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-rw-r--r--core/io/resource.cpp52
-rw-r--r--core/io/resource.h13
-rw-r--r--core/io/resource_format_binary.cpp86
-rw-r--r--core/io/resource_format_binary.h7
4 files changed, 105 insertions, 53 deletions
diff --git a/core/io/resource.cpp b/core/io/resource.cpp
index efa622d976..91a1386965 100644
--- a/core/io/resource.cpp
+++ b/core/io/resource.cpp
@@ -33,6 +33,7 @@
#include "core/core_string_names.h"
#include "core/io/file_access.h"
#include "core/io/resource_loader.h"
+#include "core/math/math_funcs.h"
#include "core/object/script_language.h"
#include "core/os/os.h"
#include "scene/main/node.h" //only so casting works
@@ -94,12 +95,43 @@ String Resource::get_path() const {
return path_cache;
}
-void Resource::set_subindex(int p_sub_index) {
- subindex = p_sub_index;
+String Resource::generate_scene_unique_id() {
+ // Generate a unique enough hash, but still user-readable.
+ // If it's not unique it does not matter because the saver will try again.
+ OS::Date date = OS::get_singleton()->get_date();
+ OS::Time time = OS::get_singleton()->get_time();
+ uint32_t hash = hash_djb2_one_32(OS::get_singleton()->get_ticks_usec());
+ hash = hash_djb2_one_32(date.year, hash);
+ hash = hash_djb2_one_32(date.month, hash);
+ hash = hash_djb2_one_32(date.day, hash);
+ hash = hash_djb2_one_32(time.hour, hash);
+ hash = hash_djb2_one_32(time.minute, hash);
+ hash = hash_djb2_one_32(time.second, hash);
+ hash = hash_djb2_one_32(Math::rand(), hash);
+
+ static constexpr uint32_t characters = 5;
+ static constexpr uint32_t char_count = ('z' - 'a');
+ static constexpr uint32_t base = char_count + ('9' - '0');
+ String id;
+ for (uint32_t i = 0; i < characters; i++) {
+ uint32_t c = hash % base;
+ if (c < char_count) {
+ id += String::chr('a' + c);
+ } else {
+ id += String::chr('0' + (c - char_count));
+ }
+ hash /= base;
+ }
+
+ return id;
+}
+
+void Resource::set_scene_unique_id(const String &p_id) {
+ scene_unique_id = p_id;
}
-int Resource::get_subindex() const {
- return subindex;
+String Resource::get_scene_unique_id() const {
+ return scene_unique_id;
}
void Resource::set_name(const String &p_name) {
@@ -350,8 +382,8 @@ bool Resource::is_translation_remapped() const {
#ifdef TOOLS_ENABLED
//helps keep IDs same number when loading/saving scenes. -1 clears ID and it Returns -1 when no id stored
-void Resource::set_id_for_path(const String &p_path, int p_id) {
- if (p_id == -1) {
+void Resource::set_id_for_path(const String &p_path, const String &p_id) {
+ if (p_id == "") {
ResourceCache::path_cache_lock.write_lock();
ResourceCache::resource_path_cache[p_path].erase(get_path());
ResourceCache::path_cache_lock.write_unlock();
@@ -362,15 +394,15 @@ void Resource::set_id_for_path(const String &p_path, int p_id) {
}
}
-int Resource::get_id_for_path(const String &p_path) const {
+String Resource::get_id_for_path(const String &p_path) const {
ResourceCache::path_cache_lock.read_lock();
if (ResourceCache::resource_path_cache[p_path].has(get_path())) {
- int result = ResourceCache::resource_path_cache[p_path][get_path()];
+ String result = ResourceCache::resource_path_cache[p_path][get_path()];
ResourceCache::path_cache_lock.read_unlock();
return result;
} else {
ResourceCache::path_cache_lock.read_unlock();
- return -1;
+ return "";
}
}
#endif
@@ -414,7 +446,7 @@ Resource::~Resource() {
HashMap<String, Resource *> ResourceCache::resources;
#ifdef TOOLS_ENABLED
-HashMap<String, HashMap<String, int>> ResourceCache::resource_path_cache;
+HashMap<String, HashMap<String, String>> ResourceCache::resource_path_cache;
#endif
RWLock ResourceCache::lock;
diff --git a/core/io/resource.h b/core/io/resource.h
index 028fed1c6e..0f88738f76 100644
--- a/core/io/resource.h
+++ b/core/io/resource.h
@@ -59,7 +59,7 @@ private:
String name;
String path_cache;
- int subindex = 0;
+ String scene_unique_id;
virtual bool _use_builtin_script() const { return true; }
@@ -105,8 +105,9 @@ public:
virtual void set_path(const String &p_path, bool p_take_over = false);
String get_path() const;
- void set_subindex(int p_sub_index);
- int get_subindex() const;
+ static String generate_scene_unique_id();
+ void set_scene_unique_id(const String &p_id);
+ String get_scene_unique_id() const;
virtual Ref<Resource> duplicate(bool p_subresources = false) const;
Ref<Resource> duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource>> &remap_cache);
@@ -140,8 +141,8 @@ public:
#ifdef TOOLS_ENABLED
//helps keep IDs same number when loading/saving scenes. -1 clears ID and it Returns -1 when no id stored
- void set_id_for_path(const String &p_path, int p_id);
- int get_id_for_path(const String &p_path) const;
+ void set_id_for_path(const String &p_path, const String &p_id);
+ String get_id_for_path(const String &p_path) const;
#endif
Resource();
@@ -156,7 +157,7 @@ class ResourceCache {
static RWLock lock;
static HashMap<String, Resource *> resources;
#ifdef TOOLS_ENABLED
- static HashMap<String, HashMap<String, int>> resource_path_cache; // each tscn has a set of resource paths and IDs
+ static HashMap<String, HashMap<String, String>> resource_path_cache; // Each tscn has a set of resource paths and IDs.
static RWLock path_cache_lock;
#endif // TOOLS_ENABLED
friend void unregister_core_types();
diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp
index 0e9815245f..e889586afc 100644
--- a/core/io/resource_format_binary.cpp
+++ b/core/io/resource_format_binary.cpp
@@ -84,9 +84,10 @@ enum {
OBJECT_EXTERNAL_RESOURCE = 1,
OBJECT_INTERNAL_RESOURCE = 2,
OBJECT_EXTERNAL_RESOURCE_INDEX = 3,
- //version 2: added 64 bits support for float and int
- //version 3: changed nodepath encoding
- FORMAT_VERSION = 3,
+ // Version 2: added 64 bits support for float and int.
+ // Version 3: changed nodepath encoding.
+ // Version 4: new string ID for ext/subresources, breaks forward compat.
+ FORMAT_VERSION = 4,
FORMAT_VERSION_CAN_RENAME_DEPS = 1,
FORMAT_VERSION_NO_NODEPATH_PROPERTY = 3,
};
@@ -311,7 +312,14 @@ Error ResourceLoaderBinary::parse_variant(Variant &r_v) {
} break;
case OBJECT_INTERNAL_RESOURCE: {
uint32_t index = f->get_32();
- String path = res_path + "::" + itos(index);
+ String path;
+
+ if (using_named_scene_ids) { // New format.
+ ERR_FAIL_INDEX_V((int)index, internal_resources.size(), ERR_PARSE_ERROR);
+ path = internal_resources[index].path;
+ } else {
+ path += res_path + "::" + itos(index);
+ }
//always use internal cache for loading internal resources
if (!internal_index_cache.has(path)) {
@@ -320,7 +328,6 @@ Error ResourceLoaderBinary::parse_variant(Variant &r_v) {
} else {
r_v = internal_index_cache[path];
}
-
} break;
case OBJECT_EXTERNAL_RESOURCE: {
//old file format, still around for compatibility
@@ -378,7 +385,6 @@ Error ResourceLoaderBinary::parse_variant(Variant &r_v) {
ERR_FAIL_V(ERR_FILE_CORRUPT);
} break;
}
-
} break;
case VARIANT_CALLABLE: {
r_v = Callable();
@@ -659,15 +665,17 @@ Error ResourceLoaderBinary::load() {
//maybe it is loaded already
String path;
- int subindex = 0;
+ String id;
if (!main) {
path = internal_resources[i].path;
if (path.begins_with("local://")) {
path = path.replace_first("local://", "");
- subindex = path.to_int();
+ id = path;
path = res_path + "::" + path;
+
+ internal_resources.write[i].path = path; // Update path.
}
if (cache_mode == ResourceFormatLoader::CACHE_MODE_REUSE) {
@@ -722,7 +730,7 @@ Error ResourceLoaderBinary::load() {
if (path != String() && cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE) {
r->set_path(path, cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE); //if got here because the resource with same path has different type, replace it
}
- r->set_subindex(subindex);
+ r->set_scene_unique_id(id);
}
if (!main) {
@@ -879,7 +887,11 @@ void ResourceLoaderBinary::open(FileAccess *p_f) {
print_bl("type: " + type);
importmd_ofs = f->get_64();
- for (int i = 0; i < 14; i++) {
+ uint32_t flags = f->get_32();
+ if (flags & ResourceFormatSaverBinaryInstance::FORMAT_FLAG_NAMED_SCENE_IDS) {
+ using_named_scene_ids = true;
+ }
+ for (int i = 0; i < 13; i++) {
f->get_32(); //skip a few reserved fields
}
@@ -1269,11 +1281,7 @@ void ResourceFormatSaverBinaryInstance::_pad_buffer(FileAccess *f, int p_bytes)
}
}
-void ResourceFormatSaverBinaryInstance::_write_variant(const Variant &p_property, const PropertyInfo &p_hint) {
- write_variant(f, p_property, resource_set, external_resources, string_map, p_hint);
-}
-
-void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Variant &p_property, Set<RES> &resource_set, Map<RES, int> &external_resources, Map<StringName, int> &string_map, const PropertyInfo &p_hint) {
+void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Variant &p_property, Map<RES, int> &resource_map, Map<RES, int> &external_resources, Map<StringName, int> &string_map, const PropertyInfo &p_hint) {
switch (p_property.get_type()) {
case Variant::NIL: {
f->store_32(VARIANT_NIL);
@@ -1492,13 +1500,13 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia
f->store_32(OBJECT_EXTERNAL_RESOURCE_INDEX);
f->store_32(external_resources[res]);
} else {
- if (!resource_set.has(res)) {
+ if (!resource_map.has(res)) {
f->store_32(OBJECT_EMPTY);
ERR_FAIL_MSG("Resource was not pre cached for the resource section, most likely due to circular reference.");
}
f->store_32(OBJECT_INTERNAL_RESOURCE);
- f->store_32(res->get_subindex());
+ f->store_32(resource_map[res]);
//internal resource
}
@@ -1526,8 +1534,8 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia
continue;
*/
- write_variant(f, E->get(), resource_set, external_resources, string_map);
- write_variant(f, d[E->get()], resource_set, external_resources, string_map);
+ write_variant(f, E->get(), resource_map, external_resources, string_map);
+ write_variant(f, d[E->get()], resource_map, external_resources, string_map);
}
} break;
@@ -1536,7 +1544,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia
Array a = p_property;
f->store_32(uint32_t(a.size()));
for (int i = 0; i < a.size(); i++) {
- write_variant(f, a[i], resource_set, external_resources, string_map);
+ write_variant(f, a[i], resource_map, external_resources, string_map);
}
} break;
@@ -1816,7 +1824,8 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
save_unicode_string(f, p_resource->get_class());
f->store_64(0); //offset to import metadata
- for (int i = 0; i < 14; i++) {
+ f->store_32(FORMAT_FLAG_NAMED_SCENE_IDS);
+ for (int i = 0; i < 13; i++) {
f->store_32(0); // reserved
}
@@ -1886,37 +1895,43 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
// save internal resource table
f->store_32(saved_resources.size()); //amount of internal resources
Vector<uint64_t> ofs_pos;
- Set<int> used_indices;
+ Set<String> used_unique_ids;
for (List<RES>::Element *E = saved_resources.front(); E; E = E->next()) {
RES r = E->get();
if (r->get_path() == "" || r->get_path().find("::") != -1) {
- if (r->get_subindex() != 0) {
- if (used_indices.has(r->get_subindex())) {
- r->set_subindex(0); //repeated
+ if (r->get_scene_unique_id() != "") {
+ if (used_unique_ids.has(r->get_scene_unique_id())) {
+ r->set_scene_unique_id("");
} else {
- used_indices.insert(r->get_subindex());
+ used_unique_ids.insert(r->get_scene_unique_id());
}
}
}
}
+ Map<RES, int> resource_map;
+ int res_index = 0;
for (List<RES>::Element *E = saved_resources.front(); E; E = E->next()) {
RES r = E->get();
if (r->get_path() == "" || r->get_path().find("::") != -1) {
- if (r->get_subindex() == 0) {
- int new_subindex = 1;
- if (used_indices.size()) {
- new_subindex = used_indices.back()->get() + 1;
+ if (r->get_scene_unique_id() == "") {
+ String new_id;
+
+ while (true) {
+ new_id = r->get_class() + "_" + Resource::generate_scene_unique_id();
+ if (!used_unique_ids.has(new_id)) {
+ break;
+ }
}
- r->set_subindex(new_subindex);
- used_indices.insert(new_subindex);
+ r->set_scene_unique_id(new_id);
+ used_unique_ids.insert(new_id);
}
- save_unicode_string(f, "local://" + itos(r->get_subindex()));
+ save_unicode_string(f, "local://" + r->get_scene_unique_id());
if (takeover_paths) {
- r->set_path(p_path + "::" + itos(r->get_subindex()), true);
+ r->set_path(p_path + "::" + r->get_scene_unique_id(), true);
}
#ifdef TOOLS_ENABLED
r->set_edited(false);
@@ -1926,6 +1941,7 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
}
ofs_pos.push_back(f->get_position());
f->store_64(0); //offset in 64 bits
+ resource_map[r] = res_index++;
}
Vector<uint64_t> ofs_table;
@@ -1941,7 +1957,7 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
for (List<Property>::Element *F = rd.properties.front(); F; F = F->next()) {
Property &p = F->get();
f->store_32(p.name_idx);
- _write_variant(p.value, F->get().pi);
+ write_variant(f, p.value, resource_map, external_resources, string_map, F->get().pi);
}
}
diff --git a/core/io/resource_format_binary.h b/core/io/resource_format_binary.h
index abc7403935..e3dcf44492 100644
--- a/core/io/resource_format_binary.h
+++ b/core/io/resource_format_binary.h
@@ -60,6 +60,7 @@ class ResourceLoaderBinary {
RES cache;
};
+ bool using_named_scene_ids = false;
bool use_sub_threads = false;
float *progress = nullptr;
Vector<ExtResource> external_resources;
@@ -150,14 +151,16 @@ class ResourceFormatSaverBinaryInstance {
};
static void _pad_buffer(FileAccess *f, int p_bytes);
- void _write_variant(const Variant &p_property, const PropertyInfo &p_hint = PropertyInfo());
void _find_resources(const Variant &p_variant, bool p_main = false);
static void save_unicode_string(FileAccess *f, const String &p_string, bool p_bit_on_len = false);
int get_string_index(const String &p_string);
public:
+ enum {
+ FORMAT_FLAG_NAMED_SCENE_IDS = 1
+ };
Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
- static void write_variant(FileAccess *f, const Variant &p_property, Set<RES> &resource_set, Map<RES, int> &external_resources, Map<StringName, int> &string_map, const PropertyInfo &p_hint = PropertyInfo());
+ static void write_variant(FileAccess *f, const Variant &p_property, Map<RES, int> &resource_map, Map<RES, int> &external_resources, Map<StringName, int> &string_map, const PropertyInfo &p_hint = PropertyInfo());
};
class ResourceFormatSaverBinary : public ResourceFormatSaver {