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-rw-r--r--core/map.h10
1 files changed, 3 insertions, 7 deletions
diff --git a/core/map.h b/core/map.h
index cab8965bb3..c87ee42e1b 100644
--- a/core/map.h
+++ b/core/map.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,12 +33,8 @@
#include "core/set.h"
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
// based on the very nice implementation of rb-trees by:
-// http://web.mit.edu/~emin/www/source_code/red_black_tree/index.html
+// https://web.archive.org/web/20120507164830/http://web.mit.edu/~emin/www/source_code/red_black_tree/index.html
template <class K, class V, class C = Comparator<K>, class A = DefaultAllocator>
class Map {