+#endif
+ if (position.x >= (p_rect.position.x + p_rect.size.width)) {
+ return false;
+ }
+ if ((position.x + size.width) <= p_rect.position.x) {
+ return false;
+ }
+ if (position.y >= (p_rect.position.y + p_rect.size.height)) {
+ return false;
+ }
+ if ((position.y + size.height) <= p_rect.position.y) {
+ return false;
+ }
+
+ return true;
+ }
+
+ inline bool encloses(const Rect2i &p_rect) const {
+#ifdef MATH_CHECKS
+ if (unlikely(size.x < 0 || size.y < 0 || p_rect.size.x < 0 || p_rect.size.y < 0)) {
+ ERR_PRINT("Rect2i size is negative, this is not supported. Use Rect2i.abs() to get a Rect2i with a positive size.");
+ }
+#endif
+ return (p_rect.position.x >= position.x) && (p_rect.position.y >= position.y) &&
+ ((p_rect.position.x + p_rect.size.x) <= (position.x + size.x)) &&
+ ((p_rect.position.y + p_rect.size.y) <= (position.y + size.y));
+ }
+
+ _FORCE_INLINE_ bool has_no_area() const {
+ return (size.x <= 0 || size.y <= 0);
+ }
+
+ // Returns the instersection between two Rect2is or an empty Rect2i if there is no intersection
+ inline Rect2i intersection(const Rect2i &p_rect) const {
+ Rect2i new_rect = p_rect;
+
+ if (!intersects(new_rect)) {
+ return Rect2i();
+ }
+
+ new_rect.position.x = MAX(p_rect.position.x, position.x);
+ new_rect.position.y = MAX(p_rect.position.y, position.y);
+
+ Point2i p_rect_end = p_rect.position + p_rect.size;
+ Point2i end = position + size;
+
+ new_rect.size.x = MIN(p_rect_end.x, end.x) - new_rect.position.x;
+ new_rect.size.y = MIN(p_rect_end.y, end.y) - new_rect.position.y;
+
+ return new_rect;
+ }
+
+ inline Rect2i merge(const Rect2i &p_rect) const { ///< return a merged rect
+#ifdef MATH_CHECKS
+ if (unlikely(size.x < 0 || size.y < 0 || p_rect.size.x < 0 || p_rect.size.y < 0)) {
+ ERR_PRINT("Rect2i size is negative, this is not supported. Use Rect2i.abs() to get a Rect2i with a positive size.");
+ }
+#endif
+ Rect2i new_rect;
+
+ new_rect.position.x = MIN(p_rect.position.x, position.x);
+ new_rect.position.y = MIN(p_rect.position.y, position.y);
+
+ new_rect.size.x = MAX(p_rect.position.x + p_rect.size.x, position.x + size.x);
+ new_rect.size.y = MAX(p_rect.position.y + p_rect.size.y, position.y + size.y);
+
+ new_rect.size = new_rect.size - new_rect.position; //make relative again
+
+ return new_rect;
+ }
+ bool has_point(const Point2i &p_point) const {
+#ifdef MATH_CHECKS
+ if (unlikely(size.x < 0 || size.y < 0)) {
+ ERR_PRINT("Rect2i size is negative, this is not supported. Use Rect2i.abs() to get a Rect2i with a positive size.");
+ }
+#endif
+ if (p_point.x < position.x) {
+ return false;
+ }
+ if (p_point.y < position.y) {
+ return false;
+ }
+
+ if (p_point.x >= (position.x + size.x)) {
+ return false;
+ }
+ if (p_point.y >= (position.y + size.y)) {
+ return false;
+ }
+
+ return true;
+ }
+
+ bool operator==(const Rect2i &p_rect) const { return position == p_rect.position && size == p_rect.size; }
+ bool operator!=(const Rect2i &p_rect) const { return position != p_rect.position || size != p_rect.size; }
+
+ Rect2i grow(int p_amount) const {
+ Rect2i g = *this;
+ g.position.x -= p_amount;
+ g.position.y -= p_amount;
+ g.size.width += p_amount * 2;
+ g.size.height += p_amount * 2;
+ return g;
+ }
+
+ inline Rect2i grow_side(Side p_side, int p_amount) const {
+ Rect2i g = *this;
+ g = g.grow_individual((SIDE_LEFT == p_side) ? p_amount : 0,
+ (SIDE_TOP == p_side) ? p_amount : 0,
+ (SIDE_RIGHT == p_side) ? p_amount : 0,
+ (SIDE_BOTTOM == p_side) ? p_amount : 0);
+ return g;
+ }
+
+ inline Rect2i grow_side_bind(uint32_t p_side, int p_amount) const {
+ return grow_side(Side(p_side), p_amount);
+ }
+
+ inline Rect2i grow_individual(int p_left, int p_top, int p_right, int p_bottom) const {
+ Rect2i g = *this;
+ g.position.x -= p_left;
+ g.position.y -= p_top;
+ g.size.width += p_left + p_right;
+ g.size.height += p_top + p_bottom;
+
+ return g;
+ }
+
+ _FORCE_INLINE_ Rect2i expand(const Vector2i &p_vector) const {
+ Rect2i r = *this;
+ r.expand_to(p_vector);
+ return r;
+ }
+
+ inline void expand_to(const Point2i &p_vector) {
+#ifdef MATH_CHECKS
+ if (unlikely(size.x < 0 || size.y < 0)) {
+ ERR_PRINT("Rect2i size is negative, this is not supported. Use Rect2i.abs() to get a Rect2i with a positive size.");
+ }
+#endif
+ Point2i begin = position;
+ Point2i end = position + size;
+
+ if (p_vector.x < begin.x) {
+ begin.x = p_vector.x;
+ }
+ if (p_vector.y < begin.y) {
+ begin.y = p_vector.y;
+ }
+
+ if (p_vector.x > end.x) {
+ end.x = p_vector.x;
+ }
+ if (p_vector.y > end.y) {
+ end.y = p_vector.y;
+ }
+
+ position = begin;
+ size = end - begin;
+ }
+
+ _FORCE_INLINE_ Rect2i abs() const {
+ return Rect2i(Point2i(position.x + MIN(size.x, 0), position.y + MIN(size.y, 0)), size.abs());
+ }
+
+ _FORCE_INLINE_ void set_end(const Vector2i &p_end) {
+ size = p_end - position;
+ }
+
+ _FORCE_INLINE_ Vector2i get_end() const {
+ return position + size;
+ }
+
+ operator String() const;
+ operator Rect2() const;
+
+ Rect2i() {}
+ Rect2i(int p_x, int p_y, int p_width, int p_height) :
+ position(Point2i(p_x, p_y)),
+ size(Size2i(p_width, p_height)) {
+ }
+ Rect2i(const Point2i &p_pos, const Size2i &p_size) :
+ position(p_pos),
+ size(p_size) {
+ }
+};
+
+#endif // RECT2I_H