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-rw-r--r--core/io/resource.h9
1 files changed, 4 insertions, 5 deletions
diff --git a/core/io/resource.h b/core/io/resource.h
index 6e0bd7d7f4..d0cd6ea3ac 100644
--- a/core/io/resource.h
+++ b/core/io/resource.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -149,16 +149,15 @@ typedef Ref<Resource> RES;
class ResourceCache {
friend class Resource;
friend class ResourceLoader; //need the lock
- static RWLock *lock;
+ static RWLock lock;
static HashMap<String, Resource *> resources;
#ifdef TOOLS_ENABLED
static HashMap<String, HashMap<String, int>> resource_path_cache; // each tscn has a set of resource paths and IDs
- static RWLock *path_cache_lock;
+ static RWLock path_cache_lock;
#endif // TOOLS_ENABLED
friend void unregister_core_types();
static void clear();
friend void register_core_types();
- static void setup();
public:
static void reload_externals();