diff options
Diffstat (limited to 'core/io')
-rw-r--r-- | core/io/image_loader.cpp | 2 | ||||
-rw-r--r-- | core/io/marshalls.cpp | 4 | ||||
-rw-r--r-- | core/io/multiplayer_api.cpp | 109 | ||||
-rw-r--r-- | core/io/multiplayer_api.h | 43 | ||||
-rw-r--r-- | core/io/packet_peer.cpp | 2 | ||||
-rw-r--r-- | core/io/pck_packer.cpp | 8 | ||||
-rw-r--r-- | core/io/resource_saver.cpp | 2 |
7 files changed, 137 insertions, 33 deletions
diff --git a/core/io/image_loader.cpp b/core/io/image_loader.cpp index 999c9a8ca2..8ebd9d6cd9 100644 --- a/core/io/image_loader.cpp +++ b/core/io/image_loader.cpp @@ -37,7 +37,7 @@ bool ImageFormatLoader::recognize(const String &p_extension) const { get_recognized_extensions(&extensions); for (List<String>::Element *E = extensions.front(); E; E = E->next()) { - if (E->get().nocasecmp_to(p_extension.get_extension()) == 0) + if (E->get().nocasecmp_to(p_extension) == 0) return true; } diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp index 2ebe8d6df7..0a3a6c1ba1 100644 --- a/core/io/marshalls.cpp +++ b/core/io/marshalls.cpp @@ -1211,7 +1211,9 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo r_len += len; if (buf) buf += len; - encode_variant(d[E->get()], buf, len, p_object_as_id); + Variant *v = d.getptr(E->get()); + ERR_FAIL_COND_V(!v, ERR_BUG); + encode_variant(*v, buf, len, p_object_as_id); ERR_FAIL_COND_V(len % 4, ERR_BUG); r_len += len; if (buf) diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp index cbe7f87d92..b0f2ca754d 100644 --- a/core/io/multiplayer_api.cpp +++ b/core/io/multiplayer_api.cpp @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* multiplayer_api.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #include "core/io/multiplayer_api.h" #include "core/io/marshalls.h" #include "scene/main/node.h" @@ -47,11 +77,11 @@ void MultiplayerAPI::set_root_node(Node *p_node) { void MultiplayerAPI::set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_peer) { if (network_peer.is_valid()) { - network_peer->disconnect("peer_connected", this, "add_peer"); - network_peer->disconnect("peer_disconnected", this, "del_peer"); - network_peer->disconnect("connection_succeeded", this, "connected_to_server"); - network_peer->disconnect("connection_failed", this, "connection_failed"); - network_peer->disconnect("server_disconnected", this, "server_disconnected"); + network_peer->disconnect("peer_connected", this, "_add_peer"); + network_peer->disconnect("peer_disconnected", this, "_del_peer"); + network_peer->disconnect("connection_succeeded", this, "_connected_to_server"); + network_peer->disconnect("connection_failed", this, "_connection_failed"); + network_peer->disconnect("server_disconnected", this, "_server_disconnected"); clear(); } @@ -61,11 +91,11 @@ void MultiplayerAPI::set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_pee ERR_FAIL_COND(p_peer.is_valid() && p_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_DISCONNECTED); if (network_peer.is_valid()) { - network_peer->connect("peer_connected", this, "add_peer"); - network_peer->connect("peer_disconnected", this, "del_peer"); - network_peer->connect("connection_succeeded", this, "connected_to_server"); - network_peer->connect("connection_failed", this, "connection_failed"); - network_peer->connect("server_disconnected", this, "server_disconnected"); + network_peer->connect("peer_connected", this, "_add_peer"); + network_peer->connect("peer_disconnected", this, "_del_peer"); + network_peer->connect("connection_succeeded", this, "_connected_to_server"); + network_peer->connect("connection_failed", this, "_connection_failed"); + network_peer->connect("server_disconnected", this, "_server_disconnected"); } } @@ -76,7 +106,7 @@ Ref<NetworkedMultiplayerPeer> MultiplayerAPI::get_network_peer() const { void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_packet_len) { ERR_FAIL_COND(root_node == NULL); - ERR_FAIL_COND(p_packet_len < 5); + ERR_FAIL_COND(p_packet_len < 1); uint8_t packet_type = p_packet[0]; @@ -123,6 +153,11 @@ void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_ } } break; + + case NETWORK_COMMAND_RAW: { + + _process_raw(p_from, p_packet, p_packet_len); + } break; } } @@ -259,6 +294,8 @@ void MultiplayerAPI::_process_simplify_path(int p_from, const uint8_t *p_packet, void MultiplayerAPI::_process_confirm_path(int p_from, const uint8_t *p_packet, int p_packet_len) { + ERR_FAIL_COND(p_packet_len < 2); + String paths; paths.parse_utf8((const char *)&p_packet[1], p_packet_len - 1); @@ -458,29 +495,29 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p } } -void MultiplayerAPI::add_peer(int p_id) { +void MultiplayerAPI::_add_peer(int p_id) { connected_peers.insert(p_id); path_get_cache.insert(p_id, PathGetCache()); emit_signal("network_peer_connected", p_id); } -void MultiplayerAPI::del_peer(int p_id) { +void MultiplayerAPI::_del_peer(int p_id) { connected_peers.erase(p_id); path_get_cache.erase(p_id); //I no longer need your cache, sorry emit_signal("network_peer_disconnected", p_id); } -void MultiplayerAPI::connected_to_server() { +void MultiplayerAPI::_connected_to_server() { emit_signal("connected_to_server"); } -void MultiplayerAPI::connection_failed() { +void MultiplayerAPI::_connection_failed() { emit_signal("connection_failed"); } -void MultiplayerAPI::server_disconnected() { +void MultiplayerAPI::_server_disconnected() { emit_signal("server_disconnected"); } @@ -648,6 +685,34 @@ void MultiplayerAPI::rsetp(Node *p_node, int p_peer_id, bool p_unreliable, const _send_rpc(p_node, p_peer_id, p_unreliable, true, p_property, &vptr, 1); } +Error MultiplayerAPI::send_bytes(PoolVector<uint8_t> p_data, int p_to) { + + ERR_FAIL_COND_V(p_data.size() < 1, ERR_INVALID_DATA); + ERR_FAIL_COND_V(!network_peer.is_valid(), ERR_UNCONFIGURED); + ERR_FAIL_COND_V(network_peer->get_connection_status() != NetworkedMultiplayerPeer::CONNECTION_CONNECTED, ERR_UNCONFIGURED); + + MAKE_ROOM(p_data.size() + 1); + PoolVector<uint8_t>::Read r = p_data.read(); + packet_cache[0] = NETWORK_COMMAND_RAW; + memcpy(&packet_cache[1], &r[0], p_data.size()); + network_peer->set_target_peer(p_to); + return network_peer->put_packet(packet_cache.ptr(), p_data.size() + 1); +} + +void MultiplayerAPI::_process_raw(int p_from, const uint8_t *p_packet, int p_packet_len) { + + ERR_FAIL_COND(p_packet_len < 2); + + PoolVector<uint8_t> out; + int len = p_packet_len - 1; + out.resize(len); + { + PoolVector<uint8_t>::Write w = out.write(); + memcpy(&w[0], &p_packet[1], len); + } + emit_signal("network_peer_packet", p_from, out); +} + int MultiplayerAPI::get_network_unique_id() const { ERR_FAIL_COND_V(!network_peer.is_valid(), 0); @@ -686,20 +751,21 @@ Vector<int> MultiplayerAPI::get_network_connected_peers() const { void MultiplayerAPI::_bind_methods() { ClassDB::bind_method(D_METHOD("set_root_node", "node"), &MultiplayerAPI::set_root_node); + ClassDB::bind_method(D_METHOD("send_bytes", "bytes", "id"), &MultiplayerAPI::send_bytes, DEFVAL(NetworkedMultiplayerPeer::TARGET_PEER_BROADCAST)); ClassDB::bind_method(D_METHOD("has_network_peer"), &MultiplayerAPI::has_network_peer); ClassDB::bind_method(D_METHOD("get_network_peer"), &MultiplayerAPI::get_network_peer); ClassDB::bind_method(D_METHOD("get_network_unique_id"), &MultiplayerAPI::get_network_unique_id); ClassDB::bind_method(D_METHOD("is_network_server"), &MultiplayerAPI::is_network_server); ClassDB::bind_method(D_METHOD("get_rpc_sender_id"), &MultiplayerAPI::get_rpc_sender_id); - ClassDB::bind_method(D_METHOD("add_peer", "id"), &MultiplayerAPI::add_peer); - ClassDB::bind_method(D_METHOD("del_peer", "id"), &MultiplayerAPI::del_peer); + ClassDB::bind_method(D_METHOD("_add_peer", "id"), &MultiplayerAPI::_add_peer); + ClassDB::bind_method(D_METHOD("_del_peer", "id"), &MultiplayerAPI::_del_peer); ClassDB::bind_method(D_METHOD("set_network_peer", "peer"), &MultiplayerAPI::set_network_peer); ClassDB::bind_method(D_METHOD("poll"), &MultiplayerAPI::poll); ClassDB::bind_method(D_METHOD("clear"), &MultiplayerAPI::clear); - ClassDB::bind_method(D_METHOD("connected_to_server"), &MultiplayerAPI::connected_to_server); - ClassDB::bind_method(D_METHOD("connection_failed"), &MultiplayerAPI::connection_failed); - ClassDB::bind_method(D_METHOD("server_disconnected"), &MultiplayerAPI::server_disconnected); + ClassDB::bind_method(D_METHOD("_connected_to_server"), &MultiplayerAPI::_connected_to_server); + ClassDB::bind_method(D_METHOD("_connection_failed"), &MultiplayerAPI::_connection_failed); + ClassDB::bind_method(D_METHOD("_server_disconnected"), &MultiplayerAPI::_server_disconnected); ClassDB::bind_method(D_METHOD("get_network_connected_peers"), &MultiplayerAPI::get_network_connected_peers); ClassDB::bind_method(D_METHOD("set_refuse_new_network_connections", "refuse"), &MultiplayerAPI::set_refuse_new_network_connections); ClassDB::bind_method(D_METHOD("is_refusing_new_network_connections"), &MultiplayerAPI::is_refusing_new_network_connections); @@ -708,6 +774,7 @@ void MultiplayerAPI::_bind_methods() { ADD_SIGNAL(MethodInfo("network_peer_connected", PropertyInfo(Variant::INT, "id"))); ADD_SIGNAL(MethodInfo("network_peer_disconnected", PropertyInfo(Variant::INT, "id"))); + ADD_SIGNAL(MethodInfo("network_peer_packet", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::POOL_BYTE_ARRAY, "packet"))); ADD_SIGNAL(MethodInfo("connected_to_server")); ADD_SIGNAL(MethodInfo("connection_failed")); ADD_SIGNAL(MethodInfo("server_disconnected")); diff --git a/core/io/multiplayer_api.h b/core/io/multiplayer_api.h index e7c6ffbea6..64f59d32d8 100644 --- a/core/io/multiplayer_api.h +++ b/core/io/multiplayer_api.h @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* multiplayer_api.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #ifndef MULTIPLAYER_PROTOCOL_H #define MULTIPLAYER_PROTOCOL_H @@ -43,6 +73,7 @@ protected: Node *_process_get_node(int p_from, const uint8_t *p_packet, int p_packet_len); void _process_rpc(Node *p_node, const StringName &p_name, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset); void _process_rset(Node *p_node, const StringName &p_name, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset); + void _process_raw(int p_from, const uint8_t *p_packet, int p_packet_len); void _send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p_set, const StringName &p_name, const Variant **p_arg, int p_argcount); bool _send_confirm_path(NodePath p_path, PathSentCache *psc, int p_from); @@ -53,6 +84,7 @@ public: NETWORK_COMMAND_REMOTE_SET, NETWORK_COMMAND_SIMPLIFY_PATH, NETWORK_COMMAND_CONFIRM_PATH, + NETWORK_COMMAND_RAW, }; void poll(); @@ -60,17 +92,18 @@ public: void set_root_node(Node *p_node); void set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_peer); Ref<NetworkedMultiplayerPeer> get_network_peer() const; + Error send_bytes(PoolVector<uint8_t> p_data, int p_to = NetworkedMultiplayerPeer::TARGET_PEER_BROADCAST); // Called by Node.rpc void rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const StringName &p_method, const Variant **p_arg, int p_argcount); // Called by Node.rset void rsetp(Node *p_node, int p_peer_id, bool p_unreliable, const StringName &p_property, const Variant &p_value); - void add_peer(int p_id); - void del_peer(int p_id); - void connected_to_server(); - void connection_failed(); - void server_disconnected(); + void _add_peer(int p_id); + void _del_peer(int p_id); + void _connected_to_server(); + void _connection_failed(); + void _server_disconnected(); bool has_network_peer() const { return network_peer.is_valid(); } Vector<int> get_network_connected_peers() const; diff --git a/core/io/packet_peer.cpp b/core/io/packet_peer.cpp index bd851ebb6d..b777a9f960 100644 --- a/core/io/packet_peer.cpp +++ b/core/io/packet_peer.cpp @@ -172,6 +172,7 @@ Error PacketPeerStream::_poll_buffer() const { ERR_FAIL_COND_V(peer.is_null(), ERR_UNCONFIGURED); int read = 0; + ERR_FAIL_COND_V(input_buffer.size() < ring_buffer.space_left(), ERR_UNAVAILABLE); Error err = peer->get_partial_data(&input_buffer[0], ring_buffer.space_left(), read); if (err) return err; @@ -223,6 +224,7 @@ Error PacketPeerStream::get_packet(const uint8_t **r_buffer, int &r_buffer_size) uint32_t len = decode_uint32(lbuf); ERR_FAIL_COND_V(remaining < (int)len, ERR_UNAVAILABLE); + ERR_FAIL_COND_V(input_buffer.size() < len, ERR_UNAVAILABLE); ring_buffer.read(lbuf, 4); //get rid of first 4 bytes ring_buffer.read(&input_buffer[0], len); // read packet diff --git a/core/io/pck_packer.cpp b/core/io/pck_packer.cpp index 596060221e..b6377662de 100644 --- a/core/io/pck_packer.cpp +++ b/core/io/pck_packer.cpp @@ -29,8 +29,8 @@ /*************************************************************************/ #include "pck_packer.h" - #include "core/os/file_access.h" +#include "version.h" static uint64_t _align(uint64_t p_n, int p_alignment) { @@ -70,9 +70,9 @@ Error PCKPacker::pck_start(const String &p_file, int p_alignment) { alignment = p_alignment; file->store_32(0x43504447); // MAGIC - file->store_32(0); // # version - file->store_32(0); // # major - file->store_32(0); // # minor + file->store_32(1); // # version + file->store_32(VERSION_MAJOR); // # major + file->store_32(VERSION_MINOR); // # minor file->store_32(0); // # revision for (int i = 0; i < 16; i++) { diff --git a/core/io/resource_saver.cpp b/core/io/resource_saver.cpp index 609dd7e93c..3dcd94880a 100644 --- a/core/io/resource_saver.cpp +++ b/core/io/resource_saver.cpp @@ -56,7 +56,7 @@ Error ResourceSaver::save(const String &p_path, const RES &p_resource, uint32_t for (List<String>::Element *E = extensions.front(); E; E = E->next()) { - if (E->get().nocasecmp_to(extension.get_extension()) == 0) + if (E->get().nocasecmp_to(extension) == 0) recognized = true; } |