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-rw-r--r--core/math/quat.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/core/math/quat.cpp b/core/math/quat.cpp
index ebc5ec4e65..c6c12129b3 100644
--- a/core/math/quat.cpp
+++ b/core/math/quat.cpp
@@ -30,9 +30,9 @@
#include "print_string.h"
void Quat::set_euler(const Vector3& p_euler) {
- real_t half_yaw = p_euler.x * 0.5;
- real_t half_pitch = p_euler.y * 0.5;
- real_t half_roll = p_euler.z * 0.5;
+ real_t half_yaw = p_euler.x * 0.5;
+ real_t half_pitch = p_euler.y * 0.5;
+ real_t half_roll = p_euler.z * 0.5;
real_t cos_yaw = Math::cos(half_yaw);
real_t sin_yaw = Math::sin(half_yaw);
real_t cos_pitch = Math::cos(half_pitch);
@@ -75,7 +75,7 @@ void Quat::normalize() {
Quat Quat::normalized() const {
return *this / length();
-}
+}
Quat Quat::inverse() const {
return Quat( -x, -y, -z, w );
@@ -252,7 +252,7 @@ Quat Quat::cubic_slerp(const Quat& q, const Quat& prep, const Quat& postq,const
Quat::operator String() const {
- return String::num(x)+","+String::num(y)+","+ String::num(z)+","+ String::num(w);
+ return String::num(x)+","+String::num(y)+","+ String::num(z)+","+ String::num(w);
}
Quat::Quat(const Vector3& axis, const real_t& angle) {
@@ -261,7 +261,7 @@ Quat::Quat(const Vector3& axis, const real_t& angle) {
set(0,0,0,0);
else {
real_t s = Math::sin(-angle * 0.5) / d;
- set(axis.x * s, axis.y * s, axis.z * s,
+ set(axis.x * s, axis.y * s, axis.z * s,
Math::cos(-angle * 0.5));
}
}