diff options
Diffstat (limited to 'core/math/quat.h')
-rw-r--r-- | core/math/quat.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/core/math/quat.h b/core/math/quat.h index 3d6602e466..11ae03dffb 100644 --- a/core/math/quat.h +++ b/core/math/quat.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -43,6 +43,7 @@ public: real_t x, y, z, w; _FORCE_INLINE_ real_t length_squared() const; + bool is_equal_approx(const Quat &p_quat) const; real_t length() const; void normalize(); Quat normalized() const; @@ -83,7 +84,7 @@ public: _FORCE_INLINE_ Vector3 xform(const Vector3 &v) const { #ifdef MATH_CHECKS - ERR_FAIL_COND_V(!is_normalized(), v); + ERR_FAIL_COND_V_MSG(!is_normalized(), v, "The quaternion must be normalized."); #endif Vector3 u(x, y, z); Vector3 uv = u.cross(v); |