diff options
Diffstat (limited to 'core/io')
84 files changed, 3362 insertions, 2813 deletions
diff --git a/core/io/compression.cpp b/core/io/compression.cpp index ae5ccf8354..a6114e4f63 100644 --- a/core/io/compression.cpp +++ b/core/io/compression.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* compression.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* compression.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "compression.h" diff --git a/core/io/compression.h b/core/io/compression.h index 2e66970a6c..063da6dc7d 100644 --- a/core/io/compression.h +++ b/core/io/compression.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* compression.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* compression.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef COMPRESSION_H #define COMPRESSION_H diff --git a/core/io/config_file.cpp b/core/io/config_file.cpp index f84a95347a..98f8c3de41 100644 --- a/core/io/config_file.cpp +++ b/core/io/config_file.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* config_file.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* config_file.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "config_file.h" @@ -208,7 +208,7 @@ Error ConfigFile::_internal_save(Ref<FileAccess> file) { file->store_string("\n"); } if (!E.key.is_empty()) { - file->store_string("[" + E.key + "]\n\n"); + file->store_string("[" + E.key.replace("]", "\\]") + "]\n\n"); } for (const KeyValue<String, Variant> &F : E.value) { @@ -308,7 +308,7 @@ Error ConfigFile::_parse(const String &p_path, VariantParser::Stream *p_stream) if (!assign.is_empty()) { set_value(section, assign, value); } else if (!next_tag.name.is_empty()) { - section = next_tag.name; + section = next_tag.name.replace("\\]", "]"); } } diff --git a/core/io/config_file.h b/core/io/config_file.h index f6209492b7..80973ab9d0 100644 --- a/core/io/config_file.h +++ b/core/io/config_file.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* config_file.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* config_file.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef CONFIG_FILE_H #define CONFIG_FILE_H diff --git a/core/io/dir_access.cpp b/core/io/dir_access.cpp index 79e7fa16e3..22b63a0929 100644 --- a/core/io/dir_access.cpp +++ b/core/io/dir_access.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* dir_access.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* dir_access.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "dir_access.h" @@ -351,7 +351,7 @@ Error DirAccess::copy(String p_from, String p_to, int p_chmod_flags) { const size_t copy_buffer_limit = 65536; // 64 KB fsrc->seek_end(0); - int size = fsrc->get_position(); + uint64_t size = fsrc->get_position(); fsrc->seek(0); err = OK; size_t buffer_size = MIN(size * sizeof(uint8_t), copy_buffer_limit); diff --git a/core/io/dir_access.h b/core/io/dir_access.h index bd24214e73..51eb68eaea 100644 --- a/core/io/dir_access.h +++ b/core/io/dir_access.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* dir_access.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* dir_access.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef DIR_ACCESS_H #define DIR_ACCESS_H diff --git a/core/io/dtls_server.cpp b/core/io/dtls_server.cpp index b5c44e1b64..07d62d3a8d 100644 --- a/core/io/dtls_server.cpp +++ b/core/io/dtls_server.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* dtls_server.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* dtls_server.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "dtls_server.h" @@ -48,6 +48,6 @@ bool DTLSServer::is_available() { } void DTLSServer::_bind_methods() { - ClassDB::bind_method(D_METHOD("setup", "key", "certificate", "chain"), &DTLSServer::setup, DEFVAL(Ref<X509Certificate>())); + ClassDB::bind_method(D_METHOD("setup", "server_options"), &DTLSServer::setup); ClassDB::bind_method(D_METHOD("take_connection", "udp_peer"), &DTLSServer::take_connection); } diff --git a/core/io/dtls_server.h b/core/io/dtls_server.h index 0c9b0149b0..f3fbde3c15 100644 --- a/core/io/dtls_server.h +++ b/core/io/dtls_server.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* dtls_server.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* dtls_server.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef DTLS_SERVER_H #define DTLS_SERVER_H @@ -47,7 +47,7 @@ public: static bool is_available(); static DTLSServer *create(); - virtual Error setup(Ref<CryptoKey> p_key, Ref<X509Certificate> p_cert, Ref<X509Certificate> p_ca_chain = Ref<X509Certificate>()) = 0; + virtual Error setup(Ref<TLSOptions> p_options) = 0; virtual void stop() = 0; virtual Ref<PacketPeerDTLS> take_connection(Ref<PacketPeerUDP> p_peer) = 0; diff --git a/core/io/file_access.cpp b/core/io/file_access.cpp index cb25564342..cacbcb28a4 100644 --- a/core/io/file_access.cpp +++ b/core/io/file_access.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* file_access.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* file_access.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "file_access.h" @@ -292,7 +292,7 @@ real_t FileAccess::get_real() const { Variant FileAccess::get_var(bool p_allow_objects) const { uint32_t len = get_32(); - Vector<uint8_t> buff = _get_buffer(len); + Vector<uint8_t> buff = get_buffer(len); ERR_FAIL_COND_V((uint32_t)buff.size() != len, Variant()); const uint8_t *r = buff.ptr(); @@ -469,7 +469,7 @@ uint64_t FileAccess::get_buffer(uint8_t *p_dst, uint64_t p_length) const { return i; } -Vector<uint8_t> FileAccess::_get_buffer(int64_t p_length) const { +Vector<uint8_t> FileAccess::get_buffer(int64_t p_length) const { Vector<uint8_t> data; ERR_FAIL_COND_V_MSG(p_length < 0, data, "Length of buffer cannot be smaller than 0."); @@ -663,7 +663,7 @@ void FileAccess::store_buffer(const uint8_t *p_src, uint64_t p_length) { } } -void FileAccess::_store_buffer(const Vector<uint8_t> &p_buffer) { +void FileAccess::store_buffer(const Vector<uint8_t> &p_buffer) { uint64_t len = p_buffer.size(); if (len == 0) { return; @@ -687,10 +687,10 @@ void FileAccess::store_var(const Variant &p_var, bool p_full_objects) { ERR_FAIL_COND_MSG(err != OK, "Error when trying to encode Variant."); store_32(len); - _store_buffer(buff); + store_buffer(buff); } -Vector<uint8_t> FileAccess::get_file_as_array(const String &p_path, Error *r_error) { +Vector<uint8_t> FileAccess::get_file_as_bytes(const String &p_path, Error *r_error) { Ref<FileAccess> f = FileAccess::open(p_path, READ, r_error); if (f.is_null()) { if (r_error) { // if error requested, do not throw error @@ -706,7 +706,7 @@ Vector<uint8_t> FileAccess::get_file_as_array(const String &p_path, Error *r_err String FileAccess::get_file_as_string(const String &p_path, Error *r_error) { Error err; - Vector<uint8_t> array = get_file_as_array(p_path, &err); + Vector<uint8_t> array = get_file_as_bytes(p_path, &err); if (r_error) { *r_error = err; } @@ -810,6 +810,9 @@ void FileAccess::_bind_methods() { ClassDB::bind_static_method("FileAccess", D_METHOD("open_compressed", "path", "mode_flags", "compression_mode"), &FileAccess::open_compressed, DEFVAL(0)); ClassDB::bind_static_method("FileAccess", D_METHOD("get_open_error"), &FileAccess::get_open_error); + ClassDB::bind_static_method("FileAccess", D_METHOD("get_file_as_bytes", "path"), &FileAccess::_get_file_as_bytes); + ClassDB::bind_static_method("FileAccess", D_METHOD("get_file_as_string", "path"), &FileAccess::_get_file_as_string); + ClassDB::bind_method(D_METHOD("flush"), &FileAccess::flush); ClassDB::bind_method(D_METHOD("get_path"), &FileAccess::get_path); ClassDB::bind_method(D_METHOD("get_path_absolute"), &FileAccess::get_path_absolute); @@ -826,7 +829,7 @@ void FileAccess::_bind_methods() { ClassDB::bind_method(D_METHOD("get_float"), &FileAccess::get_float); ClassDB::bind_method(D_METHOD("get_double"), &FileAccess::get_double); ClassDB::bind_method(D_METHOD("get_real"), &FileAccess::get_real); - ClassDB::bind_method(D_METHOD("get_buffer", "length"), &FileAccess::_get_buffer); + ClassDB::bind_method(D_METHOD("get_buffer", "length"), (Vector<uint8_t>(FileAccess::*)(int64_t) const) & FileAccess::get_buffer); ClassDB::bind_method(D_METHOD("get_line"), &FileAccess::get_line); ClassDB::bind_method(D_METHOD("get_csv_line", "delim"), &FileAccess::get_csv_line, DEFVAL(",")); ClassDB::bind_method(D_METHOD("get_as_text", "skip_cr"), &FileAccess::get_as_text, DEFVAL(false)); @@ -844,7 +847,7 @@ void FileAccess::_bind_methods() { ClassDB::bind_method(D_METHOD("store_float", "value"), &FileAccess::store_float); ClassDB::bind_method(D_METHOD("store_double", "value"), &FileAccess::store_double); ClassDB::bind_method(D_METHOD("store_real", "value"), &FileAccess::store_real); - ClassDB::bind_method(D_METHOD("store_buffer", "buffer"), &FileAccess::_store_buffer); + ClassDB::bind_method(D_METHOD("store_buffer", "buffer"), (void(FileAccess::*)(const Vector<uint8_t> &)) & FileAccess::store_buffer); ClassDB::bind_method(D_METHOD("store_line", "line"), &FileAccess::store_line); ClassDB::bind_method(D_METHOD("store_csv_line", "values", "delim"), &FileAccess::store_csv_line, DEFVAL(",")); ClassDB::bind_method(D_METHOD("store_string", "string"), &FileAccess::store_string); diff --git a/core/io/file_access.h b/core/io/file_access.h index 8ca44306a0..3e51ba11ed 100644 --- a/core/io/file_access.h +++ b/core/io/file_access.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* file_access.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* file_access.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef FILE_ACCESS_H #define FILE_ACCESS_H @@ -127,7 +127,7 @@ public: Variant get_var(bool p_allow_objects = false) const; virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const; ///< get an array of bytes - Vector<uint8_t> _get_buffer(int64_t p_length) const; + Vector<uint8_t> get_buffer(int64_t p_length) const; virtual String get_line() const; virtual String get_token() const; virtual Vector<String> get_csv_line(const String &p_delim = ",") const; @@ -162,7 +162,7 @@ public: virtual String get_pascal_string(); virtual void store_buffer(const uint8_t *p_src, uint64_t p_length); ///< store an array of bytes - void _store_buffer(const Vector<uint8_t> &p_buffer); + void store_buffer(const Vector<uint8_t> &p_buffer); void store_var(const Variant &p_var, bool p_full_objects = false); @@ -192,9 +192,12 @@ public: static String get_sha256(const String &p_file); static String get_multiple_md5(const Vector<String> &p_file); - static Vector<uint8_t> get_file_as_array(const String &p_path, Error *r_error = nullptr); + static Vector<uint8_t> get_file_as_bytes(const String &p_path, Error *r_error = nullptr); static String get_file_as_string(const String &p_path, Error *r_error = nullptr); + static PackedByteArray _get_file_as_bytes(const String &p_path) { return get_file_as_bytes(p_path); } + static String _get_file_as_string(const String &p_path) { return get_file_as_string(p_path); }; + template <class T> static void make_default(AccessType p_access) { create_func[p_access] = _create_builtin<T>; diff --git a/core/io/file_access_compressed.cpp b/core/io/file_access_compressed.cpp index d2c8a88269..c256668af0 100644 --- a/core/io/file_access_compressed.cpp +++ b/core/io/file_access_compressed.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* file_access_compressed.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* file_access_compressed.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "file_access_compressed.h" @@ -184,6 +184,22 @@ bool FileAccessCompressed::is_open() const { return f.is_valid(); } +String FileAccessCompressed::get_path() const { + if (f.is_valid()) { + return f->get_path(); + } else { + return ""; + } +} + +String FileAccessCompressed::get_path_absolute() const { + if (f.is_valid()) { + return f->get_path_absolute(); + } else { + return ""; + } +} + void FileAccessCompressed::seek(uint64_t p_position) { ERR_FAIL_COND_MSG(f.is_null(), "File must be opened before use."); diff --git a/core/io/file_access_compressed.h b/core/io/file_access_compressed.h index ee114c2c65..136fcede06 100644 --- a/core/io/file_access_compressed.h +++ b/core/io/file_access_compressed.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* file_access_compressed.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* file_access_compressed.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef FILE_ACCESS_COMPRESSED_H #define FILE_ACCESS_COMPRESSED_H @@ -73,6 +73,9 @@ public: virtual Error open_internal(const String &p_path, int p_mode_flags) override; ///< open a file virtual bool is_open() const override; ///< true when file is open + virtual String get_path() const override; /// returns the path for the current open file + virtual String get_path_absolute() const override; /// returns the absolute path for the current open file + virtual void seek(uint64_t p_position) override; ///< seek to a given position virtual void seek_end(int64_t p_position = 0) override; ///< seek from the end of file virtual uint64_t get_position() const override; ///< get position in the file diff --git a/core/io/file_access_encrypted.cpp b/core/io/file_access_encrypted.cpp index be502dacd9..8282f2515c 100644 --- a/core/io/file_access_encrypted.cpp +++ b/core/io/file_access_encrypted.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* file_access_encrypted.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* file_access_encrypted.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "file_access_encrypted.h" @@ -102,13 +102,13 @@ Error FileAccessEncrypted::open_and_parse(Ref<FileAccess> p_base, const Vector<u Error FileAccessEncrypted::open_and_parse_password(Ref<FileAccess> p_base, const String &p_key, Mode p_mode) { String cs = p_key.md5_text(); ERR_FAIL_COND_V(cs.length() != 32, ERR_INVALID_PARAMETER); - Vector<uint8_t> key; - key.resize(32); + Vector<uint8_t> key_md5; + key_md5.resize(32); for (int i = 0; i < 32; i++) { - key.write[i] = cs[i]; + key_md5.write[i] = cs[i]; } - return open_and_parse(p_base, key, p_mode); + return open_and_parse(p_base, key_md5, p_mode); } Error FileAccessEncrypted::open_internal(const String &p_path, int p_mode_flags) { diff --git a/core/io/file_access_encrypted.h b/core/io/file_access_encrypted.h index 6b4588841d..d8cd0df6d1 100644 --- a/core/io/file_access_encrypted.h +++ b/core/io/file_access_encrypted.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* file_access_encrypted.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* file_access_encrypted.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef FILE_ACCESS_ENCRYPTED_H #define FILE_ACCESS_ENCRYPTED_H diff --git a/core/io/file_access_memory.cpp b/core/io/file_access_memory.cpp index 21ded4247f..1052170f3c 100644 --- a/core/io/file_access_memory.cpp +++ b/core/io/file_access_memory.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* file_access_memory.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* file_access_memory.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "file_access_memory.h" diff --git a/core/io/file_access_memory.h b/core/io/file_access_memory.h index b1f408eb98..adc29f74be 100644 --- a/core/io/file_access_memory.h +++ b/core/io/file_access_memory.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* file_access_memory.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* file_access_memory.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef FILE_ACCESS_MEMORY_H #define FILE_ACCESS_MEMORY_H diff --git a/core/io/file_access_network.cpp b/core/io/file_access_network.cpp index 13730518bf..e765eb2d42 100644 --- a/core/io/file_access_network.cpp +++ b/core/io/file_access_network.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* file_access_network.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* file_access_network.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "file_access_network.h" @@ -137,12 +137,12 @@ void FileAccessNetworkClient::_thread_func() { int64_t offset = get_64(); int32_t len = get_32(); - Vector<uint8_t> block; - block.resize(len); - client->get_data(block.ptrw(), len); + Vector<uint8_t> resp_block; + resp_block.resize(len); + client->get_data(resp_block.ptrw(), len); if (fa) { //may have been queued - fa->_set_block(offset, block); + fa->_set_block(offset, resp_block); } } break; @@ -465,10 +465,8 @@ Error FileAccessNetwork::_set_unix_permissions(const String &p_file, uint32_t p_ } void FileAccessNetwork::configure() { - GLOBAL_DEF("network/remote_fs/page_size", 65536); - ProjectSettings::get_singleton()->set_custom_property_info("network/remote_fs/page_size", PropertyInfo(Variant::INT, "network/remote_fs/page_size", PROPERTY_HINT_RANGE, "1,65536,1,or_greater")); //is used as denominator and can't be zero - GLOBAL_DEF("network/remote_fs/page_read_ahead", 4); - ProjectSettings::get_singleton()->set_custom_property_info("network/remote_fs/page_read_ahead", PropertyInfo(Variant::INT, "network/remote_fs/page_read_ahead", PROPERTY_HINT_RANGE, "0,8,1,or_greater")); + GLOBAL_DEF(PropertyInfo(Variant::INT, "network/remote_fs/page_size", PROPERTY_HINT_RANGE, "1,65536,1,or_greater"), 65536); // Is used as denominator and can't be zero + GLOBAL_DEF(PropertyInfo(Variant::INT, "network/remote_fs/page_read_ahead", PROPERTY_HINT_RANGE, "0,8,1,or_greater"), 4); } FileAccessNetwork::FileAccessNetwork() { diff --git a/core/io/file_access_network.h b/core/io/file_access_network.h index ee92d3b9db..16e8920114 100644 --- a/core/io/file_access_network.h +++ b/core/io/file_access_network.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* file_access_network.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* file_access_network.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef FILE_ACCESS_NETWORK_H #define FILE_ACCESS_NETWORK_H diff --git a/core/io/file_access_pack.cpp b/core/io/file_access_pack.cpp index dfcce30ab5..7c392c005a 100644 --- a/core/io/file_access_pack.cpp +++ b/core/io/file_access_pack.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* file_access_pack.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* file_access_pack.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "file_access_pack.h" diff --git a/core/io/file_access_pack.h b/core/io/file_access_pack.h index 4b9b49a161..baa62e4516 100644 --- a/core/io/file_access_pack.h +++ b/core/io/file_access_pack.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* file_access_pack.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* file_access_pack.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef FILE_ACCESS_PACK_H #define FILE_ACCESS_PACK_H diff --git a/core/io/file_access_zip.cpp b/core/io/file_access_zip.cpp index 72503851c1..b71dd5e9bd 100644 --- a/core/io/file_access_zip.cpp +++ b/core/io/file_access_zip.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* file_access_zip.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* file_access_zip.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifdef MINIZIP_ENABLED diff --git a/core/io/file_access_zip.h b/core/io/file_access_zip.h index 6d61b9a291..63f1012f99 100644 --- a/core/io/file_access_zip.h +++ b/core/io/file_access_zip.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* file_access_zip.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* file_access_zip.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef FILE_ACCESS_ZIP_H #define FILE_ACCESS_ZIP_H diff --git a/core/io/http_client.cpp b/core/io/http_client.cpp index 93a310e83b..190edbfb82 100644 --- a/core/io/http_client.cpp +++ b/core/io/http_client.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* http_client.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* http_client.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "http_client.h" @@ -138,7 +138,7 @@ PackedStringArray HTTPClient::_get_response_headers() { } void HTTPClient::_bind_methods() { - ClassDB::bind_method(D_METHOD("connect_to_host", "host", "port", "use_tls", "verify_host"), &HTTPClient::connect_to_host, DEFVAL(-1), DEFVAL(false), DEFVAL(true)); + ClassDB::bind_method(D_METHOD("connect_to_host", "host", "port", "tls_options"), &HTTPClient::connect_to_host, DEFVAL(-1), DEFVAL(Ref<TLSOptions>())); ClassDB::bind_method(D_METHOD("set_connection", "connection"), &HTTPClient::set_connection); ClassDB::bind_method(D_METHOD("get_connection"), &HTTPClient::get_connection); ClassDB::bind_method(D_METHOD("request_raw", "method", "url", "headers", "body"), &HTTPClient::_request_raw); diff --git a/core/io/http_client.h b/core/io/http_client.h index 0524b010f4..9e018182e3 100644 --- a/core/io/http_client.h +++ b/core/io/http_client.h @@ -1,36 +1,37 @@ -/*************************************************************************/ -/* http_client.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* http_client.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef HTTP_CLIENT_H #define HTTP_CLIENT_H +#include "core/crypto/crypto.h" #include "core/io/ip.h" #include "core/io/stream_peer.h" #include "core/io/stream_peer_tcp.h" @@ -168,7 +169,7 @@ public: Error verify_headers(const Vector<String> &p_headers); virtual Error request(Method p_method, const String &p_url, const Vector<String> &p_headers, const uint8_t *p_body, int p_body_size) = 0; - virtual Error connect_to_host(const String &p_host, int p_port = -1, bool p_tls = false, bool p_verify_host = true) = 0; + virtual Error connect_to_host(const String &p_host, int p_port = -1, Ref<TLSOptions> p_tls_options = Ref<TLSOptions>()) = 0; virtual void set_connection(const Ref<StreamPeer> &p_connection) = 0; virtual Ref<StreamPeer> get_connection() const = 0; diff --git a/core/io/http_client_tcp.cpp b/core/io/http_client_tcp.cpp index 5c1d00a330..3788fa501e 100644 --- a/core/io/http_client_tcp.cpp +++ b/core/io/http_client_tcp.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* http_client_tcp.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* http_client_tcp.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef WEB_ENABLED @@ -39,29 +39,31 @@ HTTPClient *HTTPClientTCP::_create_func() { return memnew(HTTPClientTCP); } -Error HTTPClientTCP::connect_to_host(const String &p_host, int p_port, bool p_tls, bool p_verify_host) { +Error HTTPClientTCP::connect_to_host(const String &p_host, int p_port, Ref<TLSOptions> p_options) { close(); conn_port = p_port; conn_host = p_host; + tls_options = p_options; ip_candidates.clear(); - tls = p_tls; - tls_verify_host = p_verify_host; - String host_lower = conn_host.to_lower(); if (host_lower.begins_with("http://")) { conn_host = conn_host.substr(7, conn_host.length() - 7); + tls_options.unref(); } else if (host_lower.begins_with("https://")) { - tls = true; + if (tls_options.is_null()) { + tls_options = TLSOptions::client(); + } conn_host = conn_host.substr(8, conn_host.length() - 8); } + ERR_FAIL_COND_V(tls_options.is_valid() && tls_options->is_server(), ERR_INVALID_PARAMETER); ERR_FAIL_COND_V(conn_host.length() < HOST_MIN_LEN, ERR_INVALID_PARAMETER); if (conn_port < 0) { - if (tls) { + if (tls_options.is_valid()) { conn_port = PORT_HTTPS; } else { conn_port = PORT_HTTP; @@ -70,11 +72,11 @@ Error HTTPClientTCP::connect_to_host(const String &p_host, int p_port, bool p_tl connection = tcp_connection; - if (tls && https_proxy_port != -1) { + if (tls_options.is_valid() && https_proxy_port != -1) { proxy_client.instantiate(); // Needs proxy negotiation. server_host = https_proxy_host; server_port = https_proxy_port; - } else if (!tls && http_proxy_port != -1) { + } else if (tls_options.is_null() && http_proxy_port != -1) { server_host = http_proxy_host; server_port = http_proxy_port; } else { @@ -107,7 +109,7 @@ Error HTTPClientTCP::connect_to_host(const String &p_host, int p_port, bool p_tl void HTTPClientTCP::set_connection(const Ref<StreamPeer> &p_connection) { ERR_FAIL_COND_MSG(p_connection.is_null(), "Connection is not a reference to a valid StreamPeer object."); - if (tls) { + if (tls_options.is_valid()) { ERR_FAIL_NULL_MSG(Object::cast_to<StreamPeerTLS>(p_connection.ptr()), "Connection is not a reference to a valid StreamPeerTLS object."); } @@ -156,7 +158,7 @@ Error HTTPClientTCP::request(Method p_method, const String &p_url, const Vector< } String uri = p_url; - if (!tls && http_proxy_port != -1) { + if (tls_options.is_null() && http_proxy_port != -1) { uri = vformat("http://%s:%d%s", conn_host, conn_port, p_url); } @@ -181,7 +183,7 @@ Error HTTPClientTCP::request(Method p_method, const String &p_url, const Vector< } } if (add_host) { - if ((tls && conn_port == PORT_HTTPS) || (!tls && conn_port == PORT_HTTP)) { + if ((tls_options.is_valid() && conn_port == PORT_HTTPS) || (tls_options.is_null() && conn_port == PORT_HTTP)) { // Don't append the standard ports. request += "Host: " + conn_host + "\r\n"; } else { @@ -316,7 +318,7 @@ Error HTTPClientTCP::poll() { return OK; } break; case StreamPeerTCP::STATUS_CONNECTED: { - if (tls && proxy_client.is_valid()) { + if (tls_options.is_valid() && proxy_client.is_valid()) { Error err = proxy_client->poll(); if (err == ERR_UNCONFIGURED) { proxy_client->set_connection(tcp_connection); @@ -357,39 +359,38 @@ Error HTTPClientTCP::poll() { return ERR_CANT_CONNECT; } break; } - } else if (tls) { - Ref<StreamPeerTLS> tls; + } else if (tls_options.is_valid()) { + Ref<StreamPeerTLS> tls_conn; if (!handshaking) { // Connect the StreamPeerTLS and start handshaking. - tls = Ref<StreamPeerTLS>(StreamPeerTLS::create()); - tls->set_blocking_handshake_enabled(false); - Error err = tls->connect_to_stream(tcp_connection, tls_verify_host, conn_host); + tls_conn = Ref<StreamPeerTLS>(StreamPeerTLS::create()); + Error err = tls_conn->connect_to_stream(tcp_connection, conn_host, tls_options); if (err != OK) { close(); status = STATUS_TLS_HANDSHAKE_ERROR; return ERR_CANT_CONNECT; } - connection = tls; + connection = tls_conn; handshaking = true; } else { // We are already handshaking, which means we can use your already active TLS connection. - tls = static_cast<Ref<StreamPeerTLS>>(connection); - if (tls.is_null()) { + tls_conn = static_cast<Ref<StreamPeerTLS>>(connection); + if (tls_conn.is_null()) { close(); status = STATUS_TLS_HANDSHAKE_ERROR; return ERR_CANT_CONNECT; } - tls->poll(); // Try to finish the handshake. + tls_conn->poll(); // Try to finish the handshake. } - if (tls->get_status() == StreamPeerTLS::STATUS_CONNECTED) { + if (tls_conn->get_status() == StreamPeerTLS::STATUS_CONNECTED) { // Handshake has been successful. handshaking = false; ip_candidates.clear(); status = STATUS_CONNECTED; return OK; - } else if (tls->get_status() != StreamPeerTLS::STATUS_HANDSHAKING) { + } else if (tls_conn->get_status() != StreamPeerTLS::STATUS_HANDSHAKING) { // Handshake has failed. close(); status = STATUS_TLS_HANDSHAKE_ERROR; @@ -421,7 +422,7 @@ Error HTTPClientTCP::poll() { case STATUS_BODY: case STATUS_CONNECTED: { // Check if we are still connected. - if (tls) { + if (tls_options.is_valid()) { Ref<StreamPeerTLS> tmp = connection; tmp->poll(); if (tmp->get_status() != StreamPeerTLS::STATUS_CONNECTED) { diff --git a/core/io/http_client_tcp.h b/core/io/http_client_tcp.h index 744c15f7ab..6060c975bc 100644 --- a/core/io/http_client_tcp.h +++ b/core/io/http_client_tcp.h @@ -1,38 +1,40 @@ -/*************************************************************************/ -/* http_client_tcp.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* http_client_tcp.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef HTTP_CLIENT_TCP_H #define HTTP_CLIENT_TCP_H #include "http_client.h" +#include "core/crypto/crypto.h" + class HTTPClientTCP : public HTTPClient { private: Status status = STATUS_DISCONNECTED; @@ -46,11 +48,10 @@ private: String http_proxy_host; int https_proxy_port = -1; // Proxy server for https requests. String https_proxy_host; - bool tls = false; - bool tls_verify_host = false; bool blocking = false; bool handshaking = false; bool head_request = false; + Ref<TLSOptions> tls_options; Vector<uint8_t> response_str; @@ -79,7 +80,7 @@ public: Error request(Method p_method, const String &p_url, const Vector<String> &p_headers, const uint8_t *p_body, int p_body_size) override; - Error connect_to_host(const String &p_host, int p_port = -1, bool p_tls = false, bool p_verify_host = true) override; + Error connect_to_host(const String &p_host, int p_port = -1, Ref<TLSOptions> p_tls_options = Ref<TLSOptions>()) override; void set_connection(const Ref<StreamPeer> &p_connection) override; Ref<StreamPeer> get_connection() const override; void close() override; diff --git a/core/io/image.cpp b/core/io/image.cpp index 56c05bf042..736a3ec82e 100644 --- a/core/io/image.cpp +++ b/core/io/image.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* image.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* image.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "image.h" @@ -78,6 +78,10 @@ const char *Image::format_names[Image::FORMAT_MAX] = { "ETC2_RGB8A1", "ETC2_RA_AS_RG", "FORMAT_DXT5_RA_AS_RG", + "ASTC_4x4", + "ASTC_4x4_HDR", + "ASTC_8x8", + "ASTC_8x8_HDR", }; SavePNGFunc Image::save_png_func = nullptr; @@ -173,6 +177,14 @@ int Image::get_format_pixel_size(Format p_format) { return 1; case FORMAT_DXT5_RA_AS_RG: return 1; + case FORMAT_ASTC_4x4: + return 1; + case FORMAT_ASTC_4x4_HDR: + return 1; + case FORMAT_ASTC_8x8: + return 1; + case FORMAT_ASTC_8x8_HDR: + return 1; case FORMAT_MAX: { } } @@ -213,7 +225,18 @@ void Image::get_format_min_pixel_size(Format p_format, int &r_w, int &r_h) { r_h = 4; } break; + case FORMAT_ASTC_4x4: + case FORMAT_ASTC_4x4_HDR: { + r_w = 4; + r_h = 4; + + } break; + case FORMAT_ASTC_8x8: + case FORMAT_ASTC_8x8_HDR: { + r_w = 8; + r_h = 8; + } break; default: { r_w = 1; r_h = 1; @@ -222,7 +245,9 @@ void Image::get_format_min_pixel_size(Format p_format, int &r_w, int &r_h) { } int Image::get_format_pixel_rshift(Format p_format) { - if (p_format == FORMAT_DXT1 || p_format == FORMAT_RGTC_R || p_format == FORMAT_ETC || p_format == FORMAT_ETC2_R11 || p_format == FORMAT_ETC2_R11S || p_format == FORMAT_ETC2_RGB8 || p_format == FORMAT_ETC2_RGB8A1) { + if (p_format == FORMAT_ASTC_8x8) { + return 2; + } else if (p_format == FORMAT_DXT1 || p_format == FORMAT_RGTC_R || p_format == FORMAT_ETC || p_format == FORMAT_ETC2_R11 || p_format == FORMAT_ETC2_R11S || p_format == FORMAT_ETC2_RGB8 || p_format == FORMAT_ETC2_RGB8A1) { return 1; } else { return 0; @@ -260,6 +285,14 @@ int Image::get_format_block_size(Format p_format) { { return 4; } + case FORMAT_ASTC_4x4: + case FORMAT_ASTC_4x4_HDR: { + return 4; + } + case FORMAT_ASTC_8x8: + case FORMAT_ASTC_8x8_HDR: { + return 8; + } default: { } } @@ -982,7 +1015,7 @@ void Image::resize_to_po2(bool p_square, Interpolation p_interpolation) { } void Image::resize(int p_width, int p_height, Interpolation p_interpolation) { - ERR_FAIL_COND_MSG(data.size() == 0, "Cannot resize image before creating it, use create() or create_from_data() first."); + ERR_FAIL_COND_MSG(data.size() == 0, "Cannot resize image before creating it, use set_data() first."); ERR_FAIL_COND_MSG(!_can_modify(format), "Cannot resize in compressed or custom image formats."); bool mipmap_aware = p_interpolation == INTERPOLATE_TRILINEAR /* || p_interpolation == INTERPOLATE_TRICUBIC */; @@ -1017,7 +1050,7 @@ void Image::resize(int p_width, int p_height, Interpolation p_interpolation) { } bool interpolate_mipmaps = mipmap_aware && mip1 != mip2; if (interpolate_mipmaps) { - dst2.create(p_width, p_height, false, format); + dst2.initialize_data(p_width, p_height, false, format); } bool had_mipmaps = mipmaps; @@ -1341,78 +1374,126 @@ void Image::crop(int p_width, int p_height) { void Image::rotate_90(ClockDirection p_direction) { ERR_FAIL_COND_MSG(!_can_modify(format), "Cannot rotate in compressed or custom image formats."); - ERR_FAIL_COND_MSG(width <= 1, "The Image width specified (" + itos(width) + " pixels) must be greater than 1 pixels."); - ERR_FAIL_COND_MSG(height <= 1, "The Image height specified (" + itos(height) + " pixels) must be greater than 1 pixels."); - - int saved_width = height; - int saved_height = width; - - if (width != height) { - int n = MAX(width, height); - resize(n, n, INTERPOLATE_NEAREST); - } + ERR_FAIL_COND_MSG(width <= 0, "The Image width specified (" + itos(width) + " pixels) must be greater than 0 pixels."); + ERR_FAIL_COND_MSG(height <= 0, "The Image height specified (" + itos(height) + " pixels) must be greater than 0 pixels."); bool used_mipmaps = has_mipmaps(); if (used_mipmaps) { clear_mipmaps(); } + // In-place 90 degrees rotation by following the permutation cycles. { - uint8_t *w = data.ptrw(); - uint8_t src[16]; - uint8_t dst[16]; + // Explanation by example (clockwise): + // + // abc da + // def -> eb + // fc + // + // In memory: + // 012345 012345 + // abcdef -> daebfc + // + // Permutation cycles: + // (0 --a--> 1 --b--> 3 --d--> 0) + // (2 --c--> 5 --f--> 4 --e--> 2) + // + // Applying cycles (backwards): + // 0->s s=a (store) + // 3->0 abcdef -> dbcdef + // 1->3 dbcdef -> dbcbef + // s->1 dbcbef -> dacbef + // + // 2->s s=c + // 4->2 dacbef -> daebef + // 5->4 daebef -> daebff + // s->5 daebff -> daebfc + + const int w = width; + const int h = height; + const int size = w * h; + + uint8_t *data_ptr = data.ptrw(); uint32_t pixel_size = get_format_pixel_size(format); - // Flip. + uint8_t single_pixel_buffer[16]; - if (p_direction == CLOCKWISE) { - for (int y = 0; y < height / 2; y++) { - for (int x = 0; x < width; x++) { - _get_pixelb(x, y, pixel_size, w, src); - _get_pixelb(x, height - y - 1, pixel_size, w, dst); +#define PREV_INDEX_IN_CYCLE(index) (p_direction == CLOCKWISE) ? ((h - 1 - (index % h)) * w + (index / h)) : ((index % h) * w + (w - 1 - (index / h))) - _put_pixelb(x, height - y - 1, pixel_size, w, src); - _put_pixelb(x, y, pixel_size, w, dst); + if (w == h) { // Square case, 4-length cycles only (plus irrelevant thus skipped 1-length cycle in the middle for odd-sized squares). + for (int y = 0; y < h / 2; y++) { + for (int x = 0; x < (w + 1) / 2; x++) { + int current = y * w + x; + memcpy(single_pixel_buffer, data_ptr + current * pixel_size, pixel_size); + for (int i = 0; i < 3; i++) { + int prev = PREV_INDEX_IN_CYCLE(current); + memcpy(data_ptr + current * pixel_size, data_ptr + prev * pixel_size, pixel_size); + current = prev; + } + memcpy(data_ptr + current * pixel_size, single_pixel_buffer, pixel_size); } } - } else { - for (int y = 0; y < height; y++) { - for (int x = 0; x < width / 2; x++) { - _get_pixelb(x, y, pixel_size, w, src); - _get_pixelb(width - x - 1, y, pixel_size, w, dst); + } else { // Rectangular case (w != h), kinda unpredictable cycles. + int permuted_pixels_count = 0; + + for (int i = 0; i < size; i++) { + int prev = PREV_INDEX_IN_CYCLE(i); + if (prev == i) { + // 1-length cycle, pixel remains at the same index. + permuted_pixels_count++; + continue; + } - _put_pixelb(width - x - 1, y, pixel_size, w, src); - _put_pixelb(x, y, pixel_size, w, dst); + // Check whether we already processed this cycle. + // We iterate over it and if we'll find an index smaller than `i` then we already + // processed this cycle because we always start at the smallest index in the cycle. + // TODO: Improve this naive approach, can be done better. + while (prev > i) { + prev = PREV_INDEX_IN_CYCLE(prev); + } + if (prev < i) { + continue; } - } - } - // Transpose. + // Save the in-cycle pixel with the smallest index (`i`). + memcpy(single_pixel_buffer, data_ptr + i * pixel_size, pixel_size); - for (int y = 0; y < height; y++) { - for (int x = 0; x < width; x++) { - if (x < y) { - _get_pixelb(x, y, pixel_size, w, src); - _get_pixelb(y, x, pixel_size, w, dst); + // Overwrite pixels one by one by the preceding pixel in the cycle. + int current = i; + prev = PREV_INDEX_IN_CYCLE(current); + while (prev != i) { + memcpy(data_ptr + current * pixel_size, data_ptr + prev * pixel_size, pixel_size); + permuted_pixels_count++; - _put_pixelb(y, x, pixel_size, w, src); - _put_pixelb(x, y, pixel_size, w, dst); + current = prev; + prev = PREV_INDEX_IN_CYCLE(current); + }; + + // Overwrite the remaining pixel in the cycle by the saved pixel with the smallest index. + memcpy(data_ptr + current * pixel_size, single_pixel_buffer, pixel_size); + permuted_pixels_count++; + + if (permuted_pixels_count == size) { + break; } } + + width = h; + height = w; } + +#undef PREV_INDEX_IN_CYCLE } - if (saved_width != saved_height) { - resize(saved_width, saved_height, INTERPOLATE_NEAREST); - } else if (used_mipmaps) { + if (used_mipmaps) { generate_mipmaps(); } } void Image::rotate_180() { ERR_FAIL_COND_MSG(!_can_modify(format), "Cannot rotate in compressed or custom image formats."); - ERR_FAIL_COND_MSG(width <= 1, "The Image width specified (" + itos(width) + " pixels) must be greater than 1 pixels."); - ERR_FAIL_COND_MSG(height <= 1, "The Image height specified (" + itos(height) + " pixels) must be greater than 1 pixels."); + ERR_FAIL_COND_MSG(width <= 0, "The Image width specified (" + itos(width) + " pixels) must be greater than 0 pixels."); + ERR_FAIL_COND_MSG(height <= 0, "The Image height specified (" + itos(height) + " pixels) must be greater than 0 pixels."); bool used_mipmaps = has_mipmaps(); if (used_mipmaps) { @@ -1420,19 +1501,21 @@ void Image::rotate_180() { } { - uint8_t *w = data.ptrw(); - uint8_t src[16]; - uint8_t dst[16]; + uint8_t *data_ptr = data.ptrw(); uint32_t pixel_size = get_format_pixel_size(format); - for (int y = 0; y < height / 2; y++) { - for (int x = 0; x < width; x++) { - _get_pixelb(x, y, pixel_size, w, src); - _get_pixelb(width - x - 1, height - y - 1, pixel_size, w, dst); + uint8_t single_pixel_buffer[16]; - _put_pixelb(width - x - 1, height - y - 1, pixel_size, w, src); - _put_pixelb(x, y, pixel_size, w, dst); - } + uint8_t *from_begin_ptr = data_ptr; + uint8_t *from_end_ptr = data_ptr + (width * height - 1) * pixel_size; + + while (from_begin_ptr < from_end_ptr) { + memcpy(single_pixel_buffer, from_begin_ptr, pixel_size); + memcpy(from_begin_ptr, from_end_ptr, pixel_size); + memcpy(from_end_ptr, single_pixel_buffer, pixel_size); + + from_begin_ptr += pixel_size; + from_end_ptr -= pixel_size; } } @@ -2016,9 +2099,7 @@ Error Image::generate_mipmap_roughness(RoughnessChannel p_roughness_channel, con uint8_t* wr = imgdata.ptrw(); memcpy(wr.ptr(), ptr, size); wr = uint8_t*(); - Ref<Image> im; - im.instantiate(); - im->create(w, h, false, format, imgdata); + Ref<Image> im = Image::create_from_data(w, h, false, format, imgdata); im->save_png("res://mipmap_" + itos(i) + ".png"); } #endif @@ -2051,7 +2132,25 @@ Vector<uint8_t> Image::get_data() const { return data; } -void Image::create(int p_width, int p_height, bool p_use_mipmaps, Format p_format) { +Ref<Image> Image::create_empty(int p_width, int p_height, bool p_use_mipmaps, Format p_format) { + Ref<Image> image; + image.instantiate(); + image->initialize_data(p_width, p_height, p_use_mipmaps, p_format); + return image; +} + +Ref<Image> Image::create_from_data(int p_width, int p_height, bool p_use_mipmaps, Format p_format, const Vector<uint8_t> &p_data) { + Ref<Image> image; + image.instantiate(); + image->initialize_data(p_width, p_height, p_use_mipmaps, p_format, p_data); + return image; +} + +void Image::set_data(int p_width, int p_height, bool p_use_mipmaps, Format p_format, const Vector<uint8_t> &p_data) { + initialize_data(p_width, p_height, p_use_mipmaps, p_format, p_data); +} + +void Image::initialize_data(int p_width, int p_height, bool p_use_mipmaps, Format p_format) { ERR_FAIL_COND_MSG(p_width <= 0, "The Image width specified (" + itos(p_width) + " pixels) must be greater than 0 pixels."); ERR_FAIL_COND_MSG(p_height <= 0, "The Image height specified (" + itos(p_height) + " pixels) must be greater than 0 pixels."); ERR_FAIL_COND_MSG(p_width > MAX_WIDTH, @@ -2077,7 +2176,7 @@ void Image::create(int p_width, int p_height, bool p_use_mipmaps, Format p_forma format = p_format; } -void Image::create(int p_width, int p_height, bool p_use_mipmaps, Format p_format, const Vector<uint8_t> &p_data) { +void Image::initialize_data(int p_width, int p_height, bool p_use_mipmaps, Format p_format, const Vector<uint8_t> &p_data) { ERR_FAIL_COND_MSG(p_width <= 0, "The Image width specified (" + itos(p_width) + " pixels) must be greater than 0 pixels."); ERR_FAIL_COND_MSG(p_height <= 0, "The Image height specified (" + itos(p_height) + " pixels) must be greater than 0 pixels."); ERR_FAIL_COND_MSG(p_width > MAX_WIDTH, @@ -2092,16 +2191,16 @@ void Image::create(int p_width, int p_height, bool p_use_mipmaps, Format p_forma int size = _get_dst_image_size(p_width, p_height, p_format, mm, p_use_mipmaps ? -1 : 0); if (unlikely(p_data.size() != size)) { - String description_mipmaps; + String description_mipmaps = get_format_name(p_format) + " "; if (p_use_mipmaps) { const int num_mipmaps = get_image_required_mipmaps(p_width, p_height, p_format); if (num_mipmaps != 1) { - description_mipmaps = vformat("with %d mipmaps", num_mipmaps); + description_mipmaps += vformat("with %d mipmaps", num_mipmaps); } else { - description_mipmaps = "with 1 mipmap"; + description_mipmaps += "with 1 mipmap"; } } else { - description_mipmaps = "without mipmaps"; + description_mipmaps += "without mipmaps"; } const String description = vformat("%dx%dx%d (%s)", p_width, p_height, get_format_pixel_size(p_format), description_mipmaps); ERR_FAIL_MSG(vformat("Expected Image data size of %s = %d bytes, got %d bytes instead.", description, size, p_data.size())); @@ -2115,7 +2214,7 @@ void Image::create(int p_width, int p_height, bool p_use_mipmaps, Format p_forma mipmaps = p_use_mipmaps; } -void Image::create(const char **p_xpm) { +void Image::initialize_data(const char **p_xpm) { int size_width = 0; int size_height = 0; int pixelchars = 0; @@ -2230,7 +2329,7 @@ void Image::create(const char **p_xpm) { } if (line == colormap_size) { status = READING_PIXELS; - create(size_width, size_height, false, has_alpha ? FORMAT_RGBA8 : FORMAT_RGB8); + initialize_data(size_width, size_height, false, has_alpha ? FORMAT_RGBA8 : FORMAT_RGB8); data_write = data.ptrw(); pixel_size = has_alpha ? 4 : 3; } @@ -2515,35 +2614,43 @@ Error Image::decompress() { _image_decompress_etc1(this); } else if (format >= FORMAT_ETC2_R11 && format <= FORMAT_ETC2_RA_AS_RG && _image_decompress_etc2) { _image_decompress_etc2(this); + } else if (format >= FORMAT_ASTC_4x4 && format <= FORMAT_ASTC_8x8_HDR && _image_decompress_astc) { + _image_decompress_astc(this); } else { return ERR_UNAVAILABLE; } return OK; } -Error Image::compress(CompressMode p_mode, CompressSource p_source, float p_lossy_quality) { +Error Image::compress(CompressMode p_mode, CompressSource p_source, ASTCFormat p_astc_format) { ERR_FAIL_INDEX_V_MSG(p_mode, COMPRESS_MAX, ERR_INVALID_PARAMETER, "Invalid compress mode."); ERR_FAIL_INDEX_V_MSG(p_source, COMPRESS_SOURCE_MAX, ERR_INVALID_PARAMETER, "Invalid compress source."); - return compress_from_channels(p_mode, detect_used_channels(p_source), p_lossy_quality); + return compress_from_channels(p_mode, detect_used_channels(p_source), p_astc_format); } -Error Image::compress_from_channels(CompressMode p_mode, UsedChannels p_channels, float p_lossy_quality) { +Error Image::compress_from_channels(CompressMode p_mode, UsedChannels p_channels, ASTCFormat p_astc_format) { + ERR_FAIL_COND_V(data.is_empty(), ERR_INVALID_DATA); + switch (p_mode) { case COMPRESS_S3TC: { ERR_FAIL_COND_V(!_image_compress_bc_func, ERR_UNAVAILABLE); - _image_compress_bc_func(this, p_lossy_quality, p_channels); + _image_compress_bc_func(this, p_channels); } break; case COMPRESS_ETC: { ERR_FAIL_COND_V(!_image_compress_etc1_func, ERR_UNAVAILABLE); - _image_compress_etc1_func(this, p_lossy_quality); + _image_compress_etc1_func(this); } break; case COMPRESS_ETC2: { ERR_FAIL_COND_V(!_image_compress_etc2_func, ERR_UNAVAILABLE); - _image_compress_etc2_func(this, p_lossy_quality, p_channels); + _image_compress_etc2_func(this, p_channels); } break; case COMPRESS_BPTC: { ERR_FAIL_COND_V(!_image_compress_bptc_func, ERR_UNAVAILABLE); - _image_compress_bptc_func(this, p_lossy_quality, p_channels); + _image_compress_bptc_func(this, p_channels); + } break; + case COMPRESS_ASTC: { + ERR_FAIL_COND_V(!_image_compress_bptc_func, ERR_UNAVAILABLE); + _image_compress_astc_func(this, p_astc_format); } break; case COMPRESS_MAX: { ERR_FAIL_V(ERR_INVALID_PARAMETER); @@ -2559,7 +2666,7 @@ Image::Image(const char **p_xpm) { mipmaps = false; format = FORMAT_L8; - create(p_xpm); + initialize_data(p_xpm); } Image::Image(int p_width, int p_height, bool p_use_mipmaps, Format p_format) { @@ -2568,7 +2675,7 @@ Image::Image(int p_width, int p_height, bool p_use_mipmaps, Format p_format) { mipmaps = p_use_mipmaps; format = FORMAT_L8; - create(p_width, p_height, p_use_mipmaps, p_format); + initialize_data(p_width, p_height, p_use_mipmaps, p_format); } Image::Image(int p_width, int p_height, bool p_mipmaps, Format p_format, const Vector<uint8_t> &p_data) { @@ -2577,7 +2684,7 @@ Image::Image(int p_width, int p_height, bool p_mipmaps, Format p_format, const V mipmaps = p_mipmaps; format = FORMAT_L8; - create(p_width, p_height, p_mipmaps, p_format, p_data); + initialize_data(p_width, p_height, p_mipmaps, p_format, p_data); } Rect2i Image::get_used_rect() const { @@ -2620,9 +2727,9 @@ Rect2i Image::get_used_rect() const { } } -Ref<Image> Image::get_rect(const Rect2i &p_area) const { - Ref<Image> img = memnew(Image(p_area.size.x, p_area.size.y, mipmaps, format)); - img->blit_rect(Ref<Image>((Image *)this), p_area, Point2i(0, 0)); +Ref<Image> Image::get_region(const Rect2i &p_region) const { + Ref<Image> img = memnew(Image(p_region.size.x, p_region.size.y, mipmaps, format)); + img->blit_rect(Ref<Image>((Image *)this), p_region, Point2i(0, 0)); return img; } @@ -2846,6 +2953,9 @@ void Image::_repeat_pixel_over_subsequent_memory(uint8_t *p_pixel, int p_pixel_s } void Image::fill(const Color &p_color) { + if (data.size() == 0) { + return; + } ERR_FAIL_COND_MSG(!_can_modify(format), "Cannot fill in compressed or custom image formats."); uint8_t *dst_data_ptr = data.ptrw(); @@ -2859,6 +2969,9 @@ void Image::fill(const Color &p_color) { } void Image::fill_rect(const Rect2i &p_rect, const Color &p_color) { + if (data.size() == 0) { + return; + } ERR_FAIL_COND_MSG(!_can_modify(format), "Cannot fill rect in compressed or custom image formats."); Rect2i r = Rect2i(0, 0, width, height).intersection(p_rect.abs()); @@ -2891,14 +3004,16 @@ ImageMemLoadFunc Image::_webp_mem_loader_func = nullptr; ImageMemLoadFunc Image::_tga_mem_loader_func = nullptr; ImageMemLoadFunc Image::_bmp_mem_loader_func = nullptr; -void (*Image::_image_compress_bc_func)(Image *, float, Image::UsedChannels) = nullptr; -void (*Image::_image_compress_bptc_func)(Image *, float, Image::UsedChannels) = nullptr; -void (*Image::_image_compress_etc1_func)(Image *, float) = nullptr; -void (*Image::_image_compress_etc2_func)(Image *, float, Image::UsedChannels) = nullptr; +void (*Image::_image_compress_bc_func)(Image *, Image::UsedChannels) = nullptr; +void (*Image::_image_compress_bptc_func)(Image *, Image::UsedChannels) = nullptr; +void (*Image::_image_compress_etc1_func)(Image *) = nullptr; +void (*Image::_image_compress_etc2_func)(Image *, Image::UsedChannels) = nullptr; +void (*Image::_image_compress_astc_func)(Image *, Image::ASTCFormat) = nullptr; void (*Image::_image_decompress_bc)(Image *) = nullptr; void (*Image::_image_decompress_bptc)(Image *) = nullptr; void (*Image::_image_decompress_etc1)(Image *) = nullptr; void (*Image::_image_decompress_etc2)(Image *) = nullptr; +void (*Image::_image_decompress_astc)(Image *) = nullptr; Vector<uint8_t> (*Image::webp_lossy_packer)(const Ref<Image> &, float) = nullptr; Vector<uint8_t> (*Image::webp_lossless_packer)(const Ref<Image> &) = nullptr; @@ -2931,7 +3046,7 @@ void Image::_set_data(const Dictionary &p_data) { ERR_FAIL_COND(ddformat == FORMAT_MAX); - create(dwidth, dheight, dmipmaps, ddformat, ddata); + initialize_data(dwidth, dheight, dmipmaps, ddformat, ddata); } Dictionary Image::_get_data() const { @@ -3294,8 +3409,9 @@ void Image::_bind_methods() { ClassDB::bind_method(D_METHOD("generate_mipmaps", "renormalize"), &Image::generate_mipmaps, DEFVAL(false)); ClassDB::bind_method(D_METHOD("clear_mipmaps"), &Image::clear_mipmaps); - ClassDB::bind_method(D_METHOD("create", "width", "height", "use_mipmaps", "format"), &Image::create_empty); - ClassDB::bind_method(D_METHOD("create_from_data", "width", "height", "use_mipmaps", "format", "data"), &Image::create_from_data); + ClassDB::bind_static_method("Image", D_METHOD("create", "width", "height", "use_mipmaps", "format"), &Image::create_empty); + ClassDB::bind_static_method("Image", D_METHOD("create_from_data", "width", "height", "use_mipmaps", "format", "data"), &Image::create_from_data); + ClassDB::bind_method(D_METHOD("set_data", "width", "height", "use_mipmaps", "format", "data"), &Image::set_data); ClassDB::bind_method(D_METHOD("is_empty"), &Image::is_empty); @@ -3314,8 +3430,8 @@ void Image::_bind_methods() { ClassDB::bind_method(D_METHOD("is_invisible"), &Image::is_invisible); ClassDB::bind_method(D_METHOD("detect_used_channels", "source"), &Image::detect_used_channels, DEFVAL(COMPRESS_SOURCE_GENERIC)); - ClassDB::bind_method(D_METHOD("compress", "mode", "source", "lossy_quality"), &Image::compress, DEFVAL(COMPRESS_SOURCE_GENERIC), DEFVAL(0.7)); - ClassDB::bind_method(D_METHOD("compress_from_channels", "mode", "channels", "lossy_quality"), &Image::compress_from_channels, DEFVAL(0.7)); + ClassDB::bind_method(D_METHOD("compress", "mode", "source", "astc_format"), &Image::compress, DEFVAL(COMPRESS_SOURCE_GENERIC), DEFVAL(ASTC_FORMAT_4x4)); + ClassDB::bind_method(D_METHOD("compress_from_channels", "mode", "channels", "astc_format"), &Image::compress_from_channels, DEFVAL(ASTC_FORMAT_4x4)); ClassDB::bind_method(D_METHOD("decompress"), &Image::decompress); ClassDB::bind_method(D_METHOD("is_compressed"), &Image::is_compressed); @@ -3339,7 +3455,7 @@ void Image::_bind_methods() { ClassDB::bind_method(D_METHOD("fill_rect", "rect", "color"), &Image::fill_rect); ClassDB::bind_method(D_METHOD("get_used_rect"), &Image::get_used_rect); - ClassDB::bind_method(D_METHOD("get_rect", "rect"), &Image::get_rect); + ClassDB::bind_method(D_METHOD("get_region", "region"), &Image::get_region); ClassDB::bind_method(D_METHOD("copy_from", "src"), &Image::copy_internals_from); @@ -3399,6 +3515,10 @@ void Image::_bind_methods() { BIND_ENUM_CONSTANT(FORMAT_ETC2_RGB8A1); BIND_ENUM_CONSTANT(FORMAT_ETC2_RA_AS_RG); BIND_ENUM_CONSTANT(FORMAT_DXT5_RA_AS_RG); + BIND_ENUM_CONSTANT(FORMAT_ASTC_4x4); + BIND_ENUM_CONSTANT(FORMAT_ASTC_4x4_HDR); + BIND_ENUM_CONSTANT(FORMAT_ASTC_8x8); + BIND_ENUM_CONSTANT(FORMAT_ASTC_8x8_HDR); BIND_ENUM_CONSTANT(FORMAT_MAX); BIND_ENUM_CONSTANT(INTERPOLATE_NEAREST); @@ -3426,13 +3546,16 @@ void Image::_bind_methods() { BIND_ENUM_CONSTANT(COMPRESS_SOURCE_GENERIC); BIND_ENUM_CONSTANT(COMPRESS_SOURCE_SRGB); BIND_ENUM_CONSTANT(COMPRESS_SOURCE_NORMAL); + + BIND_ENUM_CONSTANT(ASTC_FORMAT_4x4); + BIND_ENUM_CONSTANT(ASTC_FORMAT_8x8); } -void Image::set_compress_bc_func(void (*p_compress_func)(Image *, float, UsedChannels)) { +void Image::set_compress_bc_func(void (*p_compress_func)(Image *, UsedChannels)) { _image_compress_bc_func = p_compress_func; } -void Image::set_compress_bptc_func(void (*p_compress_func)(Image *, float, UsedChannels)) { +void Image::set_compress_bptc_func(void (*p_compress_func)(Image *, UsedChannels)) { _image_compress_bptc_func = p_compress_func; } @@ -3460,9 +3583,7 @@ Ref<Image> Image::rgbe_to_srgb() { ERR_FAIL_COND_V(format != FORMAT_RGBE9995, Ref<Image>()); - Ref<Image> new_image; - new_image.instantiate(); - new_image->create(width, height, false, Image::FORMAT_RGB8); + Ref<Image> new_image = create_empty(width, height, false, Image::FORMAT_RGB8); for (int row = 0; row < height; row++) { for (int col = 0; col < width; col++) { @@ -3503,6 +3624,7 @@ Ref<Image> Image::get_image_from_mipmap(int p_mipamp) const { void Image::bump_map_to_normal_map(float bump_scale) { ERR_FAIL_COND(!_can_modify(format)); + clear_mipmaps(); convert(Image::FORMAT_RF); Vector<uint8_t> result_image; //rgba output @@ -3726,6 +3848,19 @@ void Image::convert_ra_rgba8_to_rg() { } } +void Image::convert_rgba8_to_bgra8() { + ERR_FAIL_COND(format != FORMAT_RGBA8); + ERR_FAIL_COND(!data.size()); + + int s = data.size(); + uint8_t *w = data.ptrw(); + for (int i = 0; i < s; i += 4) { + uint8_t r = w[i]; + w[i] = w[i + 2]; // Swap R to B + w[i + 2] = r; // Swap B to R + } +} + Error Image::_load_from_buffer(const Vector<uint8_t> &p_array, ImageMemLoadFunc p_loader) { int buffer_size = p_array.size(); @@ -3869,15 +4004,15 @@ Dictionary Image::compute_image_metrics(const Ref<Image> p_compared_image, bool double image_metric_max, image_metric_mean, image_metric_mean_squared, image_metric_root_mean_squared, image_metric_peak_snr = 0.0; const bool average_component_error = true; - const uint32_t width = MIN(compared_image->get_width(), source_image->get_width()); - const uint32_t height = MIN(compared_image->get_height(), source_image->get_height()); + const uint32_t w = MIN(compared_image->get_width(), source_image->get_width()); + const uint32_t h = MIN(compared_image->get_height(), source_image->get_height()); // Histogram approach originally due to Charles Bloom. double hist[256]; memset(hist, 0, sizeof(hist)); - for (uint32_t y = 0; y < height; y++) { - for (uint32_t x = 0; x < width; x++) { + for (uint32_t y = 0; y < h; y++) { + for (uint32_t x = 0; x < w; x++) { const Color color_a = compared_image->get_pixel(x, y); const Color color_b = source_image->get_pixel(x, y); @@ -3922,7 +4057,7 @@ Dictionary Image::compute_image_metrics(const Ref<Image> p_compared_image, bool } // See http://richg42.blogspot.com/2016/09/how-to-compute-psnr-from-old-berkeley.html - double total_values = width * height; + double total_values = w * h; if (average_component_error) { total_values *= 4; diff --git a/core/io/image.h b/core/io/image.h index fd264a7a38..8e353a8bb7 100644 --- a/core/io/image.h +++ b/core/io/image.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* image.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* image.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef IMAGE_H #define IMAGE_H @@ -109,6 +109,10 @@ public: FORMAT_ETC2_RGB8A1, FORMAT_ETC2_RA_AS_RG, //used to make basis universal happy FORMAT_DXT5_RA_AS_RG, //used to make basis universal happy + FORMAT_ASTC_4x4, + FORMAT_ASTC_4x4_HDR, + FORMAT_ASTC_8x8, + FORMAT_ASTC_8x8_HDR, FORMAT_MAX }; @@ -134,21 +138,28 @@ public: }; //some functions provided by something else + enum ASTCFormat { + ASTC_FORMAT_4x4, + ASTC_FORMAT_8x8, + }; + static ImageMemLoadFunc _png_mem_loader_func; static ImageMemLoadFunc _jpg_mem_loader_func; static ImageMemLoadFunc _webp_mem_loader_func; static ImageMemLoadFunc _tga_mem_loader_func; static ImageMemLoadFunc _bmp_mem_loader_func; - static void (*_image_compress_bc_func)(Image *, float, UsedChannels p_channels); - static void (*_image_compress_bptc_func)(Image *, float p_lossy_quality, UsedChannels p_channels); - static void (*_image_compress_etc1_func)(Image *, float); - static void (*_image_compress_etc2_func)(Image *, float, UsedChannels p_channels); + static void (*_image_compress_bc_func)(Image *, UsedChannels p_channels); + static void (*_image_compress_bptc_func)(Image *, UsedChannels p_channels); + static void (*_image_compress_etc1_func)(Image *); + static void (*_image_compress_etc2_func)(Image *, UsedChannels p_channels); + static void (*_image_compress_astc_func)(Image *, ASTCFormat p_format); static void (*_image_decompress_bc)(Image *); static void (*_image_decompress_bptc)(Image *); static void (*_image_decompress_etc1)(Image *); static void (*_image_decompress_etc2)(Image *); + static void (*_image_decompress_astc)(Image *); static Vector<uint8_t> (*webp_lossy_packer)(const Ref<Image> &p_image, float p_quality); static Vector<uint8_t> (*webp_lossless_packer)(const Ref<Image> &p_image); @@ -279,12 +290,12 @@ public: void normalize(); //for normal maps /** - * Create a new image of a given size and format. Current image will be lost + * Creates new internal image data of a given size and format. Current image will be lost. */ - void create(int p_width, int p_height, bool p_use_mipmaps, Format p_format); - void create(int p_width, int p_height, bool p_use_mipmaps, Format p_format, const Vector<uint8_t> &p_data); + void initialize_data(int p_width, int p_height, bool p_use_mipmaps, Format p_format); + void initialize_data(int p_width, int p_height, bool p_use_mipmaps, Format p_format, const Vector<uint8_t> &p_data); + void initialize_data(const char **p_xpm); - void create(const char **p_xpm); /** * returns true when the image is empty (0,0) in size */ @@ -303,13 +314,9 @@ public: Error save_webp(const String &p_path, const bool p_lossy = false, const float p_quality = 0.75f) const; Vector<uint8_t> save_webp_to_buffer(const bool p_lossy = false, const float p_quality = 0.75f) const; - void create_empty(int p_width, int p_height, bool p_use_mipmaps, Format p_format) { - create(p_width, p_height, p_use_mipmaps, p_format); - } - - void create_from_data(int p_width, int p_height, bool p_use_mipmaps, Format p_format, const Vector<uint8_t> &p_data) { - create(p_width, p_height, p_use_mipmaps, p_format, p_data); - } + static Ref<Image> create_empty(int p_width, int p_height, bool p_use_mipmaps, Format p_format); + static Ref<Image> create_from_data(int p_width, int p_height, bool p_use_mipmaps, Format p_format, const Vector<uint8_t> &p_data); + void set_data(int p_width, int p_height, bool p_use_mipmaps, Format p_format, const Vector<uint8_t> &p_data); /** * create an empty image @@ -351,6 +358,7 @@ public: COMPRESS_ETC, COMPRESS_ETC2, COMPRESS_BPTC, + COMPRESS_ASTC, COMPRESS_MAX, }; enum CompressSource { @@ -360,8 +368,8 @@ public: COMPRESS_SOURCE_MAX, }; - Error compress(CompressMode p_mode, CompressSource p_source = COMPRESS_SOURCE_GENERIC, float p_lossy_quality = 0.7); - Error compress_from_channels(CompressMode p_mode, UsedChannels p_channels, float p_lossy_quality = 0.7); + Error compress(CompressMode p_mode, CompressSource p_source = COMPRESS_SOURCE_GENERIC, ASTCFormat p_astc_format = ASTC_FORMAT_4x4); + Error compress_from_channels(CompressMode p_mode, UsedChannels p_channels, ASTCFormat p_astc_format = ASTC_FORMAT_4x4); Error decompress(); bool is_compressed() const; @@ -381,10 +389,10 @@ public: void fill_rect(const Rect2i &p_rect, const Color &p_color); Rect2i get_used_rect() const; - Ref<Image> get_rect(const Rect2i &p_area) const; + Ref<Image> get_region(const Rect2i &p_area) const; - static void set_compress_bc_func(void (*p_compress_func)(Image *, float, UsedChannels)); - static void set_compress_bptc_func(void (*p_compress_func)(Image *, float, UsedChannels)); + static void set_compress_bc_func(void (*p_compress_func)(Image *, UsedChannels)); + static void set_compress_bptc_func(void (*p_compress_func)(Image *, UsedChannels)); static String get_format_name(Format p_format); Error load_png_from_buffer(const Vector<uint8_t> &p_array); @@ -395,6 +403,7 @@ public: void convert_rg_to_ra_rgba8(); void convert_ra_rgba8_to_rg(); + void convert_rgba8_to_bgra8(); Image(const uint8_t *p_mem_png_jpg, int p_len = -1); Image(const char **p_xpm); @@ -432,5 +441,6 @@ VARIANT_ENUM_CAST(Image::CompressSource) VARIANT_ENUM_CAST(Image::UsedChannels) VARIANT_ENUM_CAST(Image::AlphaMode) VARIANT_ENUM_CAST(Image::RoughnessChannel) +VARIANT_ENUM_CAST(Image::ASTCFormat) #endif // IMAGE_H diff --git a/core/io/image_loader.cpp b/core/io/image_loader.cpp index d6854666c0..c6452f1033 100644 --- a/core/io/image_loader.cpp +++ b/core/io/image_loader.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* image_loader.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* image_loader.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "image_loader.h" @@ -51,11 +51,9 @@ bool ImageFormatLoader::recognize(const String &p_extension) const { } Error ImageFormatLoaderExtension::load_image(Ref<Image> p_image, Ref<FileAccess> p_fileaccess, BitField<ImageFormatLoader::LoaderFlags> p_flags, float p_scale) { - Error err; - if (GDVIRTUAL_CALL(_load_image, p_image, p_fileaccess, p_flags, p_scale, err)) { - return err; - } - return ERR_UNAVAILABLE; + Error err = ERR_UNAVAILABLE; + GDVIRTUAL_CALL(_load_image, p_image, p_fileaccess, p_flags, p_scale, err); + return err; } void ImageFormatLoaderExtension::get_recognized_extensions(List<String> *p_extension) const { @@ -137,10 +135,6 @@ void ImageLoader::remove_image_format_loader(Ref<ImageFormatLoader> p_loader) { loader.erase(p_loader); } -const Vector<Ref<ImageFormatLoader>> &ImageLoader::get_image_format_loaders() { - return loader; -} - void ImageLoader::cleanup() { while (loader.size()) { remove_image_format_loader(loader[0]); diff --git a/core/io/image_loader.h b/core/io/image_loader.h index f70fdf22aa..ac51f13376 100644 --- a/core/io/image_loader.h +++ b/core/io/image_loader.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* image_loader.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* image_loader.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef IMAGE_LOADER_H #define IMAGE_LOADER_H @@ -98,8 +98,6 @@ public: static void add_image_format_loader(Ref<ImageFormatLoader> p_loader); static void remove_image_format_loader(Ref<ImageFormatLoader> p_loader); - static const Vector<Ref<ImageFormatLoader>> &get_image_format_loaders(); - static void cleanup(); }; diff --git a/core/io/ip.cpp b/core/io/ip.cpp index a4d8dc3d5b..28b7037120 100644 --- a/core/io/ip.cpp +++ b/core/io/ip.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* ip.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* ip.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "ip.h" diff --git a/core/io/ip.h b/core/io/ip.h index f2d93a454d..b768f0b9d4 100644 --- a/core/io/ip.h +++ b/core/io/ip.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* ip.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* ip.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef IP_H #define IP_H diff --git a/core/io/ip_address.cpp b/core/io/ip_address.cpp index d183c60798..ce74bb36d6 100644 --- a/core/io/ip_address.cpp +++ b/core/io/ip_address.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* ip_address.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* ip_address.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "ip_address.h" /* diff --git a/core/io/ip_address.h b/core/io/ip_address.h index dc0c19bf48..da7b0f77db 100644 --- a/core/io/ip_address.h +++ b/core/io/ip_address.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* ip_address.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* ip_address.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef IP_ADDRESS_H #define IP_ADDRESS_H diff --git a/core/io/json.cpp b/core/io/json.cpp index 7e267d35d4..448e39b2c3 100644 --- a/core/io/json.cpp +++ b/core/io/json.cpp @@ -1,35 +1,36 @@ -/*************************************************************************/ -/* json.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* json.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "json.h" +#include "core/config/engine.h" #include "core/string/print_string.h" const char *JSON::tk_name[TK_MAX] = { @@ -506,6 +507,7 @@ Error JSON::_parse_object(Dictionary &object, const char32_t *p_str, int &index, void JSON::set_data(const Variant &p_data) { data = p_data; + text.clear(); } Error JSON::_parse_string(const String &p_json, Variant &r_ret, String &r_err_str, int &r_err_line) { @@ -539,14 +541,21 @@ Error JSON::_parse_string(const String &p_json, Variant &r_ret, String &r_err_st return err; } -Error JSON::parse(const String &p_json_string) { +Error JSON::parse(const String &p_json_string, bool p_keep_text) { Error err = _parse_string(p_json_string, data, err_str, err_line); if (err == Error::OK) { err_line = 0; } + if (p_keep_text) { + text = p_json_string; + } return err; } +String JSON::get_parsed_text() const { + return text; +} + String JSON::stringify(const Variant &p_var, const String &p_indent, bool p_sort_keys, bool p_full_precision) { Ref<JSON> jason; jason.instantiate(); @@ -565,10 +574,11 @@ Variant JSON::parse_string(const String &p_json_string) { void JSON::_bind_methods() { ClassDB::bind_static_method("JSON", D_METHOD("stringify", "data", "indent", "sort_keys", "full_precision"), &JSON::stringify, DEFVAL(""), DEFVAL(true), DEFVAL(false)); ClassDB::bind_static_method("JSON", D_METHOD("parse_string", "json_string"), &JSON::parse_string); - ClassDB::bind_method(D_METHOD("parse", "json_string"), &JSON::parse); + ClassDB::bind_method(D_METHOD("parse", "json_text", "keep_text"), &JSON::parse, DEFVAL(false)); ClassDB::bind_method(D_METHOD("get_data"), &JSON::get_data); ClassDB::bind_method(D_METHOD("set_data", "data"), &JSON::set_data); + ClassDB::bind_method(D_METHOD("get_parsed_text"), &JSON::get_parsed_text); ClassDB::bind_method(D_METHOD("get_error_line"), &JSON::get_error_line); ClassDB::bind_method(D_METHOD("get_error_message"), &JSON::get_error_message); @@ -592,13 +602,20 @@ Ref<Resource> ResourceFormatLoaderJSON::load(const String &p_path, const String Ref<JSON> json; json.instantiate(); - Error err = json->parse(FileAccess::get_file_as_string(p_path)); + Error err = json->parse(FileAccess::get_file_as_string(p_path), Engine::get_singleton()->is_editor_hint()); if (err != OK) { - if (r_error) { - *r_error = err; + String err_text = "Error parsing JSON file at '" + p_path + "', on line " + itos(json->get_error_line()) + ": " + json->get_error_message(); + + if (Engine::get_singleton()->is_editor_hint()) { + // If running on editor, still allow opening the JSON so the code editor can edit it. + WARN_PRINT(err_text); + } else { + if (r_error) { + *r_error = err; + } + ERR_PRINT(err_text); + return Ref<Resource>(); } - ERR_PRINT("Error parsing JSON file at '" + p_path + "', on line " + itos(json->get_error_line()) + ": " + json->get_error_message()); - return Ref<Resource>(); } if (r_error) { @@ -628,7 +645,7 @@ Error ResourceFormatSaverJSON::save(const Ref<Resource> &p_resource, const Strin Ref<JSON> json = p_resource; ERR_FAIL_COND_V(json.is_null(), ERR_INVALID_PARAMETER); - String source = JSON::stringify(json->get_data(), "\t", false, true); + String source = json->get_parsed_text().is_empty() ? JSON::stringify(json->get_data(), "\t", false, true) : json->get_parsed_text(); Error err; Ref<FileAccess> file = FileAccess::open(p_path, FileAccess::WRITE, &err); diff --git a/core/io/json.h b/core/io/json.h index 829a5f922b..a21cc542fd 100644 --- a/core/io/json.h +++ b/core/io/json.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* json.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* json.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef JSON_H #define JSON_H @@ -36,8 +36,8 @@ #include "core/io/resource_saver.h" #include "core/variant/variant.h" -class JSON : public RefCounted { - GDCLASS(JSON, RefCounted); +class JSON : public Resource { + GDCLASS(JSON, Resource); enum TokenType { TK_CURLY_BRACKET_OPEN, @@ -65,6 +65,7 @@ class JSON : public RefCounted { Variant value; }; + String text; Variant data; String err_str; int err_line = 0; @@ -83,7 +84,9 @@ protected: static void _bind_methods(); public: - Error parse(const String &p_json_string); + Error parse(const String &p_json_string, bool p_keep_text = false); + String get_parsed_text() const; + static String stringify(const Variant &p_var, const String &p_indent = "", bool p_sort_keys = true, bool p_full_precision = false); static Variant parse_string(const String &p_json_string); diff --git a/core/io/logger.cpp b/core/io/logger.cpp index 288e53d075..b262c1cf28 100644 --- a/core/io/logger.cpp +++ b/core/io/logger.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* logger.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* logger.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "logger.h" diff --git a/core/io/logger.h b/core/io/logger.h index 8ac086e376..943d61e2e8 100644 --- a/core/io/logger.h +++ b/core/io/logger.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* logger.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* logger.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef LOGGER_H #define LOGGER_H diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp index 9ba653e1a9..6ca7b0f831 100644 --- a/core/io/marshalls.cpp +++ b/core/io/marshalls.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* marshalls.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* marshalls.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "marshalls.h" @@ -1813,3 +1813,24 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo return OK; } + +Vector<float> vector3_to_float32_array(const Vector3 *vecs, size_t count) { + // We always allocate a new array, and we don't memcpy. + // We also don't consider returning a pointer to the passed vectors when sizeof(real_t) == 4. + // One reason is that we could decide to put a 4th component in Vector3 for SIMD/mobile performance, + // which would cause trouble with these optimizations. + Vector<float> floats; + if (count == 0) { + return floats; + } + floats.resize(count * 3); + float *floats_w = floats.ptrw(); + for (size_t i = 0; i < count; ++i) { + const Vector3 v = vecs[i]; + floats_w[0] = v.x; + floats_w[1] = v.y; + floats_w[2] = v.z; + floats_w += 3; + } + return floats; +} diff --git a/core/io/marshalls.h b/core/io/marshalls.h index fef3a1c2c1..6f015ac386 100644 --- a/core/io/marshalls.h +++ b/core/io/marshalls.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* marshalls.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* marshalls.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef MARSHALLS_H #define MARSHALLS_H @@ -44,7 +44,7 @@ typedef uint32_t uintr_t; #endif /** - * Miscellaneous helpers for marshalling data types, and encoding + * Miscellaneous helpers for marshaling data types, and encoding * in an endian independent way */ @@ -215,4 +215,6 @@ public: Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int *r_len = nullptr, bool p_allow_objects = false, int p_depth = 0); Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bool p_full_objects = false, int p_depth = 0); +Vector<float> vector3_to_float32_array(const Vector3 *vecs, size_t count); + #endif // MARSHALLS_H diff --git a/core/io/missing_resource.cpp b/core/io/missing_resource.cpp index 29814cdeb3..c78195bc46 100644 --- a/core/io/missing_resource.cpp +++ b/core/io/missing_resource.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* missing_resource.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* missing_resource.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "missing_resource.h" diff --git a/core/io/missing_resource.h b/core/io/missing_resource.h index 6536a4119b..f32d818ccb 100644 --- a/core/io/missing_resource.h +++ b/core/io/missing_resource.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* missing_resource.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* missing_resource.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef MISSING_RESOURCE_H #define MISSING_RESOURCE_H diff --git a/core/io/net_socket.cpp b/core/io/net_socket.cpp index 3e5246a134..f7a2c5e38c 100644 --- a/core/io/net_socket.cpp +++ b/core/io/net_socket.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* net_socket.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* net_socket.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "net_socket.h" diff --git a/core/io/net_socket.h b/core/io/net_socket.h index 23eff17a61..2c1a020a46 100644 --- a/core/io/net_socket.h +++ b/core/io/net_socket.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* net_socket.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* net_socket.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef NET_SOCKET_H #define NET_SOCKET_H diff --git a/core/io/packed_data_container.cpp b/core/io/packed_data_container.cpp index 2dcb86cbc6..6c16401f17 100644 --- a/core/io/packed_data_container.cpp +++ b/core/io/packed_data_container.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* packed_data_container.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* packed_data_container.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "packed_data_container.h" diff --git a/core/io/packed_data_container.h b/core/io/packed_data_container.h index 73c215aed8..a77970a0bd 100644 --- a/core/io/packed_data_container.h +++ b/core/io/packed_data_container.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* packed_data_container.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* packed_data_container.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef PACKED_DATA_CONTAINER_H #define PACKED_DATA_CONTAINER_H diff --git a/core/io/packet_peer.cpp b/core/io/packet_peer.cpp index 1df779d034..48806fba73 100644 --- a/core/io/packet_peer.cpp +++ b/core/io/packet_peer.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* packet_peer.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* packet_peer.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "packet_peer.h" diff --git a/core/io/packet_peer.h b/core/io/packet_peer.h index 07045e62a6..7383ab84df 100644 --- a/core/io/packet_peer.h +++ b/core/io/packet_peer.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* packet_peer.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* packet_peer.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef PACKET_PEER_H #define PACKET_PEER_H @@ -86,10 +86,10 @@ protected: public: virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override; ///< buffer is GONE after next get_packet - GDVIRTUAL2R(Error, _get_packet, GDNativeConstPtr<const uint8_t *>, GDNativePtr<int>); + GDVIRTUAL2R(Error, _get_packet, GDExtensionConstPtr<const uint8_t *>, GDExtensionPtr<int>); virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override; - GDVIRTUAL2R(Error, _put_packet, GDNativeConstPtr<const uint8_t>, int); + GDVIRTUAL2R(Error, _put_packet, GDExtensionConstPtr<const uint8_t>, int); EXBIND0RC(int, get_available_packet_count); EXBIND0RC(int, get_max_packet_size); diff --git a/core/io/packet_peer_dtls.cpp b/core/io/packet_peer_dtls.cpp index 3c7ab28e12..18bef3ff3c 100644 --- a/core/io/packet_peer_dtls.cpp +++ b/core/io/packet_peer_dtls.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* packet_peer_dtls.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* packet_peer_dtls.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "packet_peer_dtls.h" #include "core/config/project_settings.h" @@ -48,7 +48,7 @@ bool PacketPeerDTLS::is_available() { void PacketPeerDTLS::_bind_methods() { ClassDB::bind_method(D_METHOD("poll"), &PacketPeerDTLS::poll); - ClassDB::bind_method(D_METHOD("connect_to_peer", "packet_peer", "validate_certs", "for_hostname", "valid_certificate"), &PacketPeerDTLS::connect_to_peer, DEFVAL(true), DEFVAL(String()), DEFVAL(Ref<X509Certificate>())); + ClassDB::bind_method(D_METHOD("connect_to_peer", "packet_peer", "hostname", "client_options"), &PacketPeerDTLS::connect_to_peer, DEFVAL(Ref<TLSOptions>())); ClassDB::bind_method(D_METHOD("get_status"), &PacketPeerDTLS::get_status); ClassDB::bind_method(D_METHOD("disconnect_from_peer"), &PacketPeerDTLS::disconnect_from_peer); diff --git a/core/io/packet_peer_dtls.h b/core/io/packet_peer_dtls.h index c5443d043e..3990a851f7 100644 --- a/core/io/packet_peer_dtls.h +++ b/core/io/packet_peer_dtls.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* packet_peer_dtls.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* packet_peer_dtls.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef PACKET_PEER_DTLS_H #define PACKET_PEER_DTLS_H @@ -53,7 +53,7 @@ public: }; virtual void poll() = 0; - virtual Error connect_to_peer(Ref<PacketPeerUDP> p_base, bool p_validate_certs = true, const String &p_for_hostname = String(), Ref<X509Certificate> p_ca_certs = Ref<X509Certificate>()) = 0; + virtual Error connect_to_peer(Ref<PacketPeerUDP> p_base, const String &p_hostname, Ref<TLSOptions> p_options = Ref<TLSOptions>()) = 0; virtual void disconnect_from_peer() = 0; virtual Status get_status() const = 0; diff --git a/core/io/packet_peer_udp.cpp b/core/io/packet_peer_udp.cpp index 84d1f3ebd4..dfd4798d2e 100644 --- a/core/io/packet_peer_udp.cpp +++ b/core/io/packet_peer_udp.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* packet_peer_udp.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* packet_peer_udp.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "packet_peer_udp.h" diff --git a/core/io/packet_peer_udp.h b/core/io/packet_peer_udp.h index a174cf5347..3e0e3b437e 100644 --- a/core/io/packet_peer_udp.h +++ b/core/io/packet_peer_udp.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* packet_peer_udp.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* packet_peer_udp.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef PACKET_PEER_UDP_H #define PACKET_PEER_UDP_H diff --git a/core/io/pck_packer.cpp b/core/io/pck_packer.cpp index aa1b323db2..15bc29e908 100644 --- a/core/io/pck_packer.cpp +++ b/core/io/pck_packer.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* pck_packer.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* pck_packer.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "pck_packer.h" @@ -107,6 +107,8 @@ Error PCKPacker::pck_start(const String &p_file, int p_alignment, const String & } Error PCKPacker::add_file(const String &p_file, const String &p_src, bool p_encrypt) { + ERR_FAIL_COND_V_MSG(file.is_null(), ERR_INVALID_PARAMETER, "File must be opened before use."); + Ref<FileAccess> f = FileAccess::open(p_src, FileAccess::READ); if (f.is_null()) { return ERR_FILE_CANT_OPEN; @@ -118,7 +120,7 @@ Error PCKPacker::add_file(const String &p_file, const String &p_src, bool p_encr pf.ofs = ofs; pf.size = f->get_length(); - Vector<uint8_t> data = FileAccess::get_file_as_array(p_src); + Vector<uint8_t> data = FileAccess::get_file_as_bytes(p_src); { unsigned char hash[16]; CryptoCore::md5(data.ptr(), data.size(), hash); diff --git a/core/io/pck_packer.h b/core/io/pck_packer.h index 77ec293fb2..8764fc90a0 100644 --- a/core/io/pck_packer.h +++ b/core/io/pck_packer.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* pck_packer.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* pck_packer.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef PCK_PACKER_H #define PCK_PACKER_H diff --git a/core/io/resource.cpp b/core/io/resource.cpp index ab30fb1ca3..4abcbffb61 100644 --- a/core/io/resource.cpp +++ b/core/io/resource.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* resource.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* resource.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "resource.h" @@ -260,15 +260,35 @@ Ref<Resource> Resource::duplicate(bool p_subresources) const { } Variant p = get(E.name); - if ((p.get_type() == Variant::DICTIONARY || p.get_type() == Variant::ARRAY)) { - r->set(E.name, p.duplicate(p_subresources)); - } else if (p.get_type() == Variant::OBJECT && (p_subresources || (E.usage & PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE))) { - Ref<Resource> sr = p; - if (sr.is_valid()) { - r->set(E.name, sr->duplicate(p_subresources)); + switch (p.get_type()) { + case Variant::Type::DICTIONARY: + case Variant::Type::ARRAY: + case Variant::Type::PACKED_BYTE_ARRAY: + case Variant::Type::PACKED_COLOR_ARRAY: + case Variant::Type::PACKED_INT32_ARRAY: + case Variant::Type::PACKED_INT64_ARRAY: + case Variant::Type::PACKED_FLOAT32_ARRAY: + case Variant::Type::PACKED_FLOAT64_ARRAY: + case Variant::Type::PACKED_STRING_ARRAY: + case Variant::Type::PACKED_VECTOR2_ARRAY: + case Variant::Type::PACKED_VECTOR3_ARRAY: { + r->set(E.name, p.duplicate(p_subresources)); + } break; + + case Variant::Type::OBJECT: { + if (!(E.usage & PROPERTY_USAGE_NEVER_DUPLICATE) && (p_subresources || (E.usage & PROPERTY_USAGE_ALWAYS_DUPLICATE))) { + Ref<Resource> sr = p; + if (sr.is_valid()) { + r->set(E.name, sr->duplicate(p_subresources)); + } + } else { + r->set(E.name, p); + } + } break; + + default: { + r->set(E.name, p); } - } else { - r->set(E.name, p); } } @@ -385,10 +405,6 @@ void Resource::set_as_translation_remapped(bool p_remapped) { ResourceCache::lock.unlock(); } -bool Resource::is_translation_remapped() const { - return remapped_list.in_list(); -} - #ifdef TOOLS_ENABLED //helps keep IDs same number when loading/saving scenes. -1 clears ID and it Returns -1 when no id stored void Resource::set_id_for_path(const String &p_path, const String &p_id) { @@ -436,7 +452,7 @@ void Resource::_bind_methods() { ADD_GROUP("Resource", "resource_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "resource_local_to_scene"), "set_local_to_scene", "is_local_to_scene"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "resource_path", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_path", "get_path"); - ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "resource_name"), "set_name", "get_name"); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "resource_name"), "set_name", "get_name"); MethodInfo get_rid_bind("_get_rid"); get_rid_bind.return_val.type = Variant::RID; @@ -481,9 +497,6 @@ void ResourceCache::clear() { resources.clear(); } -void ResourceCache::reload_externals() { -} - bool ResourceCache::has(const String &p_path) { lock.lock(); diff --git a/core/io/resource.h b/core/io/resource.h index a76a3920be..5135664f36 100644 --- a/core/io/resource.h +++ b/core/io/resource.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* resource.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* resource.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef RESOURCE_H #define RESOURCE_H @@ -136,7 +136,6 @@ public: #endif void set_as_translation_remapped(bool p_remapped); - bool is_translation_remapped() const; virtual RID get_rid() const; // some resources may offer conversion to RID @@ -164,7 +163,6 @@ class ResourceCache { friend void register_core_types(); public: - static void reload_externals(); static bool has(const String &p_path); static Ref<Resource> get_ref(const String &p_path); static void get_cached_resources(List<Ref<Resource>> *p_resources); diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp index 9ab45f85b8..38f41d645c 100644 --- a/core/io/resource_format_binary.cpp +++ b/core/io/resource_format_binary.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* resource_format_binary.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* resource_format_binary.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "resource_format_binary.h" @@ -91,7 +91,8 @@ enum { // Version 2: added 64 bits support for float and int. // Version 3: changed nodepath encoding. // Version 4: new string ID for ext/subresources, breaks forward compat. - FORMAT_VERSION = 4, + // Version 5: Ability to store script class in the header. + FORMAT_VERSION = 5, FORMAT_VERSION_CAN_RENAME_DEPS = 1, FORMAT_VERSION_NO_NODEPATH_PROPERTY = 3, }; @@ -169,10 +170,10 @@ StringName ResourceLoaderBinary::_get_string() { } Error ResourceLoaderBinary::parse_variant(Variant &r_v) { - uint32_t type = f->get_32(); - print_bl("find property of type: " + itos(type)); + uint32_t prop_type = f->get_32(); + print_bl("find property of type: " + itos(prop_type)); - switch (type) { + switch (prop_type) { case VARIANT_NIL: { r_v = Variant(); } break; @@ -661,10 +662,6 @@ Error ResourceLoaderBinary::parse_variant(Variant &r_v) { return OK; //never reach anyway } -void ResourceLoaderBinary::set_local_path(const String &p_local_path) { - res_path = p_local_path; -} - Ref<Resource> ResourceLoaderBinary::get_resource() { return resource; } @@ -835,6 +832,18 @@ Error ResourceLoaderBinary::load() { } } + if (value.get_type() == Variant::ARRAY) { + Array set_array = value; + bool is_get_valid = false; + Variant get_value = res->get(name, &is_get_valid); + if (is_get_valid && get_value.get_type() == Variant::ARRAY) { + Array get_array = get_value; + if (!set_array.is_same_typed(get_array)) { + value = Array(set_array, get_array.get_typed_builtin(), get_array.get_typed_class_name(), get_array.get_typed_script()); + } + } + } + if (set_valid) { res->set(name, value); } @@ -1013,6 +1022,10 @@ void ResourceLoaderBinary::open(Ref<FileAccess> p_f, bool p_no_resources, bool p uid = ResourceUID::INVALID_ID; } + if (flags & ResourceFormatSaverBinaryInstance::FORMAT_FLAG_HAS_SCRIPT_CLASS) { + script_class = get_unicode_string(); + } + for (int i = 0; i < ResourceFormatSaverBinaryInstance::RESERVED_FIELDS; i++) { f->get_32(); //skip a few reserved fields } @@ -1042,7 +1055,14 @@ void ResourceLoaderBinary::open(Ref<FileAccess> p_f, bool p_no_resources, bool p // If a UID is found and the path is valid, it will be used, otherwise, it falls back to the path. er.path = ResourceUID::get_singleton()->get_id_path(er.uid); } else { - WARN_PRINT(String(res_path + ": In external resource #" + itos(i) + ", invalid UUID: " + ResourceUID::get_singleton()->id_to_text(er.uid) + " - using text path instead: " + er.path).utf8().get_data()); +#ifdef TOOLS_ENABLED + // Silence a warning that can happen during the initial filesystem scan due to cache being regenerated. + if (ResourceLoader::get_resource_uid(res_path) != er.uid) { + WARN_PRINT(String(res_path + ": In external resource #" + itos(i) + ", invalid UID: " + ResourceUID::get_singleton()->id_to_text(er.uid) + " - using text path instead: " + er.path).utf8().get_data()); + } +#else + WARN_PRINT(String(res_path + ": In external resource #" + itos(i) + ", invalid UID: " + ResourceUID::get_singleton()->id_to_text(er.uid) + " - using text path instead: " + er.path).utf8().get_data()); +#endif } } } @@ -1100,16 +1120,65 @@ String ResourceLoaderBinary::recognize(Ref<FileAccess> p_f) { uint32_t ver_major = f->get_32(); f->get_32(); // ver_minor - uint32_t ver_format = f->get_32(); + uint32_t ver_fmt = f->get_32(); - if (ver_format > FORMAT_VERSION || ver_major > VERSION_MAJOR) { + if (ver_fmt > FORMAT_VERSION || ver_major > VERSION_MAJOR) { + f.unref(); + return ""; + } + + return get_unicode_string(); +} + +String ResourceLoaderBinary::recognize_script_class(Ref<FileAccess> p_f) { + error = OK; + + f = p_f; + uint8_t header[4]; + f->get_buffer(header, 4); + if (header[0] == 'R' && header[1] == 'S' && header[2] == 'C' && header[3] == 'C') { + // Compressed. + Ref<FileAccessCompressed> fac; + fac.instantiate(); + error = fac->open_after_magic(f); + if (error != OK) { + f.unref(); + return ""; + } + f = fac; + + } else if (header[0] != 'R' || header[1] != 'S' || header[2] != 'R' || header[3] != 'C') { + // Not normal. + error = ERR_FILE_UNRECOGNIZED; f.unref(); return ""; } - String type = get_unicode_string(); + bool big_endian = f->get_32(); + f->get_32(); // use_real64 - return type; + f->set_big_endian(big_endian != 0); //read big endian if saved as big endian + + uint32_t ver_major = f->get_32(); + f->get_32(); // ver_minor + uint32_t ver_fmt = f->get_32(); + + if (ver_fmt > FORMAT_VERSION || ver_major > VERSION_MAJOR) { + f.unref(); + return ""; + } + + get_unicode_string(); // type + + f->get_64(); // Metadata offset + uint32_t flags = f->get_32(); + f->get_64(); // UID + + if (flags & ResourceFormatSaverBinaryInstance::FORMAT_FLAG_HAS_SCRIPT_CLASS) { + return get_unicode_string(); + } else { + return String(); + } } Ref<Resource> ResourceFormatLoaderBinary::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) { @@ -1294,6 +1363,9 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons fw->store_32(flags); fw->store_64(uid_data); + if (flags & ResourceFormatSaverBinaryInstance::FORMAT_FLAG_HAS_SCRIPT_CLASS) { + save_ustring(fw, get_ustring(f)); + } for (int i = 0; i < ResourceFormatSaverBinaryInstance::RESERVED_FIELDS; i++) { fw->store_32(0); // reserved @@ -1415,6 +1487,18 @@ String ResourceFormatLoaderBinary::get_resource_type(const String &p_path) const return ClassDB::get_compatibility_remapped_class(r); } +String ResourceFormatLoaderBinary::get_resource_script_class(const String &p_path) const { + Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ); + if (f.is_null()) { + return ""; //could not read + } + + ResourceLoaderBinary loader; + loader.local_path = ProjectSettings::get_singleton()->localize_path(p_path); + loader.res_path = loader.local_path; + return loader.recognize_script_class(f); +} + ResourceUID::ID ResourceFormatLoaderBinary::get_resource_uid(const String &p_path) const { String ext = p_path.get_extension().to_lower(); if (!ClassDB::is_resource_extension(ext)) { @@ -2032,15 +2116,31 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const Ref<Re save_unicode_string(f, _resource_get_class(p_resource)); f->store_64(0); //offset to import metadata + + String script_class; { uint32_t format_flags = FORMAT_FLAG_NAMED_SCENE_IDS | FORMAT_FLAG_UIDS; #ifdef REAL_T_IS_DOUBLE format_flags |= FORMAT_FLAG_REAL_T_IS_DOUBLE; #endif + if (!p_resource->is_class("PackedScene")) { + Ref<Script> s = p_resource->get_script(); + if (s.is_valid()) { + script_class = s->get_global_name(); + if (!script_class.is_empty()) { + format_flags |= ResourceFormatSaverBinaryInstance::FORMAT_FLAG_HAS_SCRIPT_CLASS; + } + } + } + f->store_32(format_flags); } ResourceUID::ID uid = ResourceSaver::get_resource_id_for_path(p_path, true); f->store_64(uid); + if (!script_class.is_empty()) { + save_unicode_string(f, script_class); + } + for (int i = 0; i < ResourceFormatSaverBinaryInstance::RESERVED_FIELDS; i++) { f->store_32(0); // reserved } @@ -2118,9 +2218,9 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const Ref<Re for (int i = 0; i < save_order.size(); i++) { save_unicode_string(f, save_order[i]->get_save_class()); - String path = save_order[i]->get_path(); - path = relative_paths ? local_path.path_to_file(path) : path; - save_unicode_string(f, path); + String res_path = save_order[i]->get_path(); + res_path = relative_paths ? local_path.path_to_file(res_path) : res_path; + save_unicode_string(f, res_path); ResourceUID::ID ruid = ResourceSaver::get_resource_id_for_path(save_order[i]->get_path(), false); f->store_64(ruid); } @@ -2204,12 +2304,134 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const Ref<Re return OK; } +Error ResourceFormatSaverBinaryInstance::set_uid(const String &p_path, ResourceUID::ID p_uid) { + Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ); + ERR_FAIL_COND_V_MSG(f.is_null(), ERR_CANT_OPEN, "Cannot open file '" + p_path + "'."); + + Ref<FileAccess> fw; + + local_path = p_path.get_base_dir(); + + uint8_t header[4]; + f->get_buffer(header, 4); + if (header[0] == 'R' && header[1] == 'S' && header[2] == 'C' && header[3] == 'C') { + // Compressed. + Ref<FileAccessCompressed> fac; + fac.instantiate(); + Error err = fac->open_after_magic(f); + ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot open file '" + p_path + "'."); + f = fac; + + Ref<FileAccessCompressed> facw; + facw.instantiate(); + facw->configure("RSCC"); + err = facw->open_internal(p_path + ".uidren", FileAccess::WRITE); + ERR_FAIL_COND_V_MSG(err, ERR_FILE_CORRUPT, "Cannot create file '" + p_path + ".uidren'."); + + fw = facw; + + } else if (header[0] != 'R' || header[1] != 'S' || header[2] != 'R' || header[3] != 'C') { + // Not a binary resource. + return ERR_FILE_UNRECOGNIZED; + } else { + fw = FileAccess::open(p_path + ".uidren", FileAccess::WRITE); + ERR_FAIL_COND_V_MSG(fw.is_null(), ERR_CANT_CREATE, "Cannot create file '" + p_path + ".uidren'."); + + uint8_t magich[4] = { 'R', 'S', 'R', 'C' }; + fw->store_buffer(magich, 4); + } + + big_endian = f->get_32(); + bool use_real64 = f->get_32(); + f->set_big_endian(big_endian != 0); //read big endian if saved as big endian +#ifdef BIG_ENDIAN_ENABLED + fw->store_32(!big_endian); +#else + fw->store_32(big_endian); +#endif + fw->set_big_endian(big_endian != 0); + fw->store_32(use_real64); //use real64 + + uint32_t ver_major = f->get_32(); + uint32_t ver_minor = f->get_32(); + uint32_t ver_format = f->get_32(); + + if (ver_format < FORMAT_VERSION_CAN_RENAME_DEPS) { + fw.unref(); + + { + Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + da->remove(p_path + ".uidren"); + } + + // Use the old approach. + + WARN_PRINT("This file is old, so it does not support UIDs, opening and resaving '" + p_path + "'."); + return ERR_UNAVAILABLE; + } + + if (ver_format > FORMAT_VERSION || ver_major > VERSION_MAJOR) { + ERR_FAIL_V_MSG(ERR_FILE_UNRECOGNIZED, + vformat("File '%s' can't be loaded, as it uses a format version (%d) or engine version (%d.%d) which are not supported by your engine version (%s).", + local_path, ver_format, ver_major, ver_minor, VERSION_BRANCH)); + } + + // Since we're not actually converting the file contents, leave the version + // numbers in the file untouched. + fw->store_32(ver_major); + fw->store_32(ver_minor); + fw->store_32(ver_format); + + save_ustring(fw, get_ustring(f)); //type + + fw->store_64(f->get_64()); //metadata offset + + uint32_t flags = f->get_32(); + flags |= ResourceFormatSaverBinaryInstance::FORMAT_FLAG_UIDS; + f->get_64(); // Skip previous UID + + fw->store_32(flags); + fw->store_64(p_uid); + + if (flags & ResourceFormatSaverBinaryInstance::FORMAT_FLAG_HAS_SCRIPT_CLASS) { + save_ustring(fw, get_ustring(f)); + } + + //rest of file + uint8_t b = f->get_8(); + while (!f->eof_reached()) { + fw->store_8(b); + b = f->get_8(); + } + + f.unref(); + + bool all_ok = fw->get_error() == OK; + + if (!all_ok) { + return ERR_CANT_CREATE; + } + + fw.unref(); + + Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES); + da->remove(p_path); + da->rename(p_path + ".uidren", p_path); + return OK; +} + Error ResourceFormatSaverBinary::save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags) { String local_path = ProjectSettings::get_singleton()->localize_path(p_path); ResourceFormatSaverBinaryInstance saver; return saver.save(local_path, p_resource, p_flags); } +Error ResourceFormatSaverBinary::set_uid(const String &p_path, ResourceUID::ID p_uid) { + String local_path = ProjectSettings::get_singleton()->localize_path(p_path); + ResourceFormatSaverBinaryInstance saver; + return saver.set_uid(local_path, p_uid); +} + bool ResourceFormatSaverBinary::recognize(const Ref<Resource> &p_resource) const { return true; //all recognized } diff --git a/core/io/resource_format_binary.h b/core/io/resource_format_binary.h index c891a61e99..add7cdf297 100644 --- a/core/io/resource_format_binary.h +++ b/core/io/resource_format_binary.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* resource_format_binary.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* resource_format_binary.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef RESOURCE_FORMAT_BINARY_H #define RESOURCE_FORMAT_BINARY_H @@ -65,6 +65,7 @@ class ResourceLoaderBinary { bool using_named_scene_ids = false; bool using_uids = false; + String script_class; bool use_sub_threads = false; float *progress = nullptr; Vector<ExtResource> external_resources; @@ -92,7 +93,6 @@ class ResourceLoaderBinary { HashMap<String, Ref<Resource>> dependency_cache; public: - void set_local_path(const String &p_local_path); Ref<Resource> get_resource(); Error load(); void set_translation_remapped(bool p_remapped); @@ -100,6 +100,7 @@ public: void set_remaps(const HashMap<String, String> &p_remaps) { remaps = p_remaps; } void open(Ref<FileAccess> p_f, bool p_no_resources = false, bool p_keep_uuid_paths = false); String recognize(Ref<FileAccess> p_f); + String recognize_script_class(Ref<FileAccess> p_f); void get_dependencies(Ref<FileAccess> p_f, List<String> *p_dependencies, bool p_add_types); void get_classes_used(Ref<FileAccess> p_f, HashSet<StringName> *p_classes); @@ -113,6 +114,7 @@ public: virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual bool handles_type(const String &p_type) const; virtual String get_resource_type(const String &p_path) const; + virtual String get_resource_script_class(const String &p_path) const; virtual void get_classes_used(const String &p_path, HashSet<StringName> *r_classes); virtual ResourceUID::ID get_resource_uid(const String &p_path) const; virtual void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false); @@ -165,11 +167,13 @@ public: FORMAT_FLAG_NAMED_SCENE_IDS = 1, FORMAT_FLAG_UIDS = 2, FORMAT_FLAG_REAL_T_IS_DOUBLE = 4, + FORMAT_FLAG_HAS_SCRIPT_CLASS = 8, // Amount of reserved 32-bit fields in resource header RESERVED_FIELDS = 11 }; Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0); + Error set_uid(const String &p_path, ResourceUID::ID p_uid); static void write_variant(Ref<FileAccess> f, const Variant &p_property, HashMap<Ref<Resource>, int> &resource_map, HashMap<Ref<Resource>, int> &external_resources, HashMap<StringName, int> &string_map, const PropertyInfo &p_hint = PropertyInfo()); }; @@ -177,6 +181,7 @@ class ResourceFormatSaverBinary : public ResourceFormatSaver { public: static ResourceFormatSaverBinary *singleton; virtual Error save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags = 0); + virtual Error set_uid(const String &p_path, ResourceUID::ID p_uid); virtual bool recognize(const Ref<Resource> &p_resource) const; virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const; diff --git a/core/io/resource_importer.cpp b/core/io/resource_importer.cpp index d923522317..dc1de6b9ce 100644 --- a/core/io/resource_importer.cpp +++ b/core/io/resource_importer.cpp @@ -1,36 +1,37 @@ -/*************************************************************************/ -/* resource_importer.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* resource_importer.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "resource_importer.h" #include "core/config/project_settings.h" +#include "core/io/config_file.h" #include "core/os/os.h" #include "core/variant/variant_parser.h" @@ -110,8 +111,8 @@ Error ResourceFormatImporter::_get_path_and_type(const String &p_path, PathAndTy #ifdef TOOLS_ENABLED if (r_path_and_type.metadata && !r_path_and_type.path.is_empty()) { - Dictionary metadata = r_path_and_type.metadata; - if (metadata.has("has_editor_variant")) { + Dictionary meta = r_path_and_type.metadata; + if (meta.has("has_editor_variant")) { r_path_and_type.path = r_path_and_type.path.get_basename() + ".editor." + r_path_and_type.path.get_extension(); } } @@ -484,3 +485,18 @@ void ResourceFormatImporter::add_importer(const Ref<ResourceImporter> &p_importe importers.push_back(p_importer); } } + +///// + +Error ResourceFormatImporterSaver::set_uid(const String &p_path, ResourceUID::ID p_uid) { + Ref<ConfigFile> cf; + cf.instantiate(); + Error err = cf->load(p_path + ".import"); + if (err != OK) { + return err; + } + cf->set_value("remap", "uid", ResourceUID::get_singleton()->id_to_text(p_uid)); + cf->save(p_path + ".import"); + + return OK; +} diff --git a/core/io/resource_importer.h b/core/io/resource_importer.h index d0ea98b598..0089544caa 100644 --- a/core/io/resource_importer.h +++ b/core/io/resource_importer.h @@ -1,37 +1,38 @@ -/*************************************************************************/ -/* resource_importer.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* resource_importer.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef RESOURCE_IMPORTER_H #define RESOURCE_IMPORTER_H #include "core/io/resource_loader.h" +#include "core/io/resource_saver.h" class ResourceImporter; @@ -149,4 +150,11 @@ public: VARIANT_ENUM_CAST(ResourceImporter::ImportOrder); +class ResourceFormatImporterSaver : public ResourceFormatSaver { + GDCLASS(ResourceFormatImporterSaver, ResourceFormatSaver) + +public: + virtual Error set_uid(const String &p_path, ResourceUID::ID p_uid) override; +}; + #endif // RESOURCE_IMPORTER_H diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp index eccb397e2e..fc3547261b 100644 --- a/core/io/resource_loader.cpp +++ b/core/io/resource_loader.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* resource_loader.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* resource_loader.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "resource_loader.h" @@ -49,6 +49,11 @@ Ref<ResourceFormatLoader> ResourceLoader::loader[ResourceLoader::MAX_LOADERS]; int ResourceLoader::loader_count = 0; bool ResourceFormatLoader::recognize_path(const String &p_path, const String &p_for_type) const { + bool ret = false; + if (GDVIRTUAL_CALL(_recognize_path, p_path, p_for_type, ret)) { + return ret; + } + String extension = p_path.get_extension(); List<String> extensions; @@ -68,12 +73,9 @@ bool ResourceFormatLoader::recognize_path(const String &p_path, const String &p_ } bool ResourceFormatLoader::handles_type(const String &p_type) const { - bool success; - if (GDVIRTUAL_CALL(_handles_type, p_type, success)) { - return success; - } - - return false; + bool success = false; + GDVIRTUAL_CALL(_handles_type, p_type, success); + return success; } void ResourceFormatLoader::get_classes_used(const String &p_path, HashSet<StringName> *r_classes) { @@ -93,21 +95,20 @@ void ResourceFormatLoader::get_classes_used(const String &p_path, HashSet<String String ResourceFormatLoader::get_resource_type(const String &p_path) const { String ret; + GDVIRTUAL_CALL(_get_resource_type, p_path, ret); + return ret; +} - if (GDVIRTUAL_CALL(_get_resource_type, p_path, ret)) { - return ret; - } - - return ""; +String ResourceFormatLoader::get_resource_script_class(const String &p_path) const { + String ret; + GDVIRTUAL_CALL(_get_resource_script_class, p_path, ret); + return ret; } ResourceUID::ID ResourceFormatLoader::get_resource_uid(const String &p_path) const { - int64_t uid; - if (GDVIRTUAL_CALL(_get_resource_uid, p_path, uid)) { - return uid; - } - - return ResourceUID::INVALID_ID; + int64_t uid = ResourceUID::INVALID_ID; + GDVIRTUAL_CALL(_get_resource_uid, p_path, uid); + return uid; } void ResourceFormatLoader::get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const { @@ -123,11 +124,11 @@ void ResourceLoader::get_recognized_extensions_for_type(const String &p_type, Li } bool ResourceFormatLoader::exists(const String &p_path) const { - bool success; + bool success = false; if (GDVIRTUAL_CALL(_exists, p_path, success)) { return success; } - return FileAccess::exists(p_path); //by default just check file + return FileAccess::exists(p_path); // By default just check file. } void ResourceFormatLoader::get_recognized_extensions(List<String> *p_extensions) const { @@ -175,12 +176,9 @@ Error ResourceFormatLoader::rename_dependencies(const String &p_path, const Hash deps_dict[E.key] = E.value; } - int64_t err; - if (GDVIRTUAL_CALL(_rename_dependencies, p_path, deps_dict, err)) { - return (Error)err; - } - - return OK; + Error err = OK; + GDVIRTUAL_CALL(_rename_dependencies, p_path, deps_dict, err); + return err; } void ResourceFormatLoader::_bind_methods() { @@ -189,8 +187,10 @@ void ResourceFormatLoader::_bind_methods() { BIND_ENUM_CONSTANT(CACHE_MODE_REPLACE); GDVIRTUAL_BIND(_get_recognized_extensions); + GDVIRTUAL_BIND(_recognize_path, "path", "type"); GDVIRTUAL_BIND(_handles_type, "type"); GDVIRTUAL_BIND(_get_resource_type, "path"); + GDVIRTUAL_BIND(_get_resource_script_class, "path"); GDVIRTUAL_BIND(_get_resource_uid, "path"); GDVIRTUAL_BIND(_get_dependencies, "path", "add_types"); GDVIRTUAL_BIND(_rename_dependencies, "path", "renames"); @@ -771,6 +771,19 @@ String ResourceLoader::get_resource_type(const String &p_path) { return ""; } +String ResourceLoader::get_resource_script_class(const String &p_path) { + String local_path = _validate_local_path(p_path); + + for (int i = 0; i < loader_count; i++) { + String result = loader[i]->get_resource_script_class(local_path); + if (!result.is_empty()) { + return result; + } + } + + return ""; +} + ResourceUID::ID ResourceLoader::get_resource_uid(const String &p_path) { String local_path = _validate_local_path(p_path); @@ -908,7 +921,7 @@ void ResourceLoader::load_translation_remaps() { return; } - Dictionary remaps = ProjectSettings::get_singleton()->get("internationalization/locale/translation_remaps"); + Dictionary remaps = GLOBAL_GET("internationalization/locale/translation_remaps"); List<Variant> keys; remaps.get_key_list(&keys); for (const Variant &E : keys) { @@ -930,12 +943,41 @@ void ResourceLoader::clear_translation_remaps() { } } +void ResourceLoader::clear_thread_load_tasks() { + thread_load_mutex->lock(); + + for (KeyValue<String, ResourceLoader::ThreadLoadTask> &E : thread_load_tasks) { + switch (E.value.status) { + case ResourceLoader::ThreadLoadStatus::THREAD_LOAD_LOADED: { + E.value.resource = Ref<Resource>(); + } break; + + case ResourceLoader::ThreadLoadStatus::THREAD_LOAD_IN_PROGRESS: { + if (E.value.thread != nullptr) { + E.value.thread->wait_to_finish(); + memdelete(E.value.thread); + E.value.thread = nullptr; + } + E.value.resource = Ref<Resource>(); + } break; + + case ResourceLoader::ThreadLoadStatus::THREAD_LOAD_FAILED: + default: { + // do nothing + } + } + } + thread_load_tasks.clear(); + + thread_load_mutex->unlock(); +} + void ResourceLoader::load_path_remaps() { if (!ProjectSettings::get_singleton()->has_setting("path_remap/remapped_paths")) { return; } - Vector<String> remaps = ProjectSettings::get_singleton()->get("path_remap/remapped_paths"); + Vector<String> remaps = GLOBAL_GET("path_remap/remapped_paths"); int rc = remaps.size(); ERR_FAIL_COND(rc & 1); //must be even const String *r = remaps.ptr(); @@ -989,13 +1031,6 @@ bool ResourceLoader::add_custom_resource_format_loader(String script_path) { return true; } -void ResourceLoader::remove_custom_resource_format_loader(String script_path) { - Ref<ResourceFormatLoader> custom_loader = _find_custom_resource_format_loader(script_path); - if (custom_loader.is_valid()) { - remove_resource_format_loader(custom_loader); - } -} - void ResourceLoader::set_create_missing_resources_if_class_unavailable(bool p_enable) { create_missing_resources_if_class_unavailable = p_enable; } diff --git a/core/io/resource_loader.h b/core/io/resource_loader.h index 91ba930176..c47b6c950a 100644 --- a/core/io/resource_loader.h +++ b/core/io/resource_loader.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* resource_loader.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* resource_loader.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef RESOURCE_LOADER_H #define RESOURCE_LOADER_H @@ -51,12 +51,14 @@ protected: static void _bind_methods(); GDVIRTUAL0RC(Vector<String>, _get_recognized_extensions) + GDVIRTUAL2RC(bool, _recognize_path, String, StringName) GDVIRTUAL1RC(bool, _handles_type, StringName) GDVIRTUAL1RC(String, _get_resource_type, String) + GDVIRTUAL1RC(String, _get_resource_script_class, String) GDVIRTUAL1RC(ResourceUID::ID, _get_resource_uid, String) GDVIRTUAL2RC(Vector<String>, _get_dependencies, String, bool) GDVIRTUAL1RC(Vector<String>, _get_classes_used, String) - GDVIRTUAL2RC(int64_t, _rename_dependencies, String, Dictionary) + GDVIRTUAL2RC(Error, _rename_dependencies, String, Dictionary) GDVIRTUAL1RC(bool, _exists, String) GDVIRTUAL4RC(Variant, _load, String, String, bool, int) @@ -70,6 +72,7 @@ public: virtual bool handles_type(const String &p_type) const; virtual void get_classes_used(const String &p_path, HashSet<StringName> *r_classes); virtual String get_resource_type(const String &p_path) const; + virtual String get_resource_script_class(const String &p_path) const; virtual ResourceUID::ID get_resource_uid(const String &p_path) const; virtual void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false); virtual Error rename_dependencies(const String &p_path, const HashMap<String, String> &p_map); @@ -174,6 +177,7 @@ public: static void remove_resource_format_loader(Ref<ResourceFormatLoader> p_format_loader); static void get_classes_used(const String &p_path, HashSet<StringName> *r_classes); static String get_resource_type(const String &p_path); + static String get_resource_script_class(const String &p_path); static ResourceUID::ID get_resource_uid(const String &p_path); static void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false); static Error rename_dependencies(const String &p_path, const HashMap<String, String> &p_map); @@ -218,11 +222,12 @@ public: static void load_translation_remaps(); static void clear_translation_remaps(); + static void clear_thread_load_tasks(); + static void set_load_callback(ResourceLoadedCallback p_callback); static ResourceLoaderImport import; static bool add_custom_resource_format_loader(String script_path); - static void remove_custom_resource_format_loader(String script_path); static void add_custom_loaders(); static void remove_custom_loaders(); diff --git a/core/io/resource_saver.cpp b/core/io/resource_saver.cpp index 386ccb78e9..6e377847a8 100644 --- a/core/io/resource_saver.cpp +++ b/core/io/resource_saver.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* resource_saver.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* resource_saver.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "resource_saver.h" #include "core/config/project_settings.h" @@ -42,21 +42,21 @@ ResourceSavedCallback ResourceSaver::save_callback = nullptr; ResourceSaverGetResourceIDForPath ResourceSaver::save_get_id_for_path = nullptr; Error ResourceFormatSaver::save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags) { - int64_t res; - if (GDVIRTUAL_CALL(_save, p_resource, p_path, p_flags, res)) { - return (Error)res; - } + Error err = ERR_METHOD_NOT_FOUND; + GDVIRTUAL_CALL(_save, p_resource, p_path, p_flags, err); + return err; +} - return ERR_METHOD_NOT_FOUND; +Error ResourceFormatSaver::set_uid(const String &p_path, ResourceUID::ID p_uid) { + Error err = ERR_FILE_UNRECOGNIZED; + GDVIRTUAL_CALL(_set_uid, p_path, p_uid, err); + return err; } bool ResourceFormatSaver::recognize(const Ref<Resource> &p_resource) const { - bool success; - if (GDVIRTUAL_CALL(_recognize, p_resource, success)) { - return success; - } - - return false; + bool success = false; + GDVIRTUAL_CALL(_recognize, p_resource, success); + return success; } void ResourceFormatSaver::get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const { @@ -69,10 +69,32 @@ void ResourceFormatSaver::get_recognized_extensions(const Ref<Resource> &p_resou } } +bool ResourceFormatSaver::recognize_path(const Ref<Resource> &p_resource, const String &p_path) const { + bool ret = false; + if (GDVIRTUAL_CALL(_recognize_path, p_resource, p_path, ret)) { + return ret; + } + + String extension = p_path.get_extension(); + + List<String> extensions; + get_recognized_extensions(p_resource, &extensions); + + for (const String &E : extensions) { + if (E.nocasecmp_to(extension) == 0) { + return true; + } + } + + return false; +} + void ResourceFormatSaver::_bind_methods() { GDVIRTUAL_BIND(_save, "resource", "path", "flags"); + GDVIRTUAL_BIND(_set_uid, "path", "uid"); GDVIRTUAL_BIND(_recognize, "resource"); GDVIRTUAL_BIND(_get_recognized_extensions, "resource"); + GDVIRTUAL_BIND(_recognize_path, "resource", "path"); } Error ResourceSaver::save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags) { @@ -90,17 +112,7 @@ Error ResourceSaver::save(const Ref<Resource> &p_resource, const String &p_path, continue; } - List<String> extensions; - bool recognized = false; - saver[i]->get_recognized_extensions(p_resource, &extensions); - - for (const String &E : extensions) { - if (E.nocasecmp_to(extension) == 0) { - recognized = true; - } - } - - if (!recognized) { + if (!saver[i]->recognize_path(p_resource, path)) { continue; } @@ -141,6 +153,23 @@ Error ResourceSaver::save(const Ref<Resource> &p_resource, const String &p_path, return err; } +Error ResourceSaver::set_uid(const String &p_path, ResourceUID::ID p_uid) { + String path = p_path; + + ERR_FAIL_COND_V_MSG(path.is_empty(), ERR_INVALID_PARAMETER, "Can't update UID to empty path. Provide non-empty path."); + + Error err = ERR_FILE_UNRECOGNIZED; + + for (int i = 0; i < saver_count; i++) { + err = saver[i]->set_uid(path, p_uid); + if (err == OK) { + break; + } + } + + return err; +} + void ResourceSaver::set_save_callback(ResourceSavedCallback p_callback) { save_callback = p_callback; } @@ -221,13 +250,6 @@ bool ResourceSaver::add_custom_resource_format_saver(String script_path) { return true; } -void ResourceSaver::remove_custom_resource_format_saver(String script_path) { - Ref<ResourceFormatSaver> custom_saver = _find_custom_resource_format_saver(script_path); - if (custom_saver.is_valid()) { - remove_resource_format_saver(custom_saver); - } -} - void ResourceSaver::add_custom_savers() { // Custom resource savers exploits global class names diff --git a/core/io/resource_saver.h b/core/io/resource_saver.h index 4fee2bcfd1..572742d129 100644 --- a/core/io/resource_saver.h +++ b/core/io/resource_saver.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* resource_saver.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* resource_saver.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef RESOURCE_SAVER_H #define RESOURCE_SAVER_H @@ -41,14 +41,18 @@ class ResourceFormatSaver : public RefCounted { protected: static void _bind_methods(); - GDVIRTUAL3R(int64_t, _save, Ref<Resource>, String, uint32_t) + GDVIRTUAL3R(Error, _save, Ref<Resource>, String, uint32_t) + GDVIRTUAL2R(Error, _set_uid, String, ResourceUID::ID) GDVIRTUAL1RC(bool, _recognize, Ref<Resource>) GDVIRTUAL1RC(Vector<String>, _get_recognized_extensions, Ref<Resource>) + GDVIRTUAL2RC(bool, _recognize_path, Ref<Resource>, String) public: virtual Error save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags = 0); + virtual Error set_uid(const String &p_path, ResourceUID::ID p_uid); virtual bool recognize(const Ref<Resource> &p_resource) const; virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const; + virtual bool recognize_path(const Ref<Resource> &p_resource, const String &p_path) const; virtual ~ResourceFormatSaver() {} }; @@ -86,6 +90,8 @@ public: static void add_resource_format_saver(Ref<ResourceFormatSaver> p_format_saver, bool p_at_front = false); static void remove_resource_format_saver(Ref<ResourceFormatSaver> p_format_saver); + static Error set_uid(const String &p_path, ResourceUID::ID p_uid); + static void set_timestamp_on_save(bool p_timestamp) { timestamp_on_save = p_timestamp; } static bool get_timestamp_on_save() { return timestamp_on_save; } @@ -95,7 +101,6 @@ public: static void set_get_resource_id_for_path(ResourceSaverGetResourceIDForPath p_callback); static bool add_custom_resource_format_saver(String script_path); - static void remove_custom_resource_format_saver(String script_path); static void add_custom_savers(); static void remove_custom_savers(); }; diff --git a/core/io/resource_uid.cpp b/core/io/resource_uid.cpp index ed5ce3b911..216fc24fff 100644 --- a/core/io/resource_uid.cpp +++ b/core/io/resource_uid.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* resource_uid.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* resource_uid.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "resource_uid.h" diff --git a/core/io/resource_uid.h b/core/io/resource_uid.h index 0da37e2716..22561c5c03 100644 --- a/core/io/resource_uid.h +++ b/core/io/resource_uid.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* resource_uid.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* resource_uid.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef RESOURCE_UID_H #define RESOURCE_UID_H diff --git a/core/io/stream_peer.cpp b/core/io/stream_peer.cpp index 053ff64069..c49e15a3a0 100644 --- a/core/io/stream_peer.cpp +++ b/core/io/stream_peer.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* stream_peer.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* stream_peer.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "stream_peer.h" diff --git a/core/io/stream_peer.h b/core/io/stream_peer.h index 108a8ce9d9..ba11144e33 100644 --- a/core/io/stream_peer.h +++ b/core/io/stream_peer.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* stream_peer.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* stream_peer.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef STREAM_PEER_H #define STREAM_PEER_H @@ -105,16 +105,16 @@ protected: public: virtual Error put_data(const uint8_t *p_data, int p_bytes) override; - GDVIRTUAL3R(Error, _put_data, GDNativeConstPtr<const uint8_t>, int, GDNativePtr<int>); + GDVIRTUAL3R(Error, _put_data, GDExtensionConstPtr<const uint8_t>, int, GDExtensionPtr<int>); virtual Error put_partial_data(const uint8_t *p_data, int p_bytes, int &r_sent) override; - GDVIRTUAL3R(Error, _put_partial_data, GDNativeConstPtr<const uint8_t>, int, GDNativePtr<int>); + GDVIRTUAL3R(Error, _put_partial_data, GDExtensionConstPtr<const uint8_t>, int, GDExtensionPtr<int>); virtual Error get_data(uint8_t *p_buffer, int p_bytes) override; - GDVIRTUAL3R(Error, _get_data, GDNativePtr<uint8_t>, int, GDNativePtr<int>); + GDVIRTUAL3R(Error, _get_data, GDExtensionPtr<uint8_t>, int, GDExtensionPtr<int>); virtual Error get_partial_data(uint8_t *p_buffer, int p_bytes, int &r_received) override; - GDVIRTUAL3R(Error, _get_partial_data, GDNativePtr<uint8_t>, int, GDNativePtr<int>); + GDVIRTUAL3R(Error, _get_partial_data, GDExtensionPtr<uint8_t>, int, GDExtensionPtr<int>); EXBIND0RC(int, get_available_bytes); }; diff --git a/core/io/stream_peer_gzip.cpp b/core/io/stream_peer_gzip.cpp index ca8be2d62e..74216f3cff 100644 --- a/core/io/stream_peer_gzip.cpp +++ b/core/io/stream_peer_gzip.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* stream_peer_gzip.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* stream_peer_gzip.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "core/io/stream_peer_gzip.h" diff --git a/core/io/stream_peer_gzip.h b/core/io/stream_peer_gzip.h index 5bafdbca9b..a2e25ea422 100644 --- a/core/io/stream_peer_gzip.h +++ b/core/io/stream_peer_gzip.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* stream_peer_gzip.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* stream_peer_gzip.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef STREAM_PEER_GZIP_H #define STREAM_PEER_GZIP_H diff --git a/core/io/stream_peer_tcp.cpp b/core/io/stream_peer_tcp.cpp index ba79590c19..2b9487b9e1 100644 --- a/core/io/stream_peer_tcp.cpp +++ b/core/io/stream_peer_tcp.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* stream_peer_tcp.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* stream_peer_tcp.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "stream_peer_tcp.h" @@ -256,9 +256,9 @@ void StreamPeerTCP::disconnect_from_host() { peer_port = 0; } -Error StreamPeerTCP::wait(NetSocket::PollType p_type, int timeout) { +Error StreamPeerTCP::wait(NetSocket::PollType p_type, int p_timeout) { ERR_FAIL_COND_V(_sock.is_null() || !_sock->is_open(), ERR_UNAVAILABLE); - return _sock->poll(p_type, timeout); + return _sock->poll(p_type, p_timeout); } Error StreamPeerTCP::put_data(const uint8_t *p_data, int p_bytes) { diff --git a/core/io/stream_peer_tcp.h b/core/io/stream_peer_tcp.h index 39c2e84346..d7da7503f9 100644 --- a/core/io/stream_peer_tcp.h +++ b/core/io/stream_peer_tcp.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* stream_peer_tcp.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* stream_peer_tcp.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef STREAM_PEER_TCP_H #define STREAM_PEER_TCP_H @@ -79,7 +79,7 @@ public: Error poll(); // Wait or check for writable, readable. - Error wait(NetSocket::PollType p_type, int timeout = 0); + Error wait(NetSocket::PollType p_type, int p_timeout = 0); // Read/Write from StreamPeer Error put_data(const uint8_t *p_data, int p_bytes) override; diff --git a/core/io/stream_peer_tls.cpp b/core/io/stream_peer_tls.cpp index b1adde018a..69877974e6 100644 --- a/core/io/stream_peer_tls.cpp +++ b/core/io/stream_peer_tls.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* stream_peer_tls.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* stream_peer_tls.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "stream_peer_tls.h" @@ -41,31 +41,17 @@ StreamPeerTLS *StreamPeerTLS::create() { return nullptr; } -bool StreamPeerTLS::available = false; - bool StreamPeerTLS::is_available() { - return available; -} - -void StreamPeerTLS::set_blocking_handshake_enabled(bool p_enabled) { - blocking_handshake = p_enabled; -} - -bool StreamPeerTLS::is_blocking_handshake_enabled() const { - return blocking_handshake; + return _create != nullptr; } void StreamPeerTLS::_bind_methods() { ClassDB::bind_method(D_METHOD("poll"), &StreamPeerTLS::poll); - ClassDB::bind_method(D_METHOD("accept_stream", "stream", "private_key", "certificate", "chain"), &StreamPeerTLS::accept_stream, DEFVAL(Ref<X509Certificate>())); - ClassDB::bind_method(D_METHOD("connect_to_stream", "stream", "validate_certs", "for_hostname", "valid_certificate"), &StreamPeerTLS::connect_to_stream, DEFVAL(false), DEFVAL(String()), DEFVAL(Ref<X509Certificate>())); + ClassDB::bind_method(D_METHOD("accept_stream", "stream", "server_options"), &StreamPeerTLS::accept_stream); + ClassDB::bind_method(D_METHOD("connect_to_stream", "stream", "common_name", "client_options"), &StreamPeerTLS::connect_to_stream, DEFVAL(Ref<TLSOptions>())); ClassDB::bind_method(D_METHOD("get_status"), &StreamPeerTLS::get_status); ClassDB::bind_method(D_METHOD("get_stream"), &StreamPeerTLS::get_stream); ClassDB::bind_method(D_METHOD("disconnect_from_stream"), &StreamPeerTLS::disconnect_from_stream); - ClassDB::bind_method(D_METHOD("set_blocking_handshake_enabled", "enabled"), &StreamPeerTLS::set_blocking_handshake_enabled); - ClassDB::bind_method(D_METHOD("is_blocking_handshake_enabled"), &StreamPeerTLS::is_blocking_handshake_enabled); - - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "blocking_handshake"), "set_blocking_handshake_enabled", "is_blocking_handshake_enabled"); BIND_ENUM_CONSTANT(STATUS_DISCONNECTED); BIND_ENUM_CONSTANT(STATUS_HANDSHAKING); diff --git a/core/io/stream_peer_tls.h b/core/io/stream_peer_tls.h index ed7334fab3..5894abb7a4 100644 --- a/core/io/stream_peer_tls.h +++ b/core/io/stream_peer_tls.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* stream_peer_tls.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* stream_peer_tls.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef STREAM_PEER_TLS_H #define STREAM_PEER_TLS_H @@ -41,10 +41,6 @@ protected: static StreamPeerTLS *(*_create)(); static void _bind_methods(); - static bool available; - - bool blocking_handshake = true; - public: enum Status { STATUS_DISCONNECTED, @@ -54,12 +50,9 @@ public: STATUS_ERROR_HOSTNAME_MISMATCH }; - void set_blocking_handshake_enabled(bool p_enabled); - bool is_blocking_handshake_enabled() const; - virtual void poll() = 0; - virtual Error accept_stream(Ref<StreamPeer> p_base, Ref<CryptoKey> p_key, Ref<X509Certificate> p_cert, Ref<X509Certificate> p_ca_chain = Ref<X509Certificate>()) = 0; - virtual Error connect_to_stream(Ref<StreamPeer> p_base, bool p_validate_certs = false, const String &p_for_hostname = String(), Ref<X509Certificate> p_valid_cert = Ref<X509Certificate>()) = 0; + virtual Error accept_stream(Ref<StreamPeer> p_base, Ref<TLSOptions> p_options) = 0; + virtual Error connect_to_stream(Ref<StreamPeer> p_base, const String &p_common_name, Ref<TLSOptions> p_options) = 0; virtual Status get_status() const = 0; virtual Ref<StreamPeer> get_stream() const = 0; diff --git a/core/io/tcp_server.cpp b/core/io/tcp_server.cpp index f1e745cf36..f2b3d5e56a 100644 --- a/core/io/tcp_server.cpp +++ b/core/io/tcp_server.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* tcp_server.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* tcp_server.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "tcp_server.h" diff --git a/core/io/tcp_server.h b/core/io/tcp_server.h index 2d427818a0..472d86f36a 100644 --- a/core/io/tcp_server.h +++ b/core/io/tcp_server.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* tcp_server.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* tcp_server.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef TCP_SERVER_H #define TCP_SERVER_H diff --git a/core/io/translation_loader_po.cpp b/core/io/translation_loader_po.cpp index f36eb7c763..578cd91c52 100644 --- a/core/io/translation_loader_po.cpp +++ b/core/io/translation_loader_po.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* translation_loader_po.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* translation_loader_po.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "translation_loader_po.h" diff --git a/core/io/translation_loader_po.h b/core/io/translation_loader_po.h index 4477ad7714..16e7c28cbe 100644 --- a/core/io/translation_loader_po.h +++ b/core/io/translation_loader_po.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* translation_loader_po.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* translation_loader_po.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef TRANSLATION_LOADER_PO_H #define TRANSLATION_LOADER_PO_H diff --git a/core/io/udp_server.cpp b/core/io/udp_server.cpp index 4934e3a7b6..215c6903a6 100644 --- a/core/io/udp_server.cpp +++ b/core/io/udp_server.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* udp_server.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* udp_server.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "udp_server.h" diff --git a/core/io/udp_server.h b/core/io/udp_server.h index 47f06b2490..39b7fd989f 100644 --- a/core/io/udp_server.h +++ b/core/io/udp_server.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* udp_server.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* udp_server.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef UDP_SERVER_H #define UDP_SERVER_H diff --git a/core/io/xml_parser.cpp b/core/io/xml_parser.cpp index abae48fdd8..5c0a017bfc 100644 --- a/core/io/xml_parser.cpp +++ b/core/io/xml_parser.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* xml_parser.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* xml_parser.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "xml_parser.h" @@ -41,11 +41,11 @@ static inline bool _is_white_space(char c) { } //! sets the state that text was found. Returns true if set should be set -bool XMLParser::_set_text(char *start, char *end) { +bool XMLParser::_set_text(const char *start, const char *end) { // check if text is more than 2 characters, and if not, check if there is // only white space, so that this text won't be reported if (end - start < 3) { - char *p = start; + const char *p = start; for (; p != end; ++p) { if (!_is_white_space(*p)) { break; @@ -92,7 +92,7 @@ void XMLParser::_parse_closing_xml_element() { void XMLParser::_ignore_definition() { node_type = NODE_UNKNOWN; - char *F = P; + const char *F = P; // move until end marked with '>' reached while (*P && *P != '>') { next_char(); @@ -123,8 +123,8 @@ bool XMLParser::_parse_cdata() { return true; } - char *cDataBegin = P; - char *cDataEnd = nullptr; + const char *cDataBegin = P; + const char *cDataEnd = nullptr; // find end of CDATA while (*P && !cDataEnd) { @@ -152,9 +152,9 @@ void XMLParser::_parse_comment() { node_type = NODE_COMMENT; P += 1; - char *pEndOfInput = data + length; - char *pCommentBegin; - char *pCommentEnd; + const char *pEndOfInput = data + length; + const char *pCommentBegin; + const char *pCommentEnd; if (P + 1 < pEndOfInput && P[0] == '-' && P[1] == '-') { // Comment, use '-->' as end. @@ -293,7 +293,7 @@ void XMLParser::_parse_opening_xml_element() { } void XMLParser::_parse_current_node() { - char *start = P; + const char *start = P; node_offset = P - data; // more forward until '<' found @@ -354,10 +354,10 @@ void XMLParser::_bind_methods() { ClassDB::bind_method(D_METHOD("get_node_offset"), &XMLParser::get_node_offset); ClassDB::bind_method(D_METHOD("get_attribute_count"), &XMLParser::get_attribute_count); ClassDB::bind_method(D_METHOD("get_attribute_name", "idx"), &XMLParser::get_attribute_name); - ClassDB::bind_method(D_METHOD("get_attribute_value", "idx"), (String(XMLParser::*)(int) const) & XMLParser::get_attribute_value); + ClassDB::bind_method(D_METHOD("get_attribute_value", "idx"), &XMLParser::get_attribute_value); ClassDB::bind_method(D_METHOD("has_attribute", "name"), &XMLParser::has_attribute); - ClassDB::bind_method(D_METHOD("get_named_attribute_value", "name"), (String(XMLParser::*)(const String &) const) & XMLParser::get_attribute_value); - ClassDB::bind_method(D_METHOD("get_named_attribute_value_safe", "name"), &XMLParser::get_attribute_value_safe); + ClassDB::bind_method(D_METHOD("get_named_attribute_value", "name"), &XMLParser::get_named_attribute_value); + ClassDB::bind_method(D_METHOD("get_named_attribute_value_safe", "name"), &XMLParser::get_named_attribute_value_safe); ClassDB::bind_method(D_METHOD("is_empty"), &XMLParser::is_empty); ClassDB::bind_method(D_METHOD("get_current_line"), &XMLParser::get_current_line); ClassDB::bind_method(D_METHOD("skip_section"), &XMLParser::skip_section); @@ -422,7 +422,7 @@ bool XMLParser::has_attribute(const String &p_name) const { return false; } -String XMLParser::get_attribute_value(const String &p_name) const { +String XMLParser::get_named_attribute_value(const String &p_name) const { int idx = -1; for (int i = 0; i < attributes.size(); i++) { if (attributes[i].name == p_name) { @@ -436,7 +436,7 @@ String XMLParser::get_attribute_value(const String &p_name) const { return attributes[idx].value; } -String XMLParser::get_attribute_value_safe(const String &p_name) const { +String XMLParser::get_named_attribute_value_safe(const String &p_name) const { int idx = -1; for (int i = 0; i < attributes.size(); i++) { if (attributes[i].name == p_name) { @@ -458,15 +458,36 @@ bool XMLParser::is_empty() const { Error XMLParser::open_buffer(const Vector<uint8_t> &p_buffer) { ERR_FAIL_COND_V(p_buffer.size() == 0, ERR_INVALID_DATA); - if (data) { - memdelete_arr(data); + if (data_copy) { + memdelete_arr(data_copy); + data_copy = nullptr; } length = p_buffer.size(); - data = memnew_arr(char, length + 1); - memcpy(data, p_buffer.ptr(), length); - data[length] = 0; + data_copy = memnew_arr(char, length + 1); + memcpy(data_copy, p_buffer.ptr(), length); + data_copy[length] = 0; + data = data_copy; + P = data; + current_line = 0; + + return OK; +} + +Error XMLParser::_open_buffer(const uint8_t *p_buffer, size_t p_size) { + ERR_FAIL_COND_V(p_size == 0, ERR_INVALID_DATA); + ERR_FAIL_COND_V(!p_buffer, ERR_INVALID_DATA); + + if (data_copy) { + memdelete_arr(data_copy); + data_copy = nullptr; + } + + length = p_size; + data = (const char *)p_buffer; P = data; + current_line = 0; + return OK; } @@ -479,13 +500,15 @@ Error XMLParser::open(const String &p_path) { length = file->get_length(); ERR_FAIL_COND_V(length < 1, ERR_FILE_CORRUPT); - if (data) { - memdelete_arr(data); + if (data_copy) { + memdelete_arr(data_copy); + data_copy = nullptr; } - data = memnew_arr(char, length + 1); - file->get_buffer((uint8_t *)data, length); - data[length] = 0; + data_copy = memnew_arr(char, length + 1); + file->get_buffer((uint8_t *)data_copy, length); + data_copy[length] = 0; + data = data_copy; P = data; current_line = 0; @@ -512,8 +535,9 @@ void XMLParser::skip_section() { } void XMLParser::close() { - if (data) { + if (data_copy) { memdelete_arr(data); + data_copy = nullptr; } data = nullptr; length = 0; @@ -528,7 +552,8 @@ int XMLParser::get_current_line() const { } XMLParser::~XMLParser() { - if (data) { - memdelete_arr(data); + if (data_copy) { + memdelete_arr(data_copy); + data_copy = nullptr; } } diff --git a/core/io/xml_parser.h b/core/io/xml_parser.h index aea252ddc7..b96478c7a5 100644 --- a/core/io/xml_parser.h +++ b/core/io/xml_parser.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* xml_parser.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* xml_parser.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef XML_PARSER_H #define XML_PARSER_H @@ -65,8 +65,9 @@ public: }; private: - char *data = nullptr; - char *P = nullptr; + char *data_copy = nullptr; + const char *data = nullptr; + const char *P = nullptr; uint64_t length = 0; uint64_t current_line = 0; String node_name; @@ -81,7 +82,7 @@ private: Vector<Attribute> attributes; - bool _set_text(char *start, char *end); + bool _set_text(const char *start, const char *end); void _parse_closing_xml_element(); void _ignore_definition(); bool _parse_cdata(); @@ -108,8 +109,8 @@ public: String get_attribute_name(int p_idx) const; String get_attribute_value(int p_idx) const; bool has_attribute(const String &p_name) const; - String get_attribute_value(const String &p_name) const; - String get_attribute_value_safe(const String &p_name) const; // do not print error if doesn't exist + String get_named_attribute_value(const String &p_name) const; + String get_named_attribute_value_safe(const String &p_name) const; // do not print error if doesn't exist bool is_empty() const; int get_current_line() const; @@ -118,6 +119,7 @@ public: Error open(const String &p_path); Error open_buffer(const Vector<uint8_t> &p_buffer); + Error _open_buffer(const uint8_t *p_buffer, size_t p_size); void close(); diff --git a/core/io/zip_io.cpp b/core/io/zip_io.cpp index e573e8de19..7f60039578 100644 --- a/core/io/zip_io.cpp +++ b/core/io/zip_io.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* zip_io.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* zip_io.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "zip_io.h" @@ -37,11 +37,17 @@ void *zipio_open(voidpf opaque, const char *p_fname, int mode) { String fname; fname.parse_utf8(p_fname); + int file_access_mode = 0; if (mode & ZLIB_FILEFUNC_MODE_WRITE) { - (*fa) = FileAccess::open(fname, FileAccess::WRITE); - } else { - (*fa) = FileAccess::open(fname, FileAccess::READ); + file_access_mode |= FileAccess::WRITE; } + if (mode & ZLIB_FILEFUNC_MODE_READ) { + file_access_mode |= FileAccess::READ; + } + if (mode & ZLIB_FILEFUNC_MODE_CREATE) { + file_access_mode |= FileAccess::WRITE_READ; + } + (*fa) = FileAccess::open(fname, file_access_mode); if (fa->is_null()) { return nullptr; diff --git a/core/io/zip_io.h b/core/io/zip_io.h index f137bd2bbf..094d490bcf 100644 --- a/core/io/zip_io.h +++ b/core/io/zip_io.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* zip_io.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* zip_io.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef ZIP_IO_H #define ZIP_IO_H |