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-rw-r--r--core/math/matrix3.cpp13
1 files changed, 11 insertions, 2 deletions
diff --git a/core/math/matrix3.cpp b/core/math/matrix3.cpp
index ab3bca79ae..e1708a44b0 100644
--- a/core/math/matrix3.cpp
+++ b/core/math/matrix3.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -311,6 +311,15 @@ void Basis::rotate(const Vector3 &p_axis, real_t p_phi) {
*this = rotated(p_axis, p_phi);
}
+void Basis::rotate_local(const Vector3 &p_axis, real_t p_phi) {
+
+ *this = rotated_local(p_axis, p_phi);
+}
+Basis Basis::rotated_local(const Vector3 &p_axis, real_t p_phi) const {
+
+ return (*this) * Basis(p_axis, p_phi);
+}
+
Basis Basis::rotated(const Vector3 &p_euler) const {
return Basis(p_euler) * (*this);
}