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-rw-r--r--core/io/file_access_encrypted.cpp13
-rw-r--r--core/io/file_access_memory.cpp2
-rw-r--r--core/io/file_access_network.cpp12
-rw-r--r--core/io/file_access_pack.cpp6
-rw-r--r--core/io/file_access_pack.h1
-rw-r--r--core/io/http_client.cpp157
-rw-r--r--core/io/http_client.h2
-rw-r--r--core/io/image_loader.cpp82
-rw-r--r--core/io/image_loader.h13
-rw-r--r--core/io/logger.cpp9
-rw-r--r--core/io/marshalls.cpp183
-rw-r--r--core/io/multiplayer_api.cpp820
-rw-r--r--core/io/multiplayer_api.h134
-rw-r--r--core/io/packet_peer.cpp10
-rw-r--r--core/io/pck_packer.cpp10
-rw-r--r--core/io/resource_format_binary.cpp12
-rw-r--r--core/io/resource_import.cpp2
-rw-r--r--core/io/resource_loader.cpp53
-rw-r--r--core/io/resource_loader.h2
-rw-r--r--core/io/resource_saver.cpp2
-rw-r--r--core/io/stream_peer.cpp2
-rw-r--r--core/io/stream_peer_ssl.cpp48
-rw-r--r--core/io/stream_peer_ssl.h9
-rw-r--r--core/io/translation_loader_po.cpp42
24 files changed, 1423 insertions, 203 deletions
diff --git a/core/io/file_access_encrypted.cpp b/core/io/file_access_encrypted.cpp
index 221f457b78..812e881114 100644
--- a/core/io/file_access_encrypted.cpp
+++ b/core/io/file_access_encrypted.cpp
@@ -43,7 +43,6 @@
Error FileAccessEncrypted::open_and_parse(FileAccess *p_base, const Vector<uint8_t> &p_key, Mode p_mode) {
- //print_line("open and parse!");
ERR_FAIL_COND_V(file != NULL, ERR_ALREADY_IN_USE);
ERR_FAIL_COND_V(p_key.size() != 32, ERR_INVALID_PARAMETER);
@@ -89,7 +88,7 @@ Error FileAccessEncrypted::open_and_parse(FileAccess *p_base, const Vector<uint8
for (size_t i = 0; i < ds; i += 16) {
- aes256_decrypt_ecb(&ctx, &data[i]);
+ aes256_decrypt_ecb(&ctx, &data.write[i]);
}
aes256_done(&ctx);
@@ -117,7 +116,7 @@ Error FileAccessEncrypted::open_and_parse_password(FileAccess *p_base, const Str
key.resize(32);
for (int i = 0; i < 32; i++) {
- key[i] = cs[i];
+ key.write[i] = cs[i];
}
return open_and_parse(p_base, key, p_mode);
@@ -148,7 +147,7 @@ void FileAccessEncrypted::close() {
compressed.resize(len);
zeromem(compressed.ptrw(), len);
for (int i = 0; i < data.size(); i++) {
- compressed[i] = data[i];
+ compressed.write[i] = data[i];
}
aes256_context ctx;
@@ -156,7 +155,7 @@ void FileAccessEncrypted::close() {
for (size_t i = 0; i < len; i += 16) {
- aes256_encrypt_ecb(&ctx, &compressed[i]);
+ aes256_encrypt_ecb(&ctx, &compressed.write[i]);
}
aes256_done(&ctx);
@@ -263,7 +262,7 @@ void FileAccessEncrypted::store_buffer(const uint8_t *p_src, int p_length) {
data.resize(pos + p_length);
for (int i = 0; i < p_length; i++) {
- data[pos + i] = p_src[i];
+ data.write[pos + i] = p_src[i];
}
pos += p_length;
}
@@ -280,7 +279,7 @@ void FileAccessEncrypted::store_8(uint8_t p_dest) {
ERR_FAIL_COND(!writing);
if (pos < data.size()) {
- data[pos] = p_dest;
+ data.write[pos] = p_dest;
pos++;
} else if (pos == data.size()) {
data.push_back(p_dest);
diff --git a/core/io/file_access_memory.cpp b/core/io/file_access_memory.cpp
index 1aa1e4a595..c4eb2848b1 100644
--- a/core/io/file_access_memory.cpp
+++ b/core/io/file_access_memory.cpp
@@ -92,7 +92,7 @@ Error FileAccessMemory::_open(const String &p_path, int p_mode_flags) {
Map<String, Vector<uint8_t> >::Element *E = files->find(name);
ERR_FAIL_COND_V(!E, ERR_FILE_NOT_FOUND);
- data = &(E->get()[0]);
+ data = E->get().ptrw();
length = E->get().size();
pos = 0;
diff --git a/core/io/file_access_network.cpp b/core/io/file_access_network.cpp
index 21e3a4172b..d72d3ca9f1 100644
--- a/core/io/file_access_network.cpp
+++ b/core/io/file_access_network.cpp
@@ -93,8 +93,6 @@ void FileAccessNetworkClient::_thread_func() {
DEBUG_TIME("sem_unlock");
//DEBUG_PRINT("semwait returned "+itos(werr));
DEBUG_PRINT("MUTEX LOCK " + itos(lockcount));
- DEBUG_PRINT("POPO");
- DEBUG_PRINT("PEPE");
lock_mutex();
DEBUG_PRINT("MUTEX PASS");
@@ -258,8 +256,8 @@ void FileAccessNetwork::_set_block(int p_offset, const Vector<uint8_t> &p_block)
}
buffer_mutex->lock();
- pages[page].buffer = p_block;
- pages[page].queued = false;
+ pages.write[page].buffer = p_block;
+ pages.write[page].queued = false;
buffer_mutex->unlock();
if (waiting_on_page == page) {
@@ -389,7 +387,7 @@ void FileAccessNetwork::_queue_page(int p_page) const {
br.offset = size_t(p_page) * page_size;
br.size = page_size;
nc->block_requests.push_back(br);
- pages[p_page].queued = true;
+ pages.write[p_page].queued = true;
nc->blockrequest_mutex->unlock();
DEBUG_PRINT("QUEUE PAGE POST");
nc->sem->post();
@@ -433,12 +431,12 @@ int FileAccessNetwork::get_buffer(uint8_t *p_dst, int p_length) const {
_queue_page(page + j);
}
- buff = pages[page].buffer.ptrw();
+ buff = pages.write[page].buffer.ptrw();
//queue pages
buffer_mutex->unlock();
}
- buff = pages[page].buffer.ptrw();
+ buff = pages.write[page].buffer.ptrw();
last_page_buff = buff;
last_page = page;
}
diff --git a/core/io/file_access_pack.cpp b/core/io/file_access_pack.cpp
index 1a16d0f61c..efb4c7a073 100644
--- a/core/io/file_access_pack.cpp
+++ b/core/io/file_access_pack.cpp
@@ -88,7 +88,11 @@ void PackedData::add_path(const String &pkg_path, const String &path, uint64_t o
}
}
}
- cd->files.insert(path.get_file());
+ String filename = path.get_file();
+ // Don't add as a file if the path points to a directoryy
+ if (!filename.empty()) {
+ cd->files.insert(filename);
+ }
}
}
diff --git a/core/io/file_access_pack.h b/core/io/file_access_pack.h
index 8a40e6d78c..f29e431d9a 100644
--- a/core/io/file_access_pack.h
+++ b/core/io/file_access_pack.h
@@ -175,7 +175,6 @@ public:
FileAccess *PackedData::try_open_path(const String &p_path) {
- //print_line("try open path " + p_path);
PathMD5 pmd5(p_path.md5_buffer());
Map<PathMD5, PackedFile>::Element *E = files.find(pmd5);
if (!E)
diff --git a/core/io/http_client.cpp b/core/io/http_client.cpp
index a9eb9466b7..2425bb6d69 100644
--- a/core/io/http_client.cpp
+++ b/core/io/http_client.cpp
@@ -30,6 +30,7 @@
#include "http_client.h"
#include "io/stream_peer_ssl.h"
+#include "version.h"
const char *HTTPClient::_methods[METHOD_MAX] = {
"GET",
@@ -121,16 +122,30 @@ Error HTTPClient::request_raw(Method p_method, const String &p_url, const Vector
request += "Host: " + conn_host + ":" + itos(conn_port) + "\r\n";
}
bool add_clen = p_body.size() > 0;
+ bool add_uagent = true;
+ bool add_accept = true;
for (int i = 0; i < p_headers.size(); i++) {
request += p_headers[i] + "\r\n";
- if (add_clen && p_headers[i].find("Content-Length:") == 0) {
+ if (add_clen && p_headers[i].findn("Content-Length:") == 0) {
add_clen = false;
}
+ if (add_uagent && p_headers[i].findn("User-Agent:") == 0) {
+ add_uagent = false;
+ }
+ if (add_accept && p_headers[i].findn("Accept:") == 0) {
+ add_accept = false;
+ }
}
if (add_clen) {
request += "Content-Length: " + itos(p_body.size()) + "\r\n";
// Should it add utf8 encoding?
}
+ if (add_uagent) {
+ request += "User-Agent: GodotEngine/" + String(VERSION_FULL_BUILD) + " (" + OS::get_singleton()->get_name() + ")\r\n";
+ }
+ if (add_accept) {
+ request += "Accept: */*\r\n";
+ }
request += "\r\n";
CharString cs = request.utf8();
@@ -173,17 +188,31 @@ Error HTTPClient::request(Method p_method, const String &p_url, const Vector<Str
} else {
request += "Host: " + conn_host + ":" + itos(conn_port) + "\r\n";
}
+ bool add_uagent = true;
+ bool add_accept = true;
bool add_clen = p_body.length() > 0;
for (int i = 0; i < p_headers.size(); i++) {
request += p_headers[i] + "\r\n";
- if (add_clen && p_headers[i].find("Content-Length:") == 0) {
+ if (add_clen && p_headers[i].findn("Content-Length:") == 0) {
add_clen = false;
}
+ if (add_uagent && p_headers[i].findn("User-Agent:") == 0) {
+ add_uagent = false;
+ }
+ if (add_accept && p_headers[i].findn("Accept:") == 0) {
+ add_accept = false;
+ }
}
if (add_clen) {
request += "Content-Length: " + itos(p_body.utf8().length()) + "\r\n";
// Should it add utf8 encoding?
}
+ if (add_uagent) {
+ request += "User-Agent: GodotEngine/" + String(VERSION_FULL_BUILD) + " (" + OS::get_singleton()->get_name() + ")\r\n";
+ }
+ if (add_accept) {
+ request += "Accept: */*\r\n";
+ }
request += "\r\n";
request += p_body;
@@ -248,7 +277,9 @@ void HTTPClient::close() {
body_size = 0;
body_left = 0;
chunk_left = 0;
+ read_until_eof = false;
response_num = 0;
+ handshaking = false;
}
Error HTTPClient::poll() {
@@ -297,16 +328,40 @@ Error HTTPClient::poll() {
} break;
case StreamPeerTCP::STATUS_CONNECTED: {
if (ssl) {
- Ref<StreamPeerSSL> ssl = StreamPeerSSL::create();
- Error err = ssl->connect_to_stream(tcp_connection, ssl_verify_host, ssl_verify_host ? conn_host : String());
- if (err != OK) {
+ Ref<StreamPeerSSL> ssl;
+ if (!handshaking) {
+ // Connect the StreamPeerSSL and start handshaking
+ ssl = Ref<StreamPeerSSL>(StreamPeerSSL::create());
+ ssl->set_blocking_handshake_enabled(false);
+ Error err = ssl->connect_to_stream(tcp_connection, ssl_verify_host, conn_host);
+ if (err != OK) {
+ close();
+ status = STATUS_SSL_HANDSHAKE_ERROR;
+ return ERR_CANT_CONNECT;
+ }
+ connection = ssl;
+ handshaking = true;
+ } else {
+ // We are already handshaking, which means we can use your already active SSL connection
+ ssl = static_cast<Ref<StreamPeerSSL> >(connection);
+ ssl->poll(); // Try to finish the handshake
+ }
+
+ if (ssl->get_status() == StreamPeerSSL::STATUS_CONNECTED) {
+ // Handshake has been successfull
+ handshaking = false;
+ status = STATUS_CONNECTED;
+ return OK;
+ } else if (ssl->get_status() != StreamPeerSSL::STATUS_HANDSHAKING) {
+ // Handshake has failed
close();
status = STATUS_SSL_HANDSHAKE_ERROR;
return ERR_CANT_CONNECT;
}
- connection = ssl;
+ // ... we will need to poll more for handshake to finish
+ } else {
+ status = STATUS_CONNECTED;
}
- status = STATUS_CONNECTED;
return OK;
} break;
case StreamPeerTCP::STATUS_ERROR:
@@ -352,10 +407,17 @@ Error HTTPClient::poll() {
chunked = false;
body_left = 0;
chunk_left = 0;
+ read_until_eof = false;
response_str.clear();
response_headers.clear();
response_num = RESPONSE_OK;
+ // Per the HTTP 1.1 spec, keep-alive is the default, but in practice
+ // it's safe to assume it only if the explicit header is found, allowing
+ // to handle body-up-to-EOF responses on naive servers; that's what Curl
+ // and browsers do
+ bool keep_alive = false;
+
for (int i = 0; i < responses.size(); i++) {
String header = responses[i].strip_edges();
@@ -365,13 +427,14 @@ Error HTTPClient::poll() {
if (s.begins_with("content-length:")) {
body_size = s.substr(s.find(":") + 1, s.length()).strip_edges().to_int();
body_left = body_size;
- }
- if (s.begins_with("transfer-encoding:")) {
+ } else if (s.begins_with("transfer-encoding:")) {
String encoding = header.substr(header.find(":") + 1, header.length()).strip_edges();
if (encoding == "chunked") {
chunked = true;
}
+ } else if (s.begins_with("connection: keep-alive")) {
+ keep_alive = true;
}
if (i == 0 && responses[i].begins_with("HTTP")) {
@@ -384,11 +447,16 @@ Error HTTPClient::poll() {
}
}
- if (body_size == 0 && !chunked) {
+ if (body_size || chunked) {
- status = STATUS_CONNECTED; // Ready for new requests
- } else {
status = STATUS_BODY;
+ } else if (!keep_alive) {
+
+ read_until_eof = true;
+ status = STATUS_BODY;
+ } else {
+
+ status = STATUS_CONNECTED;
}
return OK;
}
@@ -484,7 +552,7 @@ PoolByteArray HTTPClient::read_response_body_chunk() {
} else {
int rec = 0;
- err = _get_http_data(&chunk[chunk.size() - chunk_left], chunk_left, rec);
+ err = _get_http_data(&chunk.write[chunk.size() - chunk_left], chunk_left, rec);
if (rec == 0) {
break;
}
@@ -515,34 +583,53 @@ PoolByteArray HTTPClient::read_response_body_chunk() {
} else {
- int to_read = MIN(body_left, read_chunk_size);
+ int to_read = !read_until_eof ? MIN(body_left, read_chunk_size) : read_chunk_size;
PoolByteArray ret;
ret.resize(to_read);
int _offset = 0;
- while (to_read > 0) {
+ while (read_until_eof || to_read > 0) {
int rec = 0;
{
PoolByteArray::Write w = ret.write();
err = _get_http_data(w.ptr() + _offset, to_read, rec);
}
- if (rec > 0) {
- body_left -= rec;
- to_read -= rec;
- _offset += rec;
- } else {
+ if (rec < 0) {
if (to_read > 0) // Ended up reading less
ret.resize(_offset);
break;
+ } else {
+ _offset += rec;
+ if (!read_until_eof) {
+ body_left -= rec;
+ to_read -= rec;
+ } else {
+ if (rec < to_read) {
+ ret.resize(_offset);
+ err = ERR_FILE_EOF;
+ break;
+ }
+ ret.resize(_offset + to_read);
+ }
}
}
- if (body_left == 0) {
- status = STATUS_CONNECTED;
+ if (!read_until_eof) {
+ if (body_left == 0) {
+ status = STATUS_CONNECTED;
+ }
+ return ret;
+ } else {
+ if (err == ERR_FILE_EOF) {
+ err = OK; // EOF is expected here
+ close();
+ return ret;
+ }
}
- return ret;
}
if (err != OK) {
+
close();
+
if (err == ERR_FILE_EOF) {
status = STATUS_DISCONNECTED; // Server disconnected
@@ -602,10 +689,12 @@ HTTPClient::HTTPClient() {
body_size = 0;
chunked = false;
body_left = 0;
+ read_until_eof = false;
chunk_left = 0;
response_num = 0;
ssl = false;
blocking = false;
+ handshaking = false;
read_chunk_size = 4096;
}
@@ -618,7 +707,27 @@ String HTTPClient::query_string_from_dict(const Dictionary &p_dict) {
String query = "";
Array keys = p_dict.keys();
for (int i = 0; i < keys.size(); ++i) {
- query += "&" + String(keys[i]).http_escape() + "=" + String(p_dict[keys[i]]).http_escape();
+ String encoded_key = String(keys[i]).http_escape();
+ Variant value = p_dict[keys[i]];
+ switch (value.get_type()) {
+ case Variant::ARRAY: {
+ // Repeat the key with every values
+ Array values = value;
+ for (int j = 0; j < values.size(); ++j) {
+ query += "&" + encoded_key + "=" + String(values[j]).http_escape();
+ }
+ break;
+ }
+ case Variant::NIL: {
+ // Add the key with no value
+ query += "&" + encoded_key;
+ break;
+ }
+ default: {
+ // Add the key-value pair
+ query += "&" + encoded_key + "=" + String(value).http_escape();
+ }
+ }
}
query.erase(0, 1);
return query;
diff --git a/core/io/http_client.h b/core/io/http_client.h
index 839012e701..82b56b01db 100644
--- a/core/io/http_client.h
+++ b/core/io/http_client.h
@@ -165,6 +165,7 @@ private:
bool ssl;
bool ssl_verify_host;
bool blocking;
+ bool handshaking;
Vector<uint8_t> response_str;
@@ -173,6 +174,7 @@ private:
int chunk_left;
int body_size;
int body_left;
+ bool read_until_eof;
Ref<StreamPeerTCP> tcp_connection;
Ref<StreamPeer> connection;
diff --git a/core/io/image_loader.cpp b/core/io/image_loader.cpp
index 999c9a8ca2..b8fd13d67c 100644
--- a/core/io/image_loader.cpp
+++ b/core/io/image_loader.cpp
@@ -37,7 +37,7 @@ bool ImageFormatLoader::recognize(const String &p_extension) const {
get_recognized_extensions(&extensions);
for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
- if (E->get().nocasecmp_to(p_extension.get_extension()) == 0)
+ if (E->get().nocasecmp_to(p_extension) == 0)
return true;
}
@@ -107,3 +107,83 @@ void ImageLoader::add_image_format_loader(ImageFormatLoader *p_loader) {
ERR_FAIL_COND(loader_count >= MAX_LOADERS);
loader[loader_count++] = p_loader;
}
+
+/////////////////
+
+RES ResourceFormatLoaderImage::load(const String &p_path, const String &p_original_path, Error *r_error) {
+
+ FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
+ if (!f) {
+ if (r_error) {
+ *r_error = ERR_CANT_OPEN;
+ }
+ memdelete(f);
+ return RES();
+ }
+
+ uint8_t header[4] = { 0, 0, 0, 0 };
+ f->get_buffer(header, 4);
+
+ bool unrecognized = header[0] != 'G' || header[1] != 'D' || header[2] != 'I' || header[3] != 'M';
+ if (unrecognized) {
+ memdelete(f);
+ if (r_error) {
+ *r_error = ERR_FILE_UNRECOGNIZED;
+ }
+ ERR_FAIL_V(RES());
+ }
+
+ String extension = f->get_pascal_string();
+
+ int idx = -1;
+
+ for (int i = 0; i < ImageLoader::loader_count; i++) {
+ if (ImageLoader::loader[i]->recognize(extension)) {
+ idx = i;
+ break;
+ }
+ }
+
+ if (idx == -1) {
+ memdelete(f);
+ if (r_error) {
+ *r_error = ERR_FILE_UNRECOGNIZED;
+ }
+ ERR_FAIL_V(RES());
+ }
+
+ Ref<Image> image;
+ image.instance();
+
+ Error err = ImageLoader::loader[idx]->load_image(image, f, false, 1.0);
+
+ memdelete(f);
+
+ if (err != OK) {
+ if (r_error) {
+ *r_error = err;
+ }
+ return RES();
+ }
+
+ if (r_error) {
+ *r_error = OK;
+ }
+
+ return image;
+}
+
+void ResourceFormatLoaderImage::get_recognized_extensions(List<String> *p_extensions) const {
+
+ p_extensions->push_back("image");
+}
+
+bool ResourceFormatLoaderImage::handles_type(const String &p_type) const {
+
+ return p_type == "Image";
+}
+
+String ResourceFormatLoaderImage::get_resource_type(const String &p_path) const {
+
+ return p_path.get_extension().to_lower() == "image" ? "Image" : String();
+}
diff --git a/core/io/image_loader.h b/core/io/image_loader.h
index 052a8b8a40..fbb654c326 100644
--- a/core/io/image_loader.h
+++ b/core/io/image_loader.h
@@ -32,9 +32,11 @@
#define IMAGE_LOADER_H
#include "image.h"
+#include "io/resource_loader.h"
#include "list.h"
#include "os/file_access.h"
#include "ustring.h"
+
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
@@ -55,6 +57,7 @@ class ImageLoader;
class ImageFormatLoader {
friend class ImageLoader;
+ friend class ResourceFormatLoaderImage;
protected:
virtual Error load_image(Ref<Image> p_image, FileAccess *p_fileaccess, bool p_force_linear, float p_scale) = 0;
@@ -70,7 +73,7 @@ class ImageLoader {
enum {
MAX_LOADERS = 8
};
-
+ friend class ResourceFormatLoaderImage;
static ImageFormatLoader *loader[MAX_LOADERS];
static int loader_count;
@@ -83,4 +86,12 @@ public:
static void add_image_format_loader(ImageFormatLoader *p_loader);
};
+class ResourceFormatLoaderImage : public ResourceFormatLoader {
+public:
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual void get_recognized_extensions(List<String> *p_extensions) const;
+ virtual bool handles_type(const String &p_type) const;
+ virtual String get_resource_type(const String &p_path) const;
+};
+
#endif
diff --git a/core/io/logger.cpp b/core/io/logger.cpp
index 983b829d8d..786bec461b 100644
--- a/core/io/logger.cpp
+++ b/core/io/logger.cpp
@@ -112,7 +112,7 @@ void RotatedFileLogger::clear_old_backups() {
int max_backups = max_files - 1; // -1 for the current file
String basename = base_path.get_file().get_basename();
- String extension = "." + base_path.get_extension();
+ String extension = base_path.get_extension();
DirAccess *da = DirAccess::open(base_path.get_base_dir());
if (!da) {
@@ -123,7 +123,7 @@ void RotatedFileLogger::clear_old_backups() {
String f = da->get_next();
Set<String> backups;
while (f != String()) {
- if (!da->current_is_dir() && f.begins_with(basename) && f.ends_with(extension) && f != base_path.get_file()) {
+ if (!da->current_is_dir() && f.begins_with(basename) && f.get_extension() == extension && f != base_path.get_file()) {
backups.insert(f);
}
f = da->get_next();
@@ -152,7 +152,10 @@ void RotatedFileLogger::rotate_file() {
OS::Time time = OS::get_singleton()->get_time();
sprintf(timestamp, "-%04d-%02d-%02d-%02d-%02d-%02d", date.year, date.month, date.day, time.hour, time.min, time.sec);
- String backup_name = base_path.get_basename() + timestamp + "." + base_path.get_extension();
+ String backup_name = base_path.get_basename() + timestamp;
+ if (base_path.get_extension() != String()) {
+ backup_name += "." + base_path.get_extension();
+ }
DirAccess *da = DirAccess::open(base_path.get_base_dir());
if (da) {
diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp
index 9e21287780..e97df0c261 100644
--- a/core/io/marshalls.cpp
+++ b/core/io/marshalls.cpp
@@ -32,8 +32,13 @@
#include "os/keyboard.h"
#include "print_string.h"
#include "reference.h"
+#include <limits.h>
#include <stdio.h>
+#define _S(a) ((int32_t)a)
+#define ERR_FAIL_ADD_OF(a, b, err) ERR_FAIL_COND_V(_S(b) < 0 || _S(a) < 0 || _S(a) > INT_MAX - _S(b), err)
+#define ERR_FAIL_MUL_OF(a, b, err) ERR_FAIL_COND_V(_S(a) < 0 || _S(b) <= 0 || _S(a) > INT_MAX / _S(b), err)
+
void EncodedObjectAsID::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_object_id", "id"), &EncodedObjectAsID::set_object_id);
ClassDB::bind_method(D_METHOD("get_object_id"), &EncodedObjectAsID::get_object_id);
@@ -60,23 +65,31 @@ EncodedObjectAsID::EncodedObjectAsID() {
static Error _decode_string(const uint8_t *&buf, int &len, int *r_len, String &r_string) {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
- uint32_t strlen = decode_uint32(buf);
+ int32_t strlen = decode_uint32(buf);
+ int32_t pad = 0;
+
+ // Handle padding
+ if (strlen % 4) {
+ pad = 4 - strlen % 4;
+ }
+
buf += 4;
len -= 4;
- ERR_FAIL_COND_V((int)strlen > len, ERR_FILE_EOF);
+
+ // Ensure buffer is big enough
+ ERR_FAIL_ADD_OF(strlen, pad, ERR_FILE_EOF);
+ ERR_FAIL_COND_V(strlen < 0 || strlen + pad > len, ERR_FILE_EOF);
String str;
- str.parse_utf8((const char *)buf, strlen);
+ ERR_FAIL_COND_V(str.parse_utf8((const char *)buf, strlen), ERR_INVALID_DATA);
r_string = str;
- //handle padding
- if (strlen % 4) {
- strlen += 4 - strlen % 4;
- }
+ // Add padding
+ strlen += pad;
+ // Update buffer pos, left data count, and return size
buf += strlen;
len -= strlen;
-
if (r_len) {
(*r_len) += 4 + strlen;
}
@@ -119,14 +132,15 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
} break;
case Variant::INT: {
- ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
if (type & ENCODE_FLAG_64) {
+ ERR_FAIL_COND_V(len < 8, ERR_INVALID_DATA);
int64_t val = decode_uint64(buf);
r_variant = val;
if (r_len)
(*r_len) += 8;
} else {
+ ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
int32_t val = decode_uint32(buf);
r_variant = val;
if (r_len)
@@ -136,14 +150,14 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
} break;
case Variant::REAL: {
- ERR_FAIL_COND_V(len < (int)4, ERR_INVALID_DATA);
-
if (type & ENCODE_FLAG_64) {
+ ERR_FAIL_COND_V(len < 8, ERR_INVALID_DATA);
double val = decode_double(buf);
r_variant = val;
if (r_len)
(*r_len) += 8;
} else {
+ ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
float val = decode_float(buf);
r_variant = val;
if (r_len)
@@ -164,7 +178,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
// math types
case Variant::VECTOR2: {
- ERR_FAIL_COND_V(len < (int)4 * 2, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(len < 4 * 2, ERR_INVALID_DATA);
Vector2 val;
val.x = decode_float(&buf[0]);
val.y = decode_float(&buf[4]);
@@ -176,7 +190,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
} break; // 5
case Variant::RECT2: {
- ERR_FAIL_COND_V(len < (int)4 * 4, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(len < 4 * 4, ERR_INVALID_DATA);
Rect2 val;
val.position.x = decode_float(&buf[0]);
val.position.y = decode_float(&buf[4]);
@@ -190,7 +204,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
} break;
case Variant::VECTOR3: {
- ERR_FAIL_COND_V(len < (int)4 * 3, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(len < 4 * 3, ERR_INVALID_DATA);
Vector3 val;
val.x = decode_float(&buf[0]);
val.y = decode_float(&buf[4]);
@@ -203,7 +217,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
} break;
case Variant::TRANSFORM2D: {
- ERR_FAIL_COND_V(len < (int)4 * 6, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(len < 4 * 6, ERR_INVALID_DATA);
Transform2D val;
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 2; j++) {
@@ -220,7 +234,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
} break;
case Variant::PLANE: {
- ERR_FAIL_COND_V(len < (int)4 * 4, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(len < 4 * 4, ERR_INVALID_DATA);
Plane val;
val.normal.x = decode_float(&buf[0]);
val.normal.y = decode_float(&buf[4]);
@@ -234,7 +248,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
} break;
case Variant::QUAT: {
- ERR_FAIL_COND_V(len < (int)4 * 4, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(len < 4 * 4, ERR_INVALID_DATA);
Quat val;
val.x = decode_float(&buf[0]);
val.y = decode_float(&buf[4]);
@@ -248,7 +262,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
} break;
case Variant::AABB: {
- ERR_FAIL_COND_V(len < (int)4 * 6, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(len < 4 * 6, ERR_INVALID_DATA);
AABB val;
val.position.x = decode_float(&buf[0]);
val.position.y = decode_float(&buf[4]);
@@ -264,7 +278,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
} break;
case Variant::BASIS: {
- ERR_FAIL_COND_V(len < (int)4 * 9, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(len < 4 * 9, ERR_INVALID_DATA);
Basis val;
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
@@ -281,7 +295,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
} break;
case Variant::TRANSFORM: {
- ERR_FAIL_COND_V(len < (int)4 * 12, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(len < 4 * 12, ERR_INVALID_DATA);
Transform val;
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
@@ -303,7 +317,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
// misc types
case Variant::COLOR: {
- ERR_FAIL_COND_V(len < (int)4 * 4, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(len < 4 * 4, ERR_INVALID_DATA);
Color val;
val.r = decode_float(&buf[0]);
val.g = decode_float(&buf[4]);
@@ -318,7 +332,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
case Variant::NODE_PATH: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
- uint32_t strlen = decode_uint32(buf);
+ int32_t strlen = decode_uint32(buf);
if (strlen & 0x80000000) {
//new format
@@ -343,31 +357,15 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
for (uint32_t i = 0; i < total; i++) {
- ERR_FAIL_COND_V((int)len < 4, ERR_INVALID_DATA);
- strlen = decode_uint32(buf);
-
- int pad = 0;
-
- if (strlen % 4)
- pad += 4 - strlen % 4;
-
- buf += 4;
- len -= 4;
- ERR_FAIL_COND_V((int)strlen + pad > len, ERR_INVALID_DATA);
-
String str;
- str.parse_utf8((const char *)buf, strlen);
+ Error err = _decode_string(buf, len, r_len, str);
+ if (err)
+ return err;
if (i < namecount)
names.push_back(str);
else
subnames.push_back(str);
-
- buf += strlen + pad;
- len -= strlen + pad;
-
- if (r_len)
- (*r_len) += 4 + strlen + pad;
}
r_variant = NodePath(names, subnames, flags & 1);
@@ -375,17 +373,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
} else {
//old format, just a string
- buf += 4;
- len -= 4;
- ERR_FAIL_COND_V((int)strlen > len, ERR_INVALID_DATA);
-
- String str;
- str.parse_utf8((const char *)buf, strlen);
-
- r_variant = NodePath(str);
-
- if (r_len)
- (*r_len) += 4 + strlen;
+ ERR_FAIL_V(ERR_INVALID_DATA);
}
} break;
@@ -402,6 +390,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
if (type & ENCODE_FLAG_OBJECT_AS_ID) {
//this _is_ allowed
+ ERR_FAIL_COND_V(len < 8, ERR_INVALID_DATA);
ObjectID val = decode_uint64(buf);
if (r_len)
(*r_len) += 8;
@@ -475,7 +464,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
case Variant::DICTIONARY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
- uint32_t count = decode_uint32(buf);
+ int32_t count = decode_uint32(buf);
// bool shared = count&0x80000000;
count &= 0x7FFFFFFF;
@@ -488,7 +477,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
Dictionary d;
- for (uint32_t i = 0; i < count; i++) {
+ for (int i = 0; i < count; i++) {
Variant key, value;
@@ -520,7 +509,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
case Variant::ARRAY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
- uint32_t count = decode_uint32(buf);
+ int32_t count = decode_uint32(buf);
// bool shared = count&0x80000000;
count &= 0x7FFFFFFF;
@@ -533,7 +522,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
Array varr;
- for (uint32_t i = 0; i < count; i++) {
+ for (int i = 0; i < count; i++) {
int used = 0;
Variant v;
@@ -555,17 +544,17 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
case Variant::POOL_BYTE_ARRAY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
- uint32_t count = decode_uint32(buf);
+ int32_t count = decode_uint32(buf);
buf += 4;
len -= 4;
- ERR_FAIL_COND_V((int)count > len, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(count < 0 || count > len, ERR_INVALID_DATA);
PoolVector<uint8_t> data;
if (count) {
data.resize(count);
PoolVector<uint8_t>::Write w = data.write();
- for (uint32_t i = 0; i < count; i++) {
+ for (int32_t i = 0; i < count; i++) {
w[i] = buf[i];
}
@@ -585,10 +574,11 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
case Variant::POOL_INT_ARRAY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
- uint32_t count = decode_uint32(buf);
+ int32_t count = decode_uint32(buf);
buf += 4;
len -= 4;
- ERR_FAIL_COND_V((int)count * 4 > len, ERR_INVALID_DATA);
+ ERR_FAIL_MUL_OF(count, 4, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(count < 0 || count * 4 > len, ERR_INVALID_DATA);
PoolVector<int> data;
@@ -596,7 +586,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
//const int*rbuf=(const int*)buf;
data.resize(count);
PoolVector<int>::Write w = data.write();
- for (uint32_t i = 0; i < count; i++) {
+ for (int32_t i = 0; i < count; i++) {
w[i] = decode_uint32(&buf[i * 4]);
}
@@ -612,10 +602,11 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
case Variant::POOL_REAL_ARRAY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
- uint32_t count = decode_uint32(buf);
+ int32_t count = decode_uint32(buf);
buf += 4;
len -= 4;
- ERR_FAIL_COND_V((int)count * 4 > len, ERR_INVALID_DATA);
+ ERR_FAIL_MUL_OF(count, 4, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(count < 0 || count * 4 > len, ERR_INVALID_DATA);
PoolVector<float> data;
@@ -623,7 +614,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
//const float*rbuf=(const float*)buf;
data.resize(count);
PoolVector<float>::Write w = data.write();
- for (uint32_t i = 0; i < count; i++) {
+ for (int32_t i = 0; i < count; i++) {
w[i] = decode_float(&buf[i * 4]);
}
@@ -640,7 +631,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
case Variant::POOL_STRING_ARRAY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
- uint32_t count = decode_uint32(buf);
+ int32_t count = decode_uint32(buf);
PoolVector<String> strings;
buf += 4;
@@ -650,35 +641,14 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
(*r_len) += 4;
//printf("string count: %i\n",count);
- for (int i = 0; i < (int)count; i++) {
+ for (int32_t i = 0; i < count; i++) {
- ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
- uint32_t strlen = decode_uint32(buf);
-
- buf += 4;
- len -= 4;
- ERR_FAIL_COND_V((int)strlen > len, ERR_INVALID_DATA);
-
- //printf("loaded string: %s\n",(const char*)buf);
String str;
- str.parse_utf8((const char *)buf, strlen);
+ Error err = _decode_string(buf, len, r_len, str);
+ if (err)
+ return err;
strings.push_back(str);
-
- buf += strlen;
- len -= strlen;
-
- if (r_len)
- (*r_len) += 4 + strlen;
-
- if (strlen % 4) {
- int pad = 4 - (strlen % 4);
- buf += pad;
- len -= pad;
- if (r_len) {
- (*r_len) += pad;
- }
- }
}
r_variant = strings;
@@ -687,11 +657,12 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
case Variant::POOL_VECTOR2_ARRAY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
- uint32_t count = decode_uint32(buf);
+ int32_t count = decode_uint32(buf);
buf += 4;
len -= 4;
- ERR_FAIL_COND_V((int)count * 4 * 2 > len, ERR_INVALID_DATA);
+ ERR_FAIL_MUL_OF(count, 4 * 2, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(count < 0 || count * 4 * 2 > len, ERR_INVALID_DATA);
PoolVector<Vector2> varray;
if (r_len) {
@@ -702,7 +673,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
varray.resize(count);
PoolVector<Vector2>::Write w = varray.write();
- for (int i = 0; i < (int)count; i++) {
+ for (int32_t i = 0; i < count; i++) {
w[i].x = decode_float(buf + i * 4 * 2 + 4 * 0);
w[i].y = decode_float(buf + i * 4 * 2 + 4 * 1);
@@ -722,11 +693,13 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
case Variant::POOL_VECTOR3_ARRAY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
- uint32_t count = decode_uint32(buf);
+ int32_t count = decode_uint32(buf);
buf += 4;
len -= 4;
- ERR_FAIL_COND_V((int)count * 4 * 3 > len, ERR_INVALID_DATA);
+ ERR_FAIL_MUL_OF(count, 4 * 3, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(count < 0 || count * 4 * 3 > len, ERR_INVALID_DATA);
+
PoolVector<Vector3> varray;
if (r_len) {
@@ -737,7 +710,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
varray.resize(count);
PoolVector<Vector3>::Write w = varray.write();
- for (int i = 0; i < (int)count; i++) {
+ for (int32_t i = 0; i < count; i++) {
w[i].x = decode_float(buf + i * 4 * 3 + 4 * 0);
w[i].y = decode_float(buf + i * 4 * 3 + 4 * 1);
@@ -758,11 +731,13 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
case Variant::POOL_COLOR_ARRAY: {
ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA);
- uint32_t count = decode_uint32(buf);
+ int32_t count = decode_uint32(buf);
buf += 4;
len -= 4;
- ERR_FAIL_COND_V((int)count * 4 * 4 > len, ERR_INVALID_DATA);
+ ERR_FAIL_MUL_OF(count, 4 * 4, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(count < 0 || count * 4 * 4 > len, ERR_INVALID_DATA);
+
PoolVector<Color> carray;
if (r_len) {
@@ -773,7 +748,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
carray.resize(count);
PoolVector<Color>::Write w = carray.write();
- for (int i = 0; i < (int)count; i++) {
+ for (int32_t i = 0; i < count; i++) {
w[i].r = decode_float(buf + i * 4 * 4 + 4 * 0);
w[i].g = decode_float(buf + i * 4 * 4 + 4 * 1);
@@ -813,7 +788,7 @@ static void _encode_string(const String &p_string, uint8_t *&buf, int &r_len) {
while (r_len % 4) {
r_len++; //pad
if (buf) {
- buf++;
+ *(buf++) = 0;
}
}
}
@@ -1211,7 +1186,9 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
r_len += len;
if (buf)
buf += len;
- encode_variant(d[E->get()], buf, len, p_object_as_id);
+ Variant *v = d.getptr(E->get());
+ ERR_FAIL_COND_V(!v, ERR_BUG);
+ encode_variant(*v, buf, len, p_object_as_id);
ERR_FAIL_COND_V(len % 4, ERR_BUG);
r_len += len;
if (buf)
@@ -1321,7 +1298,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
while (r_len % 4) {
r_len++; //pad
if (buf)
- buf++;
+ *(buf++) = 0;
}
}
diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp
new file mode 100644
index 0000000000..8e67f1c97a
--- /dev/null
+++ b/core/io/multiplayer_api.cpp
@@ -0,0 +1,820 @@
+/*************************************************************************/
+/* multiplayer_api.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "core/io/multiplayer_api.h"
+#include "core/io/marshalls.h"
+#include "scene/main/node.h"
+
+_FORCE_INLINE_ bool _should_call_local(MultiplayerAPI::RPCMode mode, bool is_master, bool &r_skip_rpc) {
+
+ switch (mode) {
+
+ case MultiplayerAPI::RPC_MODE_DISABLED: {
+ //do nothing
+ } break;
+ case MultiplayerAPI::RPC_MODE_REMOTE: {
+ //do nothing also, no need to call local
+ } break;
+ case MultiplayerAPI::RPC_MODE_REMOTESYNC:
+ case MultiplayerAPI::RPC_MODE_MASTERSYNC:
+ case MultiplayerAPI::RPC_MODE_SLAVESYNC:
+ case MultiplayerAPI::RPC_MODE_SYNC: {
+ //call it, sync always results in call
+ return true;
+ } break;
+ case MultiplayerAPI::RPC_MODE_MASTER: {
+ if (is_master)
+ r_skip_rpc = true; //no other master so..
+ return is_master;
+ } break;
+ case MultiplayerAPI::RPC_MODE_SLAVE: {
+ return !is_master;
+ } break;
+ }
+ return false;
+}
+
+_FORCE_INLINE_ bool _can_call_mode(Node *p_node, MultiplayerAPI::RPCMode mode, int p_remote_id) {
+ switch (mode) {
+
+ case MultiplayerAPI::RPC_MODE_DISABLED: {
+ return false;
+ } break;
+ case MultiplayerAPI::RPC_MODE_REMOTE: {
+ return true;
+ } break;
+ case MultiplayerAPI::RPC_MODE_REMOTESYNC:
+ case MultiplayerAPI::RPC_MODE_SYNC: {
+ return true;
+ } break;
+ case MultiplayerAPI::RPC_MODE_MASTERSYNC:
+ case MultiplayerAPI::RPC_MODE_MASTER: {
+ return p_node->is_network_master();
+ } break;
+ case MultiplayerAPI::RPC_MODE_SLAVESYNC:
+ case MultiplayerAPI::RPC_MODE_SLAVE: {
+ return !p_node->is_network_master() && p_remote_id == p_node->get_network_master();
+ } break;
+ }
+
+ return false;
+}
+
+void MultiplayerAPI::poll() {
+
+ if (!network_peer.is_valid() || network_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_DISCONNECTED)
+ return;
+
+ network_peer->poll();
+
+ if (!network_peer.is_valid()) //it's possible that polling might have resulted in a disconnection, so check here
+ return;
+
+ while (network_peer->get_available_packet_count()) {
+
+ int sender = network_peer->get_packet_peer();
+ const uint8_t *packet;
+ int len;
+
+ Error err = network_peer->get_packet(&packet, len);
+ if (err != OK) {
+ ERR_PRINT("Error getting packet!");
+ }
+
+ rpc_sender_id = sender;
+ _process_packet(sender, packet, len);
+ rpc_sender_id = 0;
+
+ if (!network_peer.is_valid()) {
+ break; //it's also possible that a packet or RPC caused a disconnection, so also check here
+ }
+ }
+}
+
+void MultiplayerAPI::clear() {
+ connected_peers.clear();
+ path_get_cache.clear();
+ path_send_cache.clear();
+ last_send_cache_id = 1;
+}
+
+void MultiplayerAPI::set_root_node(Node *p_node) {
+ root_node = p_node;
+}
+
+void MultiplayerAPI::set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_peer) {
+
+ if (network_peer.is_valid()) {
+ network_peer->disconnect("peer_connected", this, "_add_peer");
+ network_peer->disconnect("peer_disconnected", this, "_del_peer");
+ network_peer->disconnect("connection_succeeded", this, "_connected_to_server");
+ network_peer->disconnect("connection_failed", this, "_connection_failed");
+ network_peer->disconnect("server_disconnected", this, "_server_disconnected");
+ clear();
+ }
+
+ network_peer = p_peer;
+
+ ERR_EXPLAIN("Supplied NetworkedNetworkPeer must be connecting or connected.");
+ ERR_FAIL_COND(p_peer.is_valid() && p_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_DISCONNECTED);
+
+ if (network_peer.is_valid()) {
+ network_peer->connect("peer_connected", this, "_add_peer");
+ network_peer->connect("peer_disconnected", this, "_del_peer");
+ network_peer->connect("connection_succeeded", this, "_connected_to_server");
+ network_peer->connect("connection_failed", this, "_connection_failed");
+ network_peer->connect("server_disconnected", this, "_server_disconnected");
+ }
+}
+
+Ref<NetworkedMultiplayerPeer> MultiplayerAPI::get_network_peer() const {
+ return network_peer;
+}
+
+void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_packet_len) {
+
+ ERR_FAIL_COND(root_node == NULL);
+ ERR_FAIL_COND(p_packet_len < 1);
+
+ uint8_t packet_type = p_packet[0];
+
+ switch (packet_type) {
+
+ case NETWORK_COMMAND_SIMPLIFY_PATH: {
+
+ _process_simplify_path(p_from, p_packet, p_packet_len);
+ } break;
+
+ case NETWORK_COMMAND_CONFIRM_PATH: {
+
+ _process_confirm_path(p_from, p_packet, p_packet_len);
+ } break;
+
+ case NETWORK_COMMAND_REMOTE_CALL:
+ case NETWORK_COMMAND_REMOTE_SET: {
+
+ ERR_FAIL_COND(p_packet_len < 6);
+
+ Node *node = _process_get_node(p_from, p_packet, p_packet_len);
+
+ ERR_FAIL_COND(node == NULL);
+
+ //detect cstring end
+ int len_end = 5;
+ for (; len_end < p_packet_len; len_end++) {
+ if (p_packet[len_end] == 0) {
+ break;
+ }
+ }
+
+ ERR_FAIL_COND(len_end >= p_packet_len);
+
+ StringName name = String::utf8((const char *)&p_packet[5]);
+
+ if (packet_type == NETWORK_COMMAND_REMOTE_CALL) {
+
+ _process_rpc(node, name, p_from, p_packet, p_packet_len, len_end + 1);
+
+ } else {
+
+ _process_rset(node, name, p_from, p_packet, p_packet_len, len_end + 1);
+ }
+
+ } break;
+
+ case NETWORK_COMMAND_RAW: {
+
+ _process_raw(p_from, p_packet, p_packet_len);
+ } break;
+ }
+}
+
+Node *MultiplayerAPI::_process_get_node(int p_from, const uint8_t *p_packet, int p_packet_len) {
+
+ uint32_t target = decode_uint32(&p_packet[1]);
+ Node *node = NULL;
+
+ if (target & 0x80000000) {
+ //use full path (not cached yet)
+
+ int ofs = target & 0x7FFFFFFF;
+ ERR_FAIL_COND_V(ofs >= p_packet_len, NULL);
+
+ String paths;
+ paths.parse_utf8((const char *)&p_packet[ofs], p_packet_len - ofs);
+
+ NodePath np = paths;
+
+ node = root_node->get_node(np);
+
+ if (!node)
+ ERR_PRINTS("Failed to get path from RPC: " + String(np));
+ } else {
+ //use cached path
+ int id = target;
+
+ Map<int, PathGetCache>::Element *E = path_get_cache.find(p_from);
+ ERR_FAIL_COND_V(!E, NULL);
+
+ Map<int, PathGetCache::NodeInfo>::Element *F = E->get().nodes.find(id);
+ ERR_FAIL_COND_V(!F, NULL);
+
+ PathGetCache::NodeInfo *ni = &F->get();
+ //do proper caching later
+
+ node = root_node->get_node(ni->path);
+ if (!node)
+ ERR_PRINTS("Failed to get cached path from RPC: " + String(ni->path));
+ }
+ return node;
+}
+
+void MultiplayerAPI::_process_rpc(Node *p_node, const StringName &p_name, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset) {
+
+ ERR_FAIL_COND(p_offset >= p_packet_len);
+
+ // Check that remote can call the RPC on this node
+ RPCMode rpc_mode = RPC_MODE_DISABLED;
+ const Map<StringName, RPCMode>::Element *E = p_node->get_node_rpc_mode(p_name);
+ if (E) {
+ rpc_mode = E->get();
+ } else if (p_node->get_script_instance()) {
+ rpc_mode = p_node->get_script_instance()->get_rpc_mode(p_name);
+ }
+ ERR_FAIL_COND(!_can_call_mode(p_node, rpc_mode, p_from));
+
+ int argc = p_packet[p_offset];
+ Vector<Variant> args;
+ Vector<const Variant *> argp;
+ args.resize(argc);
+ argp.resize(argc);
+
+ p_offset++;
+
+ for (int i = 0; i < argc; i++) {
+
+ ERR_FAIL_COND(p_offset >= p_packet_len);
+ int vlen;
+ Error err = decode_variant(args.write[i], &p_packet[p_offset], p_packet_len - p_offset, &vlen);
+ ERR_FAIL_COND(err != OK);
+ //args[i]=p_packet[3+i];
+ argp.write[i] = &args[i];
+ p_offset += vlen;
+ }
+
+ Variant::CallError ce;
+
+ p_node->call(p_name, (const Variant **)argp.ptr(), argc, ce);
+ if (ce.error != Variant::CallError::CALL_OK) {
+ String error = Variant::get_call_error_text(p_node, p_name, (const Variant **)argp.ptr(), argc, ce);
+ error = "RPC - " + error;
+ ERR_PRINTS(error);
+ }
+}
+
+void MultiplayerAPI::_process_rset(Node *p_node, const StringName &p_name, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset) {
+
+ ERR_FAIL_COND(p_offset >= p_packet_len);
+
+ // Check that remote can call the RSET on this node
+ RPCMode rset_mode = RPC_MODE_DISABLED;
+ const Map<StringName, RPCMode>::Element *E = p_node->get_node_rset_mode(p_name);
+ if (E) {
+ rset_mode = E->get();
+ } else if (p_node->get_script_instance()) {
+ rset_mode = p_node->get_script_instance()->get_rset_mode(p_name);
+ }
+ ERR_FAIL_COND(!_can_call_mode(p_node, rset_mode, p_from));
+
+ Variant value;
+ decode_variant(value, &p_packet[p_offset], p_packet_len - p_offset);
+
+ bool valid;
+
+ p_node->set(p_name, value, &valid);
+ if (!valid) {
+ String error = "Error setting remote property '" + String(p_name) + "', not found in object of type " + p_node->get_class();
+ ERR_PRINTS(error);
+ }
+}
+
+void MultiplayerAPI::_process_simplify_path(int p_from, const uint8_t *p_packet, int p_packet_len) {
+
+ ERR_FAIL_COND(p_packet_len < 5);
+ int id = decode_uint32(&p_packet[1]);
+
+ String paths;
+ paths.parse_utf8((const char *)&p_packet[5], p_packet_len - 5);
+
+ NodePath path = paths;
+
+ if (!path_get_cache.has(p_from)) {
+ path_get_cache[p_from] = PathGetCache();
+ }
+
+ PathGetCache::NodeInfo ni;
+ ni.path = path;
+ ni.instance = 0;
+
+ path_get_cache[p_from].nodes[id] = ni;
+
+ //send ack
+
+ //encode path
+ CharString pname = String(path).utf8();
+ int len = encode_cstring(pname.get_data(), NULL);
+
+ Vector<uint8_t> packet;
+
+ packet.resize(1 + len);
+ packet.write[0] = NETWORK_COMMAND_CONFIRM_PATH;
+ encode_cstring(pname.get_data(), &packet.write[1]);
+
+ network_peer->set_transfer_mode(NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE);
+ network_peer->set_target_peer(p_from);
+ network_peer->put_packet(packet.ptr(), packet.size());
+}
+
+void MultiplayerAPI::_process_confirm_path(int p_from, const uint8_t *p_packet, int p_packet_len) {
+
+ ERR_FAIL_COND(p_packet_len < 2);
+
+ String paths;
+ paths.parse_utf8((const char *)&p_packet[1], p_packet_len - 1);
+
+ NodePath path = paths;
+
+ PathSentCache *psc = path_send_cache.getptr(path);
+ ERR_FAIL_COND(!psc);
+
+ Map<int, bool>::Element *E = psc->confirmed_peers.find(p_from);
+ ERR_FAIL_COND(!E);
+ E->get() = true;
+}
+
+bool MultiplayerAPI::_send_confirm_path(NodePath p_path, PathSentCache *psc, int p_target) {
+ bool has_all_peers = true;
+ List<int> peers_to_add; //if one is missing, take note to add it
+
+ for (Set<int>::Element *E = connected_peers.front(); E; E = E->next()) {
+
+ if (p_target < 0 && E->get() == -p_target)
+ continue; //continue, excluded
+
+ if (p_target > 0 && E->get() != p_target)
+ continue; //continue, not for this peer
+
+ Map<int, bool>::Element *F = psc->confirmed_peers.find(E->get());
+
+ if (!F || F->get() == false) {
+ //path was not cached, or was cached but is unconfirmed
+ if (!F) {
+ //not cached at all, take note
+ peers_to_add.push_back(E->get());
+ }
+
+ has_all_peers = false;
+ }
+ }
+
+ //those that need to be added, send a message for this
+
+ for (List<int>::Element *E = peers_to_add.front(); E; E = E->next()) {
+
+ //encode function name
+ CharString pname = String(p_path).utf8();
+ int len = encode_cstring(pname.get_data(), NULL);
+
+ Vector<uint8_t> packet;
+
+ packet.resize(1 + 4 + len);
+ packet.write[0] = NETWORK_COMMAND_SIMPLIFY_PATH;
+ encode_uint32(psc->id, &packet.write[1]);
+ encode_cstring(pname.get_data(), &packet.write[5]);
+
+ network_peer->set_target_peer(E->get()); //to all of you
+ network_peer->set_transfer_mode(NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE);
+ network_peer->put_packet(packet.ptr(), packet.size());
+
+ psc->confirmed_peers.insert(E->get(), false); //insert into confirmed, but as false since it was not confirmed
+ }
+
+ return has_all_peers;
+}
+
+void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p_set, const StringName &p_name, const Variant **p_arg, int p_argcount) {
+
+ if (network_peer.is_null()) {
+ ERR_EXPLAIN("Attempt to remote call/set when networking is not active in SceneTree.");
+ ERR_FAIL();
+ }
+
+ if (network_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_CONNECTING) {
+ ERR_EXPLAIN("Attempt to remote call/set when networking is not connected yet in SceneTree.");
+ ERR_FAIL();
+ }
+
+ if (network_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_DISCONNECTED) {
+ ERR_EXPLAIN("Attempt to remote call/set when networking is disconnected.");
+ ERR_FAIL();
+ }
+
+ if (p_argcount > 255) {
+ ERR_EXPLAIN("Too many arguments >255.");
+ ERR_FAIL();
+ }
+
+ if (p_to != 0 && !connected_peers.has(ABS(p_to))) {
+ if (p_to == network_peer->get_unique_id()) {
+ ERR_EXPLAIN("Attempt to remote call/set yourself! unique ID: " + itos(network_peer->get_unique_id()));
+ } else {
+ ERR_EXPLAIN("Attempt to remote call unexisting ID: " + itos(p_to));
+ }
+
+ ERR_FAIL();
+ }
+
+ NodePath from_path = (root_node->get_path()).rel_path_to(p_from->get_path());
+ ERR_FAIL_COND(from_path.is_empty());
+
+ //see if the path is cached
+ PathSentCache *psc = path_send_cache.getptr(from_path);
+ if (!psc) {
+ //path is not cached, create
+ path_send_cache[from_path] = PathSentCache();
+ psc = path_send_cache.getptr(from_path);
+ psc->id = last_send_cache_id++;
+ }
+
+ //create base packet, lots of hardcode because it must be tight
+
+ int ofs = 0;
+
+#define MAKE_ROOM(m_amount) \
+ if (packet_cache.size() < m_amount) packet_cache.resize(m_amount);
+
+ //encode type
+ MAKE_ROOM(1);
+ packet_cache.write[0] = p_set ? NETWORK_COMMAND_REMOTE_SET : NETWORK_COMMAND_REMOTE_CALL;
+ ofs += 1;
+
+ //encode ID
+ MAKE_ROOM(ofs + 4);
+ encode_uint32(psc->id, &(packet_cache.write[ofs]));
+ ofs += 4;
+
+ //encode function name
+ CharString name = String(p_name).utf8();
+ int len = encode_cstring(name.get_data(), NULL);
+ MAKE_ROOM(ofs + len);
+ encode_cstring(name.get_data(), &(packet_cache.write[ofs]));
+ ofs += len;
+
+ if (p_set) {
+ //set argument
+ Error err = encode_variant(*p_arg[0], NULL, len);
+ ERR_FAIL_COND(err != OK);
+ MAKE_ROOM(ofs + len);
+ encode_variant(*p_arg[0], &(packet_cache.write[ofs]), len);
+ ofs += len;
+
+ } else {
+ //call arguments
+ MAKE_ROOM(ofs + 1);
+ packet_cache.write[ofs] = p_argcount;
+ ofs += 1;
+ for (int i = 0; i < p_argcount; i++) {
+ Error err = encode_variant(*p_arg[i], NULL, len);
+ ERR_FAIL_COND(err != OK);
+ MAKE_ROOM(ofs + len);
+ encode_variant(*p_arg[i], &(packet_cache.write[ofs]), len);
+ ofs += len;
+ }
+ }
+
+ //see if all peers have cached path (is so, call can be fast)
+ bool has_all_peers = _send_confirm_path(from_path, psc, p_to);
+
+ //take chance and set transfer mode, since all send methods will use it
+ network_peer->set_transfer_mode(p_unreliable ? NetworkedMultiplayerPeer::TRANSFER_MODE_UNRELIABLE : NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE);
+
+ if (has_all_peers) {
+
+ //they all have verified paths, so send fast
+ network_peer->set_target_peer(p_to); //to all of you
+ network_peer->put_packet(packet_cache.ptr(), ofs); //a message with love
+ } else {
+ //not all verified path, so send one by one
+
+ //apend path at the end, since we will need it for some packets
+ CharString pname = String(from_path).utf8();
+ int path_len = encode_cstring(pname.get_data(), NULL);
+ MAKE_ROOM(ofs + path_len);
+ encode_cstring(pname.get_data(), &(packet_cache.write[ofs]));
+
+ for (Set<int>::Element *E = connected_peers.front(); E; E = E->next()) {
+
+ if (p_to < 0 && E->get() == -p_to)
+ continue; //continue, excluded
+
+ if (p_to > 0 && E->get() != p_to)
+ continue; //continue, not for this peer
+
+ Map<int, bool>::Element *F = psc->confirmed_peers.find(E->get());
+ ERR_CONTINUE(!F); //should never happen
+
+ network_peer->set_target_peer(E->get()); //to this one specifically
+
+ if (F->get() == true) {
+ //this one confirmed path, so use id
+ encode_uint32(psc->id, &(packet_cache.write[1]));
+ network_peer->put_packet(packet_cache.ptr(), ofs);
+ } else {
+ //this one did not confirm path yet, so use entire path (sorry!)
+ encode_uint32(0x80000000 | ofs, &(packet_cache.write[1])); //offset to path and flag
+ network_peer->put_packet(packet_cache.ptr(), ofs + path_len);
+ }
+ }
+ }
+}
+
+void MultiplayerAPI::_add_peer(int p_id) {
+ connected_peers.insert(p_id);
+ path_get_cache.insert(p_id, PathGetCache());
+ emit_signal("network_peer_connected", p_id);
+}
+
+void MultiplayerAPI::_del_peer(int p_id) {
+ connected_peers.erase(p_id);
+ path_get_cache.erase(p_id); //I no longer need your cache, sorry
+ emit_signal("network_peer_disconnected", p_id);
+}
+
+void MultiplayerAPI::_connected_to_server() {
+
+ emit_signal("connected_to_server");
+}
+
+void MultiplayerAPI::_connection_failed() {
+
+ emit_signal("connection_failed");
+}
+
+void MultiplayerAPI::_server_disconnected() {
+
+ emit_signal("server_disconnected");
+}
+
+void MultiplayerAPI::rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const StringName &p_method, const Variant **p_arg, int p_argcount) {
+
+ ERR_FAIL_COND(!p_node->is_inside_tree());
+ ERR_FAIL_COND(!network_peer.is_valid());
+
+ int node_id = network_peer->get_unique_id();
+ bool skip_rpc = false;
+ bool call_local_native = false;
+ bool call_local_script = false;
+ bool is_master = p_node->is_network_master();
+
+ if (p_peer_id == 0 || p_peer_id == node_id || (p_peer_id < 0 && p_peer_id != -node_id)) {
+ //check that send mode can use local call
+
+ const Map<StringName, RPCMode>::Element *E = p_node->get_node_rpc_mode(p_method);
+ if (E) {
+ call_local_native = _should_call_local(E->get(), is_master, skip_rpc);
+ }
+
+ if (call_local_native) {
+ // done below
+ } else if (p_node->get_script_instance()) {
+ //attempt with script
+ RPCMode rpc_mode = p_node->get_script_instance()->get_rpc_mode(p_method);
+ call_local_script = _should_call_local(rpc_mode, is_master, skip_rpc);
+ }
+ }
+
+ if (!skip_rpc) {
+ _send_rpc(p_node, p_peer_id, p_unreliable, false, p_method, p_arg, p_argcount);
+ }
+
+ if (call_local_native) {
+ Variant::CallError ce;
+ p_node->call(p_method, p_arg, p_argcount, ce);
+ if (ce.error != Variant::CallError::CALL_OK) {
+ String error = Variant::get_call_error_text(p_node, p_method, p_arg, p_argcount, ce);
+ error = "rpc() aborted in local call: - " + error;
+ ERR_PRINTS(error);
+ return;
+ }
+ }
+
+ if (call_local_script) {
+ Variant::CallError ce;
+ ce.error = Variant::CallError::CALL_OK;
+ p_node->get_script_instance()->call(p_method, p_arg, p_argcount, ce);
+ if (ce.error != Variant::CallError::CALL_OK) {
+ String error = Variant::get_call_error_text(p_node, p_method, p_arg, p_argcount, ce);
+ error = "rpc() aborted in script local call: - " + error;
+ ERR_PRINTS(error);
+ return;
+ }
+ }
+}
+
+void MultiplayerAPI::rsetp(Node *p_node, int p_peer_id, bool p_unreliable, const StringName &p_property, const Variant &p_value) {
+
+ ERR_FAIL_COND(!p_node->is_inside_tree());
+ ERR_FAIL_COND(!network_peer.is_valid());
+
+ int node_id = network_peer->get_unique_id();
+ bool is_master = p_node->is_network_master();
+ bool skip_rset = false;
+
+ if (p_peer_id == 0 || p_peer_id == node_id || (p_peer_id < 0 && p_peer_id != -node_id)) {
+ //check that send mode can use local call
+
+ bool set_local = false;
+
+ const Map<StringName, RPCMode>::Element *E = p_node->get_node_rset_mode(p_property);
+ if (E) {
+
+ set_local = _should_call_local(E->get(), is_master, skip_rset);
+ }
+
+ if (set_local) {
+ bool valid;
+ p_node->set(p_property, p_value, &valid);
+
+ if (!valid) {
+ String error = "rset() aborted in local set, property not found: - " + String(p_property);
+ ERR_PRINTS(error);
+ return;
+ }
+ } else if (p_node->get_script_instance()) {
+ //attempt with script
+ RPCMode rpc_mode = p_node->get_script_instance()->get_rset_mode(p_property);
+
+ set_local = _should_call_local(rpc_mode, is_master, skip_rset);
+
+ if (set_local) {
+
+ bool valid = p_node->get_script_instance()->set(p_property, p_value);
+
+ if (!valid) {
+ String error = "rset() aborted in local script set, property not found: - " + String(p_property);
+ ERR_PRINTS(error);
+ return;
+ }
+ }
+ }
+ }
+
+ if (skip_rset)
+ return;
+
+ const Variant *vptr = &p_value;
+
+ _send_rpc(p_node, p_peer_id, p_unreliable, true, p_property, &vptr, 1);
+}
+
+Error MultiplayerAPI::send_bytes(PoolVector<uint8_t> p_data, int p_to, NetworkedMultiplayerPeer::TransferMode p_mode) {
+
+ ERR_FAIL_COND_V(p_data.size() < 1, ERR_INVALID_DATA);
+ ERR_FAIL_COND_V(!network_peer.is_valid(), ERR_UNCONFIGURED);
+ ERR_FAIL_COND_V(network_peer->get_connection_status() != NetworkedMultiplayerPeer::CONNECTION_CONNECTED, ERR_UNCONFIGURED);
+
+ MAKE_ROOM(p_data.size() + 1);
+ PoolVector<uint8_t>::Read r = p_data.read();
+ packet_cache.write[0] = NETWORK_COMMAND_RAW;
+ memcpy(&packet_cache.write[1], &r[0], p_data.size());
+
+ network_peer->set_target_peer(p_to);
+ network_peer->set_transfer_mode(p_mode);
+
+ return network_peer->put_packet(packet_cache.ptr(), p_data.size() + 1);
+}
+
+void MultiplayerAPI::_process_raw(int p_from, const uint8_t *p_packet, int p_packet_len) {
+
+ ERR_FAIL_COND(p_packet_len < 2);
+
+ PoolVector<uint8_t> out;
+ int len = p_packet_len - 1;
+ out.resize(len);
+ {
+ PoolVector<uint8_t>::Write w = out.write();
+ memcpy(&w[0], &p_packet[1], len);
+ }
+ emit_signal("network_peer_packet", p_from, out);
+}
+
+int MultiplayerAPI::get_network_unique_id() const {
+
+ ERR_FAIL_COND_V(!network_peer.is_valid(), 0);
+ return network_peer->get_unique_id();
+}
+
+bool MultiplayerAPI::is_network_server() const {
+
+ ERR_FAIL_COND_V(!network_peer.is_valid(), false);
+ return network_peer->is_server();
+}
+
+void MultiplayerAPI::set_refuse_new_network_connections(bool p_refuse) {
+
+ ERR_FAIL_COND(!network_peer.is_valid());
+ network_peer->set_refuse_new_connections(p_refuse);
+}
+
+bool MultiplayerAPI::is_refusing_new_network_connections() const {
+
+ ERR_FAIL_COND_V(!network_peer.is_valid(), false);
+ return network_peer->is_refusing_new_connections();
+}
+
+Vector<int> MultiplayerAPI::get_network_connected_peers() const {
+
+ ERR_FAIL_COND_V(!network_peer.is_valid(), Vector<int>());
+
+ Vector<int> ret;
+ for (Set<int>::Element *E = connected_peers.front(); E; E = E->next()) {
+ ret.push_back(E->get());
+ }
+
+ return ret;
+}
+
+void MultiplayerAPI::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_root_node", "node"), &MultiplayerAPI::set_root_node);
+ ClassDB::bind_method(D_METHOD("send_bytes", "bytes", "id", "mode"), &MultiplayerAPI::send_bytes, DEFVAL(NetworkedMultiplayerPeer::TARGET_PEER_BROADCAST), DEFVAL(NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE));
+ ClassDB::bind_method(D_METHOD("has_network_peer"), &MultiplayerAPI::has_network_peer);
+ ClassDB::bind_method(D_METHOD("get_network_peer"), &MultiplayerAPI::get_network_peer);
+ ClassDB::bind_method(D_METHOD("get_network_unique_id"), &MultiplayerAPI::get_network_unique_id);
+ ClassDB::bind_method(D_METHOD("is_network_server"), &MultiplayerAPI::is_network_server);
+ ClassDB::bind_method(D_METHOD("get_rpc_sender_id"), &MultiplayerAPI::get_rpc_sender_id);
+ ClassDB::bind_method(D_METHOD("_add_peer", "id"), &MultiplayerAPI::_add_peer);
+ ClassDB::bind_method(D_METHOD("_del_peer", "id"), &MultiplayerAPI::_del_peer);
+ ClassDB::bind_method(D_METHOD("set_network_peer", "peer"), &MultiplayerAPI::set_network_peer);
+ ClassDB::bind_method(D_METHOD("poll"), &MultiplayerAPI::poll);
+ ClassDB::bind_method(D_METHOD("clear"), &MultiplayerAPI::clear);
+
+ ClassDB::bind_method(D_METHOD("_connected_to_server"), &MultiplayerAPI::_connected_to_server);
+ ClassDB::bind_method(D_METHOD("_connection_failed"), &MultiplayerAPI::_connection_failed);
+ ClassDB::bind_method(D_METHOD("_server_disconnected"), &MultiplayerAPI::_server_disconnected);
+ ClassDB::bind_method(D_METHOD("get_network_connected_peers"), &MultiplayerAPI::get_network_connected_peers);
+ ClassDB::bind_method(D_METHOD("set_refuse_new_network_connections", "refuse"), &MultiplayerAPI::set_refuse_new_network_connections);
+ ClassDB::bind_method(D_METHOD("is_refusing_new_network_connections"), &MultiplayerAPI::is_refusing_new_network_connections);
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "refuse_new_network_connections"), "set_refuse_new_network_connections", "is_refusing_new_network_connections");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "network_peer", PROPERTY_HINT_RESOURCE_TYPE, "NetworkedMultiplayerPeer", 0), "set_network_peer", "get_network_peer");
+
+ ADD_SIGNAL(MethodInfo("network_peer_connected", PropertyInfo(Variant::INT, "id")));
+ ADD_SIGNAL(MethodInfo("network_peer_disconnected", PropertyInfo(Variant::INT, "id")));
+ ADD_SIGNAL(MethodInfo("network_peer_packet", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::POOL_BYTE_ARRAY, "packet")));
+ ADD_SIGNAL(MethodInfo("connected_to_server"));
+ ADD_SIGNAL(MethodInfo("connection_failed"));
+ ADD_SIGNAL(MethodInfo("server_disconnected"));
+
+ BIND_ENUM_CONSTANT(RPC_MODE_DISABLED);
+ BIND_ENUM_CONSTANT(RPC_MODE_REMOTE);
+ BIND_ENUM_CONSTANT(RPC_MODE_SYNC);
+ BIND_ENUM_CONSTANT(RPC_MODE_MASTER);
+ BIND_ENUM_CONSTANT(RPC_MODE_SLAVE);
+ BIND_ENUM_CONSTANT(RPC_MODE_REMOTESYNC);
+ BIND_ENUM_CONSTANT(RPC_MODE_MASTERSYNC);
+ BIND_ENUM_CONSTANT(RPC_MODE_SLAVESYNC);
+}
+
+MultiplayerAPI::MultiplayerAPI() {
+ clear();
+}
+
+MultiplayerAPI::~MultiplayerAPI() {
+ clear();
+}
diff --git a/core/io/multiplayer_api.h b/core/io/multiplayer_api.h
new file mode 100644
index 0000000000..e47b1830e8
--- /dev/null
+++ b/core/io/multiplayer_api.h
@@ -0,0 +1,134 @@
+/*************************************************************************/
+/* multiplayer_api.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef MULTIPLAYER_PROTOCOL_H
+#define MULTIPLAYER_PROTOCOL_H
+
+#include "core/io/networked_multiplayer_peer.h"
+#include "core/reference.h"
+
+class MultiplayerAPI : public Reference {
+
+ GDCLASS(MultiplayerAPI, Reference);
+
+private:
+ //path sent caches
+ struct PathSentCache {
+ Map<int, bool> confirmed_peers;
+ int id;
+ };
+
+ //path get caches
+ struct PathGetCache {
+ struct NodeInfo {
+ NodePath path;
+ ObjectID instance;
+ };
+
+ Map<int, NodeInfo> nodes;
+ };
+
+ Ref<NetworkedMultiplayerPeer> network_peer;
+ int rpc_sender_id;
+ Set<int> connected_peers;
+ HashMap<NodePath, PathSentCache> path_send_cache;
+ Map<int, PathGetCache> path_get_cache;
+ int last_send_cache_id;
+ Vector<uint8_t> packet_cache;
+ Node *root_node;
+
+protected:
+ static void _bind_methods();
+
+ void _process_packet(int p_from, const uint8_t *p_packet, int p_packet_len);
+ void _process_simplify_path(int p_from, const uint8_t *p_packet, int p_packet_len);
+ void _process_confirm_path(int p_from, const uint8_t *p_packet, int p_packet_len);
+ Node *_process_get_node(int p_from, const uint8_t *p_packet, int p_packet_len);
+ void _process_rpc(Node *p_node, const StringName &p_name, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset);
+ void _process_rset(Node *p_node, const StringName &p_name, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset);
+ void _process_raw(int p_from, const uint8_t *p_packet, int p_packet_len);
+
+ void _send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p_set, const StringName &p_name, const Variant **p_arg, int p_argcount);
+ bool _send_confirm_path(NodePath p_path, PathSentCache *psc, int p_from);
+
+public:
+ enum NetworkCommands {
+ NETWORK_COMMAND_REMOTE_CALL,
+ NETWORK_COMMAND_REMOTE_SET,
+ NETWORK_COMMAND_SIMPLIFY_PATH,
+ NETWORK_COMMAND_CONFIRM_PATH,
+ NETWORK_COMMAND_RAW,
+ };
+
+ enum RPCMode {
+
+ RPC_MODE_DISABLED, // No rpc for this method, calls to this will be blocked (default)
+ RPC_MODE_REMOTE, // Using rpc() on it will call method / set property in all remote peers
+ RPC_MODE_SYNC, // Using rpc() on it will call method / set property in all remote peers and locally
+ RPC_MODE_MASTER, // Using rpc() on it will call method on wherever the master is, be it local or remote
+ RPC_MODE_SLAVE, // Using rpc() on it will call method for all slaves
+ RPC_MODE_REMOTESYNC, // Same as RPC_MODE_SYNC, compatibility
+ RPC_MODE_MASTERSYNC, // Using rpc() on it will call method / set property in the master peer and locally
+ RPC_MODE_SLAVESYNC, // Using rpc() on it will call method / set property in all slave peers and locally
+ };
+
+ void poll();
+ void clear();
+ void set_root_node(Node *p_node);
+ void set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_peer);
+ Ref<NetworkedMultiplayerPeer> get_network_peer() const;
+ Error send_bytes(PoolVector<uint8_t> p_data, int p_to = NetworkedMultiplayerPeer::TARGET_PEER_BROADCAST, NetworkedMultiplayerPeer::TransferMode p_mode = NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE);
+
+ // Called by Node.rpc
+ void rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const StringName &p_method, const Variant **p_arg, int p_argcount);
+ // Called by Node.rset
+ void rsetp(Node *p_node, int p_peer_id, bool p_unreliable, const StringName &p_property, const Variant &p_value);
+
+ void _add_peer(int p_id);
+ void _del_peer(int p_id);
+ void _connected_to_server();
+ void _connection_failed();
+ void _server_disconnected();
+
+ bool has_network_peer() const { return network_peer.is_valid(); }
+ Vector<int> get_network_connected_peers() const;
+ int get_rpc_sender_id() const { return rpc_sender_id; }
+ int get_network_unique_id() const;
+ bool is_network_server() const;
+ void set_refuse_new_network_connections(bool p_refuse);
+ bool is_refusing_new_network_connections() const;
+
+ MultiplayerAPI();
+ ~MultiplayerAPI();
+};
+
+VARIANT_ENUM_CAST(MultiplayerAPI::RPCMode);
+
+#endif // MULTIPLAYER_PROTOCOL_H
diff --git a/core/io/packet_peer.cpp b/core/io/packet_peer.cpp
index bd851ebb6d..dc4997dfc2 100644
--- a/core/io/packet_peer.cpp
+++ b/core/io/packet_peer.cpp
@@ -172,7 +172,8 @@ Error PacketPeerStream::_poll_buffer() const {
ERR_FAIL_COND_V(peer.is_null(), ERR_UNCONFIGURED);
int read = 0;
- Error err = peer->get_partial_data(&input_buffer[0], ring_buffer.space_left(), read);
+ ERR_FAIL_COND_V(input_buffer.size() < ring_buffer.space_left(), ERR_UNAVAILABLE);
+ Error err = peer->get_partial_data(input_buffer.ptrw(), ring_buffer.space_left(), read);
if (err)
return err;
if (read == 0)
@@ -223,8 +224,9 @@ Error PacketPeerStream::get_packet(const uint8_t **r_buffer, int &r_buffer_size)
uint32_t len = decode_uint32(lbuf);
ERR_FAIL_COND_V(remaining < (int)len, ERR_UNAVAILABLE);
+ ERR_FAIL_COND_V(input_buffer.size() < len, ERR_UNAVAILABLE);
ring_buffer.read(lbuf, 4); //get rid of first 4 bytes
- ring_buffer.read(&input_buffer[0], len); // read packet
+ ring_buffer.read(input_buffer.ptrw(), len); // read packet
*r_buffer = &input_buffer[0];
r_buffer_size = len;
@@ -245,8 +247,8 @@ Error PacketPeerStream::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
ERR_FAIL_COND_V(p_buffer_size < 0, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(p_buffer_size + 4 > output_buffer.size(), ERR_INVALID_PARAMETER);
- encode_uint32(p_buffer_size, &output_buffer[0]);
- uint8_t *dst = &output_buffer[4];
+ encode_uint32(p_buffer_size, output_buffer.ptrw());
+ uint8_t *dst = &output_buffer.write[4];
for (int i = 0; i < p_buffer_size; i++)
dst[i] = p_buffer[i];
diff --git a/core/io/pck_packer.cpp b/core/io/pck_packer.cpp
index 596060221e..2fd73db27d 100644
--- a/core/io/pck_packer.cpp
+++ b/core/io/pck_packer.cpp
@@ -29,8 +29,8 @@
/*************************************************************************/
#include "pck_packer.h"
-
#include "core/os/file_access.h"
+#include "version.h"
static uint64_t _align(uint64_t p_n, int p_alignment) {
@@ -70,9 +70,9 @@ Error PCKPacker::pck_start(const String &p_file, int p_alignment) {
alignment = p_alignment;
file->store_32(0x43504447); // MAGIC
- file->store_32(0); // # version
- file->store_32(0); // # major
- file->store_32(0); // # minor
+ file->store_32(1); // # version
+ file->store_32(VERSION_MAJOR); // # major
+ file->store_32(VERSION_MINOR); // # minor
file->store_32(0); // # revision
for (int i = 0; i < 16; i++) {
@@ -120,7 +120,7 @@ Error PCKPacker::flush(bool p_verbose) {
for (int i = 0; i < files.size(); i++) {
file->store_pascal_string(files[i].path);
- files[i].offset_offset = file->get_position();
+ files.write[i].offset_offset = file->get_position();
file->store_64(0); // offset
file->store_64(files[i].size); // size
diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp
index 5dfe067902..02c2c6ce1a 100644
--- a/core/io/resource_format_binary.cpp
+++ b/core/io/resource_format_binary.cpp
@@ -894,7 +894,7 @@ void ResourceInteractiveLoaderBinary::open(FileAccess *p_f) {
for (uint32_t i = 0; i < string_table_size; i++) {
StringName s = get_unicode_string();
- string_map[i] = s;
+ string_map.write[i] = s;
}
print_bl("strings: " + itos(string_table_size));
@@ -1162,9 +1162,11 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons
ERR_FAIL_V(ERR_FILE_UNRECOGNIZED);
}
- fw->store_32(VERSION_MAJOR); //current version
- fw->store_32(VERSION_MINOR);
- fw->store_32(FORMAT_VERSION);
+ // Since we're not actually converting the file contents, leave the version
+ // numbers in the file untouched.
+ fw->store_32(ver_major);
+ fw->store_32(ver_minor);
+ fw->store_32(ver_format);
save_ustring(fw, get_ustring(f)); //type
@@ -1832,7 +1834,7 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
save_order.resize(external_resources.size());
for (Map<RES, int>::Element *E = external_resources.front(); E; E = E->next()) {
- save_order[E->get()] = E->key();
+ save_order.write[E->get()] = E->key();
}
for (int i = 0; i < save_order.size(); i++) {
diff --git a/core/io/resource_import.cpp b/core/io/resource_import.cpp
index cfe6655504..83e8a40da9 100644
--- a/core/io/resource_import.cpp
+++ b/core/io/resource_import.cpp
@@ -78,7 +78,7 @@ Error ResourceFormatImporter::_get_path_and_type(const String &p_path, PathAndTy
if (assign != String()) {
if (!path_found && assign.begins_with("path.") && r_path_and_type.path == String()) {
String feature = assign.get_slicec('.', 1);
- if (OS::get_singleton()->has_feature(feature)) {
+ if (feature == "fallback" || OS::get_singleton()->has_feature(feature)) {
r_path_and_type.path = value;
path_found = true; //first match must have priority
}
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp
index 1351030d1e..c01aff9144 100644
--- a/core/io/resource_loader.cpp
+++ b/core/io/resource_loader.cpp
@@ -123,6 +123,10 @@ Ref<ResourceInteractiveLoader> ResourceFormatLoader::load_interactive(const Stri
return ril;
}
+bool ResourceFormatLoader::exists(const String &p_path) const {
+ return FileAccess::exists(p_path); //by default just check file
+}
+
RES ResourceFormatLoader::load(const String &p_path, const String &p_original_path, Error *r_error) {
String path = p_path;
@@ -200,8 +204,7 @@ RES ResourceLoader::load(const String &p_path, const String &p_type_hint, bool p
if (!p_no_cache && ResourceCache::has(local_path)) {
- if (OS::get_singleton()->is_stdout_verbose())
- print_line("load resource: " + local_path + " (cached)");
+ print_verbose("Loading resource: " + local_path + " (cached)");
if (r_error)
*r_error = OK;
return RES(ResourceCache::get(local_path));
@@ -212,9 +215,7 @@ RES ResourceLoader::load(const String &p_path, const String &p_type_hint, bool p
ERR_FAIL_COND_V(path == "", RES());
- if (OS::get_singleton()->is_stdout_verbose())
- print_line("load resource: " + path);
-
+ print_verbose("Loading resource: " + path);
RES res = _load(path, local_path, p_type_hint, p_no_cache, r_error);
if (res.is_null()) {
@@ -239,6 +240,36 @@ RES ResourceLoader::load(const String &p_path, const String &p_type_hint, bool p
return res;
}
+bool ResourceLoader::exists(const String &p_path, const String &p_type_hint) {
+
+ String local_path;
+ if (p_path.is_rel_path())
+ local_path = "res://" + p_path;
+ else
+ local_path = ProjectSettings::get_singleton()->localize_path(p_path);
+
+ if (ResourceCache::has(local_path)) {
+
+ return true; // If cached, it probably exists
+ }
+
+ bool xl_remapped = false;
+ String path = _path_remap(local_path, &xl_remapped);
+
+ // Try all loaders and pick the first match for the type hint
+ for (int i = 0; i < loader_count; i++) {
+
+ if (!loader[i]->recognize_path(path, p_type_hint)) {
+ continue;
+ }
+
+ if (loader[i]->exists(path))
+ return true;
+ }
+
+ return false;
+}
+
Ref<ResourceInteractiveLoader> ResourceLoader::load_interactive(const String &p_path, const String &p_type_hint, bool p_no_cache, Error *r_error) {
if (r_error)
@@ -252,9 +283,7 @@ Ref<ResourceInteractiveLoader> ResourceLoader::load_interactive(const String &p_
if (!p_no_cache && ResourceCache::has(local_path)) {
- if (OS::get_singleton()->is_stdout_verbose())
- print_line("load resource: " + local_path + " (cached)");
-
+ print_verbose("Loading resource: " + local_path + " (cached)");
Ref<Resource> res_cached = ResourceCache::get(local_path);
Ref<ResourceInteractiveLoaderDefault> ril = Ref<ResourceInteractiveLoaderDefault>(memnew(ResourceInteractiveLoaderDefault));
@@ -264,14 +293,10 @@ Ref<ResourceInteractiveLoader> ResourceLoader::load_interactive(const String &p_
bool xl_remapped = false;
String path = _path_remap(local_path, &xl_remapped);
-
ERR_FAIL_COND_V(path == "", Ref<ResourceInteractiveLoader>());
-
- if (OS::get_singleton()->is_stdout_verbose())
- print_line("load resource: ");
+ print_verbose("Loading resource: " + path);
bool found = false;
-
for (int i = 0; i < loader_count; i++) {
if (!loader[i]->recognize_path(path, p_type_hint))
@@ -556,7 +581,7 @@ void ResourceLoader::load_translation_remaps() {
Vector<String> lang_remaps;
lang_remaps.resize(langs.size());
for (int i = 0; i < langs.size(); i++) {
- lang_remaps[i] = langs[i];
+ lang_remaps.write[i] = langs[i];
}
translation_remaps[String(E->get())] = lang_remaps;
diff --git a/core/io/resource_loader.h b/core/io/resource_loader.h
index 9be82abb42..f78464ef0c 100644
--- a/core/io/resource_loader.h
+++ b/core/io/resource_loader.h
@@ -60,6 +60,7 @@ class ResourceFormatLoader {
public:
virtual Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual bool exists(const String &p_path) const;
virtual void get_recognized_extensions(List<String> *p_extensions) const = 0;
virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const;
virtual bool recognize_path(const String &p_path, const String &p_for_type = String()) const;
@@ -106,6 +107,7 @@ class ResourceLoader {
public:
static Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, const String &p_type_hint = "", bool p_no_cache = false, Error *r_error = NULL);
static RES load(const String &p_path, const String &p_type_hint = "", bool p_no_cache = false, Error *r_error = NULL);
+ static bool exists(const String &p_path, const String &p_type_hint = "");
static void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions);
static void add_resource_format_loader(ResourceFormatLoader *p_format_loader, bool p_at_front = false);
diff --git a/core/io/resource_saver.cpp b/core/io/resource_saver.cpp
index 609dd7e93c..3dcd94880a 100644
--- a/core/io/resource_saver.cpp
+++ b/core/io/resource_saver.cpp
@@ -56,7 +56,7 @@ Error ResourceSaver::save(const String &p_path, const RES &p_resource, uint32_t
for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
- if (E->get().nocasecmp_to(extension.get_extension()) == 0)
+ if (E->get().nocasecmp_to(extension) == 0)
recognized = true;
}
diff --git a/core/io/stream_peer.cpp b/core/io/stream_peer.cpp
index 927b9f6366..3e0ee088c2 100644
--- a/core/io/stream_peer.cpp
+++ b/core/io/stream_peer.cpp
@@ -331,7 +331,7 @@ String StreamPeer::get_string(int p_bytes) {
ERR_FAIL_COND_V(err != OK, String());
err = get_data((uint8_t *)&buf[0], p_bytes);
ERR_FAIL_COND_V(err != OK, String());
- buf[p_bytes] = 0;
+ buf.write[p_bytes] = 0;
return buf.ptr();
}
String StreamPeer::get_utf8_string(int p_bytes) {
diff --git a/core/io/stream_peer_ssl.cpp b/core/io/stream_peer_ssl.cpp
index 07a01ff99f..25adb6a6ee 100644
--- a/core/io/stream_peer_ssl.cpp
+++ b/core/io/stream_peer_ssl.cpp
@@ -29,6 +29,8 @@
/*************************************************************************/
#include "stream_peer_ssl.h"
+#include "os/file_access.h"
+#include "project_settings.h"
StreamPeerSSL *(*StreamPeerSSL::_create)() = NULL;
@@ -50,19 +52,61 @@ bool StreamPeerSSL::is_available() {
return available;
}
+void StreamPeerSSL::set_blocking_handshake_enabled(bool p_enabled) {
+ blocking_handshake = p_enabled;
+}
+
+bool StreamPeerSSL::is_blocking_handshake_enabled() const {
+ return blocking_handshake;
+}
+
+PoolByteArray StreamPeerSSL::get_project_cert_array() {
+
+ PoolByteArray out;
+ String certs_path = GLOBAL_DEF("network/ssl/certificates", "");
+ ProjectSettings::get_singleton()->set_custom_property_info("network/ssl/certificates", PropertyInfo(Variant::STRING, "network/ssl/certificates", PROPERTY_HINT_FILE, "*.crt"));
+
+ if (certs_path != "") {
+
+ FileAccess *f = FileAccess::open(certs_path, FileAccess::READ);
+ if (f) {
+ int flen = f->get_len();
+ out.resize(flen + 1);
+ {
+ PoolByteArray::Write w = out.write();
+ f->get_buffer(w.ptr(), flen);
+ w[flen] = 0; //end f string
+ }
+
+ memdelete(f);
+
+#ifdef DEBUG_ENABLED
+ print_verbose(vformat("Loaded certs from '%s'.", certs_path));
+#endif
+ }
+ }
+
+ return out;
+}
+
void StreamPeerSSL::_bind_methods() {
ClassDB::bind_method(D_METHOD("poll"), &StreamPeerSSL::poll);
- ClassDB::bind_method(D_METHOD("accept_stream", "stream"), &StreamPeerSSL::accept_stream);
+ ClassDB::bind_method(D_METHOD("accept_stream", "base"), &StreamPeerSSL::accept_stream);
ClassDB::bind_method(D_METHOD("connect_to_stream", "stream", "validate_certs", "for_hostname"), &StreamPeerSSL::connect_to_stream, DEFVAL(false), DEFVAL(String()));
ClassDB::bind_method(D_METHOD("get_status"), &StreamPeerSSL::get_status);
ClassDB::bind_method(D_METHOD("disconnect_from_stream"), &StreamPeerSSL::disconnect_from_stream);
+ ClassDB::bind_method(D_METHOD("set_blocking_handshake_enabled", "enabled"), &StreamPeerSSL::set_blocking_handshake_enabled);
+ ClassDB::bind_method(D_METHOD("is_blocking_handshake_enabled"), &StreamPeerSSL::is_blocking_handshake_enabled);
+
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "blocking_handshake"), "set_blocking_handshake_enabled", "is_blocking_handshake_enabled");
BIND_ENUM_CONSTANT(STATUS_DISCONNECTED);
BIND_ENUM_CONSTANT(STATUS_CONNECTED);
- BIND_ENUM_CONSTANT(STATUS_ERROR_NO_CERTIFICATE);
+ BIND_ENUM_CONSTANT(STATUS_ERROR);
BIND_ENUM_CONSTANT(STATUS_ERROR_HOSTNAME_MISMATCH);
}
StreamPeerSSL::StreamPeerSSL() {
+ blocking_handshake = true;
}
diff --git a/core/io/stream_peer_ssl.h b/core/io/stream_peer_ssl.h
index f903438c28..870704e875 100644
--- a/core/io/stream_peer_ssl.h
+++ b/core/io/stream_peer_ssl.h
@@ -49,14 +49,20 @@ protected:
friend class Main;
static bool initialize_certs;
+ bool blocking_handshake;
+
public:
enum Status {
STATUS_DISCONNECTED,
+ STATUS_HANDSHAKING,
STATUS_CONNECTED,
- STATUS_ERROR_NO_CERTIFICATE,
+ STATUS_ERROR,
STATUS_ERROR_HOSTNAME_MISMATCH
};
+ void set_blocking_handshake_enabled(bool p_enabled);
+ bool is_blocking_handshake_enabled() const;
+
virtual void poll() = 0;
virtual Error accept_stream(Ref<StreamPeer> p_base) = 0;
virtual Error connect_to_stream(Ref<StreamPeer> p_base, bool p_validate_certs = false, const String &p_for_hostname = String()) = 0;
@@ -66,6 +72,7 @@ public:
static StreamPeerSSL *create();
+ static PoolByteArray get_project_cert_array();
static void load_certs_from_memory(const PoolByteArray &p_memory);
static bool is_available();
diff --git a/core/io/translation_loader_po.cpp b/core/io/translation_loader_po.cpp
index e01e2a84c5..85c1fc5ddf 100644
--- a/core/io/translation_loader_po.cpp
+++ b/core/io/translation_loader_po.cpp
@@ -54,32 +54,25 @@ RES TranslationLoaderPO::load_translation(FileAccess *f, Error *r_error, const S
int line = 1;
bool skip_this = false;
bool skip_next = false;
+ bool is_eof = false;
- while (true) {
+ while (!is_eof) {
- String l = f->get_line();
+ String l = f->get_line().strip_edges();
+ is_eof = f->eof_reached();
- if (f->eof_reached()) {
+ // If we reached last line and it's not a content line, break, otherwise let processing that last loop
+ if (is_eof && l.empty()) {
- if (status == STATUS_READING_STRING) {
-
- if (msg_id != "") {
- if (!skip_this)
- translation->add_message(msg_id, msg_str);
- } else if (config == "")
- config = msg_str;
- break;
-
- } else if (status == STATUS_NONE)
+ if (status == STATUS_READING_ID) {
+ memdelete(f);
+ ERR_EXPLAIN(p_path + ":" + itos(line) + " Unexpected EOF while reading 'msgid' at file: ");
+ ERR_FAIL_V(RES());
+ } else {
break;
-
- memdelete(f);
- ERR_EXPLAIN(p_path + ":" + itos(line) + " Unexpected EOF while reading 'msgid' at file: ");
- ERR_FAIL_V(RES());
+ }
}
- l = l.strip_edges();
-
if (l.begins_with("msgid")) {
if (status == STATUS_READING_ID) {
@@ -160,6 +153,15 @@ RES TranslationLoaderPO::load_translation(FileAccess *f, Error *r_error, const S
f->close();
memdelete(f);
+ if (status == STATUS_READING_STRING) {
+
+ if (msg_id != "") {
+ if (!skip_this)
+ translation->add_message(msg_id, msg_str);
+ } else if (config == "")
+ config = msg_str;
+ }
+
if (config == "") {
ERR_EXPLAIN("No config found in file: " + p_path);
ERR_FAIL_V(RES());
@@ -175,7 +177,7 @@ RES TranslationLoaderPO::load_translation(FileAccess *f, Error *r_error, const S
String prop = c.substr(0, p).strip_edges();
String value = c.substr(p + 1, c.length()).strip_edges();
- if (prop == "X-Language") {
+ if (prop == "X-Language" || prop == "Language") {
translation->set_locale(value);
}
}