summaryrefslogtreecommitdiff
path: root/core/math/bsp_tree.h
diff options
context:
space:
mode:
Diffstat (limited to 'core/math/bsp_tree.h')
-rw-r--r--core/math/bsp_tree.h141
1 files changed, 141 insertions, 0 deletions
diff --git a/core/math/bsp_tree.h b/core/math/bsp_tree.h
new file mode 100644
index 0000000000..03bfd947cb
--- /dev/null
+++ b/core/math/bsp_tree.h
@@ -0,0 +1,141 @@
+/*************************************************************************/
+/* bsp_tree.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef BSP_TREE_H
+#define BSP_TREE_H
+
+#include "plane.h"
+#include "aabb.h"
+#include "face3.h"
+#include "vector.h"
+#include "dvector.h"
+
+#include "variant.h"
+/**
+ @author Juan Linietsky <reduzio@gmail.com>
+*/
+class BSP_Tree {
+public:
+
+ enum {
+
+ UNDER_LEAF=0xFFFF,
+ OVER_LEAF=0xFFFE,
+ MAX_NODES=0xFFFE,
+ MAX_PLANES=(1<<16)
+ };
+
+ struct Node {
+
+ uint16_t plane;
+ uint16_t under;
+ uint16_t over;
+ };
+
+
+private:
+ // thanks to the properties of Vector,
+ // this class can be assigned and passed around between threads
+ // with no cost.
+
+ Vector<Node> nodes;
+ Vector<Plane> planes;
+ AABB aabb;
+ float error_radius;
+
+ int _get_points_inside(int p_node,const Vector3* p_points,int *p_indices, const Vector3& p_center,const Vector3& p_half_extents,int p_indices_count) const;
+
+ template<class T>
+ bool _test_convex(const Node* p_nodes, const Plane* p_planes,int p_current, const T& p_convex) const;
+
+public:
+
+ bool is_empty() const { return nodes.size()==0; }
+ Vector<Node> get_nodes() const;
+ Vector<Plane> get_planes() const;
+ AABB get_aabb() const;
+
+ bool point_is_inside(const Vector3& p_point) const;
+ int get_points_inside(const Vector3* p_points, int p_point_count) const;
+ template<class T>
+ bool convex_is_inside(const T& p_convex) const;
+
+ operator Variant() const;
+
+ void from_aabb(const AABB& p_aabb);
+
+ BSP_Tree();
+ BSP_Tree(const Variant& p_variant);
+ BSP_Tree(const DVector<Face3>& p_faces,float p_error_radius=0);
+ BSP_Tree(const Vector<Node> &p_nodes, const Vector<Plane> &p_planes, const AABB& p_aabb,float p_error_radius=0);
+ ~BSP_Tree();
+
+};
+
+template<class T>
+bool BSP_Tree::_test_convex(const Node* p_nodes, const Plane* p_planes,int p_current, const T& p_convex) const {
+
+ if (p_current==UNDER_LEAF)
+ return true;
+ else if (p_current==OVER_LEAF)
+ return false;
+
+ bool collided=false;
+ const Node&n=p_nodes[p_current];
+
+ const Plane& p=p_planes[n.plane];
+
+ float min,max;
+ p_convex.project_range(p.normal,min,max);
+
+ bool go_under = min < p.d;
+ bool go_over = max >= p.d;
+
+ if (go_under && _test_convex(p_nodes,p_planes,n.under,p_convex))
+ collided=true;
+ if (go_over && _test_convex(p_nodes,p_planes,n.over,p_convex))
+ collided=true;
+
+ return collided;
+
+}
+
+template<class T>
+bool BSP_Tree::convex_is_inside(const T& p_convex) const {
+
+ int node_count = nodes.size();
+ if (node_count==0)
+ return false;
+ const Node* nodes=&this->nodes[0];
+ const Plane* planes = &this->planes[0];
+
+ return _test_convex(nodes,planes,node_count-1,p_convex);
+}
+
+
+#endif