diff options
Diffstat (limited to 'core/math/geometry.cpp')
-rw-r--r-- | core/math/geometry.cpp | 49 |
1 files changed, 21 insertions, 28 deletions
diff --git a/core/math/geometry.cpp b/core/math/geometry.cpp index 7eb48290a8..69c7abfd30 100644 --- a/core/math/geometry.cpp +++ b/core/math/geometry.cpp @@ -214,23 +214,19 @@ static bool _group_face(_FaceClassify *p_faces, int len, int p_index, int p_grou return true; } -PoolVector<PoolVector<Face3> > Geometry::separate_objects(PoolVector<Face3> p_array) { +Vector<Vector<Face3> > Geometry::separate_objects(Vector<Face3> p_array) { - PoolVector<PoolVector<Face3> > objects; + Vector<Vector<Face3> > objects; int len = p_array.size(); - PoolVector<Face3>::Read r = p_array.read(); + const Face3 *arrayptr = p_array.ptr(); - const Face3 *arrayptr = r.ptr(); - - PoolVector<_FaceClassify> fc; + Vector<_FaceClassify> fc; fc.resize(len); - PoolVector<_FaceClassify>::Write fcw = fc.write(); - - _FaceClassify *_fcptr = fcw.ptr(); + _FaceClassify *_fcptr = fc.ptrw(); for (int i = 0; i < len; i++) { @@ -239,7 +235,7 @@ PoolVector<PoolVector<Face3> > Geometry::separate_objects(PoolVector<Face3> p_ar bool error = _connect_faces(_fcptr, len, -1); - ERR_FAIL_COND_V_MSG(error, PoolVector<PoolVector<Face3> >(), "Invalid geometry."); + ERR_FAIL_COND_V_MSG(error, Vector<Vector<Face3> >(), "Invalid geometry."); // Group connected faces in separate objects. @@ -263,8 +259,7 @@ PoolVector<PoolVector<Face3> > Geometry::separate_objects(PoolVector<Face3> p_ar if (group >= 0) { objects.resize(group); - PoolVector<PoolVector<Face3> >::Write obw = objects.write(); - PoolVector<Face3> *group_faces = obw.ptr(); + Vector<Face3> *group_faces = objects.ptrw(); for (int i = 0; i < len; i++) { if (!_fcptr[i].valid) @@ -470,7 +465,7 @@ static inline void _mark_outside(uint8_t ***p_cell_status, int x, int y, int z, } } -static inline void _build_faces(uint8_t ***p_cell_status, int x, int y, int z, int len_x, int len_y, int len_z, PoolVector<Face3> &p_faces) { +static inline void _build_faces(uint8_t ***p_cell_status, int x, int y, int z, int len_x, int len_y, int len_z, Vector<Face3> &p_faces) { ERR_FAIL_INDEX(x, len_x); ERR_FAIL_INDEX(y, len_y); @@ -530,14 +525,13 @@ static inline void _build_faces(uint8_t ***p_cell_status, int x, int y, int z, i } } -PoolVector<Face3> Geometry::wrap_geometry(PoolVector<Face3> p_array, real_t *p_error) { +Vector<Face3> Geometry::wrap_geometry(Vector<Face3> p_array, real_t *p_error) { #define _MIN_SIZE 1.0 #define _MAX_LENGTH 20 int face_count = p_array.size(); - PoolVector<Face3>::Read facesr = p_array.read(); - const Face3 *faces = facesr.ptr(); + const Face3 *faces = p_array.ptr(); AABB global_aabb; @@ -638,7 +632,7 @@ PoolVector<Face3> Geometry::wrap_geometry(PoolVector<Face3> p_array, real_t *p_e // Build faces for the inside-outside cell divisors. - PoolVector<Face3> wrapped_faces; + Vector<Face3> wrapped_faces; for (int i = 0; i < div_x; i++) { @@ -654,8 +648,7 @@ PoolVector<Face3> Geometry::wrap_geometry(PoolVector<Face3> p_array, real_t *p_e // Transform face vertices to global coords. int wrapped_faces_count = wrapped_faces.size(); - PoolVector<Face3>::Write wrapped_facesw = wrapped_faces.write(); - Face3 *wrapped_faces_ptr = wrapped_facesw.ptr(); + Face3 *wrapped_faces_ptr = wrapped_faces.ptrw(); for (int i = 0; i < wrapped_faces_count; i++) { @@ -720,7 +713,7 @@ Vector<Vector<Vector2> > Geometry::decompose_polygon_in_convex(Vector<Point2> po return decomp; } -Geometry::MeshData Geometry::build_convex_mesh(const PoolVector<Plane> &p_planes) { +Geometry::MeshData Geometry::build_convex_mesh(const Vector<Plane> &p_planes) { MeshData mesh; @@ -859,9 +852,9 @@ Geometry::MeshData Geometry::build_convex_mesh(const PoolVector<Plane> &p_planes return mesh; } -PoolVector<Plane> Geometry::build_box_planes(const Vector3 &p_extents) { +Vector<Plane> Geometry::build_box_planes(const Vector3 &p_extents) { - PoolVector<Plane> planes; + Vector<Plane> planes; planes.push_back(Plane(Vector3(1, 0, 0), p_extents.x)); planes.push_back(Plane(Vector3(-1, 0, 0), p_extents.x)); @@ -873,9 +866,9 @@ PoolVector<Plane> Geometry::build_box_planes(const Vector3 &p_extents) { return planes; } -PoolVector<Plane> Geometry::build_cylinder_planes(real_t p_radius, real_t p_height, int p_sides, Vector3::Axis p_axis) { +Vector<Plane> Geometry::build_cylinder_planes(real_t p_radius, real_t p_height, int p_sides, Vector3::Axis p_axis) { - PoolVector<Plane> planes; + Vector<Plane> planes; for (int i = 0; i < p_sides; i++) { @@ -895,9 +888,9 @@ PoolVector<Plane> Geometry::build_cylinder_planes(real_t p_radius, real_t p_heig return planes; } -PoolVector<Plane> Geometry::build_sphere_planes(real_t p_radius, int p_lats, int p_lons, Vector3::Axis p_axis) { +Vector<Plane> Geometry::build_sphere_planes(real_t p_radius, int p_lats, int p_lons, Vector3::Axis p_axis) { - PoolVector<Plane> planes; + Vector<Plane> planes; Vector3 axis; axis[p_axis] = 1.0; @@ -928,9 +921,9 @@ PoolVector<Plane> Geometry::build_sphere_planes(real_t p_radius, int p_lats, int return planes; } -PoolVector<Plane> Geometry::build_capsule_planes(real_t p_radius, real_t p_height, int p_sides, int p_lats, Vector3::Axis p_axis) { +Vector<Plane> Geometry::build_capsule_planes(real_t p_radius, real_t p_height, int p_sides, int p_lats, Vector3::Axis p_axis) { - PoolVector<Plane> planes; + Vector<Plane> planes; Vector3 axis; axis[p_axis] = 1.0; |