diff options
Diffstat (limited to 'core/math/aabb.h')
-rw-r--r-- | core/math/aabb.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/core/math/aabb.h b/core/math/aabb.h index acf903eeba..9d5837ad37 100644 --- a/core/math/aabb.h +++ b/core/math/aabb.h @@ -31,7 +31,6 @@ #ifndef AABB_H #define AABB_H -#include "core/math/math_defs.h" #include "core/math/plane.h" #include "core/math/vector3.h" @@ -64,6 +63,7 @@ struct _NO_DISCARD_ AABB { bool operator!=(const AABB &p_rval) const; bool is_equal_approx(const AABB &p_aabb) const; + bool is_finite() const; _FORCE_INLINE_ bool intersects(const AABB &p_aabb) const; /// Both AABBs overlap _FORCE_INLINE_ bool intersects_inclusive(const AABB &p_aabb) const; /// Both AABBs (or their faces) overlap _FORCE_INLINE_ bool encloses(const AABB &p_aabb) const; /// p_aabb is completely inside this @@ -101,7 +101,7 @@ struct _NO_DISCARD_ AABB { _FORCE_INLINE_ void expand_to(const Vector3 &p_vector); /** expand to contain a point if necessary */ _FORCE_INLINE_ AABB abs() const { - return AABB(Vector3(position.x + MIN(size.x, 0), position.y + MIN(size.y, 0), position.z + MIN(size.z, 0)), size.abs()); + return AABB(Vector3(position.x + MIN(size.x, (real_t)0), position.y + MIN(size.y, (real_t)0), position.z + MIN(size.z, (real_t)0)), size.abs()); } Variant intersects_segment_bind(const Vector3 &p_from, const Vector3 &p_to) const; |