diff options
Diffstat (limited to 'core/math/bvh.h')
-rw-r--r-- | core/math/bvh.h | 16 |
1 files changed, 9 insertions, 7 deletions
diff --git a/core/math/bvh.h b/core/math/bvh.h index e686e27445..f429ce189b 100644 --- a/core/math/bvh.h +++ b/core/math/bvh.h @@ -196,6 +196,7 @@ public: //////////////////////////////////////////////////// void move(BVHHandle p_handle, const BOUNDS &p_aabb) { + DEV_ASSERT(!p_handle.is_invalid()); BVH_LOCKED_FUNCTION if (tree.item_move(p_handle, p_aabb)) { if (USE_PAIRS) { @@ -205,10 +206,12 @@ public: } void recheck_pairs(BVHHandle p_handle) { + DEV_ASSERT(!p_handle.is_invalid()); force_collision_check(p_handle); } void erase(BVHHandle p_handle) { + DEV_ASSERT(!p_handle.is_invalid()); BVH_LOCKED_FUNCTION // call unpair and remove all references to the item // before deleting from the tree @@ -225,6 +228,7 @@ public: // set pairable has never been called. // (deferred collision checks are a workaround for visual server for historical reasons) void force_collision_check(BVHHandle p_handle) { + DEV_ASSERT(!p_handle.is_invalid()); BVH_LOCKED_FUNCTION if (USE_PAIRS) { // the aabb should already be up to date in the BVH @@ -243,6 +247,7 @@ public: // but generically this makes items add or remove from the // tree internally, to speed things up by ignoring inactive items bool activate(BVHHandle p_handle, const BOUNDS &p_aabb, bool p_delay_collision_check = false) { + DEV_ASSERT(!p_handle.is_invalid()); BVH_LOCKED_FUNCTION // sending the aabb here prevents the need for the BVH to maintain // a redundant copy of the aabb. @@ -267,6 +272,7 @@ public: } bool deactivate(BVHHandle p_handle) { + DEV_ASSERT(!p_handle.is_invalid()); BVH_LOCKED_FUNCTION // returns success if (tree.item_deactivate(p_handle)) { @@ -285,6 +291,7 @@ public: } bool get_active(BVHHandle p_handle) { + DEV_ASSERT(!p_handle.is_invalid()); BVH_LOCKED_FUNCTION return tree.item_get_active(p_handle); } @@ -307,6 +314,7 @@ public: // prefer calling this directly as type safe void set_tree(const BVHHandle &p_handle, uint32_t p_tree_id, uint32_t p_tree_collision_mask, bool p_force_collision_check = true) { + DEV_ASSERT(!p_handle.is_invalid()); BVH_LOCKED_FUNCTION // Returns true if the pairing state has changed. bool state_changed = tree.item_set_tree(p_handle, p_tree_id, p_tree_collision_mask); @@ -465,13 +473,6 @@ private: continue; } -#ifdef BVH_CHECKS - // if neither are pairable, they should ignore each other - // THIS SHOULD NEVER HAPPEN .. now we only test the pairable tree - // if the changed item is not pairable - CRASH_COND(params.test_pairable_only && !tree._extra[ref_id].pairable); -#endif - // checkmasks is already done in the cull routine. BVHHandle h_collidee; h_collidee.set_id(ref_id); @@ -485,6 +486,7 @@ private: public: void item_get_AABB(BVHHandle p_handle, BOUNDS &r_aabb) { + DEV_ASSERT(!p_handle.is_invalid()); BVHABB_CLASS abb; tree.item_get_ABB(p_handle, abb); abb.to(r_aabb); |