diff options
Diffstat (limited to 'core/math/quaternion.cpp')
-rw-r--r-- | core/math/quaternion.cpp | 18 |
1 files changed, 2 insertions, 16 deletions
diff --git a/core/math/quaternion.cpp b/core/math/quaternion.cpp index 42b61f6dfe..942a0b766e 100644 --- a/core/math/quaternion.cpp +++ b/core/math/quaternion.cpp @@ -38,25 +38,11 @@ real_t Quaternion::angle_to(const Quaternion &p_to) const { return Math::acos(CLAMP(d * d * 2 - 1, -1, 1)); } -// get_euler_xyz returns a vector containing the Euler angles in the format -// (ax,ay,az), where ax is the angle of rotation around x axis, -// and similar for other axes. -// This implementation uses XYZ convention (Z is the first rotation). -Vector3 Quaternion::get_euler_xyz() const { - Basis m(*this); - return m.get_euler(EulerOrder::XYZ); -} - -// get_euler_yxz returns a vector containing the Euler angles in the format -// (ax,ay,az), where ax is the angle of rotation around x axis, -// and similar for other axes. -// This implementation uses YXZ convention (Z is the first rotation). -Vector3 Quaternion::get_euler_yxz() const { +Vector3 Quaternion::get_euler(EulerOrder p_order) const { #ifdef MATH_CHECKS ERR_FAIL_COND_V_MSG(!is_normalized(), Vector3(0, 0, 0), "The quaternion must be normalized."); #endif - Basis m(*this); - return m.get_euler(EulerOrder::YXZ); + return Basis(*this).get_euler(p_order); } void Quaternion::operator*=(const Quaternion &p_q) { |