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-rw-r--r--core/math/basis.cpp9
1 files changed, 3 insertions, 6 deletions
diff --git a/core/math/basis.cpp b/core/math/basis.cpp
index 1540bc8fe1..0a491010e2 100644
--- a/core/math/basis.cpp
+++ b/core/math/basis.cpp
@@ -618,10 +618,7 @@ Basis::operator String() const {
Quat Basis::get_quat() const {
#ifdef MATH_CHECKS
- if (!is_rotation()) {
- ERR_EXPLAIN("Basis must be normalized in order to be casted to a Quaternion. Use get_rotation_quat() or call orthonormalized() instead.");
- ERR_FAIL_V(Quat());
- }
+ ERR_FAIL_COND_V_MSG(!is_rotation(), Quat(), "Basis must be normalized in order to be casted to a Quaternion. Use get_rotation_quat() or call orthonormalized() instead.");
#endif
/* Allow getting a quaternion from an unnormalized transform */
Basis m = *this;
@@ -810,7 +807,7 @@ void Basis::set_quat(const Quat &p_quat) {
void Basis::set_axis_angle(const Vector3 &p_axis, real_t p_phi) {
// Rotation matrix from axis and angle, see https://en.wikipedia.org/wiki/Rotation_matrix#Rotation_matrix_from_axis_angle
#ifdef MATH_CHECKS
- ERR_FAIL_COND(!p_axis.is_normalized());
+ ERR_FAIL_COND_MSG(!p_axis.is_normalized(), "Axis must be normalized.");
#endif
Vector3 axis_sq(p_axis.x * p_axis.x, p_axis.y * p_axis.y, p_axis.z * p_axis.z);
real_t cosine = Math::cos(p_phi);
@@ -852,7 +849,7 @@ void Basis::set_quat_scale(const Quat &p_quat, const Vector3 &p_scale) {
rotate(p_quat);
}
-void Basis::set_diagonal(const Vector3 p_diag) {
+void Basis::set_diagonal(const Vector3 &p_diag) {
elements[0][0] = p_diag.x;
elements[0][1] = 0;
elements[0][2] = 0;