diff options
Diffstat (limited to 'core/math/geometry.cpp')
-rw-r--r-- | core/math/geometry.cpp | 32 |
1 files changed, 11 insertions, 21 deletions
diff --git a/core/math/geometry.cpp b/core/math/geometry.cpp index 24f077a4ca..d8cb657b5e 100644 --- a/core/math/geometry.cpp +++ b/core/math/geometry.cpp @@ -56,7 +56,7 @@ void Geometry::MeshData::optimize_vertices() { vtx_remap[idx] = ni; } - faces[i].indices[j] = vtx_remap[idx]; + faces.write[i].indices.write[j] = vtx_remap[idx]; } } @@ -74,8 +74,8 @@ void Geometry::MeshData::optimize_vertices() { vtx_remap[b] = ni; } - edges[i].a = vtx_remap[a]; - edges[i].b = vtx_remap[b]; + edges.write[i].a = vtx_remap[a]; + edges.write[i].b = vtx_remap[b]; } Vector<Vector3> new_vertices; @@ -84,7 +84,7 @@ void Geometry::MeshData::optimize_vertices() { for (int i = 0; i < vertices.size(); i++) { if (vtx_remap.has(i)) - new_vertices[vtx_remap[i]] = vertices[i]; + new_vertices.write[vtx_remap[i]] = vertices[i]; } vertices = new_vertices; } @@ -626,7 +626,6 @@ PoolVector<Face3> Geometry::wrap_geometry(PoolVector<Face3> p_array, real_t *p_e voxelsize.z /= div_z; // create and initialize cells to zero - //print_line("Wrapper: Initializing Cells"); uint8_t ***cell_status = memnew_arr(uint8_t **, div_x); for (int i = 0; i < div_x; i++) { @@ -645,7 +644,6 @@ PoolVector<Face3> Geometry::wrap_geometry(PoolVector<Face3> p_array, real_t *p_e } // plot faces into cells - //print_line("Wrapper (1/6): Plotting Faces"); for (int i = 0; i < face_count; i++) { @@ -659,8 +657,6 @@ PoolVector<Face3> Geometry::wrap_geometry(PoolVector<Face3> p_array, real_t *p_e // determine which cells connect to the outside by traversing the outside and recursively flood-fill marking - //print_line("Wrapper (2/6): Flood Filling"); - for (int i = 0; i < div_x; i++) { for (int j = 0; j < div_y; j++) { @@ -690,8 +686,6 @@ PoolVector<Face3> Geometry::wrap_geometry(PoolVector<Face3> p_array, real_t *p_e // build faces for the inside-outside cell divisors - //print_line("Wrapper (3/6): Building Faces"); - PoolVector<Face3> wrapped_faces; for (int i = 0; i < div_x; i++) { @@ -705,8 +699,6 @@ PoolVector<Face3> Geometry::wrap_geometry(PoolVector<Face3> p_array, real_t *p_e } } - //print_line("Wrapper (4/6): Transforming Back Vertices"); - // transform face vertices to global coords int wrapped_faces_count = wrapped_faces.size(); @@ -724,7 +716,6 @@ PoolVector<Face3> Geometry::wrap_geometry(PoolVector<Face3> p_array, real_t *p_e } // clean up grid - //print_line("Wrapper (5/6): Grid Cleanup"); for (int i = 0; i < div_x; i++) { @@ -740,7 +731,6 @@ PoolVector<Face3> Geometry::wrap_geometry(PoolVector<Face3> p_array, real_t *p_e if (p_error) *p_error = voxelsize.length(); - //print_line("Wrapper (6/6): Finished."); return wrapped_faces; } @@ -1014,8 +1004,8 @@ void Geometry::make_atlas(const Vector<Size2i> &p_rects, Vector<Point2i> &r_resu Vector<_AtlasWorkRect> wrects; wrects.resize(p_rects.size()); for (int i = 0; i < p_rects.size(); i++) { - wrects[i].s = p_rects[i]; - wrects[i].idx = i; + wrects.write[i].s = p_rects[i]; + wrects.write[i].idx = i; } wrects.sort(); int widest = wrects[0].s.width; @@ -1033,7 +1023,7 @@ void Geometry::make_atlas(const Vector<Size2i> &p_rects, Vector<Point2i> &r_resu Vector<int> hmax; hmax.resize(w); for (int j = 0; j < w; j++) - hmax[j] = 0; + hmax.write[j] = 0; //place them int ofs = 0; @@ -1052,8 +1042,8 @@ void Geometry::make_atlas(const Vector<Size2i> &p_rects, Vector<Point2i> &r_resu from_y = hmax[ofs + k]; } - wrects[j].p.x = ofs; - wrects[j].p.y = from_y; + wrects.write[j].p.x = ofs; + wrects.write[j].p.y = from_y; int end_h = from_y + wrects[j].s.height; int end_w = ofs + wrects[j].s.width; if (ofs == 0) @@ -1061,7 +1051,7 @@ void Geometry::make_atlas(const Vector<Size2i> &p_rects, Vector<Point2i> &r_resu for (int k = 0; k < wrects[j].s.width; k++) { - hmax[ofs + k] = end_h; + hmax.write[ofs + k] = end_h; } if (end_h > max_h) @@ -1101,7 +1091,7 @@ void Geometry::make_atlas(const Vector<Size2i> &p_rects, Vector<Point2i> &r_resu for (int i = 0; i < p_rects.size(); i++) { - r_result[results[best].result[i].idx] = results[best].result[i].p; + r_result.write[results[best].result[i].idx] = results[best].result[i].p; } r_size = Size2(results[best].max_w, results[best].max_h); |