diff options
Diffstat (limited to 'core/math/basis.cpp')
-rw-r--r-- | core/math/basis.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/core/math/basis.cpp b/core/math/basis.cpp index e34c1c1315..84f9d12bb1 100644 --- a/core/math/basis.cpp +++ b/core/math/basis.cpp @@ -37,7 +37,7 @@ (elements[row1][col1] * elements[row2][col2] - elements[row1][col2] * elements[row2][col1]) void Basis::from_z(const Vector3 &p_z) { - if (Math::abs(p_z.z) > Math_SQRT12) { + if (Math::abs(p_z.z) > (real_t)Math_SQRT12) { // choose p in y-z plane real_t a = p_z[1] * p_z[1] + p_z[2] * p_z[2]; real_t k = 1.0f / Math::sqrt(a); @@ -153,7 +153,7 @@ Basis Basis::diagonalize() { int ite = 0; Basis acc_rot; - while (off_matrix_norm_2 > CMP_EPSILON2 && ite++ < ite_max) { + while (off_matrix_norm_2 > (real_t)CMP_EPSILON2 && ite++ < ite_max) { real_t el01_2 = elements[0][1] * elements[0][1]; real_t el02_2 = elements[0][2] * elements[0][2]; real_t el12_2 = elements[1][2] * elements[1][2]; @@ -463,8 +463,8 @@ Vector3 Basis::get_euler(EulerOrder p_order) const { Vector3 euler; real_t sy = elements[0][2]; - if (sy < (1.0f - CMP_EPSILON)) { - if (sy > -(1.0f - CMP_EPSILON)) { + if (sy < (1.0f - (real_t)CMP_EPSILON)) { + if (sy > -(1.0f - (real_t)CMP_EPSILON)) { // is this a pure Y rotation? if (elements[1][0] == 0 && elements[0][1] == 0 && elements[1][2] == 0 && elements[2][1] == 0 && elements[1][1] == 1) { // return the simplest form (human friendlier in editor and scripts) @@ -498,8 +498,8 @@ Vector3 Basis::get_euler(EulerOrder p_order) const { Vector3 euler; real_t sz = elements[0][1]; - if (sz < (1.0f - CMP_EPSILON)) { - if (sz > -(1.0f - CMP_EPSILON)) { + if (sz < (1.0f - (real_t)CMP_EPSILON)) { + if (sz > -(1.0f - (real_t)CMP_EPSILON)) { euler.x = Math::atan2(elements[2][1], elements[1][1]); euler.y = Math::atan2(elements[0][2], elements[0][0]); euler.z = Math::asin(-sz); @@ -529,8 +529,8 @@ Vector3 Basis::get_euler(EulerOrder p_order) const { real_t m12 = elements[1][2]; - if (m12 < (1 - CMP_EPSILON)) { - if (m12 > -(1 - CMP_EPSILON)) { + if (m12 < (1 - (real_t)CMP_EPSILON)) { + if (m12 > -(1 - (real_t)CMP_EPSILON)) { // is this a pure X rotation? if (elements[1][0] == 0 && elements[0][1] == 0 && elements[0][2] == 0 && elements[2][0] == 0 && elements[0][0] == 1) { // return the simplest form (human friendlier in editor and scripts) @@ -565,8 +565,8 @@ Vector3 Basis::get_euler(EulerOrder p_order) const { Vector3 euler; real_t sz = elements[1][0]; - if (sz < (1.0f - CMP_EPSILON)) { - if (sz > -(1.0f - CMP_EPSILON)) { + if (sz < (1.0f - (real_t)CMP_EPSILON)) { + if (sz > -(1.0f - (real_t)CMP_EPSILON)) { euler.x = Math::atan2(-elements[1][2], elements[1][1]); euler.y = Math::atan2(-elements[2][0], elements[0][0]); euler.z = Math::asin(sz); @@ -593,8 +593,8 @@ Vector3 Basis::get_euler(EulerOrder p_order) const { // -cx*sy sx cx*cy Vector3 euler; real_t sx = elements[2][1]; - if (sx < (1.0f - CMP_EPSILON)) { - if (sx > -(1.0f - CMP_EPSILON)) { + if (sx < (1.0f - (real_t)CMP_EPSILON)) { + if (sx > -(1.0f - (real_t)CMP_EPSILON)) { euler.x = Math::asin(sx); euler.y = Math::atan2(-elements[2][0], elements[2][2]); euler.z = Math::atan2(-elements[0][1], elements[1][1]); @@ -621,8 +621,8 @@ Vector3 Basis::get_euler(EulerOrder p_order) const { // -sy cy*sx cy*cx Vector3 euler; real_t sy = elements[2][0]; - if (sy < (1.0f - CMP_EPSILON)) { - if (sy > -(1.0f - CMP_EPSILON)) { + if (sy < (1.0f - (real_t)CMP_EPSILON)) { + if (sy > -(1.0f - (real_t)CMP_EPSILON)) { euler.x = Math::atan2(elements[2][1], elements[2][2]); euler.y = Math::asin(-sy); euler.z = Math::atan2(elements[1][0], elements[0][0]); |