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-rw-r--r--core/io/compression.cpp4
-rw-r--r--core/io/compression.h4
-rw-r--r--core/io/config_file.cpp40
-rw-r--r--core/io/config_file.h12
-rw-r--r--core/io/dtls_server.cpp54
-rw-r--r--core/io/dtls_server.h57
-rw-r--r--core/io/file_access_buffered.cpp8
-rw-r--r--core/io/file_access_buffered.h6
-rw-r--r--core/io/file_access_buffered_fa.h8
-rw-r--r--core/io/file_access_compressed.cpp12
-rw-r--r--core/io/file_access_compressed.h4
-rw-r--r--core/io/file_access_encrypted.cpp4
-rw-r--r--core/io/file_access_encrypted.h4
-rw-r--r--core/io/file_access_memory.cpp4
-rw-r--r--core/io/file_access_memory.h4
-rw-r--r--core/io/file_access_network.cpp10
-rw-r--r--core/io/file_access_network.h10
-rw-r--r--core/io/file_access_pack.cpp18
-rw-r--r--core/io/file_access_pack.h9
-rw-r--r--core/io/file_access_zip.cpp4
-rw-r--r--core/io/file_access_zip.h4
-rw-r--r--core/io/http_client.cpp48
-rw-r--r--core/io/http_client.h12
-rw-r--r--core/io/image_loader.cpp8
-rw-r--r--core/io/image_loader.h4
-rw-r--r--core/io/ip.cpp10
-rw-r--r--core/io/ip.h4
-rw-r--r--core/io/ip_address.cpp4
-rw-r--r--core/io/ip_address.h4
-rw-r--r--core/io/json.cpp24
-rw-r--r--core/io/json.h4
-rw-r--r--core/io/logger.cpp16
-rw-r--r--core/io/logger.h4
-rw-r--r--core/io/marshalls.cpp310
-rw-r--r--core/io/marshalls.h4
-rw-r--r--core/io/multiplayer_api.cpp571
-rw-r--r--core/io/multiplayer_api.h32
-rw-r--r--core/io/net_socket.cpp4
-rw-r--r--core/io/net_socket.h8
-rw-r--r--core/io/networked_multiplayer_peer.cpp4
-rw-r--r--core/io/networked_multiplayer_peer.h4
-rw-r--r--core/io/packet_peer.cpp58
-rw-r--r--core/io/packet_peer.h19
-rw-r--r--core/io/packet_peer_dtls.cpp62
-rw-r--r--core/io/packet_peer_dtls.h68
-rw-r--r--core/io/packet_peer_udp.cpp92
-rw-r--r--core/io/packet_peer_udp.h12
-rw-r--r--core/io/pck_packer.cpp23
-rw-r--r--core/io/pck_packer.h6
-rw-r--r--core/io/resource_format_binary.cpp397
-rw-r--r--core/io/resource_format_binary.h5
-rw-r--r--core/io/resource_importer.cpp8
-rw-r--r--core/io/resource_importer.h4
-rw-r--r--core/io/resource_loader.cpp88
-rw-r--r--core/io/resource_loader.h4
-rw-r--r--core/io/resource_saver.cpp12
-rw-r--r--core/io/resource_saver.h4
-rw-r--r--core/io/stream_peer.cpp39
-rw-r--r--core/io/stream_peer.h14
-rw-r--r--core/io/stream_peer_ssl.cpp4
-rw-r--r--core/io/stream_peer_ssl.h4
-rw-r--r--core/io/stream_peer_tcp.cpp4
-rw-r--r--core/io/stream_peer_tcp.h4
-rw-r--r--core/io/tcp_server.cpp4
-rw-r--r--core/io/tcp_server.h4
-rw-r--r--core/io/translation_loader_po.cpp4
-rw-r--r--core/io/translation_loader_po.h4
-rw-r--r--core/io/udp_server.cpp119
-rw-r--r--core/io/udp_server.h58
-rw-r--r--core/io/xml_parser.cpp12
-rw-r--r--core/io/xml_parser.h4
-rw-r--r--core/io/zip_io.cpp5
-rw-r--r--core/io/zip_io.h4
73 files changed, 1867 insertions, 641 deletions
diff --git a/core/io/compression.cpp b/core/io/compression.cpp
index b51e50150e..20c9fdca6f 100644
--- a/core/io/compression.cpp
+++ b/core/io/compression.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/io/compression.h b/core/io/compression.h
index 883dbf3a99..8354b581fa 100644
--- a/core/io/compression.h
+++ b/core/io/compression.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/io/config_file.cpp b/core/io/config_file.cpp
index 5684c82d1c..b44ac16a87 100644
--- a/core/io/config_file.cpp
+++ b/core/io/config_file.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,11 +34,11 @@
#include "core/os/keyboard.h"
#include "core/variant_parser.h"
-PoolStringArray ConfigFile::_get_sections() const {
+PackedStringArray ConfigFile::_get_sections() const {
List<String> s;
get_sections(&s);
- PoolStringArray arr;
+ PackedStringArray arr;
arr.resize(s.size());
int idx = 0;
for (const List<String>::Element *E = s.front(); E; E = E->next()) {
@@ -49,11 +49,11 @@ PoolStringArray ConfigFile::_get_sections() const {
return arr;
}
-PoolStringArray ConfigFile::_get_section_keys(const String &p_section) const {
+PackedStringArray ConfigFile::_get_section_keys(const String &p_section) const {
List<String> s;
get_section_keys(p_section, &s);
- PoolStringArray arr;
+ PackedStringArray arr;
arr.resize(s.size());
int idx = 0;
for (const List<String>::Element *E = s.front(); E; E = E->next()) {
@@ -86,9 +86,10 @@ void ConfigFile::set_value(const String &p_section, const String &p_key, const V
Variant ConfigFile::get_value(const String &p_section, const String &p_key, Variant p_default) const {
if (!values.has(p_section) || !values[p_section].has(p_key)) {
- ERR_FAIL_COND_V_MSG(p_default.get_type() == Variant::NIL, p_default, "Couldn't find the given section/key and no default was given.");
+ ERR_FAIL_COND_V_MSG(p_default.get_type() == Variant::NIL, Variant(), "Couldn't find the given section '" + p_section + "', key '" + p_key + "' and no default was given.");
return p_default;
}
+
return values[p_section][p_key];
}
@@ -255,6 +256,22 @@ Error ConfigFile::_internal_load(const String &p_path, FileAccess *f) {
VariantParser::StreamFile stream;
stream.f = f;
+ Error err = _parse(p_path, &stream);
+
+ memdelete(f);
+
+ return err;
+}
+
+Error ConfigFile::parse(const String &p_data) {
+
+ VariantParser::StreamString stream;
+ stream.s = p_data;
+ return _parse("<string>", &stream);
+}
+
+Error ConfigFile::_parse(const String &p_path, VariantParser::Stream *p_stream) {
+
String assign;
Variant value;
VariantParser::Tag next_tag;
@@ -270,13 +287,11 @@ Error ConfigFile::_internal_load(const String &p_path, FileAccess *f) {
next_tag.fields.clear();
next_tag.name = String();
- Error err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, NULL, true);
+ Error err = VariantParser::parse_tag_assign_eof(p_stream, lines, error_text, next_tag, assign, value, NULL, true);
if (err == ERR_FILE_EOF) {
- memdelete(f);
return OK;
} else if (err != OK) {
- ERR_PRINTS("ConfgFile::load - " + p_path + ":" + itos(lines) + " error: " + error_text + ".");
- memdelete(f);
+ ERR_PRINT("ConfgFile - " + p_path + ":" + itos(lines) + " error: " + error_text + ".");
return err;
}
@@ -286,6 +301,8 @@ Error ConfigFile::_internal_load(const String &p_path, FileAccess *f) {
section = next_tag.name;
}
}
+
+ return OK;
}
void ConfigFile::_bind_methods() {
@@ -303,6 +320,7 @@ void ConfigFile::_bind_methods() {
ClassDB::bind_method(D_METHOD("erase_section_key", "section", "key"), &ConfigFile::erase_section_key);
ClassDB::bind_method(D_METHOD("load", "path"), &ConfigFile::load);
+ ClassDB::bind_method(D_METHOD("parse", "data"), &ConfigFile::parse);
ClassDB::bind_method(D_METHOD("save", "path"), &ConfigFile::save);
ClassDB::bind_method(D_METHOD("load_encrypted", "path", "key"), &ConfigFile::load_encrypted);
diff --git a/core/io/config_file.h b/core/io/config_file.h
index d927779f9c..150fd24693 100644
--- a/core/io/config_file.h
+++ b/core/io/config_file.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,6 +34,7 @@
#include "core/ordered_hash_map.h"
#include "core/os/file_access.h"
#include "core/reference.h"
+#include "core/variant_parser.h"
class ConfigFile : public Reference {
@@ -41,11 +42,13 @@ class ConfigFile : public Reference {
OrderedHashMap<String, OrderedHashMap<String, Variant> > values;
- PoolStringArray _get_sections() const;
- PoolStringArray _get_section_keys(const String &p_section) const;
+ PackedStringArray _get_sections() const;
+ PackedStringArray _get_section_keys(const String &p_section) const;
Error _internal_load(const String &p_path, FileAccess *f);
Error _internal_save(FileAccess *file);
+ Error _parse(const String &p_path, VariantParser::Stream *p_stream);
+
protected:
static void _bind_methods();
@@ -64,6 +67,7 @@ public:
Error save(const String &p_path);
Error load(const String &p_path);
+ Error parse(const String &p_data);
Error load_encrypted(const String &p_path, const Vector<uint8_t> &p_key);
Error load_encrypted_pass(const String &p_path, const String &p_pass);
diff --git a/core/io/dtls_server.cpp b/core/io/dtls_server.cpp
new file mode 100644
index 0000000000..07e6abb1c9
--- /dev/null
+++ b/core/io/dtls_server.cpp
@@ -0,0 +1,54 @@
+/*************************************************************************/
+/* dtls_server.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "dtls_server.h"
+#include "core/os/file_access.h"
+#include "core/project_settings.h"
+
+DTLSServer *(*DTLSServer::_create)() = NULL;
+bool DTLSServer::available = false;
+
+DTLSServer *DTLSServer::create() {
+
+ return _create();
+}
+
+bool DTLSServer::is_available() {
+ return available;
+}
+
+void DTLSServer::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("setup", "key", "certificate", "chain"), &DTLSServer::setup, DEFVAL(Ref<X509Certificate>()));
+ ClassDB::bind_method(D_METHOD("take_connection", "udp_peer"), &DTLSServer::take_connection);
+}
+
+DTLSServer::DTLSServer() {
+}
diff --git a/core/io/dtls_server.h b/core/io/dtls_server.h
new file mode 100644
index 0000000000..7b08138f7f
--- /dev/null
+++ b/core/io/dtls_server.h
@@ -0,0 +1,57 @@
+/*************************************************************************/
+/* dtls_server.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef DTLS_SERVER_H
+#define DTLS_SERVER_H
+
+#include "core/io/net_socket.h"
+#include "core/io/packet_peer_dtls.h"
+
+class DTLSServer : public Reference {
+ GDCLASS(DTLSServer, Reference);
+
+protected:
+ static DTLSServer *(*_create)();
+ static void _bind_methods();
+
+ static bool available;
+
+public:
+ static bool is_available();
+ static DTLSServer *create();
+
+ virtual Error setup(Ref<CryptoKey> p_key, Ref<X509Certificate> p_cert, Ref<X509Certificate> p_ca_chain = Ref<X509Certificate>()) = 0;
+ virtual void stop() = 0;
+ virtual Ref<PacketPeerDTLS> take_connection(Ref<PacketPeerUDP> p_peer) = 0;
+
+ DTLSServer();
+};
+
+#endif // DTLS_SERVER_H
diff --git a/core/io/file_access_buffered.cpp b/core/io/file_access_buffered.cpp
index f72ad61da6..ab0fb3943c 100644
--- a/core/io/file_access_buffered.cpp
+++ b/core/io/file_access_buffered.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -113,7 +113,7 @@ int FileAccessBuffered::get_buffer(uint8_t *p_dest, int p_length) const {
int size = (cache.buffer.size() - (file.offset - cache.offset));
size = size - (size % 4);
- //PoolVector<uint8_t>::Read read = cache.buffer.read();
+ //const uint8_t* read = cache.buffer.ptr();
//memcpy(p_dest, read.ptr() + (file.offset - cache.offset), size);
memcpy(p_dest, cache.buffer.ptr() + (file.offset - cache.offset), size);
p_dest += size;
@@ -145,7 +145,7 @@ int FileAccessBuffered::get_buffer(uint8_t *p_dest, int p_length) const {
}
int r = MIN(left, to_read);
- //PoolVector<uint8_t>::Read read = cache.buffer.read();
+ //const uint8_t* read = cache.buffer.ptr();
//memcpy(p_dest+total_read, &read.ptr()[file.offset - cache.offset], r);
memcpy(p_dest + total_read, cache.buffer.ptr() + (file.offset - cache.offset), r);
diff --git a/core/io/file_access_buffered.h b/core/io/file_access_buffered.h
index 4065d77c58..a6177c20be 100644
--- a/core/io/file_access_buffered.h
+++ b/core/io/file_access_buffered.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,7 +32,7 @@
#define FILE_ACCESS_BUFFERED_H
#include "core/os/file_access.h"
-#include "core/pool_vector.h"
+
#include "core/ustring.h"
class FileAccessBuffered : public FileAccess {
diff --git a/core/io/file_access_buffered_fa.h b/core/io/file_access_buffered_fa.h
index c8cee04208..6ec77d503b 100644
--- a/core/io/file_access_buffered_fa.h
+++ b/core/io/file_access_buffered_fa.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -54,8 +54,8 @@ class FileAccessBufferedFA : public FileAccessBuffered {
cache.offset = p_offset;
cache.buffer.resize(p_size);
- // on PoolVector
- //PoolVector<uint8_t>::Write write = cache.buffer.write();
+ // on Vector
+ //uint8_t* write = cache.buffer.ptrw();
//f.get_buffer(write.ptrw(), p_size);
// on vector
diff --git a/core/io/file_access_compressed.cpp b/core/io/file_access_compressed.cpp
index a52c6f79c9..17cc6ce58f 100644
--- a/core/io/file_access_compressed.cpp
+++ b/core/io/file_access_compressed.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -63,6 +63,10 @@ Error FileAccessCompressed::open_after_magic(FileAccess *p_base) {
f = p_base;
cmode = (Compression::Mode)f->get_32();
block_size = f->get_32();
+ if (block_size == 0) {
+ f = NULL; // Let the caller to handle the FileAccess object if failed to open as compressed file.
+ ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, "Can't open compressed file '" + p_base->get_path() + "' with block size 0, it is corrupted.");
+ }
read_total = f->get_32();
int bc = (read_total / block_size) + 1;
int acc_ofs = f->get_position() + bc * 4;
@@ -125,13 +129,11 @@ Error FileAccessCompressed::_open(const String &p_path, int p_mode_flags) {
char rmagic[5];
f->get_buffer((uint8_t *)rmagic, 4);
rmagic[4] = 0;
- if (magic != rmagic) {
+ if (magic != rmagic || open_after_magic(f) != OK) {
memdelete(f);
f = NULL;
return ERR_FILE_UNRECOGNIZED;
}
-
- open_after_magic(f);
}
return OK;
diff --git a/core/io/file_access_compressed.h b/core/io/file_access_compressed.h
index 773fed6a3a..0bb311faa8 100644
--- a/core/io/file_access_compressed.h
+++ b/core/io/file_access_compressed.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/io/file_access_encrypted.cpp b/core/io/file_access_encrypted.cpp
index c2e4e0f575..20b6fc81dc 100644
--- a/core/io/file_access_encrypted.cpp
+++ b/core/io/file_access_encrypted.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/io/file_access_encrypted.h b/core/io/file_access_encrypted.h
index c3be0f7de8..7a9f4ecdd8 100644
--- a/core/io/file_access_encrypted.h
+++ b/core/io/file_access_encrypted.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/io/file_access_memory.cpp b/core/io/file_access_memory.cpp
index c0acd36751..fc318b3dd2 100644
--- a/core/io/file_access_memory.cpp
+++ b/core/io/file_access_memory.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/io/file_access_memory.h b/core/io/file_access_memory.h
index 4db7811aaa..2db14db265 100644
--- a/core/io/file_access_memory.h
+++ b/core/io/file_access_memory.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/io/file_access_network.cpp b/core/io/file_access_network.cpp
index e653a924ba..202eb89dbd 100644
--- a/core/io/file_access_network.cpp
+++ b/core/io/file_access_network.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -231,7 +231,7 @@ FileAccessNetworkClient::FileAccessNetworkClient() {
singleton = this;
last_id = 0;
client.instance();
- sem = Semaphore::create();
+ sem = SemaphoreOld::create();
lockcount = 0;
}
@@ -522,8 +522,8 @@ FileAccessNetwork::FileAccessNetwork() {
eof_flag = false;
opened = false;
pos = 0;
- sem = Semaphore::create();
- page_sem = Semaphore::create();
+ sem = SemaphoreOld::create();
+ page_sem = SemaphoreOld::create();
buffer_mutex = Mutex::create();
FileAccessNetworkClient *nc = FileAccessNetworkClient::singleton;
nc->lock_mutex();
diff --git a/core/io/file_access_network.h b/core/io/file_access_network.h
index 073b75a37b..f329abf7c5 100644
--- a/core/io/file_access_network.h
+++ b/core/io/file_access_network.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -49,7 +49,7 @@ class FileAccessNetworkClient {
List<BlockRequest> block_requests;
- Semaphore *sem;
+ SemaphoreOld *sem;
Thread *thread;
bool quit;
Mutex *mutex;
@@ -85,8 +85,8 @@ public:
class FileAccessNetwork : public FileAccess {
- Semaphore *sem;
- Semaphore *page_sem;
+ SemaphoreOld *sem;
+ SemaphoreOld *page_sem;
Mutex *buffer_mutex;
bool opened;
size_t total_size;
diff --git a/core/io/file_access_pack.cpp b/core/io/file_access_pack.cpp
index 34d3eb5344..83ce03418a 100644
--- a/core/io/file_access_pack.cpp
+++ b/core/io/file_access_pack.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,8 +34,6 @@
#include <stdio.h>
-#define PACK_VERSION 1
-
Error PackedData::add_pack(const String &p_path, bool p_replace_files) {
for (int i = 0; i < sources.size(); i++) {
@@ -140,16 +138,14 @@ bool PackedSourcePCK::try_open_pack(const String &p_path, bool p_replace_files)
if (!f)
return false;
- //printf("try open %ls!\n", p_path.c_str());
-
uint32_t magic = f->get_32();
- if (magic != 0x43504447) {
+ if (magic != PACK_HEADER_MAGIC) {
//maybe at the end.... self contained exe
f->seek_end();
f->seek(f->get_position() - 4);
magic = f->get_32();
- if (magic != 0x43504447) {
+ if (magic != PACK_HEADER_MAGIC) {
f->close();
memdelete(f);
@@ -161,7 +157,7 @@ bool PackedSourcePCK::try_open_pack(const String &p_path, bool p_replace_files)
f->seek(f->get_position() - ds - 8);
magic = f->get_32();
- if (magic != 0x43504447) {
+ if (magic != PACK_HEADER_MAGIC) {
f->close();
memdelete(f);
@@ -172,9 +168,9 @@ bool PackedSourcePCK::try_open_pack(const String &p_path, bool p_replace_files)
uint32_t version = f->get_32();
uint32_t ver_major = f->get_32();
uint32_t ver_minor = f->get_32();
- f->get_32(); // ver_rev
+ f->get_32(); // patch number, not used for validation.
- if (version != PACK_VERSION) {
+ if (version != PACK_FORMAT_VERSION) {
f->close();
memdelete(f);
ERR_FAIL_V_MSG(false, "Pack version unsupported: " + itos(version) + ".");
diff --git a/core/io/file_access_pack.h b/core/io/file_access_pack.h
index 8c34069f3a..b6ea9c158f 100644
--- a/core/io/file_access_pack.h
+++ b/core/io/file_access_pack.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -37,6 +37,11 @@
#include "core/os/file_access.h"
#include "core/print_string.h"
+// Godot's packed file magic header ("GDPC" in ASCII).
+#define PACK_HEADER_MAGIC 0x43504447
+// The current packed file format version number.
+#define PACK_FORMAT_VERSION 1
+
class PackSource;
class PackedData {
diff --git a/core/io/file_access_zip.cpp b/core/io/file_access_zip.cpp
index 3187f3bab6..680450ba43 100644
--- a/core/io/file_access_zip.cpp
+++ b/core/io/file_access_zip.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/io/file_access_zip.h b/core/io/file_access_zip.h
index cdd50f9eb3..d5ce7d7a8d 100644
--- a/core/io/file_access_zip.h
+++ b/core/io/file_access_zip.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/io/http_client.cpp b/core/io/http_client.cpp
index 170bef4430..ce7025de35 100644
--- a/core/io/http_client.cpp
+++ b/core/io/http_client.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -98,6 +98,8 @@ Error HTTPClient::connect_to_host(const String &p_host, int p_port, bool p_ssl,
void HTTPClient::set_connection(const Ref<StreamPeer> &p_connection) {
+ ERR_FAIL_COND_MSG(p_connection.is_null(), "Connection is not a reference to a valid StreamPeer object.");
+
close();
connection = p_connection;
status = STATUS_CONNECTED;
@@ -108,7 +110,7 @@ Ref<StreamPeer> HTTPClient::get_connection() const {
return connection;
}
-Error HTTPClient::request_raw(Method p_method, const String &p_url, const Vector<String> &p_headers, const PoolVector<uint8_t> &p_body) {
+Error HTTPClient::request_raw(Method p_method, const String &p_url, const Vector<String> &p_headers, const Vector<uint8_t> &p_body) {
ERR_FAIL_INDEX_V(p_method, METHOD_MAX, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(!p_url.begins_with("/"), ERR_INVALID_PARAMETER);
@@ -150,10 +152,10 @@ Error HTTPClient::request_raw(Method p_method, const String &p_url, const Vector
request += "\r\n";
CharString cs = request.utf8();
- PoolVector<uint8_t> data;
+ Vector<uint8_t> data;
data.resize(cs.length());
{
- PoolVector<uint8_t>::Write data_write = data.write();
+ uint8_t *data_write = data.ptrw();
for (int i = 0; i < cs.length(); i++) {
data_write[i] = cs[i];
}
@@ -161,7 +163,7 @@ Error HTTPClient::request_raw(Method p_method, const String &p_url, const Vector
data.append_array(p_body);
- PoolVector<uint8_t>::Read r = data.read();
+ const uint8_t *r = data.ptr();
Error err = connection->put_data(&r[0], data.size());
if (err) {
@@ -171,6 +173,7 @@ Error HTTPClient::request_raw(Method p_method, const String &p_url, const Vector
}
status = STATUS_REQUESTING;
+ head_request = p_method == METHOD_HEAD;
return OK;
}
@@ -226,6 +229,7 @@ Error HTTPClient::request(Method p_method, const String &p_url, const Vector<Str
}
status = STATUS_REQUESTING;
+ head_request = p_method == METHOD_HEAD;
return OK;
}
@@ -267,6 +271,7 @@ void HTTPClient::close() {
connection.unref();
status = STATUS_DISCONNECTED;
+ head_request = false;
if (resolving != IP::RESOLVER_INVALID_ID) {
IP::get_singleton()->erase_resolve_item(resolving);
@@ -468,6 +473,12 @@ Error HTTPClient::poll() {
}
}
+ // This is a HEAD request, we wont receive anything.
+ if (head_request) {
+ body_size = 0;
+ body_left = 0;
+ }
+
if (body_size != -1 || chunked) {
status = STATUS_BODY;
@@ -506,11 +517,11 @@ int HTTPClient::get_response_body_length() const {
return body_size;
}
-PoolByteArray HTTPClient::read_response_body_chunk() {
+PackedByteArray HTTPClient::read_response_body_chunk() {
- ERR_FAIL_COND_V(status != STATUS_BODY, PoolByteArray());
+ ERR_FAIL_COND_V(status != STATUS_BODY, PackedByteArray());
- PoolByteArray ret;
+ PackedByteArray ret;
Error err = OK;
if (chunked) {
@@ -611,8 +622,8 @@ PoolByteArray HTTPClient::read_response_body_chunk() {
}
ret.resize(chunk.size() - 2);
- PoolByteArray::Write w = ret.write();
- copymem(w.ptr(), chunk.ptr(), chunk.size() - 2);
+ uint8_t *w = ret.ptrw();
+ copymem(w, chunk.ptr(), chunk.size() - 2);
chunk.clear();
}
@@ -628,8 +639,8 @@ PoolByteArray HTTPClient::read_response_body_chunk() {
while (to_read > 0) {
int rec = 0;
{
- PoolByteArray::Write w = ret.write();
- err = _get_http_data(w.ptr() + _offset, to_read, rec);
+ uint8_t *w = ret.ptrw();
+ err = _get_http_data(w + _offset, to_read, rec);
}
if (rec <= 0) { // Ended up reading less
ret.resize(_offset);
@@ -713,11 +724,16 @@ void HTTPClient::set_read_chunk_size(int p_size) {
read_chunk_size = p_size;
}
+int HTTPClient::get_read_chunk_size() const {
+ return read_chunk_size;
+}
+
HTTPClient::HTTPClient() {
tcp_connection.instance();
resolving = IP::RESOLVER_INVALID_ID;
status = STATUS_DISCONNECTED;
+ head_request = false;
conn_port = -1;
body_size = -1;
chunked = false;
@@ -785,11 +801,11 @@ Dictionary HTTPClient::_get_response_headers_as_dictionary() {
return ret;
}
-PoolStringArray HTTPClient::_get_response_headers() {
+PackedStringArray HTTPClient::_get_response_headers() {
List<String> rh;
get_response_headers(&rh);
- PoolStringArray ret;
+ PackedStringArray ret;
ret.resize(rh.size());
int idx = 0;
for (const List<String>::Element *E = rh.front(); E; E = E->next()) {
@@ -816,6 +832,7 @@ void HTTPClient::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_response_body_length"), &HTTPClient::get_response_body_length);
ClassDB::bind_method(D_METHOD("read_response_body_chunk"), &HTTPClient::read_response_body_chunk);
ClassDB::bind_method(D_METHOD("set_read_chunk_size", "bytes"), &HTTPClient::set_read_chunk_size);
+ ClassDB::bind_method(D_METHOD("get_read_chunk_size"), &HTTPClient::get_read_chunk_size);
ClassDB::bind_method(D_METHOD("set_blocking_mode", "enabled"), &HTTPClient::set_blocking_mode);
ClassDB::bind_method(D_METHOD("is_blocking_mode_enabled"), &HTTPClient::is_blocking_mode_enabled);
@@ -827,6 +844,7 @@ void HTTPClient::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "blocking_mode_enabled"), "set_blocking_mode", "is_blocking_mode_enabled");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "connection", PROPERTY_HINT_RESOURCE_TYPE, "StreamPeer", 0), "set_connection", "get_connection");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "read_chunk_size", PROPERTY_HINT_RANGE, "256,16777216"), "set_read_chunk_size", "get_read_chunk_size");
BIND_ENUM_CONSTANT(METHOD_GET);
BIND_ENUM_CONSTANT(METHOD_HEAD);
diff --git a/core/io/http_client.h b/core/io/http_client.h
index 85ee1959a2..03ba20f8dd 100644
--- a/core/io/http_client.h
+++ b/core/io/http_client.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -166,6 +166,7 @@ private:
bool ssl_verify_host;
bool blocking;
bool handshaking;
+ bool head_request;
Vector<uint8_t> response_str;
@@ -190,7 +191,7 @@ private:
#include "platform/javascript/http_client.h.inc"
#endif
- PoolStringArray _get_response_headers();
+ PackedStringArray _get_response_headers();
Dictionary _get_response_headers_as_dictionary();
static void _bind_methods();
@@ -201,7 +202,7 @@ public:
void set_connection(const Ref<StreamPeer> &p_connection);
Ref<StreamPeer> get_connection() const;
- Error request_raw(Method p_method, const String &p_url, const Vector<String> &p_headers, const PoolVector<uint8_t> &p_body);
+ Error request_raw(Method p_method, const String &p_url, const Vector<String> &p_headers, const Vector<uint8_t> &p_body);
Error request(Method p_method, const String &p_url, const Vector<String> &p_headers, const String &p_body = String());
void close();
@@ -214,12 +215,13 @@ public:
Error get_response_headers(List<String> *r_response);
int get_response_body_length() const;
- PoolByteArray read_response_body_chunk(); // Can't get body as partial text because of most encodings UTF8, gzip, etc.
+ PackedByteArray read_response_body_chunk(); // Can't get body as partial text because of most encodings UTF8, gzip, etc.
void set_blocking_mode(bool p_enable); // Useful mostly if running in a thread
bool is_blocking_mode_enabled() const;
void set_read_chunk_size(int p_size);
+ int get_read_chunk_size() const;
Error poll();
diff --git a/core/io/image_loader.cpp b/core/io/image_loader.cpp
index 095c2abb54..720f25f91b 100644
--- a/core/io/image_loader.cpp
+++ b/core/io/image_loader.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -53,7 +53,7 @@ Error ImageLoader::load_image(String p_file, Ref<Image> p_image, FileAccess *p_c
Error err;
f = FileAccess::open(p_file, FileAccess::READ, &err);
if (!f) {
- ERR_PRINTS("Error opening file '" + p_file + "'.");
+ ERR_PRINT("Error opening file '" + p_file + "'.");
return err;
}
}
@@ -66,7 +66,7 @@ Error ImageLoader::load_image(String p_file, Ref<Image> p_image, FileAccess *p_c
continue;
Error err = loader[i]->load_image(p_image, f, p_force_linear, p_scale);
if (err != OK) {
- ERR_PRINTS("Error loading image: " + p_file);
+ ERR_PRINT("Error loading image: " + p_file);
}
if (err != ERR_FILE_UNRECOGNIZED) {
diff --git a/core/io/image_loader.h b/core/io/image_loader.h
index af6b0551a3..d6dfd261ca 100644
--- a/core/io/image_loader.h
+++ b/core/io/image_loader.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/io/ip.cpp b/core/io/ip.cpp
index f1b6570799..7d18117711 100644
--- a/core/io/ip.cpp
+++ b/core/io/ip.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -71,7 +71,7 @@ struct _IP_ResolverPrivate {
}
Mutex *mutex;
- Semaphore *sem;
+ SemaphoreOld *sem;
Thread *thread;
//Semaphore* semaphore;
@@ -184,7 +184,7 @@ IP_Address IP::get_resolve_item_address(ResolverID p_id) const {
resolver->mutex->lock();
if (resolver->queue[p_id].status != IP::RESOLVER_STATUS_DONE) {
- ERR_PRINTS("Resolve of '" + resolver->queue[p_id].hostname + "'' didn't complete yet.");
+ ERR_PRINT("Resolve of '" + resolver->queue[p_id].hostname + "'' didn't complete yet.");
resolver->mutex->unlock();
return IP_Address();
}
@@ -319,7 +319,7 @@ IP::IP() {
#ifndef NO_THREADS
- resolver->sem = Semaphore::create();
+ resolver->sem = SemaphoreOld::create();
if (resolver->sem) {
resolver->thread_abort = false;
diff --git a/core/io/ip.h b/core/io/ip.h
index 59b18ef986..d434d02f9b 100644
--- a/core/io/ip.h
+++ b/core/io/ip.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/io/ip_address.cpp b/core/io/ip_address.cpp
index 0980027f42..f5fd8ae205 100644
--- a/core/io/ip_address.cpp
+++ b/core/io/ip_address.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/io/ip_address.h b/core/io/ip_address.h
index 3a5f87b617..89cf37ff8f 100644
--- a/core/io/ip_address.h
+++ b/core/io/ip_address.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/io/json.cpp b/core/io/json.cpp
index 4e729cb355..3a0edceb81 100644
--- a/core/io/json.cpp
+++ b/core/io/json.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -70,10 +70,12 @@ String JSON::_print_var(const Variant &p_var, const String &p_indent, int p_cur_
case Variant::NIL: return "null";
case Variant::BOOL: return p_var.operator bool() ? "true" : "false";
case Variant::INT: return itos(p_var);
- case Variant::REAL: return rtos(p_var);
- case Variant::POOL_INT_ARRAY:
- case Variant::POOL_REAL_ARRAY:
- case Variant::POOL_STRING_ARRAY:
+ case Variant::FLOAT: return rtos(p_var);
+ case Variant::PACKED_INT32_ARRAY:
+ case Variant::PACKED_INT64_ARRAY:
+ case Variant::PACKED_FLOAT32_ARRAY:
+ case Variant::PACKED_FLOAT64_ARRAY:
+ case Variant::PACKED_STRING_ARRAY:
case Variant::ARRAY: {
String s = "[";
@@ -203,8 +205,7 @@ Error JSON::_get_token(const CharType *p_str, int &index, int p_len, Token &r_to
case 'f': res = 12; break;
case 'r': res = 13; break;
case 'u': {
- //hexnumbarh - oct is deprecated
-
+ // hex number
for (int j = 0; j < 4; j++) {
CharType c = p_str[index + j + 1];
if (c == 0) {
@@ -226,7 +227,7 @@ Error JSON::_get_token(const CharType *p_str, int &index, int p_len, Token &r_to
v = c - 'A';
v += 10;
} else {
- ERR_PRINT("BUG");
+ ERR_PRINT("Bug parsing hex constant.");
v = 0;
}
@@ -236,13 +237,8 @@ Error JSON::_get_token(const CharType *p_str, int &index, int p_len, Token &r_to
index += 4; //will add at the end anyway
} break;
- //case '\"': res='\"'; break;
- //case '\\': res='\\'; break;
- //case '/': res='/'; break;
default: {
res = next;
- //r_err_str="Invalid escape sequence";
- //return ERR_PARSE_ERROR;
} break;
}
diff --git a/core/io/json.h b/core/io/json.h
index 7c6877c2cc..2e851afcf4 100644
--- a/core/io/json.h
+++ b/core/io/json.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/io/logger.cpp b/core/io/logger.cpp
index 9175f6a262..4d732332d5 100644
--- a/core/io/logger.cpp
+++ b/core/io/logger.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -58,12 +58,12 @@ void Logger::log_error(const char *p_function, const char *p_file, int p_line, c
return;
}
- const char *err_type = "**ERROR**";
+ const char *err_type = "ERROR";
switch (p_type) {
- case ERR_ERROR: err_type = "**ERROR**"; break;
- case ERR_WARNING: err_type = "**WARNING**"; break;
- case ERR_SCRIPT: err_type = "**SCRIPT ERROR**"; break;
- case ERR_SHADER: err_type = "**SHADER ERROR**"; break;
+ case ERR_ERROR: err_type = "ERROR"; break;
+ case ERR_WARNING: err_type = "WARNING"; break;
+ case ERR_SCRIPT: err_type = "SCRIPT ERROR"; break;
+ case ERR_SHADER: err_type = "SHADER ERROR"; break;
default: ERR_PRINT("Unknown error type"); break;
}
@@ -74,7 +74,7 @@ void Logger::log_error(const char *p_function, const char *p_file, int p_line, c
err_details = p_code;
logf_error("%s: %s\n", err_type, err_details);
- logf_error(" At: %s:%i:%s() - %s\n", p_file, p_line, p_function, p_code);
+ logf_error(" at: %s (%s:%i) - %s\n", p_function, p_file, p_line, p_code);
}
void Logger::logf(const char *p_format, ...) {
diff --git a/core/io/logger.h b/core/io/logger.h
index ff5b8ce489..ab2f9d8bc7 100644
--- a/core/io/logger.h
+++ b/core/io/logger.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp
index 2ae542bca7..fbcaa582b7 100644
--- a/core/io/marshalls.cpp
+++ b/core/io/marshalls.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -53,8 +53,7 @@ ObjectID EncodedObjectAsID::get_object_id() const {
return id;
}
-EncodedObjectAsID::EncodedObjectAsID() :
- id(0) {
+EncodedObjectAsID::EncodedObjectAsID() {
}
#define _S(a) ((int32_t)a)
@@ -148,7 +147,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
}
} break;
- case Variant::REAL: {
+ case Variant::FLOAT: {
if (type & ENCODE_FLAG_64) {
ERR_FAIL_COND_V(len < 8, ERR_INVALID_DATA);
@@ -187,7 +186,19 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
if (r_len)
(*r_len) += 4 * 2;
- } break; // 5
+ } break;
+ case Variant::VECTOR2I: {
+
+ ERR_FAIL_COND_V(len < 4 * 2, ERR_INVALID_DATA);
+ Vector2i val;
+ val.x = decode_uint32(&buf[0]);
+ val.y = decode_uint32(&buf[4]);
+ r_variant = val;
+
+ if (r_len)
+ (*r_len) += 4 * 2;
+
+ } break;
case Variant::RECT2: {
ERR_FAIL_COND_V(len < 4 * 4, ERR_INVALID_DATA);
@@ -202,6 +213,20 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
(*r_len) += 4 * 4;
} break;
+ case Variant::RECT2I: {
+
+ ERR_FAIL_COND_V(len < 4 * 4, ERR_INVALID_DATA);
+ Rect2i val;
+ val.position.x = decode_uint32(&buf[0]);
+ val.position.y = decode_uint32(&buf[4]);
+ val.size.x = decode_uint32(&buf[8]);
+ val.size.y = decode_uint32(&buf[12]);
+ r_variant = val;
+
+ if (r_len)
+ (*r_len) += 4 * 4;
+
+ } break;
case Variant::VECTOR3: {
ERR_FAIL_COND_V(len < 4 * 3, ERR_INVALID_DATA);
@@ -215,6 +240,19 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
(*r_len) += 4 * 3;
} break;
+ case Variant::VECTOR3I: {
+
+ ERR_FAIL_COND_V(len < 4 * 3, ERR_INVALID_DATA);
+ Vector3i val;
+ val.x = decode_uint32(&buf[0]);
+ val.y = decode_uint32(&buf[4]);
+ val.z = decode_uint32(&buf[8]);
+ r_variant = val;
+
+ if (r_len)
+ (*r_len) += 4 * 3;
+
+ } break;
case Variant::TRANSFORM2D: {
ERR_FAIL_COND_V(len < 4 * 6, ERR_INVALID_DATA);
@@ -329,6 +367,16 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
(*r_len) += 4 * 4;
} break;
+ case Variant::STRING_NAME: {
+
+ String str;
+ Error err = _decode_string(buf, len, r_len, str);
+ if (err)
+ return err;
+ r_variant = StringName(str);
+
+ } break;
+
case Variant::NODE_PATH: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
@@ -386,11 +434,11 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
if (type & ENCODE_FLAG_OBJECT_AS_ID) {
//this _is_ allowed
ERR_FAIL_COND_V(len < 8, ERR_INVALID_DATA);
- ObjectID val = decode_uint64(buf);
+ ObjectID val = ObjectID(decode_uint64(buf));
if (r_len)
(*r_len) += 8;
- if (val == 0) {
+ if (val.is_null()) {
r_variant = (Object *)NULL;
} else {
Ref<EncodedObjectAsID> obj_as_id;
@@ -456,6 +504,15 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
}
} break;
+ case Variant::CALLABLE: {
+
+ r_variant = Callable();
+ } break;
+ case Variant::SIGNAL: {
+
+ r_variant = Signal();
+ } break;
+
case Variant::DICTIONARY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
@@ -536,7 +593,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
} break;
// arrays
- case Variant::POOL_BYTE_ARRAY: {
+ case Variant::PACKED_BYTE_ARRAY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
int32_t count = decode_uint32(buf);
@@ -544,11 +601,11 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
len -= 4;
ERR_FAIL_COND_V(count < 0 || count > len, ERR_INVALID_DATA);
- PoolVector<uint8_t> data;
+ Vector<uint8_t> data;
if (count) {
data.resize(count);
- PoolVector<uint8_t>::Write w = data.write();
+ uint8_t *w = data.ptrw();
for (int32_t i = 0; i < count; i++) {
w[i] = buf[i];
@@ -564,7 +621,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
}
} break;
- case Variant::POOL_INT_ARRAY: {
+ case Variant::PACKED_INT32_ARRAY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
int32_t count = decode_uint32(buf);
@@ -573,12 +630,12 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
ERR_FAIL_MUL_OF(count, 4, ERR_INVALID_DATA);
ERR_FAIL_COND_V(count < 0 || count * 4 > len, ERR_INVALID_DATA);
- PoolVector<int> data;
+ Vector<int32_t> data;
if (count) {
//const int*rbuf=(const int*)buf;
data.resize(count);
- PoolVector<int>::Write w = data.write();
+ int32_t *w = data.ptrw();
for (int32_t i = 0; i < count; i++) {
w[i] = decode_uint32(&buf[i * 4]);
@@ -586,11 +643,37 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
}
r_variant = Variant(data);
if (r_len) {
- (*r_len) += 4 + count * sizeof(int);
+ (*r_len) += 4 + count * sizeof(int32_t);
+ }
+
+ } break;
+ case Variant::PACKED_INT64_ARRAY: {
+
+ ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
+ int64_t count = decode_uint64(buf);
+ buf += 4;
+ len -= 4;
+ ERR_FAIL_MUL_OF(count, 8, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(count < 0 || count * 8 > len, ERR_INVALID_DATA);
+
+ Vector<int64_t> data;
+
+ if (count) {
+ //const int*rbuf=(const int*)buf;
+ data.resize(count);
+ int64_t *w = data.ptrw();
+ for (int64_t i = 0; i < count; i++) {
+
+ w[i] = decode_uint64(&buf[i * 8]);
+ }
+ }
+ r_variant = Variant(data);
+ if (r_len) {
+ (*r_len) += 4 + count * sizeof(int64_t);
}
} break;
- case Variant::POOL_REAL_ARRAY: {
+ case Variant::PACKED_FLOAT32_ARRAY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
int32_t count = decode_uint32(buf);
@@ -599,12 +682,12 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
ERR_FAIL_MUL_OF(count, 4, ERR_INVALID_DATA);
ERR_FAIL_COND_V(count < 0 || count * 4 > len, ERR_INVALID_DATA);
- PoolVector<float> data;
+ Vector<float> data;
if (count) {
//const float*rbuf=(const float*)buf;
data.resize(count);
- PoolVector<float>::Write w = data.write();
+ float *w = data.ptrw();
for (int32_t i = 0; i < count; i++) {
w[i] = decode_float(&buf[i * 4]);
@@ -617,12 +700,39 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
}
} break;
- case Variant::POOL_STRING_ARRAY: {
+ case Variant::PACKED_FLOAT64_ARRAY: {
+
+ ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
+ int64_t count = decode_uint64(buf);
+ buf += 4;
+ len -= 4;
+ ERR_FAIL_MUL_OF(count, 8, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(count < 0 || count * 8 > len, ERR_INVALID_DATA);
+
+ Vector<double> data;
+
+ if (count) {
+ //const double*rbuf=(const double*)buf;
+ data.resize(count);
+ double *w = data.ptrw();
+ for (int64_t i = 0; i < count; i++) {
+
+ w[i] = decode_double(&buf[i * 8]);
+ }
+ }
+ r_variant = data;
+
+ if (r_len) {
+ (*r_len) += 4 + count * sizeof(double);
+ }
+
+ } break;
+ case Variant::PACKED_STRING_ARRAY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
int32_t count = decode_uint32(buf);
- PoolVector<String> strings;
+ Vector<String> strings;
buf += 4;
len -= 4;
@@ -643,7 +753,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
r_variant = strings;
} break;
- case Variant::POOL_VECTOR2_ARRAY: {
+ case Variant::PACKED_VECTOR2_ARRAY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
int32_t count = decode_uint32(buf);
@@ -652,7 +762,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
ERR_FAIL_MUL_OF(count, 4 * 2, ERR_INVALID_DATA);
ERR_FAIL_COND_V(count < 0 || count * 4 * 2 > len, ERR_INVALID_DATA);
- PoolVector<Vector2> varray;
+ Vector<Vector2> varray;
if (r_len) {
(*r_len) += 4;
@@ -660,7 +770,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
if (count) {
varray.resize(count);
- PoolVector<Vector2>::Write w = varray.write();
+ Vector2 *w = varray.ptrw();
for (int32_t i = 0; i < count; i++) {
@@ -677,7 +787,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
r_variant = varray;
} break;
- case Variant::POOL_VECTOR3_ARRAY: {
+ case Variant::PACKED_VECTOR3_ARRAY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
int32_t count = decode_uint32(buf);
@@ -687,7 +797,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
ERR_FAIL_MUL_OF(count, 4 * 3, ERR_INVALID_DATA);
ERR_FAIL_COND_V(count < 0 || count * 4 * 3 > len, ERR_INVALID_DATA);
- PoolVector<Vector3> varray;
+ Vector<Vector3> varray;
if (r_len) {
(*r_len) += 4;
@@ -695,7 +805,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
if (count) {
varray.resize(count);
- PoolVector<Vector3>::Write w = varray.write();
+ Vector3 *w = varray.ptrw();
for (int32_t i = 0; i < count; i++) {
@@ -713,7 +823,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
r_variant = varray;
} break;
- case Variant::POOL_COLOR_ARRAY: {
+ case Variant::PACKED_COLOR_ARRAY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
int32_t count = decode_uint32(buf);
@@ -723,7 +833,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
ERR_FAIL_MUL_OF(count, 4 * 4, ERR_INVALID_DATA);
ERR_FAIL_COND_V(count < 0 || count * 4 * 4 > len, ERR_INVALID_DATA);
- PoolVector<Color> carray;
+ Vector<Color> carray;
if (r_len) {
(*r_len) += 4;
@@ -731,7 +841,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
if (count) {
carray.resize(count);
- PoolVector<Color>::Write w = carray.write();
+ Color *w = carray.ptrw();
for (int32_t i = 0; i < count; i++) {
@@ -794,7 +904,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
flags |= ENCODE_FLAG_64;
}
} break;
- case Variant::REAL: {
+ case Variant::FLOAT: {
double d = p_variant;
float f = d;
@@ -803,6 +913,18 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
}
} break;
case Variant::OBJECT: {
+
+ // Test for potential wrong values sent by the debugger when it breaks.
+ Object *obj = p_variant.get_validated_object();
+ if (!obj) {
+ // Object is invalid, send a NULL instead.
+ if (buf) {
+ encode_uint32(Variant::NIL, buf);
+ }
+ r_len += 4;
+ return OK;
+ }
+
if (!p_full_objects) {
flags |= ENCODE_FLAG_OBJECT_AS_ID;
}
@@ -849,7 +971,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
r_len += 4;
}
} break;
- case Variant::REAL: {
+ case Variant::FLOAT: {
if (flags & ENCODE_FLAG_64) {
if (buf) {
@@ -919,6 +1041,11 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
_encode_string(p_variant, buf, r_len);
} break;
+ case Variant::STRING_NAME: {
+
+ _encode_string(p_variant, buf, r_len);
+
+ } break;
// math types
case Variant::VECTOR2: {
@@ -931,7 +1058,18 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
r_len += 2 * 4;
- } break; // 5
+ } break;
+ case Variant::VECTOR2I: {
+
+ if (buf) {
+ Vector2i v2 = p_variant;
+ encode_uint32(v2.x, &buf[0]);
+ encode_uint32(v2.y, &buf[4]);
+ }
+
+ r_len += 2 * 4;
+
+ } break;
case Variant::RECT2: {
if (buf) {
@@ -944,6 +1082,18 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
r_len += 4 * 4;
} break;
+ case Variant::RECT2I: {
+
+ if (buf) {
+ Rect2i r2 = p_variant;
+ encode_uint32(r2.position.x, &buf[0]);
+ encode_uint32(r2.position.y, &buf[4]);
+ encode_uint32(r2.size.x, &buf[8]);
+ encode_uint32(r2.size.y, &buf[12]);
+ }
+ r_len += 4 * 4;
+
+ } break;
case Variant::VECTOR3: {
if (buf) {
@@ -956,6 +1106,18 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
r_len += 3 * 4;
} break;
+ case Variant::VECTOR3I: {
+
+ if (buf) {
+ Vector3i v3 = p_variant;
+ encode_uint32(v3.x, &buf[0]);
+ encode_uint32(v3.y, &buf[4]);
+ encode_uint32(v3.z, &buf[8]);
+ }
+
+ r_len += 3 * 4;
+
+ } break;
case Variant::TRANSFORM2D: {
if (buf) {
@@ -1064,6 +1226,12 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
case Variant::_RID: {
} break;
+ case Variant::CALLABLE: {
+
+ } break;
+ case Variant::SIGNAL: {
+
+ } break;
case Variant::OBJECT: {
if (p_full_objects) {
@@ -1116,9 +1284,9 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
} else {
if (buf) {
- Object *obj = p_variant;
- ObjectID id = 0;
- if (obj && ObjectDB::instance_validate(obj)) {
+ Object *obj = p_variant.get_validated_object();
+ ObjectID id;
+ if (obj) {
id = obj->get_instance_id();
}
@@ -1196,16 +1364,16 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
} break;
// arrays
- case Variant::POOL_BYTE_ARRAY: {
+ case Variant::PACKED_BYTE_ARRAY: {
- PoolVector<uint8_t> data = p_variant;
+ Vector<uint8_t> data = p_variant;
int datalen = data.size();
int datasize = sizeof(uint8_t);
if (buf) {
encode_uint32(datalen, buf);
buf += 4;
- PoolVector<uint8_t>::Read r = data.read();
+ const uint8_t *r = data.ptr();
copymem(buf, &r[0], datalen * datasize);
buf += datalen * datasize;
}
@@ -1218,33 +1386,50 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
}
} break;
- case Variant::POOL_INT_ARRAY: {
+ case Variant::PACKED_INT32_ARRAY: {
- PoolVector<int> data = p_variant;
+ Vector<int32_t> data = p_variant;
int datalen = data.size();
int datasize = sizeof(int32_t);
if (buf) {
encode_uint32(datalen, buf);
buf += 4;
- PoolVector<int>::Read r = data.read();
- for (int i = 0; i < datalen; i++)
+ const int32_t *r = data.ptr();
+ for (int32_t i = 0; i < datalen; i++)
encode_uint32(r[i], &buf[i * datasize]);
}
r_len += 4 + datalen * datasize;
} break;
- case Variant::POOL_REAL_ARRAY: {
+ case Variant::PACKED_INT64_ARRAY: {
+
+ Vector<int64_t> data = p_variant;
+ int datalen = data.size();
+ int datasize = sizeof(int64_t);
+
+ if (buf) {
+ encode_uint64(datalen, buf);
+ buf += 4;
+ const int64_t *r = data.ptr();
+ for (int64_t i = 0; i < datalen; i++)
+ encode_uint64(r[i], &buf[i * datasize]);
+ }
+
+ r_len += 4 + datalen * datasize;
+
+ } break;
+ case Variant::PACKED_FLOAT32_ARRAY: {
- PoolVector<real_t> data = p_variant;
+ Vector<float> data = p_variant;
int datalen = data.size();
- int datasize = sizeof(real_t);
+ int datasize = sizeof(float);
if (buf) {
encode_uint32(datalen, buf);
buf += 4;
- PoolVector<real_t>::Read r = data.read();
+ const float *r = data.ptr();
for (int i = 0; i < datalen; i++)
encode_float(r[i], &buf[i * datasize]);
}
@@ -1252,9 +1437,26 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
r_len += 4 + datalen * datasize;
} break;
- case Variant::POOL_STRING_ARRAY: {
+ case Variant::PACKED_FLOAT64_ARRAY: {
+
+ Vector<double> data = p_variant;
+ int datalen = data.size();
+ int datasize = sizeof(double);
+
+ if (buf) {
+ encode_uint32(datalen, buf);
+ buf += 4;
+ const double *r = data.ptr();
+ for (int i = 0; i < datalen; i++)
+ encode_double(r[i], &buf[i * datasize]);
+ }
+
+ r_len += 4 + datalen * datasize;
+
+ } break;
+ case Variant::PACKED_STRING_ARRAY: {
- PoolVector<String> data = p_variant;
+ Vector<String> data = p_variant;
int len = data.size();
if (buf) {
@@ -1284,9 +1486,9 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
}
} break;
- case Variant::POOL_VECTOR2_ARRAY: {
+ case Variant::PACKED_VECTOR2_ARRAY: {
- PoolVector<Vector2> data = p_variant;
+ Vector<Vector2> data = p_variant;
int len = data.size();
if (buf) {
@@ -1311,9 +1513,9 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
r_len += 4 * 2 * len;
} break;
- case Variant::POOL_VECTOR3_ARRAY: {
+ case Variant::PACKED_VECTOR3_ARRAY: {
- PoolVector<Vector3> data = p_variant;
+ Vector<Vector3> data = p_variant;
int len = data.size();
if (buf) {
@@ -1339,9 +1541,9 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
r_len += 4 * 3 * len;
} break;
- case Variant::POOL_COLOR_ARRAY: {
+ case Variant::PACKED_COLOR_ARRAY: {
- PoolVector<Color> data = p_variant;
+ Vector<Color> data = p_variant;
int len = data.size();
if (buf) {
diff --git a/core/io/marshalls.h b/core/io/marshalls.h
index f361c29754..484f0755de 100644
--- a/core/io/marshalls.h
+++ b/core/io/marshalls.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp
index 1426dbbd4d..6a0eeea513 100644
--- a/core/io/multiplayer_api.cpp
+++ b/core/io/multiplayer_api.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,6 +32,7 @@
#include "core/io/marshalls.h"
#include "scene/main/node.h"
+#include <stdint.h>
#ifdef DEBUG_ENABLED
#include "core/os/os.h"
@@ -50,7 +51,7 @@ _FORCE_INLINE_ bool _should_call_local(MultiplayerAPI::RPCMode mode, bool is_mas
case MultiplayerAPI::RPC_MODE_MASTERSYNC: {
if (is_master)
r_skip_rpc = true; // I am the master, so skip remote call.
- FALLTHROUGH;
+ [[fallthrough]];
}
case MultiplayerAPI::RPC_MODE_REMOTESYNC:
case MultiplayerAPI::RPC_MODE_PUPPETSYNC: {
@@ -111,6 +112,7 @@ void MultiplayerAPI::poll() {
Error err = network_peer->get_packet(&packet, len);
if (err != OK) {
ERR_PRINT("Error getting packet!");
+ break; // Something is wrong!
}
rpc_sender_id = sender;
@@ -139,25 +141,26 @@ void MultiplayerAPI::set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_pee
if (p_peer == network_peer) return; // Nothing to do
+ ERR_FAIL_COND_MSG(p_peer.is_valid() && p_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_DISCONNECTED,
+ "Supplied NetworkedMultiplayerPeer must be connecting or connected.");
+
if (network_peer.is_valid()) {
- network_peer->disconnect("peer_connected", this, "_add_peer");
- network_peer->disconnect("peer_disconnected", this, "_del_peer");
- network_peer->disconnect("connection_succeeded", this, "_connected_to_server");
- network_peer->disconnect("connection_failed", this, "_connection_failed");
- network_peer->disconnect("server_disconnected", this, "_server_disconnected");
+ network_peer->disconnect_compat("peer_connected", this, "_add_peer");
+ network_peer->disconnect_compat("peer_disconnected", this, "_del_peer");
+ network_peer->disconnect_compat("connection_succeeded", this, "_connected_to_server");
+ network_peer->disconnect_compat("connection_failed", this, "_connection_failed");
+ network_peer->disconnect_compat("server_disconnected", this, "_server_disconnected");
clear();
}
network_peer = p_peer;
- ERR_FAIL_COND_MSG(p_peer.is_valid() && p_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_DISCONNECTED, "Supplied NetworkedNetworkPeer must be connecting or connected.");
-
if (network_peer.is_valid()) {
- network_peer->connect("peer_connected", this, "_add_peer");
- network_peer->connect("peer_disconnected", this, "_del_peer");
- network_peer->connect("connection_succeeded", this, "_connected_to_server");
- network_peer->connect("connection_failed", this, "_connection_failed");
- network_peer->connect("server_disconnected", this, "_server_disconnected");
+ network_peer->connect_compat("peer_connected", this, "_add_peer");
+ network_peer->connect_compat("peer_disconnected", this, "_del_peer");
+ network_peer->connect_compat("connection_succeeded", this, "_connected_to_server");
+ network_peer->connect_compat("connection_failed", this, "_connection_failed");
+ network_peer->connect_compat("server_disconnected", this, "_server_disconnected");
}
}
@@ -178,7 +181,8 @@ void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_
}
#endif
- uint8_t packet_type = p_packet[0];
+ // Extract the `packet_type` from the LSB three bits:
+ uint8_t packet_type = p_packet[0] & 7;
switch (packet_type) {
@@ -195,31 +199,80 @@ void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_
case NETWORK_COMMAND_REMOTE_CALL:
case NETWORK_COMMAND_REMOTE_SET: {
- ERR_FAIL_COND_MSG(p_packet_len < 6, "Invalid packet received. Size too small.");
-
- Node *node = _process_get_node(p_from, p_packet, p_packet_len);
+ // Extract packet meta
+ int packet_min_size = 1;
+ int name_id_offset = 1;
+ ERR_FAIL_COND_MSG(p_packet_len < packet_min_size, "Invalid packet received. Size too small.");
+ // Compute the meta size, which depends on the compression level.
+ int node_id_compression = (p_packet[0] & 24) >> 3;
+ int name_id_compression = (p_packet[0] & 32) >> 5;
+
+ switch (node_id_compression) {
+ case NETWORK_NODE_ID_COMPRESSION_8:
+ packet_min_size += 1;
+ name_id_offset += 1;
+ break;
+ case NETWORK_NODE_ID_COMPRESSION_16:
+ packet_min_size += 2;
+ name_id_offset += 2;
+ break;
+ case NETWORK_NODE_ID_COMPRESSION_32:
+ packet_min_size += 4;
+ name_id_offset += 4;
+ break;
+ default:
+ ERR_FAIL_MSG("Was not possible to extract the node id compression mode.");
+ }
+ switch (name_id_compression) {
+ case NETWORK_NAME_ID_COMPRESSION_8:
+ packet_min_size += 1;
+ break;
+ case NETWORK_NAME_ID_COMPRESSION_16:
+ packet_min_size += 2;
+ break;
+ default:
+ ERR_FAIL_MSG("Was not possible to extract the name id compression mode.");
+ }
+ ERR_FAIL_COND_MSG(p_packet_len < packet_min_size, "Invalid packet received. Size too small.");
+ uint32_t node_target = 0;
+ switch (node_id_compression) {
+ case NETWORK_NODE_ID_COMPRESSION_8:
+ node_target = p_packet[1];
+ break;
+ case NETWORK_NODE_ID_COMPRESSION_16:
+ node_target = decode_uint16(p_packet + 1);
+ break;
+ case NETWORK_NODE_ID_COMPRESSION_32:
+ node_target = decode_uint32(p_packet + 1);
+ break;
+ default:
+ // Unreachable, checked before.
+ CRASH_NOW();
+ }
+ Node *node = _process_get_node(p_from, p_packet, node_target, p_packet_len);
ERR_FAIL_COND_MSG(node == NULL, "Invalid packet received. Requested node was not found.");
- // Detect cstring end.
- int len_end = 5;
- for (; len_end < p_packet_len; len_end++) {
- if (p_packet[len_end] == 0) {
+ uint16_t name_id = 0;
+ switch (name_id_compression) {
+ case NETWORK_NAME_ID_COMPRESSION_8:
+ name_id = p_packet[name_id_offset];
break;
- }
+ case NETWORK_NAME_ID_COMPRESSION_16:
+ name_id = decode_uint16(p_packet + name_id_offset);
+ break;
+ default:
+ // Unreachable, checked before.
+ CRASH_NOW();
}
- ERR_FAIL_COND_MSG(len_end >= p_packet_len, "Invalid packet received. Size too small.");
-
- StringName name = String::utf8((const char *)&p_packet[5]);
-
if (packet_type == NETWORK_COMMAND_REMOTE_CALL) {
- _process_rpc(node, name, p_from, p_packet, p_packet_len, len_end + 1);
+ _process_rpc(node, name_id, p_from, p_packet, p_packet_len, packet_min_size);
} else {
- _process_rset(node, name, p_from, p_packet, p_packet_len, len_end + 1);
+ _process_rset(node, name_id, p_from, p_packet, p_packet_len, packet_min_size);
}
} break;
@@ -231,15 +284,14 @@ void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_
}
}
-Node *MultiplayerAPI::_process_get_node(int p_from, const uint8_t *p_packet, int p_packet_len) {
+Node *MultiplayerAPI::_process_get_node(int p_from, const uint8_t *p_packet, uint32_t p_node_target, int p_packet_len) {
- uint32_t target = decode_uint32(&p_packet[1]);
Node *node = NULL;
- if (target & 0x80000000) {
+ if (p_node_target & 0x80000000) {
// Use full path (not cached yet).
- int ofs = target & 0x7FFFFFFF;
+ int ofs = p_node_target & 0x7FFFFFFF;
ERR_FAIL_COND_V_MSG(ofs >= p_packet_len, NULL, "Invalid packet received. Size smaller than declared.");
@@ -251,10 +303,10 @@ Node *MultiplayerAPI::_process_get_node(int p_from, const uint8_t *p_packet, int
node = root_node->get_node(np);
if (!node)
- ERR_PRINTS("Failed to get path from RPC: " + String(np) + ".");
+ ERR_PRINT("Failed to get path from RPC: " + String(np) + ".");
} else {
// Use cached path.
- int id = target;
+ int id = p_node_target;
Map<int, PathGetCache>::Element *E = path_get_cache.find(p_from);
ERR_FAIL_COND_V_MSG(!E, NULL, "Invalid packet received. Requests invalid peer cache.");
@@ -267,26 +319,26 @@ Node *MultiplayerAPI::_process_get_node(int p_from, const uint8_t *p_packet, int
node = root_node->get_node(ni->path);
if (!node)
- ERR_PRINTS("Failed to get cached path from RPC: " + String(ni->path) + ".");
+ ERR_PRINT("Failed to get cached path from RPC: " + String(ni->path) + ".");
}
return node;
}
-void MultiplayerAPI::_process_rpc(Node *p_node, const StringName &p_name, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset) {
+void MultiplayerAPI::_process_rpc(Node *p_node, const uint16_t p_rpc_method_id, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset) {
ERR_FAIL_COND_MSG(p_offset >= p_packet_len, "Invalid packet received. Size too small.");
// Check that remote can call the RPC on this node.
- RPCMode rpc_mode = RPC_MODE_DISABLED;
- const Map<StringName, RPCMode>::Element *E = p_node->get_node_rpc_mode(p_name);
- if (E) {
- rpc_mode = E->get();
- } else if (p_node->get_script_instance()) {
- rpc_mode = p_node->get_script_instance()->get_rpc_mode(p_name);
+ StringName name = p_node->get_node_rpc_method(p_rpc_method_id);
+ RPCMode rpc_mode = p_node->get_node_rpc_mode_by_id(p_rpc_method_id);
+ if (name == StringName() && p_node->get_script_instance()) {
+ name = p_node->get_script_instance()->get_rpc_method(p_rpc_method_id);
+ rpc_mode = p_node->get_script_instance()->get_rpc_mode_by_id(p_rpc_method_id);
}
+ ERR_FAIL_COND(name == StringName());
bool can_call = _can_call_mode(p_node, rpc_mode, p_from);
- ERR_FAIL_COND_MSG(!can_call, "RPC '" + String(p_name) + "' is not allowed on node " + p_node->get_path() + " from: " + itos(p_from) + ". Mode is " + itos((int)rpc_mode) + ", master is " + itos(p_node->get_network_master()) + ".");
+ ERR_FAIL_COND_MSG(!can_call, "RPC '" + String(name) + "' is not allowed on node " + p_node->get_path() + " from: " + itos(p_from) + ". Mode is " + itos((int)rpc_mode) + ", master is " + itos(p_node->get_network_master()) + ".");
int argc = p_packet[p_offset];
Vector<Variant> args;
@@ -309,38 +361,38 @@ void MultiplayerAPI::_process_rpc(Node *p_node, const StringName &p_name, int p_
ERR_FAIL_COND_MSG(p_offset >= p_packet_len, "Invalid packet received. Size too small.");
int vlen;
- Error err = decode_variant(args.write[i], &p_packet[p_offset], p_packet_len - p_offset, &vlen, allow_object_decoding || network_peer->is_object_decoding_allowed());
+ Error err = _decode_and_decompress_variant(args.write[i], &p_packet[p_offset], p_packet_len - p_offset, &vlen);
ERR_FAIL_COND_MSG(err != OK, "Invalid packet received. Unable to decode RPC argument.");
argp.write[i] = &args[i];
p_offset += vlen;
}
- Variant::CallError ce;
+ Callable::CallError ce;
- p_node->call(p_name, (const Variant **)argp.ptr(), argc, ce);
- if (ce.error != Variant::CallError::CALL_OK) {
- String error = Variant::get_call_error_text(p_node, p_name, (const Variant **)argp.ptr(), argc, ce);
+ p_node->call(name, (const Variant **)argp.ptr(), argc, ce);
+ if (ce.error != Callable::CallError::CALL_OK) {
+ String error = Variant::get_call_error_text(p_node, name, (const Variant **)argp.ptr(), argc, ce);
error = "RPC - " + error;
- ERR_PRINTS(error);
+ ERR_PRINT(error);
}
}
-void MultiplayerAPI::_process_rset(Node *p_node, const StringName &p_name, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset) {
+void MultiplayerAPI::_process_rset(Node *p_node, const uint16_t p_rpc_property_id, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset) {
ERR_FAIL_COND_MSG(p_offset >= p_packet_len, "Invalid packet received. Size too small.");
// Check that remote can call the RSET on this node.
- RPCMode rset_mode = RPC_MODE_DISABLED;
- const Map<StringName, RPCMode>::Element *E = p_node->get_node_rset_mode(p_name);
- if (E) {
- rset_mode = E->get();
- } else if (p_node->get_script_instance()) {
- rset_mode = p_node->get_script_instance()->get_rset_mode(p_name);
+ StringName name = p_node->get_node_rset_property(p_rpc_property_id);
+ RPCMode rset_mode = p_node->get_node_rset_mode_by_id(p_rpc_property_id);
+ if (name == StringName() && p_node->get_script_instance()) {
+ name = p_node->get_script_instance()->get_rset_property(p_rpc_property_id);
+ rset_mode = p_node->get_script_instance()->get_rset_mode_by_id(p_rpc_property_id);
}
+ ERR_FAIL_COND(name == StringName());
bool can_call = _can_call_mode(p_node, rset_mode, p_from);
- ERR_FAIL_COND_MSG(!can_call, "RSET '" + String(p_name) + "' is not allowed on node " + p_node->get_path() + " from: " + itos(p_from) + ". Mode is " + itos((int)rset_mode) + ", master is " + itos(p_node->get_network_master()) + ".");
+ ERR_FAIL_COND_MSG(!can_call, "RSET '" + String(name) + "' is not allowed on node " + p_node->get_path() + " from: " + itos(p_from) + ". Mode is " + itos((int)rset_mode) + ", master is " + itos(p_node->get_network_master()) + ".");
#ifdef DEBUG_ENABLED
if (profiling) {
@@ -351,26 +403,33 @@ void MultiplayerAPI::_process_rset(Node *p_node, const StringName &p_name, int p
#endif
Variant value;
- Error err = decode_variant(value, &p_packet[p_offset], p_packet_len - p_offset, NULL, allow_object_decoding || network_peer->is_object_decoding_allowed());
+ Error err = _decode_and_decompress_variant(value, &p_packet[p_offset], p_packet_len - p_offset, NULL);
ERR_FAIL_COND_MSG(err != OK, "Invalid packet received. Unable to decode RSET value.");
bool valid;
- p_node->set(p_name, value, &valid);
+ p_node->set(name, value, &valid);
if (!valid) {
- String error = "Error setting remote property '" + String(p_name) + "', not found in object of type " + p_node->get_class() + ".";
- ERR_PRINTS(error);
+ String error = "Error setting remote property '" + String(name) + "', not found in object of type " + p_node->get_class() + ".";
+ ERR_PRINT(error);
}
}
void MultiplayerAPI::_process_simplify_path(int p_from, const uint8_t *p_packet, int p_packet_len) {
- ERR_FAIL_COND_MSG(p_packet_len < 5, "Invalid packet received. Size too small.");
- int id = decode_uint32(&p_packet[1]);
+ ERR_FAIL_COND_MSG(p_packet_len < 38, "Invalid packet received. Size too small.");
+ int ofs = 1;
+
+ String methods_md5;
+ methods_md5.parse_utf8((const char *)(p_packet + ofs), 32);
+ ofs += 33;
+
+ int id = decode_uint32(&p_packet[ofs]);
+ ofs += 4;
String paths;
- paths.parse_utf8((const char *)&p_packet[5], p_packet_len - 5);
+ paths.parse_utf8((const char *)(p_packet + ofs), p_packet_len - ofs);
NodePath path = paths;
@@ -378,9 +437,15 @@ void MultiplayerAPI::_process_simplify_path(int p_from, const uint8_t *p_packet,
path_get_cache[p_from] = PathGetCache();
}
+ Node *node = root_node->get_node(path);
+ ERR_FAIL_COND(node == NULL);
+ const bool valid_rpc_checksum = node->get_rpc_md5() == methods_md5;
+ if (valid_rpc_checksum == false) {
+ ERR_PRINT("The rpc node checksum failed. Make sure to have the same methods on both nodes. Node path: " + path);
+ }
+
PathGetCache::NodeInfo ni;
ni.path = path;
- ni.instance = 0;
path_get_cache[p_from].nodes[id] = ni;
@@ -390,9 +455,10 @@ void MultiplayerAPI::_process_simplify_path(int p_from, const uint8_t *p_packet,
Vector<uint8_t> packet;
- packet.resize(1 + len);
+ packet.resize(1 + 1 + len);
packet.write[0] = NETWORK_COMMAND_CONFIRM_PATH;
- encode_cstring(pname.get_data(), &packet.write[1]);
+ packet.write[1] = valid_rpc_checksum;
+ encode_cstring(pname.get_data(), &packet.write[2]);
network_peer->set_transfer_mode(NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE);
network_peer->set_target_peer(p_from);
@@ -401,13 +467,19 @@ void MultiplayerAPI::_process_simplify_path(int p_from, const uint8_t *p_packet,
void MultiplayerAPI::_process_confirm_path(int p_from, const uint8_t *p_packet, int p_packet_len) {
- ERR_FAIL_COND_MSG(p_packet_len < 2, "Invalid packet received. Size too small.");
+ ERR_FAIL_COND_MSG(p_packet_len < 3, "Invalid packet received. Size too small.");
+
+ const bool valid_rpc_checksum = p_packet[1];
String paths;
- paths.parse_utf8((const char *)&p_packet[1], p_packet_len - 1);
+ paths.parse_utf8((const char *)&p_packet[2], p_packet_len - 2);
NodePath path = paths;
+ if (valid_rpc_checksum == false) {
+ ERR_PRINT("The rpc node checksum failed. Make sure to have the same methods on both nodes. Node path: " + path);
+ }
+
PathSentCache *psc = path_send_cache.getptr(path);
ERR_FAIL_COND_MSG(!psc, "Invalid packet received. Tries to confirm a path which was not found in cache.");
@@ -416,7 +488,7 @@ void MultiplayerAPI::_process_confirm_path(int p_from, const uint8_t *p_packet,
E->get() = true;
}
-bool MultiplayerAPI::_send_confirm_path(NodePath p_path, PathSentCache *psc, int p_target) {
+bool MultiplayerAPI::_send_confirm_path(Node *p_node, NodePath p_path, PathSentCache *psc, int p_target) {
bool has_all_peers = true;
List<int> peers_to_add; // If one is missing, take note to add it.
@@ -441,31 +513,192 @@ bool MultiplayerAPI::_send_confirm_path(NodePath p_path, PathSentCache *psc, int
}
}
- // Those that need to be added, send a message for this.
+ if (peers_to_add.size() > 0) {
- for (List<int>::Element *E = peers_to_add.front(); E; E = E->next()) {
+ // Those that need to be added, send a message for this.
// Encode function name.
- CharString pname = String(p_path).utf8();
- int len = encode_cstring(pname.get_data(), NULL);
+ const CharString path = String(p_path).utf8();
+ const int path_len = encode_cstring(path.get_data(), NULL);
+
+ // Extract MD5 from rpc methods list.
+ const String methods_md5 = p_node->get_rpc_md5();
+ const int methods_md5_len = 33; // 32 + 1 for the `0` that is added by the encoder.
Vector<uint8_t> packet;
+ packet.resize(1 + 4 + path_len + methods_md5_len);
+ int ofs = 0;
+
+ packet.write[ofs] = NETWORK_COMMAND_SIMPLIFY_PATH;
+ ofs += 1;
+
+ ofs += encode_cstring(methods_md5.utf8().get_data(), &packet.write[ofs]);
+
+ ofs += encode_uint32(psc->id, &packet.write[ofs]);
- packet.resize(1 + 4 + len);
- packet.write[0] = NETWORK_COMMAND_SIMPLIFY_PATH;
- encode_uint32(psc->id, &packet.write[1]);
- encode_cstring(pname.get_data(), &packet.write[5]);
+ ofs += encode_cstring(path.get_data(), &packet.write[ofs]);
- network_peer->set_target_peer(E->get()); // To all of you.
- network_peer->set_transfer_mode(NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE);
- network_peer->put_packet(packet.ptr(), packet.size());
+ for (List<int>::Element *E = peers_to_add.front(); E; E = E->next()) {
- psc->confirmed_peers.insert(E->get(), false); // Insert into confirmed, but as false since it was not confirmed.
+ network_peer->set_target_peer(E->get()); // To all of you.
+ network_peer->set_transfer_mode(NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE);
+ network_peer->put_packet(packet.ptr(), packet.size());
+
+ psc->confirmed_peers.insert(E->get(), false); // Insert into confirmed, but as false since it was not confirmed.
+ }
}
return has_all_peers;
}
+// The variant is compressed and encoded; The first byte contains all the meta
+// information and the format is:
+// - The first LSB 5 bits are used for the variant type.
+// - The next two bits are used to store the encoding mode.
+// - The most significant is used to store the boolean value.
+#define VARIANT_META_TYPE_MASK 0x1F
+#define VARIANT_META_EMODE_MASK 0x60
+#define VARIANT_META_BOOL_MASK 0x80
+#define ENCODE_8 0 << 5
+#define ENCODE_16 1 << 5
+#define ENCODE_32 2 << 5
+#define ENCODE_64 3 << 5
+Error MultiplayerAPI::_encode_and_compress_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len) {
+
+ // Unreachable because `VARIANT_MAX` == 27 and `ENCODE_VARIANT_MASK` == 31
+ CRASH_COND(p_variant.get_type() > VARIANT_META_TYPE_MASK);
+
+ uint8_t *buf = r_buffer;
+ r_len = 0;
+ uint8_t encode_mode = 0;
+
+ switch (p_variant.get_type()) {
+ case Variant::BOOL: {
+ if (buf) {
+ // We still have 1 free bit in the meta, so let's use it.
+ buf[0] = (p_variant.operator bool()) ? (1 << 7) : 0;
+ buf[0] |= encode_mode | p_variant.get_type();
+ }
+ r_len += 1;
+ } break;
+ case Variant::INT: {
+ if (buf) {
+ // Reserve the first byte for the meta.
+ buf += 1;
+ }
+ r_len += 1;
+ int64_t val = p_variant;
+ if (val <= (int64_t)INT8_MAX && val >= (int64_t)INT8_MIN) {
+ // Use 8 bit
+ encode_mode = ENCODE_8;
+ if (buf) {
+ buf[0] = val;
+ }
+ r_len += 1;
+ } else if (val <= (int64_t)INT16_MAX && val >= (int64_t)INT16_MIN) {
+ // Use 16 bit
+ encode_mode = ENCODE_16;
+ if (buf) {
+ encode_uint16(val, buf);
+ }
+ r_len += 2;
+ } else if (val <= (int64_t)INT32_MAX && val >= (int64_t)INT32_MIN) {
+ // Use 32 bit
+ encode_mode = ENCODE_32;
+ if (buf) {
+ encode_uint32(val, buf);
+ }
+ r_len += 4;
+ } else {
+ // Use 64 bit
+ encode_mode = ENCODE_64;
+ if (buf) {
+ encode_uint64(val, buf);
+ }
+ r_len += 8;
+ }
+ // Store the meta
+ if (buf) {
+ buf -= 1;
+ buf[0] = encode_mode | p_variant.get_type();
+ }
+ } break;
+ default:
+ // Any other case is not yet compressed.
+ Error err = encode_variant(p_variant, r_buffer, r_len, allow_object_decoding);
+ if (err != OK)
+ return err;
+ if (r_buffer) {
+ // The first byte is not used by the marshaling, so store the type
+ // so we know how to decompress and decode this variant.
+ r_buffer[0] = p_variant.get_type();
+ }
+ }
+
+ return OK;
+}
+Error MultiplayerAPI::_decode_and_decompress_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int *r_len) {
+
+ const uint8_t *buf = p_buffer;
+ int len = p_len;
+
+ ERR_FAIL_COND_V(len < 1, ERR_INVALID_DATA);
+ uint8_t type = buf[0] & VARIANT_META_TYPE_MASK;
+ uint8_t encode_mode = buf[0] & VARIANT_META_EMODE_MASK;
+
+ ERR_FAIL_COND_V(type >= Variant::VARIANT_MAX, ERR_INVALID_DATA);
+
+ switch (type) {
+ case Variant::BOOL: {
+ bool val = (buf[0] & VARIANT_META_BOOL_MASK) > 0;
+ r_variant = val;
+ if (r_len)
+ *r_len = 1;
+ } break;
+ case Variant::INT: {
+ buf += 1;
+ len -= 1;
+ if (r_len)
+ *r_len = 1;
+ if (encode_mode == ENCODE_8) {
+ // 8 bits.
+ ERR_FAIL_COND_V(len < 1, ERR_INVALID_DATA);
+ int8_t val = buf[0];
+ r_variant = val;
+ if (r_len)
+ (*r_len) += 1;
+ } else if (encode_mode == ENCODE_16) {
+ // 16 bits.
+ ERR_FAIL_COND_V(len < 2, ERR_INVALID_DATA);
+ int16_t val = decode_uint16(buf);
+ r_variant = val;
+ if (r_len)
+ (*r_len) += 2;
+ } else if (encode_mode == ENCODE_32) {
+ // 32 bits.
+ ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
+ int32_t val = decode_uint32(buf);
+ r_variant = val;
+ if (r_len)
+ (*r_len) += 4;
+ } else {
+ // 64 bits.
+ ERR_FAIL_COND_V(len < 8, ERR_INVALID_DATA);
+ int64_t val = decode_uint64(buf);
+ r_variant = val;
+ if (r_len)
+ (*r_len) += 8;
+ }
+ } break;
+ default:
+ Error err = decode_variant(r_variant, p_buffer, p_len, r_len, allow_object_decoding);
+ if (err != OK)
+ return err;
+ }
+
+ return OK;
+}
+
void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p_set, const StringName &p_name, const Variant **p_arg, int p_argcount) {
ERR_FAIL_COND_MSG(network_peer.is_null(), "Attempt to remote call/set when networking is not active in SceneTree.");
@@ -494,6 +727,9 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p
psc->id = last_send_cache_id++;
}
+ // See if all peers have cached path (if so, call can be fast).
+ const bool has_all_peers = _send_confirm_path(p_from, from_path, psc, p_to);
+
// Create base packet, lots of hardcode because it must be tight.
int ofs = 0;
@@ -501,45 +737,125 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p
#define MAKE_ROOM(m_amount) \
if (packet_cache.size() < m_amount) packet_cache.resize(m_amount);
- // Encode type.
+ // Encode meta.
+ // The meta is composed by a single byte that contains (starting from the least segnificant bit):
+ // - `NetworkCommands` in the first three bits.
+ // - `NetworkNodeIdCompression` in the next 2 bits.
+ // - `NetworkNameIdCompression` in the next 1 bit.
+ // - So we still have the last two bits free!
+ uint8_t command_type = p_set ? NETWORK_COMMAND_REMOTE_SET : NETWORK_COMMAND_REMOTE_CALL;
+ uint8_t node_id_compression = UINT8_MAX;
+ uint8_t name_id_compression = UINT8_MAX;
+
MAKE_ROOM(1);
- packet_cache.write[0] = p_set ? NETWORK_COMMAND_REMOTE_SET : NETWORK_COMMAND_REMOTE_CALL;
+ // The meta is composed along the way, so just set 0 for now.
+ packet_cache.write[0] = 0;
ofs += 1;
- // Encode ID.
- MAKE_ROOM(ofs + 4);
- encode_uint32(psc->id, &(packet_cache.write[ofs]));
- ofs += 4;
-
- // Encode function name.
- CharString name = String(p_name).utf8();
- int len = encode_cstring(name.get_data(), NULL);
- MAKE_ROOM(ofs + len);
- encode_cstring(name.get_data(), &(packet_cache.write[ofs]));
- ofs += len;
+ // Encode Node ID.
+ if (has_all_peers) {
+ // Compress the node ID only if all the target peers already know it.
+ if (psc->id >= 0 && psc->id <= 255) {
+ // We can encode the id in 1 byte
+ node_id_compression = NETWORK_NODE_ID_COMPRESSION_8;
+ MAKE_ROOM(ofs + 1);
+ packet_cache.write[ofs] = static_cast<uint8_t>(psc->id);
+ ofs += 1;
+ } else if (psc->id >= 0 && psc->id <= 65535) {
+ // We can encode the id in 2 bytes
+ node_id_compression = NETWORK_NODE_ID_COMPRESSION_16;
+ MAKE_ROOM(ofs + 2);
+ encode_uint16(static_cast<uint16_t>(psc->id), &(packet_cache.write[ofs]));
+ ofs += 2;
+ } else {
+ // Too big, let's use 4 bytes.
+ node_id_compression = NETWORK_NODE_ID_COMPRESSION_32;
+ MAKE_ROOM(ofs + 4);
+ encode_uint32(psc->id, &(packet_cache.write[ofs]));
+ ofs += 4;
+ }
+ } else {
+ // The targets doesn't know the node yet, so we need to use 32 bits int.
+ node_id_compression = NETWORK_NODE_ID_COMPRESSION_32;
+ MAKE_ROOM(ofs + 4);
+ encode_uint32(psc->id, &(packet_cache.write[ofs]));
+ ofs += 4;
+ }
if (p_set) {
+
+ // Take the rpc property ID
+ uint16_t property_id = p_from->get_node_rset_property_id(p_name);
+ if (property_id == UINT16_MAX && p_from->get_script_instance()) {
+ property_id = p_from->get_script_instance()->get_rset_property_id(p_name);
+ }
+ ERR_FAIL_COND_MSG(property_id == UINT16_MAX, "Unable to take the `property_id` for the property:" + p_name + ". this can happen only if this property is not marked as `remote`.");
+
+ if (property_id <= UINT8_MAX) {
+ // The ID fits in 1 byte
+ name_id_compression = NETWORK_NAME_ID_COMPRESSION_8;
+ MAKE_ROOM(ofs + 1);
+ packet_cache.write[ofs] = static_cast<uint8_t>(property_id);
+ ofs += 1;
+ } else {
+ // The ID is larger, let's use 2 bytes
+ name_id_compression = NETWORK_NAME_ID_COMPRESSION_16;
+ MAKE_ROOM(ofs + 2);
+ encode_uint16(property_id, &(packet_cache.write[ofs]));
+ ofs += 2;
+ }
+
// Set argument.
- Error err = encode_variant(*p_arg[0], NULL, len, allow_object_decoding || network_peer->is_object_decoding_allowed());
+ int len(0);
+ Error err = _encode_and_compress_variant(*p_arg[0], NULL, len);
ERR_FAIL_COND_MSG(err != OK, "Unable to encode RSET value. THIS IS LIKELY A BUG IN THE ENGINE!");
MAKE_ROOM(ofs + len);
- encode_variant(*p_arg[0], &(packet_cache.write[ofs]), len, allow_object_decoding || network_peer->is_object_decoding_allowed());
+ _encode_and_compress_variant(*p_arg[0], &(packet_cache.write[ofs]), len);
ofs += len;
} else {
+ // Take the rpc method ID
+ uint16_t method_id = p_from->get_node_rpc_method_id(p_name);
+ if (method_id == UINT16_MAX && p_from->get_script_instance()) {
+ method_id = p_from->get_script_instance()->get_rpc_method_id(p_name);
+ }
+ ERR_FAIL_COND_MSG(method_id == UINT16_MAX, "Unable to take the `method_id` for the function:" + p_name + ". this can happen only if this method is not marked as `remote`.");
+
+ if (method_id <= UINT8_MAX) {
+ // The ID fits in 1 byte
+ name_id_compression = NETWORK_NAME_ID_COMPRESSION_8;
+ MAKE_ROOM(ofs + 1);
+ packet_cache.write[ofs] = static_cast<uint8_t>(method_id);
+ ofs += 1;
+ } else {
+ // The ID is larger, let's use 2 bytes
+ name_id_compression = NETWORK_NAME_ID_COMPRESSION_16;
+ MAKE_ROOM(ofs + 2);
+ encode_uint16(method_id, &(packet_cache.write[ofs]));
+ ofs += 2;
+ }
+
// Call arguments.
MAKE_ROOM(ofs + 1);
packet_cache.write[ofs] = p_argcount;
ofs += 1;
for (int i = 0; i < p_argcount; i++) {
- Error err = encode_variant(*p_arg[i], NULL, len, allow_object_decoding || network_peer->is_object_decoding_allowed());
+ int len(0);
+ Error err = _encode_and_compress_variant(*p_arg[i], NULL, len);
ERR_FAIL_COND_MSG(err != OK, "Unable to encode RPC argument. THIS IS LIKELY A BUG IN THE ENGINE!");
MAKE_ROOM(ofs + len);
- encode_variant(*p_arg[i], &(packet_cache.write[ofs]), len, allow_object_decoding || network_peer->is_object_decoding_allowed());
+ _encode_and_compress_variant(*p_arg[i], &(packet_cache.write[ofs]), len);
ofs += len;
}
}
+ ERR_FAIL_COND(command_type > 7);
+ ERR_FAIL_COND(node_id_compression > 3);
+ ERR_FAIL_COND(name_id_compression > 1);
+
+ // We can now set the meta
+ packet_cache.write[0] = command_type + (node_id_compression << 3) + (name_id_compression << 5);
+
#ifdef DEBUG_ENABLED
if (profiling) {
bandwidth_outgoing_data.write[bandwidth_outgoing_pointer].timestamp = OS::get_singleton()->get_ticks_msec();
@@ -548,9 +864,6 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p
}
#endif
- // See if all peers have cached path (is so, call can be fast).
- bool has_all_peers = _send_confirm_path(from_path, psc, p_to);
-
// Take chance and set transfer mode, since all send methods will use it.
network_peer->set_transfer_mode(p_unreliable ? NetworkedMultiplayerPeer::TRANSFER_MODE_UNRELIABLE : NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE);
@@ -560,6 +873,9 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p
network_peer->set_target_peer(p_to); // To all of you.
network_peer->put_packet(packet_cache.ptr(), ofs); // A message with love.
} else {
+ // Unreachable because the node ID is never compressed if the peers doesn't know it.
+ CRASH_COND(node_id_compression != NETWORK_NODE_ID_COMPRESSION_32);
+
// Not all verified path, so send one by one.
// Append path at the end, since we will need it for some packets.
@@ -645,16 +961,14 @@ void MultiplayerAPI::rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const
if (p_peer_id == 0 || p_peer_id == node_id || (p_peer_id < 0 && p_peer_id != -node_id)) {
// Check that send mode can use local call.
- const Map<StringName, RPCMode>::Element *E = p_node->get_node_rpc_mode(p_method);
- if (E) {
- call_local_native = _should_call_local(E->get(), is_master, skip_rpc);
- }
+ RPCMode rpc_mode = p_node->get_node_rpc_mode(p_method);
+ call_local_native = _should_call_local(rpc_mode, is_master, skip_rpc);
if (call_local_native) {
// Done below.
} else if (p_node->get_script_instance()) {
// Attempt with script.
- RPCMode rpc_mode = p_node->get_script_instance()->get_rpc_mode(p_method);
+ rpc_mode = p_node->get_script_instance()->get_rpc_mode(p_method);
call_local_script = _should_call_local(rpc_mode, is_master, skip_rpc);
}
}
@@ -675,13 +989,13 @@ void MultiplayerAPI::rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const
if (call_local_native) {
int temp_id = rpc_sender_id;
rpc_sender_id = get_network_unique_id();
- Variant::CallError ce;
+ Callable::CallError ce;
p_node->call(p_method, p_arg, p_argcount, ce);
rpc_sender_id = temp_id;
- if (ce.error != Variant::CallError::CALL_OK) {
+ if (ce.error != Callable::CallError::CALL_OK) {
String error = Variant::get_call_error_text(p_node, p_method, p_arg, p_argcount, ce);
error = "rpc() aborted in local call: - " + error + ".";
- ERR_PRINTS(error);
+ ERR_PRINT(error);
return;
}
}
@@ -689,14 +1003,14 @@ void MultiplayerAPI::rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const
if (call_local_script) {
int temp_id = rpc_sender_id;
rpc_sender_id = get_network_unique_id();
- Variant::CallError ce;
- ce.error = Variant::CallError::CALL_OK;
+ Callable::CallError ce;
+ ce.error = Callable::CallError::CALL_OK;
p_node->get_script_instance()->call(p_method, p_arg, p_argcount, ce);
rpc_sender_id = temp_id;
- if (ce.error != Variant::CallError::CALL_OK) {
+ if (ce.error != Callable::CallError::CALL_OK) {
String error = Variant::get_call_error_text(p_node, p_method, p_arg, p_argcount, ce);
error = "rpc() aborted in script local call: - " + error + ".";
- ERR_PRINTS(error);
+ ERR_PRINT(error);
return;
}
}
@@ -717,11 +1031,8 @@ void MultiplayerAPI::rsetp(Node *p_node, int p_peer_id, bool p_unreliable, const
if (p_peer_id == 0 || p_peer_id == node_id || (p_peer_id < 0 && p_peer_id != -node_id)) {
// Check that send mode can use local call.
- const Map<StringName, RPCMode>::Element *E = p_node->get_node_rset_mode(p_property);
- if (E) {
-
- set_local = _should_call_local(E->get(), is_master, skip_rset);
- }
+ RPCMode rpc_mode = p_node->get_node_rset_mode(p_property);
+ set_local = _should_call_local(rpc_mode, is_master, skip_rset);
if (set_local) {
bool valid;
@@ -733,12 +1044,12 @@ void MultiplayerAPI::rsetp(Node *p_node, int p_peer_id, bool p_unreliable, const
if (!valid) {
String error = "rset() aborted in local set, property not found: - " + String(p_property) + ".";
- ERR_PRINTS(error);
+ ERR_PRINT(error);
return;
}
} else if (p_node->get_script_instance()) {
// Attempt with script.
- RPCMode rpc_mode = p_node->get_script_instance()->get_rset_mode(p_property);
+ rpc_mode = p_node->get_script_instance()->get_rset_mode(p_property);
set_local = _should_call_local(rpc_mode, is_master, skip_rset);
@@ -751,7 +1062,7 @@ void MultiplayerAPI::rsetp(Node *p_node, int p_peer_id, bool p_unreliable, const
if (!valid) {
String error = "rset() aborted in local script set, property not found: - " + String(p_property) + ".";
- ERR_PRINTS(error);
+ ERR_PRINT(error);
return;
}
}
@@ -776,14 +1087,14 @@ void MultiplayerAPI::rsetp(Node *p_node, int p_peer_id, bool p_unreliable, const
_send_rpc(p_node, p_peer_id, p_unreliable, true, p_property, &vptr, 1);
}
-Error MultiplayerAPI::send_bytes(PoolVector<uint8_t> p_data, int p_to, NetworkedMultiplayerPeer::TransferMode p_mode) {
+Error MultiplayerAPI::send_bytes(Vector<uint8_t> p_data, int p_to, NetworkedMultiplayerPeer::TransferMode p_mode) {
ERR_FAIL_COND_V_MSG(p_data.size() < 1, ERR_INVALID_DATA, "Trying to send an empty raw packet.");
ERR_FAIL_COND_V_MSG(!network_peer.is_valid(), ERR_UNCONFIGURED, "Trying to send a raw packet while no network peer is active.");
ERR_FAIL_COND_V_MSG(network_peer->get_connection_status() != NetworkedMultiplayerPeer::CONNECTION_CONNECTED, ERR_UNCONFIGURED, "Trying to send a raw packet via a network peer which is not connected.");
MAKE_ROOM(p_data.size() + 1);
- PoolVector<uint8_t>::Read r = p_data.read();
+ const uint8_t *r = p_data.ptr();
packet_cache.write[0] = NETWORK_COMMAND_RAW;
memcpy(&packet_cache.write[1], &r[0], p_data.size());
@@ -797,11 +1108,11 @@ void MultiplayerAPI::_process_raw(int p_from, const uint8_t *p_packet, int p_pac
ERR_FAIL_COND_MSG(p_packet_len < 2, "Invalid packet received. Size too small.");
- PoolVector<uint8_t> out;
+ Vector<uint8_t> out;
int len = p_packet_len - 1;
out.resize(len);
{
- PoolVector<uint8_t>::Write w = out.write();
+ uint8_t *w = out.ptrw();
memcpy(&w[0], &p_packet[1], len);
}
emit_signal("network_peer_packet", p_from, out);
@@ -973,7 +1284,7 @@ void MultiplayerAPI::_bind_methods() {
ADD_SIGNAL(MethodInfo("network_peer_connected", PropertyInfo(Variant::INT, "id")));
ADD_SIGNAL(MethodInfo("network_peer_disconnected", PropertyInfo(Variant::INT, "id")));
- ADD_SIGNAL(MethodInfo("network_peer_packet", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::POOL_BYTE_ARRAY, "packet")));
+ ADD_SIGNAL(MethodInfo("network_peer_packet", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::PACKED_BYTE_ARRAY, "packet")));
ADD_SIGNAL(MethodInfo("connected_to_server"));
ADD_SIGNAL(MethodInfo("connection_failed"));
ADD_SIGNAL(MethodInfo("server_disconnected"));
@@ -982,9 +1293,7 @@ void MultiplayerAPI::_bind_methods() {
BIND_ENUM_CONSTANT(RPC_MODE_REMOTE);
BIND_ENUM_CONSTANT(RPC_MODE_MASTER);
BIND_ENUM_CONSTANT(RPC_MODE_PUPPET);
- BIND_ENUM_CONSTANT(RPC_MODE_SLAVE); // Deprecated.
BIND_ENUM_CONSTANT(RPC_MODE_REMOTESYNC);
- BIND_ENUM_CONSTANT(RPC_MODE_SYNC); // Deprecated.
BIND_ENUM_CONSTANT(RPC_MODE_MASTERSYNC);
BIND_ENUM_CONSTANT(RPC_MODE_PUPPETSYNC);
}
diff --git a/core/io/multiplayer_api.h b/core/io/multiplayer_api.h
index b824456e0f..a706a0e450 100644
--- a/core/io/multiplayer_api.h
+++ b/core/io/multiplayer_api.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -98,32 +98,44 @@ protected:
void _process_packet(int p_from, const uint8_t *p_packet, int p_packet_len);
void _process_simplify_path(int p_from, const uint8_t *p_packet, int p_packet_len);
void _process_confirm_path(int p_from, const uint8_t *p_packet, int p_packet_len);
- Node *_process_get_node(int p_from, const uint8_t *p_packet, int p_packet_len);
- void _process_rpc(Node *p_node, const StringName &p_name, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset);
- void _process_rset(Node *p_node, const StringName &p_name, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset);
+ Node *_process_get_node(int p_from, const uint8_t *p_packet, uint32_t p_node_target, int p_packet_len);
+ void _process_rpc(Node *p_node, const uint16_t p_rpc_method_id, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset);
+ void _process_rset(Node *p_node, const uint16_t p_rpc_property_id, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset);
void _process_raw(int p_from, const uint8_t *p_packet, int p_packet_len);
void _send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p_set, const StringName &p_name, const Variant **p_arg, int p_argcount);
- bool _send_confirm_path(NodePath p_path, PathSentCache *psc, int p_target);
+ bool _send_confirm_path(Node *p_node, NodePath p_path, PathSentCache *psc, int p_target);
+
+ Error _encode_and_compress_variant(const Variant &p_variant, uint8_t *p_buffer, int &r_len);
+ Error _decode_and_decompress_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int *r_len);
public:
enum NetworkCommands {
- NETWORK_COMMAND_REMOTE_CALL,
+ NETWORK_COMMAND_REMOTE_CALL = 0,
NETWORK_COMMAND_REMOTE_SET,
NETWORK_COMMAND_SIMPLIFY_PATH,
NETWORK_COMMAND_CONFIRM_PATH,
NETWORK_COMMAND_RAW,
};
+ enum NetworkNodeIdCompression {
+ NETWORK_NODE_ID_COMPRESSION_8 = 0,
+ NETWORK_NODE_ID_COMPRESSION_16,
+ NETWORK_NODE_ID_COMPRESSION_32,
+ };
+
+ enum NetworkNameIdCompression {
+ NETWORK_NAME_ID_COMPRESSION_8 = 0,
+ NETWORK_NAME_ID_COMPRESSION_16,
+ };
+
enum RPCMode {
RPC_MODE_DISABLED, // No rpc for this method, calls to this will be blocked (default)
RPC_MODE_REMOTE, // Using rpc() on it will call method / set property in all remote peers
RPC_MODE_MASTER, // Using rpc() on it will call method on wherever the master is, be it local or remote
RPC_MODE_PUPPET, // Using rpc() on it will call method for all puppets
- RPC_MODE_SLAVE = RPC_MODE_PUPPET, // Deprecated, same as puppet
RPC_MODE_REMOTESYNC, // Using rpc() on it will call method / set property in all remote peers and locally
- RPC_MODE_SYNC = RPC_MODE_REMOTESYNC, // Deprecated. Same as RPC_MODE_REMOTESYNC
RPC_MODE_MASTERSYNC, // Using rpc() on it will call method / set property in the master peer and locally
RPC_MODE_PUPPETSYNC, // Using rpc() on it will call method / set property in all puppets peers and locally
};
@@ -133,7 +145,7 @@ public:
void set_root_node(Node *p_node);
void set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_peer);
Ref<NetworkedMultiplayerPeer> get_network_peer() const;
- Error send_bytes(PoolVector<uint8_t> p_data, int p_to = NetworkedMultiplayerPeer::TARGET_PEER_BROADCAST, NetworkedMultiplayerPeer::TransferMode p_mode = NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE);
+ Error send_bytes(Vector<uint8_t> p_data, int p_to = NetworkedMultiplayerPeer::TARGET_PEER_BROADCAST, NetworkedMultiplayerPeer::TransferMode p_mode = NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE);
// Called by Node.rpc
void rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const StringName &p_method, const Variant **p_arg, int p_argcount);
diff --git a/core/io/net_socket.cpp b/core/io/net_socket.cpp
index 08580356a7..23edbc7d64 100644
--- a/core/io/net_socket.cpp
+++ b/core/io/net_socket.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/io/net_socket.h b/core/io/net_socket.h
index 3bc1369487..376fd87a27 100644
--- a/core/io/net_socket.h
+++ b/core/io/net_socket.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -61,7 +61,7 @@ public:
virtual Error connect_to_host(IP_Address p_addr, uint16_t p_port) = 0;
virtual Error poll(PollType p_type, int timeout) const = 0;
virtual Error recv(uint8_t *p_buffer, int p_len, int &r_read) = 0;
- virtual Error recvfrom(uint8_t *p_buffer, int p_len, int &r_read, IP_Address &r_ip, uint16_t &r_port) = 0;
+ virtual Error recvfrom(uint8_t *p_buffer, int p_len, int &r_read, IP_Address &r_ip, uint16_t &r_port, bool p_peek = false) = 0;
virtual Error send(const uint8_t *p_buffer, int p_len, int &r_sent) = 0;
virtual Error sendto(const uint8_t *p_buffer, int p_len, int &r_sent, IP_Address p_ip, uint16_t p_port) = 0;
virtual Ref<NetSocket> accept(IP_Address &r_ip, uint16_t &r_port) = 0;
@@ -69,7 +69,7 @@ public:
virtual bool is_open() const = 0;
virtual int get_available_bytes() const = 0;
- virtual void set_broadcasting_enabled(bool p_enabled) = 0;
+ virtual Error set_broadcasting_enabled(bool p_enabled) = 0; // Returns OK if the socket option has been set successfully.
virtual void set_blocking_enabled(bool p_enabled) = 0;
virtual void set_ipv6_only_enabled(bool p_enabled) = 0;
virtual void set_tcp_no_delay_enabled(bool p_enabled) = 0;
diff --git a/core/io/networked_multiplayer_peer.cpp b/core/io/networked_multiplayer_peer.cpp
index b5469e6e88..b2f810d212 100644
--- a/core/io/networked_multiplayer_peer.cpp
+++ b/core/io/networked_multiplayer_peer.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/io/networked_multiplayer_peer.h b/core/io/networked_multiplayer_peer.h
index 91752fdc7e..bffd544589 100644
--- a/core/io/networked_multiplayer_peer.h
+++ b/core/io/networked_multiplayer_peer.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/io/packet_peer.cpp b/core/io/packet_peer.cpp
index 821a04ebad..2f5c493c2c 100644
--- a/core/io/packet_peer.cpp
+++ b/core/io/packet_peer.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -37,20 +37,23 @@
PacketPeer::PacketPeer() :
last_get_error(OK),
- allow_object_decoding(false) {
+ encode_buffer_max_size(8 * 1024 * 1024) {
}
-void PacketPeer::set_allow_object_decoding(bool p_enable) {
+void PacketPeer::set_encode_buffer_max_size(int p_max_size) {
- allow_object_decoding = p_enable;
+ ERR_FAIL_COND_MSG(p_max_size < 1024, "Max encode buffer must be at least 1024 bytes");
+ ERR_FAIL_COND_MSG(p_max_size > 256 * 1024 * 1024, "Max encode buffer cannot exceed 256 MiB");
+ encode_buffer_max_size = next_power_of_2(p_max_size);
+ encode_buffer.resize(0);
}
-bool PacketPeer::is_object_decoding_allowed() const {
+int PacketPeer::get_encode_buffer_max_size() const {
- return allow_object_decoding;
+ return encode_buffer_max_size;
}
-Error PacketPeer::get_packet_buffer(PoolVector<uint8_t> &r_buffer) {
+Error PacketPeer::get_packet_buffer(Vector<uint8_t> &r_buffer) {
const uint8_t *buffer;
int buffer_size;
@@ -62,20 +65,20 @@ Error PacketPeer::get_packet_buffer(PoolVector<uint8_t> &r_buffer) {
if (buffer_size == 0)
return OK;
- PoolVector<uint8_t>::Write w = r_buffer.write();
+ uint8_t *w = r_buffer.ptrw();
for (int i = 0; i < buffer_size; i++)
w[i] = buffer[i];
return OK;
}
-Error PacketPeer::put_packet_buffer(const PoolVector<uint8_t> &p_buffer) {
+Error PacketPeer::put_packet_buffer(const Vector<uint8_t> &p_buffer) {
int len = p_buffer.size();
if (len == 0)
return OK;
- PoolVector<uint8_t>::Read r = p_buffer.read();
+ const uint8_t *r = p_buffer.ptr();
return put_packet(&r[0], len);
}
@@ -87,25 +90,31 @@ Error PacketPeer::get_var(Variant &r_variant, bool p_allow_objects) {
if (err)
return err;
- return decode_variant(r_variant, buffer, buffer_size, NULL, p_allow_objects || allow_object_decoding);
+ return decode_variant(r_variant, buffer, buffer_size, NULL, p_allow_objects);
}
Error PacketPeer::put_var(const Variant &p_packet, bool p_full_objects) {
int len;
- Error err = encode_variant(p_packet, NULL, len, p_full_objects || allow_object_decoding); // compute len first
+ Error err = encode_variant(p_packet, NULL, len, p_full_objects); // compute len first
if (err)
return err;
if (len == 0)
return OK;
- uint8_t *buf = (uint8_t *)alloca(len);
- ERR_FAIL_COND_V_MSG(!buf, ERR_OUT_OF_MEMORY, "Out of memory.");
- err = encode_variant(p_packet, buf, len, p_full_objects || allow_object_decoding);
+ ERR_FAIL_COND_V_MSG(len > encode_buffer_max_size, ERR_OUT_OF_MEMORY, "Failed to encode variant, encode size is bigger then encode_buffer_max_size. Consider raising it via 'set_encode_buffer_max_size'.");
+
+ if (unlikely(encode_buffer.size() < len)) {
+ encode_buffer.resize(0); // Avoid realloc
+ encode_buffer.resize(next_power_of_2(len));
+ }
+
+ uint8_t *w = encode_buffer.ptrw();
+ err = encode_variant(p_packet, w, len, p_full_objects);
ERR_FAIL_COND_V_MSG(err != OK, err, "Error when trying to encode Variant.");
- return put_packet(buf, len);
+ return put_packet(w, len);
}
Variant PacketPeer::_bnd_get_var(bool p_allow_objects) {
@@ -116,12 +125,12 @@ Variant PacketPeer::_bnd_get_var(bool p_allow_objects) {
return var;
}
-Error PacketPeer::_put_packet(const PoolVector<uint8_t> &p_buffer) {
+Error PacketPeer::_put_packet(const Vector<uint8_t> &p_buffer) {
return put_packet_buffer(p_buffer);
}
-PoolVector<uint8_t> PacketPeer::_get_packet() {
+Vector<uint8_t> PacketPeer::_get_packet() {
- PoolVector<uint8_t> raw;
+ Vector<uint8_t> raw;
last_get_error = get_packet_buffer(raw);
return raw;
}
@@ -140,10 +149,10 @@ void PacketPeer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_packet_error"), &PacketPeer::_get_packet_error);
ClassDB::bind_method(D_METHOD("get_available_packet_count"), &PacketPeer::get_available_packet_count);
- ClassDB::bind_method(D_METHOD("set_allow_object_decoding", "enable"), &PacketPeer::set_allow_object_decoding);
- ClassDB::bind_method(D_METHOD("is_object_decoding_allowed"), &PacketPeer::is_object_decoding_allowed);
+ ClassDB::bind_method(D_METHOD("get_encode_buffer_max_size"), &PacketPeer::get_encode_buffer_max_size);
+ ClassDB::bind_method(D_METHOD("set_encode_buffer_max_size", "max_size"), &PacketPeer::set_encode_buffer_max_size);
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_object_decoding"), "set_allow_object_decoding", "is_object_decoding_allowed");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "encode_buffer_max_size"), "set_encode_buffer_max_size", "get_encode_buffer_max_size");
};
/***************/
@@ -279,9 +288,10 @@ Ref<StreamPeer> PacketPeerStream::get_stream_peer() const {
void PacketPeerStream::set_input_buffer_max_size(int p_max_size) {
+ ERR_FAIL_COND_MSG(p_max_size < 0, "Max size of input buffer size cannot be smaller than 0.");
//warning may lose packets
ERR_FAIL_COND_MSG(ring_buffer.data_left(), "Buffer in use, resizing would cause loss of data.");
- ring_buffer.resize(nearest_shift(p_max_size + 4));
+ ring_buffer.resize(nearest_shift(next_power_of_2(p_max_size + 4)) - 1);
input_buffer.resize(next_power_of_2(p_max_size + 4));
}
diff --git a/core/io/packet_peer.h b/core/io/packet_peer.h
index 6475e4fed9..62144259cc 100644
--- a/core/io/packet_peer.h
+++ b/core/io/packet_peer.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -43,13 +43,14 @@ class PacketPeer : public Reference {
static void _bind_methods();
- Error _put_packet(const PoolVector<uint8_t> &p_buffer);
- PoolVector<uint8_t> _get_packet();
+ Error _put_packet(const Vector<uint8_t> &p_buffer);
+ Vector<uint8_t> _get_packet();
Error _get_packet_error() const;
mutable Error last_get_error;
- bool allow_object_decoding;
+ int encode_buffer_max_size;
+ Vector<uint8_t> encode_buffer;
public:
virtual int get_available_packet_count() const = 0;
@@ -60,14 +61,14 @@ public:
/* helpers / binders */
- virtual Error get_packet_buffer(PoolVector<uint8_t> &r_buffer);
- virtual Error put_packet_buffer(const PoolVector<uint8_t> &p_buffer);
+ virtual Error get_packet_buffer(Vector<uint8_t> &r_buffer);
+ virtual Error put_packet_buffer(const Vector<uint8_t> &p_buffer);
virtual Error get_var(Variant &r_variant, bool p_allow_objects = false);
virtual Error put_var(const Variant &p_packet, bool p_full_objects = false);
- void set_allow_object_decoding(bool p_enable);
- bool is_object_decoding_allowed() const;
+ void set_encode_buffer_max_size(int p_max_size);
+ int get_encode_buffer_max_size() const;
PacketPeer();
~PacketPeer() {}
diff --git a/core/io/packet_peer_dtls.cpp b/core/io/packet_peer_dtls.cpp
new file mode 100644
index 0000000000..01218a6881
--- /dev/null
+++ b/core/io/packet_peer_dtls.cpp
@@ -0,0 +1,62 @@
+/*************************************************************************/
+/* packet_peer_dtls.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "packet_peer_dtls.h"
+#include "core/os/file_access.h"
+#include "core/project_settings.h"
+
+PacketPeerDTLS *(*PacketPeerDTLS::_create)() = NULL;
+bool PacketPeerDTLS::available = false;
+
+PacketPeerDTLS *PacketPeerDTLS::create() {
+
+ return _create();
+}
+
+bool PacketPeerDTLS::is_available() {
+ return available;
+}
+
+void PacketPeerDTLS::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("poll"), &PacketPeerDTLS::poll);
+ ClassDB::bind_method(D_METHOD("connect_to_peer", "packet_peer", "validate_certs", "for_hostname", "valid_certificate"), &PacketPeerDTLS::connect_to_peer, DEFVAL(true), DEFVAL(String()), DEFVAL(Ref<X509Certificate>()));
+ ClassDB::bind_method(D_METHOD("get_status"), &PacketPeerDTLS::get_status);
+ ClassDB::bind_method(D_METHOD("disconnect_from_peer"), &PacketPeerDTLS::disconnect_from_peer);
+
+ BIND_ENUM_CONSTANT(STATUS_DISCONNECTED);
+ BIND_ENUM_CONSTANT(STATUS_HANDSHAKING);
+ BIND_ENUM_CONSTANT(STATUS_CONNECTED);
+ BIND_ENUM_CONSTANT(STATUS_ERROR);
+ BIND_ENUM_CONSTANT(STATUS_ERROR_HOSTNAME_MISMATCH);
+}
+
+PacketPeerDTLS::PacketPeerDTLS() {
+}
diff --git a/core/io/packet_peer_dtls.h b/core/io/packet_peer_dtls.h
new file mode 100644
index 0000000000..4f9f4535bc
--- /dev/null
+++ b/core/io/packet_peer_dtls.h
@@ -0,0 +1,68 @@
+/*************************************************************************/
+/* packet_peer_dtls.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef PACKET_PEER_DTLS_H
+#define PACKET_PEER_DTLS_H
+
+#include "core/crypto/crypto.h"
+#include "core/io/packet_peer_udp.h"
+
+class PacketPeerDTLS : public PacketPeer {
+ GDCLASS(PacketPeerDTLS, PacketPeer);
+
+protected:
+ static PacketPeerDTLS *(*_create)();
+ static void _bind_methods();
+
+ static bool available;
+
+public:
+ enum Status {
+ STATUS_DISCONNECTED,
+ STATUS_HANDSHAKING,
+ STATUS_CONNECTED,
+ STATUS_ERROR,
+ STATUS_ERROR_HOSTNAME_MISMATCH
+ };
+
+ virtual void poll() = 0;
+ virtual Error connect_to_peer(Ref<PacketPeerUDP> p_base, bool p_validate_certs = true, const String &p_for_hostname = String(), Ref<X509Certificate> p_ca_certs = Ref<X509Certificate>()) = 0;
+ virtual void disconnect_from_peer() = 0;
+ virtual Status get_status() const = 0;
+
+ static PacketPeerDTLS *create();
+ static bool is_available();
+
+ PacketPeerDTLS();
+};
+
+VARIANT_ENUM_CAST(PacketPeerDTLS::Status);
+
+#endif // PACKET_PEER_DTLS_H
diff --git a/core/io/packet_peer_udp.cpp b/core/io/packet_peer_udp.cpp
index 7e9471c053..f800ffc3db 100644
--- a/core/io/packet_peer_udp.cpp
+++ b/core/io/packet_peer_udp.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -37,6 +37,12 @@ void PacketPeerUDP::set_blocking_mode(bool p_enable) {
blocking = p_enable;
}
+void PacketPeerUDP::set_broadcast_enabled(bool p_enabled) {
+ broadcast = p_enabled;
+ if (_sock.is_valid() && _sock->is_open())
+ _sock->set_broadcasting_enabled(p_enabled);
+}
+
Error PacketPeerUDP::join_multicast_group(IP_Address p_multi_address, String p_if_name) {
ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
@@ -47,6 +53,7 @@ Error PacketPeerUDP::join_multicast_group(IP_Address p_multi_address, String p_i
Error err = _sock->open(NetSocket::TYPE_UDP, ip_type);
ERR_FAIL_COND_V(err != OK, err);
_sock->set_blocking_enabled(false);
+ _sock->set_broadcasting_enabled(broadcast);
}
return _sock->join_multicast_group(p_multi_address, p_if_name);
}
@@ -122,10 +129,15 @@ Error PacketPeerUDP::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
err = _sock->open(NetSocket::TYPE_UDP, ip_type);
ERR_FAIL_COND_V(err != OK, err);
_sock->set_blocking_enabled(false);
+ _sock->set_broadcasting_enabled(broadcast);
}
do {
- err = _sock->sendto(p_buffer, p_buffer_size, sent, peer_addr, peer_port);
+ if (connected) {
+ err = _sock->send(p_buffer, p_buffer_size, sent);
+ } else {
+ err = _sock->sendto(p_buffer, p_buffer_size, sent, peer_addr, peer_port);
+ }
if (err != OK) {
if (err != ERR_BUSY)
return FAILED;
@@ -165,6 +177,7 @@ Error PacketPeerUDP::listen(int p_port, const IP_Address &p_bind_address, int p_
_sock->set_blocking_enabled(false);
_sock->set_reuse_address_enabled(true);
+ _sock->set_broadcasting_enabled(broadcast);
err = _sock->bind(p_bind_address, p_port);
if (err != OK) {
@@ -175,12 +188,69 @@ Error PacketPeerUDP::listen(int p_port, const IP_Address &p_bind_address, int p_
return OK;
}
+Error PacketPeerUDP::connect_socket(Ref<NetSocket> p_sock) {
+ Error err;
+ int read = 0;
+ uint16_t r_port;
+ IP_Address r_ip;
+
+ err = p_sock->recvfrom(recv_buffer, sizeof(recv_buffer), read, r_ip, r_port, true);
+ ERR_FAIL_COND_V(err != OK, err);
+ err = p_sock->connect_to_host(r_ip, r_port);
+ ERR_FAIL_COND_V(err != OK, err);
+ _sock = p_sock;
+ peer_addr = r_ip;
+ peer_port = r_port;
+ packet_ip = peer_addr;
+ packet_port = peer_port;
+ connected = true;
+ return OK;
+}
+
+Error PacketPeerUDP::connect_to_host(const IP_Address &p_host, int p_port) {
+ ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
+ ERR_FAIL_COND_V(!p_host.is_valid(), ERR_INVALID_PARAMETER);
+
+ Error err;
+
+ if (!_sock->is_open()) {
+ IP::Type ip_type = p_host.is_ipv4() ? IP::TYPE_IPV4 : IP::TYPE_IPV6;
+ err = _sock->open(NetSocket::TYPE_UDP, ip_type);
+ ERR_FAIL_COND_V(err != OK, ERR_CANT_OPEN);
+ _sock->set_blocking_enabled(false);
+ }
+
+ err = _sock->connect_to_host(p_host, p_port);
+
+ // I see no reason why we should get ERR_BUSY (wouldblock/eagain) here.
+ // This is UDP, so connect is only used to tell the OS to which socket
+ // it shuold deliver packets when multiple are bound on the same address/port.
+ if (err != OK) {
+ close();
+ ERR_FAIL_V_MSG(FAILED, "Unable to connect");
+ }
+
+ connected = true;
+
+ peer_addr = p_host;
+ peer_port = p_port;
+
+ // Flush any packet we might still have in queue.
+ rb.clear();
+ return OK;
+}
+
+bool PacketPeerUDP::is_connected_to_host() const {
+ return connected;
+}
+
void PacketPeerUDP::close() {
if (_sock.is_valid())
_sock->close();
rb.resize(16);
queue_count = 0;
+ connected = false;
}
Error PacketPeerUDP::wait() {
@@ -203,7 +273,13 @@ Error PacketPeerUDP::_poll() {
uint16_t port;
while (true) {
- err = _sock->recvfrom(recv_buffer, sizeof(recv_buffer), read, ip, port);
+ if (connected) {
+ err = _sock->recv(recv_buffer, sizeof(recv_buffer), read);
+ ip = peer_addr;
+ port = peer_port;
+ } else {
+ err = _sock->recvfrom(recv_buffer, sizeof(recv_buffer), read, ip, port);
+ }
if (err != OK) {
if (err == ERR_BUSY)
@@ -213,7 +289,7 @@ Error PacketPeerUDP::_poll() {
if (rb.space_left() < read + 24) {
#ifdef TOOLS_ENABLED
- WARN_PRINTS("Buffer full, dropping packets!");
+ WARN_PRINT("Buffer full, dropping packets!");
#endif
continue;
}
@@ -245,6 +321,7 @@ int PacketPeerUDP::get_packet_port() const {
void PacketPeerUDP::set_dest_address(const IP_Address &p_address, int p_port) {
+ ERR_FAIL_COND_MSG(connected, "Destination address cannot be set for connected sockets");
peer_addr = p_address;
peer_port = p_port;
}
@@ -255,9 +332,12 @@ void PacketPeerUDP::_bind_methods() {
ClassDB::bind_method(D_METHOD("close"), &PacketPeerUDP::close);
ClassDB::bind_method(D_METHOD("wait"), &PacketPeerUDP::wait);
ClassDB::bind_method(D_METHOD("is_listening"), &PacketPeerUDP::is_listening);
+ ClassDB::bind_method(D_METHOD("connect_to_host", "host", "port"), &PacketPeerUDP::connect_to_host);
+ ClassDB::bind_method(D_METHOD("is_connected_to_host"), &PacketPeerUDP::is_connected_to_host);
ClassDB::bind_method(D_METHOD("get_packet_ip"), &PacketPeerUDP::_get_packet_ip);
ClassDB::bind_method(D_METHOD("get_packet_port"), &PacketPeerUDP::get_packet_port);
ClassDB::bind_method(D_METHOD("set_dest_address", "host", "port"), &PacketPeerUDP::_set_dest_address);
+ ClassDB::bind_method(D_METHOD("set_broadcast_enabled", "enabled"), &PacketPeerUDP::set_broadcast_enabled);
ClassDB::bind_method(D_METHOD("join_multicast_group", "multicast_address", "interface_name"), &PacketPeerUDP::join_multicast_group);
ClassDB::bind_method(D_METHOD("leave_multicast_group", "multicast_address", "interface_name"), &PacketPeerUDP::leave_multicast_group);
}
@@ -266,7 +346,9 @@ PacketPeerUDP::PacketPeerUDP() :
packet_port(0),
queue_count(0),
peer_port(0),
+ connected(false),
blocking(true),
+ broadcast(false),
_sock(Ref<NetSocket>(NetSocket::create())) {
rb.resize(16);
}
diff --git a/core/io/packet_peer_udp.h b/core/io/packet_peer_udp.h
index 068bd5cd5a..b5a9fc9ec3 100644
--- a/core/io/packet_peer_udp.h
+++ b/core/io/packet_peer_udp.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -52,7 +52,9 @@ protected:
IP_Address peer_addr;
int peer_port;
+ bool connected;
bool blocking;
+ bool broadcast;
Ref<NetSocket> _sock;
static void _bind_methods();
@@ -69,6 +71,11 @@ public:
void close();
Error wait();
bool is_listening() const;
+
+ Error connect_socket(Ref<NetSocket> p_sock); // Used by UDPServer
+ Error connect_to_host(const IP_Address &p_host, int p_port);
+ bool is_connected_to_host() const;
+
IP_Address get_packet_address() const;
int get_packet_port() const;
void set_dest_address(const IP_Address &p_address, int p_port);
@@ -77,6 +84,7 @@ public:
Error get_packet(const uint8_t **r_buffer, int &r_buffer_size);
int get_available_packet_count() const;
int get_max_packet_size() const;
+ void set_broadcast_enabled(bool p_enabled);
Error join_multicast_group(IP_Address p_multi_address, String p_if_name);
Error leave_multicast_group(IP_Address p_multi_address, String p_if_name);
diff --git a/core/io/pck_packer.cpp b/core/io/pck_packer.cpp
index 443f390bb7..fb83f0ac90 100644
--- a/core/io/pck_packer.cpp
+++ b/core/io/pck_packer.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,6 +30,7 @@
#include "pck_packer.h"
+#include "core/io/file_access_pack.h" // PACK_HEADER_MAGIC, PACK_FORMAT_VERSION
#include "core/os/file_access.h"
#include "core/version.h"
@@ -55,24 +56,28 @@ static void _pad(FileAccess *p_file, int p_bytes) {
void PCKPacker::_bind_methods() {
- ClassDB::bind_method(D_METHOD("pck_start", "pck_name", "alignment"), &PCKPacker::pck_start);
+ ClassDB::bind_method(D_METHOD("pck_start", "pck_name", "alignment"), &PCKPacker::pck_start, DEFVAL(0));
ClassDB::bind_method(D_METHOD("add_file", "pck_path", "source_path"), &PCKPacker::add_file);
- ClassDB::bind_method(D_METHOD("flush", "verbose"), &PCKPacker::flush);
+ ClassDB::bind_method(D_METHOD("flush", "verbose"), &PCKPacker::flush, DEFVAL(false));
};
Error PCKPacker::pck_start(const String &p_file, int p_alignment) {
+ if (file != NULL) {
+ memdelete(file);
+ }
+
file = FileAccess::open(p_file, FileAccess::WRITE);
ERR_FAIL_COND_V_MSG(!file, ERR_CANT_CREATE, "Can't open file to write: " + String(p_file) + ".");
alignment = p_alignment;
- file->store_32(0x43504447); // MAGIC
- file->store_32(1); // # version
- file->store_32(VERSION_MAJOR); // # major
- file->store_32(VERSION_MINOR); // # minor
- file->store_32(0); // # revision
+ file->store_32(PACK_HEADER_MAGIC);
+ file->store_32(PACK_FORMAT_VERSION);
+ file->store_32(VERSION_MAJOR);
+ file->store_32(VERSION_MINOR);
+ file->store_32(VERSION_PATCH);
for (int i = 0; i < 16; i++) {
diff --git a/core/io/pck_packer.h b/core/io/pck_packer.h
index 4df495b11f..6058de8345 100644
--- a/core/io/pck_packer.h
+++ b/core/io/pck_packer.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -54,7 +54,7 @@ class PCKPacker : public Reference {
Vector<File> files;
public:
- Error pck_start(const String &p_file, int p_alignment);
+ Error pck_start(const String &p_file, int p_alignment = 0);
Error add_file(const String &p_file, const String &p_src);
Error flush(bool p_verbose = false);
diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp
index e91dd579b5..8c343a0f43 100644
--- a/core/io/resource_format_binary.cpp
+++ b/core/io/resource_format_binary.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -46,7 +46,7 @@ enum {
VARIANT_NIL = 1,
VARIANT_BOOL = 2,
VARIANT_INT = 3,
- VARIANT_REAL = 4,
+ VARIANT_FLOAT = 4,
VARIANT_STRING = 5,
VARIANT_VECTOR2 = 10,
VARIANT_RECT2 = 11,
@@ -65,21 +65,22 @@ enum {
VARIANT_DICTIONARY = 26,
VARIANT_ARRAY = 30,
VARIANT_RAW_ARRAY = 31,
- VARIANT_INT_ARRAY = 32,
- VARIANT_REAL_ARRAY = 33,
+ VARIANT_INT32_ARRAY = 32,
+ VARIANT_FLOAT32_ARRAY = 33,
VARIANT_STRING_ARRAY = 34,
VARIANT_VECTOR3_ARRAY = 35,
VARIANT_COLOR_ARRAY = 36,
VARIANT_VECTOR2_ARRAY = 37,
VARIANT_INT64 = 40,
VARIANT_DOUBLE = 41,
-#ifndef DISABLE_DEPRECATED
- VARIANT_IMAGE = 21, // - no longer variant type
- IMAGE_ENCODING_EMPTY = 0,
- IMAGE_ENCODING_RAW = 1,
- IMAGE_ENCODING_LOSSLESS = 2,
- IMAGE_ENCODING_LOSSY = 3,
-#endif
+ VARIANT_CALLABLE = 42,
+ VARIANT_SIGNAL = 43,
+ VARIANT_STRING_NAME = 44,
+ VARIANT_VECTOR2I = 45,
+ VARIANT_RECT2I = 46,
+ VARIANT_VECTOR3I = 47,
+ VARIANT_INT64_ARRAY = 48,
+ VARIANT_FLOAT64_ARRAY = 49,
OBJECT_EMPTY = 0,
OBJECT_EXTERNAL_RESOURCE = 1,
OBJECT_INTERNAL_RESOURCE = 2,
@@ -143,7 +144,7 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) {
r_v = int64_t(f->get_64());
} break;
- case VARIANT_REAL: {
+ case VARIANT_FLOAT: {
r_v = f->get_real();
} break;
@@ -163,6 +164,14 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) {
r_v = v;
} break;
+ case VARIANT_VECTOR2I: {
+
+ Vector2i v;
+ v.x = f->get_32();
+ v.y = f->get_32();
+ r_v = v;
+
+ } break;
case VARIANT_RECT2: {
Rect2 v;
@@ -173,6 +182,16 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) {
r_v = v;
} break;
+ case VARIANT_RECT2I: {
+
+ Rect2i v;
+ v.position.x = f->get_32();
+ v.position.y = f->get_32();
+ v.size.x = f->get_32();
+ v.size.y = f->get_32();
+ r_v = v;
+
+ } break;
case VARIANT_VECTOR3: {
Vector3 v;
@@ -181,6 +200,14 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) {
v.z = f->get_real();
r_v = v;
} break;
+ case VARIANT_VECTOR3I: {
+
+ Vector3i v;
+ v.x = f->get_32();
+ v.y = f->get_32();
+ v.z = f->get_32();
+ r_v = v;
+ } break;
case VARIANT_PLANE: {
Plane v;
@@ -265,6 +292,10 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) {
r_v = v;
} break;
+ case VARIANT_STRING_NAME: {
+
+ r_v = StringName(get_unicode_string());
+ } break;
case VARIANT_NODE_PATH: {
@@ -370,6 +401,15 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) {
}
} break;
+ case VARIANT_CALLABLE: {
+
+ r_v = Callable();
+ } break;
+ case VARIANT_SIGNAL: {
+
+ r_v = Signal();
+ } break;
+
case VARIANT_DICTIONARY: {
uint32_t len = f->get_32();
@@ -405,23 +445,23 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) {
uint32_t len = f->get_32();
- PoolVector<uint8_t> array;
+ Vector<uint8_t> array;
array.resize(len);
- PoolVector<uint8_t>::Write w = array.write();
- f->get_buffer(w.ptr(), len);
+ uint8_t *w = array.ptrw();
+ f->get_buffer(w, len);
_advance_padding(len);
- w.release();
+
r_v = array;
} break;
- case VARIANT_INT_ARRAY: {
+ case VARIANT_INT32_ARRAY: {
uint32_t len = f->get_32();
- PoolVector<int> array;
+ Vector<int32_t> array;
array.resize(len);
- PoolVector<int>::Write w = array.write();
- f->get_buffer((uint8_t *)w.ptr(), len * 4);
+ int32_t *w = array.ptrw();
+ f->get_buffer((uint8_t *)w, len * sizeof(int32_t));
#ifdef BIG_ENDIAN_ENABLED
{
uint32_t *ptr = (uint32_t *)w.ptr();
@@ -432,17 +472,38 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) {
}
#endif
- w.release();
+
+ r_v = array;
+ } break;
+ case VARIANT_INT64_ARRAY: {
+
+ uint32_t len = f->get_32();
+
+ Vector<int64_t> array;
+ array.resize(len);
+ int64_t *w = array.ptrw();
+ f->get_buffer((uint8_t *)w, len * sizeof(int64_t));
+#ifdef BIG_ENDIAN_ENABLED
+ {
+ uint64_t *ptr = (uint64_t *)w.ptr();
+ for (int i = 0; i < len; i++) {
+
+ ptr[i] = BSWAP64(ptr[i]);
+ }
+ }
+
+#endif
+
r_v = array;
} break;
- case VARIANT_REAL_ARRAY: {
+ case VARIANT_FLOAT32_ARRAY: {
uint32_t len = f->get_32();
- PoolVector<real_t> array;
+ Vector<float> array;
array.resize(len);
- PoolVector<real_t>::Write w = array.write();
- f->get_buffer((uint8_t *)w.ptr(), len * sizeof(real_t));
+ float *w = array.ptrw();
+ f->get_buffer((uint8_t *)w, len * sizeof(float));
#ifdef BIG_ENDIAN_ENABLED
{
uint32_t *ptr = (uint32_t *)w.ptr();
@@ -454,18 +515,38 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) {
#endif
- w.release();
+ r_v = array;
+ } break;
+ case VARIANT_FLOAT64_ARRAY: {
+
+ uint32_t len = f->get_32();
+
+ Vector<double> array;
+ array.resize(len);
+ double *w = array.ptrw();
+ f->get_buffer((uint8_t *)w, len * sizeof(double));
+#ifdef BIG_ENDIAN_ENABLED
+ {
+ uint64_t *ptr = (uint64_t *)w.ptr();
+ for (int i = 0; i < len; i++) {
+
+ ptr[i] = BSWAP64(ptr[i]);
+ }
+ }
+
+#endif
+
r_v = array;
} break;
case VARIANT_STRING_ARRAY: {
uint32_t len = f->get_32();
- PoolVector<String> array;
+ Vector<String> array;
array.resize(len);
- PoolVector<String>::Write w = array.write();
+ String *w = array.ptrw();
for (uint32_t i = 0; i < len; i++)
w[i] = get_unicode_string();
- w.release();
+
r_v = array;
} break;
@@ -473,11 +554,11 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) {
uint32_t len = f->get_32();
- PoolVector<Vector2> array;
+ Vector<Vector2> array;
array.resize(len);
- PoolVector<Vector2>::Write w = array.write();
+ Vector2 *w = array.ptrw();
if (sizeof(Vector2) == 8) {
- f->get_buffer((uint8_t *)w.ptr(), len * sizeof(real_t) * 2);
+ f->get_buffer((uint8_t *)w, len * sizeof(real_t) * 2);
#ifdef BIG_ENDIAN_ENABLED
{
uint32_t *ptr = (uint32_t *)w.ptr();
@@ -492,7 +573,7 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) {
} else {
ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "Vector2 size is NOT 8!");
}
- w.release();
+
r_v = array;
} break;
@@ -500,11 +581,11 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) {
uint32_t len = f->get_32();
- PoolVector<Vector3> array;
+ Vector<Vector3> array;
array.resize(len);
- PoolVector<Vector3>::Write w = array.write();
+ Vector3 *w = array.ptrw();
if (sizeof(Vector3) == 12) {
- f->get_buffer((uint8_t *)w.ptr(), len * sizeof(real_t) * 3);
+ f->get_buffer((uint8_t *)w, len * sizeof(real_t) * 3);
#ifdef BIG_ENDIAN_ENABLED
{
uint32_t *ptr = (uint32_t *)w.ptr();
@@ -519,7 +600,7 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) {
} else {
ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "Vector3 size is NOT 12!");
}
- w.release();
+
r_v = array;
} break;
@@ -527,11 +608,11 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) {
uint32_t len = f->get_32();
- PoolVector<Color> array;
+ Vector<Color> array;
array.resize(len);
- PoolVector<Color>::Write w = array.write();
+ Color *w = array.ptrw();
if (sizeof(Color) == 16) {
- f->get_buffer((uint8_t *)w.ptr(), len * sizeof(real_t) * 4);
+ f->get_buffer((uint8_t *)w, len * sizeof(real_t) * 4);
#ifdef BIG_ENDIAN_ENABLED
{
uint32_t *ptr = (uint32_t *)w.ptr();
@@ -546,72 +627,9 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) {
} else {
ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "Color size is NOT 16!");
}
- w.release();
- r_v = array;
- } break;
-#ifndef DISABLE_DEPRECATED
- case VARIANT_IMAGE: {
- uint32_t encoding = f->get_32();
- if (encoding == IMAGE_ENCODING_EMPTY) {
- r_v = Ref<Image>();
- break;
- } else if (encoding == IMAGE_ENCODING_RAW) {
- uint32_t width = f->get_32();
- uint32_t height = f->get_32();
- uint32_t mipmaps = f->get_32();
- uint32_t format = f->get_32();
- const uint32_t format_version_shift = 24;
- const uint32_t format_version_mask = format_version_shift - 1;
-
- uint32_t format_version = format >> format_version_shift;
-
- const uint32_t current_version = 0;
- if (format_version > current_version) {
-
- ERR_PRINT("Format version for encoded binary image is too new.");
- return ERR_PARSE_ERROR;
- }
-
- Image::Format fmt = Image::Format(format & format_version_mask); //if format changes, we can add a compatibility bit on top
-
- uint32_t datalen = f->get_32();
-
- PoolVector<uint8_t> imgdata;
- imgdata.resize(datalen);
- PoolVector<uint8_t>::Write w = imgdata.write();
- f->get_buffer(w.ptr(), datalen);
- _advance_padding(datalen);
- w.release();
-
- Ref<Image> image;
- image.instance();
- image->create(width, height, mipmaps, fmt, imgdata);
- r_v = image;
-
- } else {
- //compressed
- PoolVector<uint8_t> data;
- data.resize(f->get_32());
- PoolVector<uint8_t>::Write w = data.write();
- f->get_buffer(w.ptr(), data.size());
- w.release();
-
- Ref<Image> image;
-
- if (encoding == IMAGE_ENCODING_LOSSY && Image::lossy_unpacker) {
-
- image = Image::lossy_unpacker(data);
- } else if (encoding == IMAGE_ENCODING_LOSSLESS && Image::lossless_unpacker) {
-
- image = Image::lossless_unpacker(data);
- }
- _advance_padding(data.size());
-
- r_v = image;
- }
+ r_v = array;
} break;
-#endif
default: {
ERR_FAIL_V(ERR_FILE_CORRUPT);
} break;
@@ -836,15 +854,20 @@ void ResourceInteractiveLoaderBinary::open(FileAccess *p_f) {
uint8_t header[4];
f->get_buffer(header, 4);
if (header[0] == 'R' && header[1] == 'S' && header[2] == 'C' && header[3] == 'C') {
- //compressed
+ // Compressed.
FileAccessCompressed *fac = memnew(FileAccessCompressed);
- fac->open_after_magic(f);
+ error = fac->open_after_magic(f);
+ if (error != OK) {
+ memdelete(fac);
+ f->close();
+ ERR_FAIL_MSG("Failed to open binary resource file: " + local_path + ".");
+ }
f = fac;
} else if (header[0] != 'R' || header[1] != 'S' || header[2] != 'R' || header[3] != 'C') {
- //not normal
-
+ // Not normal.
error = ERR_FILE_UNRECOGNIZED;
+ f->close();
ERR_FAIL_MSG("Unrecognized binary resource file: " + local_path + ".");
}
@@ -919,6 +942,7 @@ void ResourceInteractiveLoaderBinary::open(FileAccess *p_f) {
if (f->eof_reached()) {
error = ERR_FILE_CORRUPT;
+ f->close();
ERR_FAIL_MSG("Premature end of file (EOF): " + local_path + ".");
}
}
@@ -931,14 +955,20 @@ String ResourceInteractiveLoaderBinary::recognize(FileAccess *p_f) {
uint8_t header[4];
f->get_buffer(header, 4);
if (header[0] == 'R' && header[1] == 'S' && header[2] == 'C' && header[3] == 'C') {
- //compressed
+ // Compressed.
FileAccessCompressed *fac = memnew(FileAccessCompressed);
- fac->open_after_magic(f);
+ error = fac->open_after_magic(f);
+ if (error != OK) {
+ memdelete(fac);
+ f->close();
+ return "";
+ }
f = fac;
} else if (header[0] != 'R' || header[1] != 'S' || header[2] != 'R' || header[3] != 'C') {
- //not normal
+ // Not normal.
error = ERR_FILE_UNRECOGNIZED;
+ f->close();
return "";
}
@@ -1055,14 +1085,19 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons
uint8_t header[4];
f->get_buffer(header, 4);
if (header[0] == 'R' && header[1] == 'S' && header[2] == 'C' && header[3] == 'C') {
- //compressed
+ // Compressed.
FileAccessCompressed *fac = memnew(FileAccessCompressed);
- fac->open_after_magic(f);
+ Error err = fac->open_after_magic(f);
+ if (err != OK) {
+ memdelete(fac);
+ memdelete(f);
+ ERR_FAIL_V_MSG(err, "Cannot open file '" + p_path + "'.");
+ }
f = fac;
FileAccessCompressed *facw = memnew(FileAccessCompressed);
facw->configure("RSCC");
- Error err = facw->_open(p_path + ".depren", FileAccess::WRITE);
+ err = facw->_open(p_path + ".depren", FileAccess::WRITE);
if (err) {
memdelete(fac);
memdelete(facw);
@@ -1072,9 +1107,7 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons
fw = facw;
} else if (header[0] != 'R' || header[1] != 'S' || header[2] != 'R' || header[3] != 'C') {
- //not normal
-
- //error=ERR_FILE_UNRECOGNIZED;
+ // Not normal.
memdelete(f);
ERR_FAIL_V_MSG(ERR_FILE_UNRECOGNIZED, "Unrecognized binary resource file '" + local_path + "'.");
} else {
@@ -1113,7 +1146,7 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons
memdelete(da);
//use the old approach
- WARN_PRINTS("This file is old, so it can't refactor dependencies, opening and resaving '" + p_path + "'.");
+ WARN_PRINT("This file is old, so it can't refactor dependencies, opening and resaving '" + p_path + "'.");
Error err;
f = FileAccess::open(p_path, FileAccess::READ, &err);
@@ -1255,7 +1288,7 @@ String ResourceFormatLoaderBinary::get_resource_type(const String &p_path) const
ria->res_path = ria->local_path;
//ria->set_local_path( Globals::get_singleton()->localize_path(p_path) );
String r = ria->recognize(f);
- return r;
+ return ClassDB::get_compatibility_remapped_class(r);
}
///////////////////////////////////////////////////////////
@@ -1304,7 +1337,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia
}
} break;
- case Variant::REAL: {
+ case Variant::FLOAT: {
double d = p_property;
float fl = d;
@@ -1313,7 +1346,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia
f->store_double(d);
} else {
- f->store_32(VARIANT_REAL);
+ f->store_32(VARIANT_FLOAT);
f->store_real(fl);
}
@@ -1333,6 +1366,14 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia
f->store_real(val.y);
} break;
+ case Variant::VECTOR2I: {
+
+ f->store_32(VARIANT_VECTOR2I);
+ Vector2i val = p_property;
+ f->store_32(val.x);
+ f->store_32(val.y);
+
+ } break;
case Variant::RECT2: {
f->store_32(VARIANT_RECT2);
@@ -1343,6 +1384,16 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia
f->store_real(val.size.y);
} break;
+ case Variant::RECT2I: {
+
+ f->store_32(VARIANT_RECT2I);
+ Rect2i val = p_property;
+ f->store_32(val.position.x);
+ f->store_32(val.position.y);
+ f->store_32(val.size.x);
+ f->store_32(val.size.y);
+
+ } break;
case Variant::VECTOR3: {
f->store_32(VARIANT_VECTOR3);
@@ -1352,6 +1403,15 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia
f->store_real(val.z);
} break;
+ case Variant::VECTOR3I: {
+
+ f->store_32(VARIANT_VECTOR3I);
+ Vector3i val = p_property;
+ f->store_32(val.x);
+ f->store_32(val.y);
+ f->store_32(val.z);
+
+ } break;
case Variant::PLANE: {
f->store_32(VARIANT_PLANE);
@@ -1439,6 +1499,13 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia
f->store_real(val.a);
} break;
+ case Variant::STRING_NAME: {
+
+ f->store_32(VARIANT_STRING_NAME);
+ String val = p_property;
+ save_unicode_string(f, val);
+
+ } break;
case Variant::NODE_PATH: {
f->store_32(VARIANT_NODE_PATH);
@@ -1496,6 +1563,17 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia
}
} break;
+ case Variant::CALLABLE: {
+
+ f->store_32(VARIANT_CALLABLE);
+ WARN_PRINT("Can't save Callables.");
+ } break;
+ case Variant::SIGNAL: {
+
+ f->store_32(VARIANT_SIGNAL);
+ WARN_PRINT("Can't save Signals.");
+ } break;
+
case Variant::DICTIONARY: {
f->store_32(VARIANT_DICTIONARY);
@@ -1528,59 +1606,82 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia
}
} break;
- case Variant::POOL_BYTE_ARRAY: {
+ case Variant::PACKED_BYTE_ARRAY: {
f->store_32(VARIANT_RAW_ARRAY);
- PoolVector<uint8_t> arr = p_property;
+ Vector<uint8_t> arr = p_property;
int len = arr.size();
f->store_32(len);
- PoolVector<uint8_t>::Read r = arr.read();
- f->store_buffer(r.ptr(), len);
+ const uint8_t *r = arr.ptr();
+ f->store_buffer(r, len);
_pad_buffer(f, len);
} break;
- case Variant::POOL_INT_ARRAY: {
+ case Variant::PACKED_INT32_ARRAY: {
- f->store_32(VARIANT_INT_ARRAY);
- PoolVector<int> arr = p_property;
+ f->store_32(VARIANT_INT32_ARRAY);
+ Vector<int32_t> arr = p_property;
int len = arr.size();
f->store_32(len);
- PoolVector<int>::Read r = arr.read();
+ const int32_t *r = arr.ptr();
for (int i = 0; i < len; i++)
f->store_32(r[i]);
} break;
- case Variant::POOL_REAL_ARRAY: {
+ case Variant::PACKED_INT64_ARRAY: {
+
+ f->store_32(VARIANT_INT64_ARRAY);
+ Vector<int64_t> arr = p_property;
+ int len = arr.size();
+ f->store_32(len);
+ const int64_t *r = arr.ptr();
+ for (int i = 0; i < len; i++)
+ f->store_64(r[i]);
+
+ } break;
+ case Variant::PACKED_FLOAT32_ARRAY: {
- f->store_32(VARIANT_REAL_ARRAY);
- PoolVector<real_t> arr = p_property;
+ f->store_32(VARIANT_FLOAT32_ARRAY);
+ Vector<float> arr = p_property;
int len = arr.size();
f->store_32(len);
- PoolVector<real_t>::Read r = arr.read();
+ const float *r = arr.ptr();
for (int i = 0; i < len; i++) {
f->store_real(r[i]);
}
} break;
- case Variant::POOL_STRING_ARRAY: {
+ case Variant::PACKED_FLOAT64_ARRAY: {
+
+ f->store_32(VARIANT_FLOAT64_ARRAY);
+ Vector<double> arr = p_property;
+ int len = arr.size();
+ f->store_32(len);
+ const double *r = arr.ptr();
+ for (int i = 0; i < len; i++) {
+ f->store_double(r[i]);
+ }
+
+ } break;
+ case Variant::PACKED_STRING_ARRAY: {
f->store_32(VARIANT_STRING_ARRAY);
- PoolVector<String> arr = p_property;
+ Vector<String> arr = p_property;
int len = arr.size();
f->store_32(len);
- PoolVector<String>::Read r = arr.read();
+ const String *r = arr.ptr();
for (int i = 0; i < len; i++) {
save_unicode_string(f, r[i]);
}
} break;
- case Variant::POOL_VECTOR3_ARRAY: {
+ case Variant::PACKED_VECTOR3_ARRAY: {
f->store_32(VARIANT_VECTOR3_ARRAY);
- PoolVector<Vector3> arr = p_property;
+ Vector<Vector3> arr = p_property;
int len = arr.size();
f->store_32(len);
- PoolVector<Vector3>::Read r = arr.read();
+ const Vector3 *r = arr.ptr();
for (int i = 0; i < len; i++) {
f->store_real(r[i].x);
f->store_real(r[i].y);
@@ -1588,26 +1689,26 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia
}
} break;
- case Variant::POOL_VECTOR2_ARRAY: {
+ case Variant::PACKED_VECTOR2_ARRAY: {
f->store_32(VARIANT_VECTOR2_ARRAY);
- PoolVector<Vector2> arr = p_property;
+ Vector<Vector2> arr = p_property;
int len = arr.size();
f->store_32(len);
- PoolVector<Vector2>::Read r = arr.read();
+ const Vector2 *r = arr.ptr();
for (int i = 0; i < len; i++) {
f->store_real(r[i].x);
f->store_real(r[i].y);
}
} break;
- case Variant::POOL_COLOR_ARRAY: {
+ case Variant::PACKED_COLOR_ARRAY: {
f->store_32(VARIANT_COLOR_ARRAY);
- PoolVector<Color> arr = p_property;
+ Vector<Color> arr = p_property;
int len = arr.size();
f->store_32(len);
- PoolVector<Color>::Read r = arr.read();
+ const Color *r = arr.ptr();
for (int i = 0; i < len; i++) {
f->store_real(r[i].r);
f->store_real(r[i].g);
@@ -1628,14 +1729,14 @@ void ResourceFormatSaverBinaryInstance::_find_resources(const Variant &p_variant
switch (p_variant.get_type()) {
case Variant::OBJECT: {
- RES res = p_variant.operator RefPtr();
+ RES res = p_variant;
if (res.is_null() || external_resources.has(res))
return;
if (!p_main && (!bundle_resources) && res->get_path().length() && res->get_path().find("::") == -1) {
if (res->get_path() == path) {
- ERR_PRINTS("Circular reference to resource being saved found: '" + local_path + "' will be null next time it's loaded.");
+ ERR_PRINT("Circular reference to resource being saved found: '" + local_path + "' will be null next time it's loaded.");
return;
}
int idx = external_resources.size();
diff --git a/core/io/resource_format_binary.h b/core/io/resource_format_binary.h
index 27777c8e8b..f02dbaa0c2 100644
--- a/core/io/resource_format_binary.h
+++ b/core/io/resource_format_binary.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -51,7 +51,6 @@ class ResourceInteractiveLoaderBinary : public ResourceInteractiveLoader {
Vector<char> str_buf;
List<RES> resource_cache;
- //Map<int,StringName> string_map;
Vector<StringName> string_map;
StringName _get_string();
diff --git a/core/io/resource_importer.cpp b/core/io/resource_importer.cpp
index 63d7ba547c..f147170ff7 100644
--- a/core/io/resource_importer.cpp
+++ b/core/io/resource_importer.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -74,7 +74,7 @@ Error ResourceFormatImporter::_get_path_and_type(const String &p_path, PathAndTy
memdelete(f);
return OK;
} else if (err != OK) {
- ERR_PRINTS("ResourceFormatImporter::load - " + p_path + ".import:" + itos(lines) + " error: " + error_text);
+ ERR_PRINT("ResourceFormatImporter::load - " + p_path + ".import:" + itos(lines) + " error: " + error_text);
memdelete(f);
return err;
}
@@ -279,7 +279,7 @@ void ResourceFormatImporter::get_internal_resource_path_list(const String &p_pat
memdelete(f);
return;
} else if (err != OK) {
- ERR_PRINTS("ResourceFormatImporter::get_internal_resource_path_list - " + p_path + ".import:" + itos(lines) + " error: " + error_text);
+ ERR_PRINT("ResourceFormatImporter::get_internal_resource_path_list - " + p_path + ".import:" + itos(lines) + " error: " + error_text);
memdelete(f);
return;
}
diff --git a/core/io/resource_importer.h b/core/io/resource_importer.h
index 9cf298a7f5..4eb04586e6 100644
--- a/core/io/resource_importer.h
+++ b/core/io/resource_importer.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp
index f3eba44973..39bbebefa6 100644
--- a/core/io/resource_loader.cpp
+++ b/core/io/resource_loader.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -157,10 +157,10 @@ bool ResourceFormatLoader::exists(const String &p_path) const {
void ResourceFormatLoader::get_recognized_extensions(List<String> *p_extensions) const {
if (get_script_instance() && get_script_instance()->has_method("get_recognized_extensions")) {
- PoolStringArray exts = get_script_instance()->call("get_recognized_extensions");
+ PackedStringArray exts = get_script_instance()->call("get_recognized_extensions");
{
- PoolStringArray::Read r = exts.read();
+ const String *r = exts.ptr();
for (int i = 0; i < exts.size(); ++i) {
p_extensions->push_back(r[i]);
}
@@ -212,10 +212,10 @@ RES ResourceFormatLoader::load(const String &p_path, const String &p_original_pa
void ResourceFormatLoader::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) {
if (get_script_instance() && get_script_instance()->has_method("get_dependencies")) {
- PoolStringArray deps = get_script_instance()->call("get_dependencies", p_path, p_add_types);
+ PackedStringArray deps = get_script_instance()->call("get_dependencies", p_path, p_add_types);
{
- PoolStringArray::Read r = deps.read();
+ const String *r = deps.ptr();
for (int i = 0; i < deps.size(); ++i) {
p_dependencies->push_back(r[i]);
}
@@ -247,8 +247,8 @@ void ResourceFormatLoader::_bind_methods() {
ClassDB::add_virtual_method(get_class_static(), info);
}
- ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::POOL_STRING_ARRAY, "get_recognized_extensions"));
- ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "handles_type", PropertyInfo(Variant::STRING, "typename")));
+ ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::PACKED_STRING_ARRAY, "get_recognized_extensions"));
+ ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "handles_type", PropertyInfo(Variant::STRING_NAME, "typename")));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::STRING, "get_resource_type", PropertyInfo(Variant::STRING, "path")));
ClassDB::add_virtual_method(get_class_static(), MethodInfo("get_dependencies", PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::STRING, "add_types")));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::INT, "rename_dependencies", PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::STRING, "renames")));
@@ -277,6 +277,11 @@ RES ResourceLoader::_load(const String &p_path, const String &p_original_path, c
ERR_FAIL_COND_V_MSG(found, RES(), "Failed loading resource: " + p_path + ".");
+#ifdef TOOLS_ENABLED
+ FileAccessRef file_check = FileAccess::create(FileAccess::ACCESS_RESOURCES);
+ ERR_FAIL_COND_V_MSG(!file_check->file_exists(p_path), RES(), "Resource file not found: " + p_path + ".");
+#endif
+
ERR_FAIL_V_MSG(RES(), "No loader found for resource: " + p_path + ".");
}
@@ -399,6 +404,7 @@ RES ResourceLoader::load(const String &p_path, const String &p_type_hint, bool p
if (!p_no_cache) {
_remove_from_loading_map(local_path);
}
+ print_verbose("Failed loading resource: " + path);
return RES();
}
if (!p_no_cache)
@@ -723,8 +729,9 @@ String ResourceLoader::get_resource_type(const String &p_path) {
for (int i = 0; i < loader_count; i++) {
String result = loader[i]->get_resource_type(local_path);
- if (result != "")
+ if (result != "") {
return result;
+ }
}
return "";
@@ -734,35 +741,58 @@ String ResourceLoader::_path_remap(const String &p_path, bool *r_translation_rem
String new_path = p_path;
- if (translation_remaps.has(new_path)) {
+ if (translation_remaps.has(p_path)) {
+ // translation_remaps has the following format:
+ // { "res://path.png": PackedStringArray( "res://path-ru.png:ru", "res://path-de.png:de" ) }
+
+ // To find the path of the remapped resource, we extract the locale name after
+ // the last ':' to match the project locale.
+ // We also fall back in case of regional locales as done in TranslationServer::translate
+ // (e.g. 'ru_RU' -> 'ru' if the former has no specific mapping).
- Vector<String> &v = *translation_remaps.getptr(new_path);
String locale = TranslationServer::get_singleton()->get_locale();
- if (r_translation_remapped) {
- *r_translation_remapped = true;
- }
- for (int i = 0; i < v.size(); i++) {
+ ERR_FAIL_COND_V_MSG(locale.length() < 2, p_path, "Could not remap path '" + p_path + "' for translation as configured locale '" + locale + "' is invalid.");
+ String lang = TranslationServer::get_language_code(locale);
- int split = v[i].find_last(":");
- if (split == -1)
- continue;
- String l = v[i].right(split + 1).strip_edges();
- if (l == String())
+ Vector<String> &res_remaps = *translation_remaps.getptr(new_path);
+ bool near_match = false;
+
+ for (int i = 0; i < res_remaps.size(); i++) {
+ int split = res_remaps[i].find_last(":");
+ if (split == -1) {
continue;
+ }
- if (l.begins_with(locale)) {
- new_path = v[i].left(split);
+ String l = res_remaps[i].right(split + 1).strip_edges();
+ if (l == locale) { // Exact match.
+ new_path = res_remaps[i].left(split);
break;
+ } else if (near_match) {
+ continue; // Already found near match, keep going for potential exact match.
+ }
+
+ // No exact match (e.g. locale 'ru_RU' but remap is 'ru'), let's look further
+ // for a near match (same language code, i.e. first 2 or 3 letters before
+ // regional code, if included).
+ if (TranslationServer::get_language_code(l) == lang) {
+ // Language code matches, that's a near match. Keep looking for exact match.
+ near_match = true;
+ new_path = res_remaps[i].left(split);
+ continue;
}
}
+
+ if (r_translation_remapped) {
+ *r_translation_remapped = true;
+ }
}
if (path_remaps.has(new_path)) {
new_path = path_remaps[new_path];
}
- if (new_path == p_path) { //did not remap
- //try file remap
+ if (new_path == p_path) { // Did not remap.
+ // Try file remap.
Error err;
FileAccess *f = FileAccess::open(p_path + ".remap", FileAccess::READ, &err);
@@ -787,7 +817,7 @@ String ResourceLoader::_path_remap(const String &p_path, bool *r_translation_rem
if (err == ERR_FILE_EOF) {
break;
} else if (err != OK) {
- ERR_PRINTS("Parse error: " + p_path + ".remap:" + itos(lines) + " error: " + error_text + ".");
+ ERR_PRINT("Parse error: " + p_path + ".remap:" + itos(lines) + " error: " + error_text + ".");
break;
}
@@ -875,10 +905,10 @@ void ResourceLoader::load_path_remaps() {
if (!ProjectSettings::get_singleton()->has_setting("path_remap/remapped_paths"))
return;
- PoolVector<String> remaps = ProjectSettings::get_singleton()->get("path_remap/remapped_paths");
+ Vector<String> remaps = ProjectSettings::get_singleton()->get("path_remap/remapped_paths");
int rc = remaps.size();
ERR_FAIL_COND(rc & 1); //must be even
- PoolVector<String>::Read r = remaps.read();
+ const String *r = remaps.ptr();
for (int i = 0; i < rc; i += 2) {
@@ -925,7 +955,7 @@ bool ResourceLoader::add_custom_resource_format_loader(String script_path) {
ERR_FAIL_COND_V_MSG(obj == NULL, false, "Cannot instance script as custom resource loader, expected 'ResourceFormatLoader' inheritance, got: " + String(ibt) + ".");
ResourceFormatLoader *crl = Object::cast_to<ResourceFormatLoader>(obj);
- crl->set_script(s.get_ref_ptr());
+ crl->set_script(s);
ResourceLoader::add_resource_format_loader(crl);
return true;
@@ -985,7 +1015,7 @@ void ResourceLoader::finalize() {
#ifndef NO_THREADS
const LoadingMapKey *K = NULL;
while ((K = loading_map.next(K))) {
- ERR_PRINTS("Exited while resource is being loaded: " + K->path);
+ ERR_PRINT("Exited while resource is being loaded: " + K->path);
}
loading_map.clear();
memdelete(loading_map_mutex);
diff --git a/core/io/resource_loader.h b/core/io/resource_loader.h
index 93df8cadb0..4e83427fae 100644
--- a/core/io/resource_loader.h
+++ b/core/io/resource_loader.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/io/resource_saver.cpp b/core/io/resource_saver.cpp
index 7aa8732366..740aaf5cfa 100644
--- a/core/io/resource_saver.cpp
+++ b/core/io/resource_saver.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -61,10 +61,10 @@ bool ResourceFormatSaver::recognize(const RES &p_resource) const {
void ResourceFormatSaver::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
if (get_script_instance() && get_script_instance()->has_method("get_recognized_extensions")) {
- PoolStringArray exts = get_script_instance()->call("get_recognized_extensions", p_resource);
+ PackedStringArray exts = get_script_instance()->call("get_recognized_extensions", p_resource);
{
- PoolStringArray::Read r = exts.read();
+ const String *r = exts.ptr();
for (int i = 0; i < exts.size(); ++i) {
p_extensions->push_back(r[i]);
}
@@ -81,7 +81,7 @@ void ResourceFormatSaver::_bind_methods() {
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::INT, "save", arg0, arg1, arg2));
}
- ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::POOL_STRING_ARRAY, "get_recognized_extensions", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource")));
+ ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::PACKED_STRING_ARRAY, "get_recognized_extensions", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource")));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "recognize", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource")));
}
@@ -221,7 +221,7 @@ bool ResourceSaver::add_custom_resource_format_saver(String script_path) {
ERR_FAIL_COND_V_MSG(obj == NULL, false, "Cannot instance script as custom resource saver, expected 'ResourceFormatSaver' inheritance, got: " + String(ibt) + ".");
ResourceFormatSaver *crl = Object::cast_to<ResourceFormatSaver>(obj);
- crl->set_script(s.get_ref_ptr());
+ crl->set_script(s);
ResourceSaver::add_resource_format_saver(crl);
return true;
diff --git a/core/io/resource_saver.h b/core/io/resource_saver.h
index 20e05d827a..e749f54cfa 100644
--- a/core/io/resource_saver.h
+++ b/core/io/resource_saver.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/io/stream_peer.cpp b/core/io/stream_peer.cpp
index f19e055b64..3c695c18fc 100644
--- a/core/io/stream_peer.cpp
+++ b/core/io/stream_peer.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,16 +32,16 @@
#include "core/io/marshalls.h"
-Error StreamPeer::_put_data(const PoolVector<uint8_t> &p_data) {
+Error StreamPeer::_put_data(const Vector<uint8_t> &p_data) {
int len = p_data.size();
if (len == 0)
return OK;
- PoolVector<uint8_t>::Read r = p_data.read();
+ const uint8_t *r = p_data.ptr();
return put_data(&r[0], len);
}
-Array StreamPeer::_put_partial_data(const PoolVector<uint8_t> &p_data) {
+Array StreamPeer::_put_partial_data(const Vector<uint8_t> &p_data) {
Array ret;
@@ -52,7 +52,7 @@ Array StreamPeer::_put_partial_data(const PoolVector<uint8_t> &p_data) {
return ret;
}
- PoolVector<uint8_t>::Read r = p_data.read();
+ const uint8_t *r = p_data.ptr();
int sent;
Error err = put_partial_data(&r[0], len, sent);
@@ -68,18 +68,18 @@ Array StreamPeer::_get_data(int p_bytes) {
Array ret;
- PoolVector<uint8_t> data;
+ Vector<uint8_t> data;
data.resize(p_bytes);
if (data.size() != p_bytes) {
ret.push_back(ERR_OUT_OF_MEMORY);
- ret.push_back(PoolVector<uint8_t>());
+ ret.push_back(Vector<uint8_t>());
return ret;
}
- PoolVector<uint8_t>::Write w = data.write();
+ uint8_t *w = data.ptrw();
Error err = get_data(&w[0], p_bytes);
- w.release();
+
ret.push_back(err);
ret.push_back(data);
return ret;
@@ -89,19 +89,18 @@ Array StreamPeer::_get_partial_data(int p_bytes) {
Array ret;
- PoolVector<uint8_t> data;
+ Vector<uint8_t> data;
data.resize(p_bytes);
if (data.size() != p_bytes) {
ret.push_back(ERR_OUT_OF_MEMORY);
- ret.push_back(PoolVector<uint8_t>());
+ ret.push_back(Vector<uint8_t>());
return ret;
}
- PoolVector<uint8_t>::Write w = data.write();
+ uint8_t *w = data.ptrw();
int received;
Error err = get_partial_data(&w[0], p_bytes, received);
- w.release();
if (err != OK) {
data.resize(0);
@@ -431,7 +430,7 @@ void StreamPeerBuffer::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear"), &StreamPeerBuffer::clear);
ClassDB::bind_method(D_METHOD("duplicate"), &StreamPeerBuffer::duplicate);
- ADD_PROPERTY(PropertyInfo(Variant::POOL_BYTE_ARRAY, "data_array"), "set_data_array", "get_data_array");
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "data_array"), "set_data_array", "get_data_array");
}
Error StreamPeerBuffer::put_data(const uint8_t *p_data, int p_bytes) {
@@ -443,7 +442,7 @@ Error StreamPeerBuffer::put_data(const uint8_t *p_data, int p_bytes) {
data.resize(pointer + p_bytes);
}
- PoolVector<uint8_t>::Write w = data.write();
+ uint8_t *w = data.ptrw();
copymem(&w[pointer], p_data, p_bytes);
pointer += p_bytes;
@@ -478,8 +477,8 @@ Error StreamPeerBuffer::get_partial_data(uint8_t *p_buffer, int p_bytes, int &r_
r_received = p_bytes;
}
- PoolVector<uint8_t>::Read r = data.read();
- copymem(p_buffer, r.ptr() + pointer, r_received);
+ const uint8_t *r = data.ptr();
+ copymem(p_buffer, r + pointer, r_received);
pointer += r_received;
// FIXME: return what? OK or ERR_*
@@ -513,13 +512,13 @@ void StreamPeerBuffer::resize(int p_size) {
data.resize(p_size);
}
-void StreamPeerBuffer::set_data_array(const PoolVector<uint8_t> &p_data) {
+void StreamPeerBuffer::set_data_array(const Vector<uint8_t> &p_data) {
data = p_data;
pointer = 0;
}
-PoolVector<uint8_t> StreamPeerBuffer::get_data_array() const {
+Vector<uint8_t> StreamPeerBuffer::get_data_array() const {
return data;
}
diff --git a/core/io/stream_peer.h b/core/io/stream_peer.h
index 65e70995ad..9358a2c07c 100644
--- a/core/io/stream_peer.h
+++ b/core/io/stream_peer.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -41,8 +41,8 @@ protected:
static void _bind_methods();
//bind helpers
- Error _put_data(const PoolVector<uint8_t> &p_data);
- Array _put_partial_data(const PoolVector<uint8_t> &p_data);
+ Error _put_data(const Vector<uint8_t> &p_data);
+ Array _put_partial_data(const Vector<uint8_t> &p_data);
Array _get_data(int p_bytes);
Array _get_partial_data(int p_bytes);
@@ -96,7 +96,7 @@ class StreamPeerBuffer : public StreamPeer {
GDCLASS(StreamPeerBuffer, StreamPeer);
- PoolVector<uint8_t> data;
+ Vector<uint8_t> data;
int pointer;
protected:
@@ -116,8 +116,8 @@ public:
int get_position() const;
void resize(int p_size);
- void set_data_array(const PoolVector<uint8_t> &p_data);
- PoolVector<uint8_t> get_data_array() const;
+ void set_data_array(const Vector<uint8_t> &p_data);
+ Vector<uint8_t> get_data_array() const;
void clear();
diff --git a/core/io/stream_peer_ssl.cpp b/core/io/stream_peer_ssl.cpp
index f2eaf57acc..03ca726619 100644
--- a/core/io/stream_peer_ssl.cpp
+++ b/core/io/stream_peer_ssl.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/io/stream_peer_ssl.h b/core/io/stream_peer_ssl.h
index dedc35b9ac..de3cb09c60 100644
--- a/core/io/stream_peer_ssl.h
+++ b/core/io/stream_peer_ssl.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/io/stream_peer_tcp.cpp b/core/io/stream_peer_tcp.cpp
index b9c5896b24..044431743a 100644
--- a/core/io/stream_peer_tcp.cpp
+++ b/core/io/stream_peer_tcp.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/io/stream_peer_tcp.h b/core/io/stream_peer_tcp.h
index 321fb3a6c8..f16d4a2bd4 100644
--- a/core/io/stream_peer_tcp.h
+++ b/core/io/stream_peer_tcp.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/io/tcp_server.cpp b/core/io/tcp_server.cpp
index a2756164bc..69c2ba7943 100644
--- a/core/io/tcp_server.cpp
+++ b/core/io/tcp_server.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/io/tcp_server.h b/core/io/tcp_server.h
index ef64044599..ca52b13ba1 100644
--- a/core/io/tcp_server.h
+++ b/core/io/tcp_server.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/io/translation_loader_po.cpp b/core/io/translation_loader_po.cpp
index 9b6888ac21..4f7eeddc43 100644
--- a/core/io/translation_loader_po.cpp
+++ b/core/io/translation_loader_po.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/io/translation_loader_po.h b/core/io/translation_loader_po.h
index 9d9c5d16ee..47e64276ca 100644
--- a/core/io/translation_loader_po.h
+++ b/core/io/translation_loader_po.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/io/udp_server.cpp b/core/io/udp_server.cpp
new file mode 100644
index 0000000000..16b7863cdd
--- /dev/null
+++ b/core/io/udp_server.cpp
@@ -0,0 +1,119 @@
+/*************************************************************************/
+/* udp_server.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "udp_server.h"
+
+void UDPServer::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("listen", "port", "bind_address"), &UDPServer::listen, DEFVAL("*"));
+ ClassDB::bind_method(D_METHOD("is_connection_available"), &UDPServer::is_connection_available);
+ ClassDB::bind_method(D_METHOD("is_listening"), &UDPServer::is_listening);
+ ClassDB::bind_method(D_METHOD("take_connection"), &UDPServer::take_connection);
+ ClassDB::bind_method(D_METHOD("stop"), &UDPServer::stop);
+}
+
+Error UDPServer::listen(uint16_t p_port, const IP_Address &p_bind_address) {
+
+ ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
+ ERR_FAIL_COND_V(_sock->is_open(), ERR_ALREADY_IN_USE);
+ ERR_FAIL_COND_V(!p_bind_address.is_valid() && !p_bind_address.is_wildcard(), ERR_INVALID_PARAMETER);
+
+ Error err;
+ IP::Type ip_type = IP::TYPE_ANY;
+
+ if (p_bind_address.is_valid())
+ ip_type = p_bind_address.is_ipv4() ? IP::TYPE_IPV4 : IP::TYPE_IPV6;
+
+ err = _sock->open(NetSocket::TYPE_UDP, ip_type);
+
+ if (err != OK)
+ return ERR_CANT_CREATE;
+
+ _sock->set_blocking_enabled(false);
+ _sock->set_reuse_address_enabled(true);
+ err = _sock->bind(p_bind_address, p_port);
+
+ if (err != OK) {
+ stop();
+ return err;
+ }
+ bind_address = p_bind_address;
+ bind_port = p_port;
+ return OK;
+}
+
+bool UDPServer::is_listening() const {
+ ERR_FAIL_COND_V(!_sock.is_valid(), false);
+
+ return _sock->is_open();
+}
+
+bool UDPServer::is_connection_available() const {
+
+ ERR_FAIL_COND_V(!_sock.is_valid(), false);
+
+ if (!_sock->is_open())
+ return false;
+
+ Error err = _sock->poll(NetSocket::POLL_TYPE_IN, 0);
+ return (err == OK);
+}
+
+Ref<PacketPeerUDP> UDPServer::take_connection() {
+
+ Ref<PacketPeerUDP> conn;
+ if (!is_connection_available()) {
+ return conn;
+ }
+
+ conn = Ref<PacketPeerUDP>(memnew(PacketPeerUDP));
+ conn->connect_socket(_sock);
+ _sock = Ref<NetSocket>(NetSocket::create());
+ listen(bind_port, bind_address);
+ return conn;
+}
+
+void UDPServer::stop() {
+
+ if (_sock.is_valid()) {
+ _sock->close();
+ }
+ bind_port = 0;
+ bind_address = IP_Address();
+}
+
+UDPServer::UDPServer() :
+ _sock(Ref<NetSocket>(NetSocket::create())) {
+}
+
+UDPServer::~UDPServer() {
+
+ stop();
+}
diff --git a/core/io/udp_server.h b/core/io/udp_server.h
new file mode 100644
index 0000000000..90bb82b62b
--- /dev/null
+++ b/core/io/udp_server.h
@@ -0,0 +1,58 @@
+/*************************************************************************/
+/* udp_server.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef UDP_SERVER_H
+#define UDP_SERVER_H
+
+#include "core/io/net_socket.h"
+#include "core/io/packet_peer_udp.h"
+
+class UDPServer : public Reference {
+ GDCLASS(UDPServer, Reference);
+
+protected:
+ static void _bind_methods();
+ int bind_port;
+ IP_Address bind_address;
+ Ref<NetSocket> _sock;
+
+public:
+ Error listen(uint16_t p_port, const IP_Address &p_bind_address = IP_Address("*"));
+ bool is_listening() const;
+ bool is_connection_available() const;
+ Ref<PacketPeerUDP> take_connection();
+
+ void stop();
+
+ UDPServer();
+ ~UDPServer();
+};
+
+#endif // UDP_SERVER_H
diff --git a/core/io/xml_parser.cpp b/core/io/xml_parser.cpp
index 575c78734f..bd450dd84f 100644
--- a/core/io/xml_parser.cpp
+++ b/core/io/xml_parser.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -471,6 +471,10 @@ Error XMLParser::open_buffer(const Vector<uint8_t> &p_buffer) {
ERR_FAIL_COND_V(p_buffer.size() == 0, ERR_INVALID_DATA);
+ if (data) {
+ memdelete_arr(data);
+ }
+
length = p_buffer.size();
data = memnew_arr(char, length + 1);
copymem(data, p_buffer.ptr(), length);
@@ -489,6 +493,10 @@ Error XMLParser::open(const String &p_path) {
length = file->get_len();
ERR_FAIL_COND_V(length < 1, ERR_FILE_CORRUPT);
+ if (data) {
+ memdelete_arr(data);
+ }
+
data = memnew_arr(char, length + 1);
file->get_buffer((uint8_t *)data, length);
data[length] = 0;
diff --git a/core/io/xml_parser.h b/core/io/xml_parser.h
index 0df2d74ab4..47e276da28 100644
--- a/core/io/xml_parser.h
+++ b/core/io/xml_parser.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/core/io/zip_io.cpp b/core/io/zip_io.cpp
index 8f3e0b49ec..40e902d874 100644
--- a/core/io/zip_io.cpp
+++ b/core/io/zip_io.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -97,6 +97,7 @@ int zipio_close(voidpf opaque, voidpf stream) {
FileAccess *&f = *(FileAccess **)opaque;
if (f) {
f->close();
+ memdelete(f);
f = NULL;
}
return 0;
diff --git a/core/io/zip_io.h b/core/io/zip_io.h
index 4eb1c8b46c..ba2065b5d1 100644
--- a/core/io/zip_io.h
+++ b/core/io/zip_io.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */