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-rw-r--r--core/math/basis.cpp66
1 files changed, 51 insertions, 15 deletions
diff --git a/core/math/basis.cpp b/core/math/basis.cpp
index 0030cb1144..a9b4651664 100644
--- a/core/math/basis.cpp
+++ b/core/math/basis.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -58,8 +58,8 @@ void Basis::invert() {
cofac(1, 1, 2, 2), cofac(1, 2, 2, 0), cofac(1, 0, 2, 1)
};
real_t det = elements[0][0] * co[0] +
- elements[0][1] * co[1] +
- elements[0][2] * co[2];
+ elements[0][1] * co[1] +
+ elements[0][2] * co[2];
#ifdef MATH_CHECKS
ERR_FAIL_COND(det == 0);
#endif
@@ -94,6 +94,18 @@ Basis Basis::orthonormalized() const {
return c;
}
+void Basis::orthogonalize() {
+ Vector3 scl = get_scale();
+ orthonormalize();
+ scale_local(scl);
+}
+
+Basis Basis::orthogonalized() const {
+ Basis c = *this;
+ c.orthogonalize();
+ return c;
+}
+
bool Basis::is_orthogonal() const {
Basis identity;
Basis m = (*this) * transposed();
@@ -237,6 +249,24 @@ void Basis::scale_local(const Vector3 &p_scale) {
*this = scaled_local(p_scale);
}
+void Basis::scale_orthogonal(const Vector3 &p_scale) {
+ *this = scaled_orthogonal(p_scale);
+}
+
+Basis Basis::scaled_orthogonal(const Vector3 &p_scale) const {
+ Basis m = *this;
+ Vector3 s = Vector3(-1, -1, -1) + p_scale;
+ Vector3 dots;
+ Basis b;
+ for (int i = 0; i < 3; i++) {
+ for (int j = 0; j < 3; j++) {
+ dots[j] += s[i] * abs(m.get_axis(i).normalized().dot(b.get_axis(j)));
+ }
+ }
+ m.scale_local(Vector3(1, 1, 1) + dots);
+ return m;
+}
+
float Basis::get_uniform_scale() const {
return (elements[0].length() + elements[1].length() + elements[2].length()) / 3.0;
}
@@ -261,7 +291,7 @@ Vector3 Basis::get_scale_abs() const {
}
Vector3 Basis::get_scale_local() const {
- real_t det_sign = SGN(determinant());
+ real_t det_sign = SIGN(determinant());
return det_sign * Vector3(elements[0].length(), elements[1].length(), elements[2].length());
}
@@ -287,11 +317,8 @@ Vector3 Basis::get_scale() const {
// matrix elements.
//
// The rotation part of this decomposition is returned by get_rotation* functions.
- real_t det_sign = SGN(determinant());
- return det_sign * Vector3(
- Vector3(elements[0][0], elements[1][0], elements[2][0]).length(),
- Vector3(elements[0][1], elements[1][1], elements[2][1]).length(),
- Vector3(elements[0][2], elements[1][2], elements[2][2]).length());
+ real_t det_sign = SIGN(determinant());
+ return det_sign * get_scale_abs();
}
// Decomposes a Basis into a rotation-reflection matrix (an element of the group O(3)) and a positive scaling matrix as B = O.S.
@@ -682,8 +709,8 @@ bool Basis::operator!=(const Basis &p_matrix) const {
Basis::operator String() const {
return "[X: " + get_axis(0).operator String() +
- ", Y: " + get_axis(1).operator String() +
- ", Z: " + get_axis(2).operator String() + "]";
+ ", Y: " + get_axis(1).operator String() +
+ ", Z: " + get_axis(2).operator String() + "]";
}
Quaternion Basis::get_quaternion() const {
@@ -704,9 +731,9 @@ Quaternion Basis::get_quaternion() const {
temp[1] = ((m.elements[0][2] - m.elements[2][0]) * s);
temp[2] = ((m.elements[1][0] - m.elements[0][1]) * s);
} else {
- int i = m.elements[0][0] < m.elements[1][1] ?
- (m.elements[1][1] < m.elements[2][2] ? 2 : 1) :
- (m.elements[0][0] < m.elements[2][2] ? 2 : 0);
+ int i = m.elements[0][0] < m.elements[1][1]
+ ? (m.elements[1][1] < m.elements[2][2] ? 2 : 1)
+ : (m.elements[0][0] < m.elements[2][2] ? 2 : 0);
int j = (i + 1) % 3;
int k = (i + 2) % 3;
@@ -934,6 +961,15 @@ void Basis::_set_diagonal(const Vector3 &p_diag) {
elements[2][2] = p_diag.z;
}
+Basis Basis::lerp(const Basis &p_to, const real_t &p_weight) const {
+ Basis b;
+ b.elements[0] = elements[0].lerp(p_to.elements[0], p_weight);
+ b.elements[1] = elements[1].lerp(p_to.elements[1], p_weight);
+ b.elements[2] = elements[2].lerp(p_to.elements[2], p_weight);
+
+ return b;
+}
+
Basis Basis::slerp(const Basis &p_to, const real_t &p_weight) const {
//consider scale
Quaternion from(*this);