diff options
Diffstat (limited to 'core/math/matrix3.cpp')
-rw-r--r-- | core/math/matrix3.cpp | 46 |
1 files changed, 32 insertions, 14 deletions
diff --git a/core/math/matrix3.cpp b/core/math/matrix3.cpp index b0b05d1ec8..7db41756ed 100644 --- a/core/math/matrix3.cpp +++ b/core/math/matrix3.cpp @@ -242,18 +242,11 @@ void Basis::scale_local(const Vector3 &p_scale) { Basis Basis::scaled_local(const Vector3 &p_scale) const { Basis b; - b.set_scale(p_scale); + b.set_diagonal(p_scale); return (*this) * b; } -void Basis::set_scale(const Vector3 &p_scale) { - - set_axis(0, get_axis(0).normalized() * p_scale.x); - set_axis(1, get_axis(1).normalized() * p_scale.y); - set_axis(2, get_axis(2).normalized() * p_scale.z); -} - Vector3 Basis::get_scale_abs() const { return Vector3( @@ -356,8 +349,7 @@ void Basis::rotate(const Quat &p_quat) { *this = rotated(p_quat); } -// TODO: rename this to get_rotation_euler -Vector3 Basis::get_rotation() const { +Vector3 Basis::get_rotation_euler() const { // Assumes that the matrix can be decomposed into a proper rotation and scaling matrix as M = R.S, // and returns the Euler angles corresponding to the rotation part, complementing get_scale(). // See the comment in get_scale() for further information. @@ -371,6 +363,20 @@ Vector3 Basis::get_rotation() const { return m.get_euler(); } +Quat Basis::get_rotation_quat() const { + // Assumes that the matrix can be decomposed into a proper rotation and scaling matrix as M = R.S, + // and returns the Euler angles corresponding to the rotation part, complementing get_scale(). + // See the comment in get_scale() for further information. + Basis m = orthonormalized(); + real_t det = m.determinant(); + if (det < 0) { + // Ensure that the determinant is 1, such that result is a proper rotation matrix which can be represented by Euler angles. + m.scale(Vector3(-1, -1, -1)); + } + + return m.get_quat(); +} + void Basis::get_rotation_axis_angle(Vector3 &p_axis, real_t &p_angle) const { // Assumes that the matrix can be decomposed into a proper rotation and scaling matrix as M = R.S, // and returns the Euler angles corresponding to the rotation part, complementing get_scale(). @@ -591,10 +597,9 @@ Basis::operator String() const { } Quat Basis::get_quat() const { - //commenting this check because precision issues cause it to fail when it shouldn't - //#ifdef MATH_CHECKS - //ERR_FAIL_COND_V(is_rotation() == false, Quat()); - //#endif +#ifdef MATH_CHECKS + ERR_FAIL_COND_V(is_rotation() == false, Quat()); +#endif real_t trace = elements[0][0] + elements[1][1] + elements[2][2]; real_t temp[4]; @@ -826,3 +831,16 @@ void Basis::set_diagonal(const Vector3 p_diag) { elements[2][1] = 0; elements[2][2] = p_diag.z; } + +Basis Basis::slerp(const Basis &target, const real_t &t) const { +// TODO: implement this directly without using quaternions to make it more efficient +#ifdef MATH_CHECKS + ERR_FAIL_COND_V(is_rotation() == false, Basis()); + ERR_FAIL_COND_V(target.is_rotation() == false, Basis()); +#endif + + Quat from(*this); + Quat to(target); + + return Basis(from.slerp(to, t)); +} |