diff options
Diffstat (limited to 'core/math/plane.h')
-rw-r--r-- | core/math/plane.h | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/core/math/plane.h b/core/math/plane.h index 4eedebb79e..ec817edd2c 100644 --- a/core/math/plane.h +++ b/core/math/plane.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -74,10 +74,11 @@ public: _FORCE_INLINE_ bool operator!=(const Plane &p_plane) const; operator String() const; - _FORCE_INLINE_ Plane() { d = 0; } + _FORCE_INLINE_ Plane() : + d(0) {} _FORCE_INLINE_ Plane(real_t p_a, real_t p_b, real_t p_c, real_t p_d) : normal(p_a, p_b, p_c), - d(p_d){}; + d(p_d) {} _FORCE_INLINE_ Plane(const Vector3 &p_normal, real_t p_d); _FORCE_INLINE_ Plane(const Vector3 &p_point, const Vector3 &p_normal); @@ -124,12 +125,12 @@ Plane::Plane(const Vector3 &p_point1, const Vector3 &p_point2, const Vector3 &p_ bool Plane::operator==(const Plane &p_plane) const { - return normal == p_plane.normal && d == p_plane.d; + return normal == p_plane.normal && Math::is_equal_approx(d, p_plane.d); } bool Plane::operator!=(const Plane &p_plane) const { - return normal != p_plane.normal || d != p_plane.d; + return normal != p_plane.normal || !Math::is_equal_approx(d, p_plane.d); } #endif // PLANE_H |