diff options
Diffstat (limited to 'core/math/plane.cpp')
-rw-r--r-- | core/math/plane.cpp | 25 |
1 files changed, 9 insertions, 16 deletions
diff --git a/core/math/plane.cpp b/core/math/plane.cpp index a3818698bc..df37ceb0e5 100644 --- a/core/math/plane.cpp +++ b/core/math/plane.cpp @@ -33,12 +33,10 @@ #include "core/math/math_funcs.h" void Plane::set_normal(const Vector3 &p_normal) { - normal = p_normal; } void Plane::normalize() { - real_t l = normal.length(); if (l == 0) { *this = Plane(0, 0, 0, 0); @@ -49,27 +47,25 @@ void Plane::normalize() { } Plane Plane::normalized() const { - Plane p = *this; p.normalize(); return p; } Vector3 Plane::get_any_point() const { - return get_normal() * d; } Vector3 Plane::get_any_perpendicular_normal() const { - static const Vector3 p1 = Vector3(1, 0, 0); static const Vector3 p2 = Vector3(0, 1, 0); Vector3 p; - if (ABS(normal.dot(p1)) > 0.99) // if too similar to p1 + if (ABS(normal.dot(p1)) > 0.99) { // if too similar to p1 p = p2; // use p2 - else + } else { p = p1; // use p1 + } p -= normal * normal.dot(p); p.normalize(); @@ -80,7 +76,6 @@ Vector3 Plane::get_any_perpendicular_normal() const { /* intersections */ bool Plane::intersect_3(const Plane &p_plane1, const Plane &p_plane2, Vector3 *r_result) const { - const Plane &p_plane0 = *this; Vector3 normal0 = p_plane0.normal; Vector3 normal1 = p_plane1.normal; @@ -88,8 +83,9 @@ bool Plane::intersect_3(const Plane &p_plane1, const Plane &p_plane2, Vector3 *r real_t denom = vec3_cross(normal0, normal1).dot(normal2); - if (Math::is_zero_approx(denom)) + if (Math::is_zero_approx(denom)) { return false; + } if (r_result) { *r_result = ((vec3_cross(normal1, normal2) * p_plane0.d) + @@ -102,13 +98,11 @@ bool Plane::intersect_3(const Plane &p_plane1, const Plane &p_plane2, Vector3 *r } bool Plane::intersects_ray(const Vector3 &p_from, const Vector3 &p_dir, Vector3 *p_intersection) const { - Vector3 segment = p_dir; real_t den = normal.dot(segment); //printf("den is %i\n",den); if (Math::is_zero_approx(den)) { - return false; } @@ -127,13 +121,11 @@ bool Plane::intersects_ray(const Vector3 &p_from, const Vector3 &p_dir, Vector3 } bool Plane::intersects_segment(const Vector3 &p_begin, const Vector3 &p_end, Vector3 *p_intersection) const { - Vector3 segment = p_begin - p_end; real_t den = normal.dot(segment); //printf("den is %i\n",den); if (Math::is_zero_approx(den)) { - return false; } @@ -141,7 +133,6 @@ bool Plane::intersects_segment(const Vector3 &p_begin, const Vector3 &p_end, Vec //printf("dist is %i\n",dist); if (dist < -CMP_EPSILON || dist > (1.0 + CMP_EPSILON)) { - return false; } @@ -153,12 +144,14 @@ bool Plane::intersects_segment(const Vector3 &p_begin, const Vector3 &p_end, Vec /* misc */ -bool Plane::is_equal_approx(const Plane &p_plane) const { +bool Plane::is_equal_approx_any_side(const Plane &p_plane) const { + return (normal.is_equal_approx(p_plane.normal) && Math::is_equal_approx(d, p_plane.d)) || (normal.is_equal_approx(-p_plane.normal) && Math::is_equal_approx(d, -p_plane.d)); +} +bool Plane::is_equal_approx(const Plane &p_plane) const { return normal.is_equal_approx(p_plane.normal) && Math::is_equal_approx(d, p_plane.d); } Plane::operator String() const { - return normal.operator String() + ", " + rtos(d); } |