diff options
Diffstat (limited to 'core/io/resource.cpp')
-rw-r--r-- | core/io/resource.cpp | 517 |
1 files changed, 517 insertions, 0 deletions
diff --git a/core/io/resource.cpp b/core/io/resource.cpp new file mode 100644 index 0000000000..8560e2abc7 --- /dev/null +++ b/core/io/resource.cpp @@ -0,0 +1,517 @@ +/*************************************************************************/ +/* resource.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "resource.h" + +#include "core/core_string_names.h" +#include "core/io/resource_loader.h" +#include "core/object/script_language.h" +#include "core/os/file_access.h" +#include "core/os/os.h" +#include "scene/main/node.h" //only so casting works + +#include <stdio.h> + +void Resource::emit_changed() { + emit_signal(CoreStringNames::get_singleton()->changed); +} + +void Resource::_resource_path_changed() { +} + +void Resource::set_path(const String &p_path, bool p_take_over) { + if (path_cache == p_path) { + return; + } + + if (path_cache != "") { + ResourceCache::lock.write_lock(); + ResourceCache::resources.erase(path_cache); + ResourceCache::lock.write_unlock(); + } + + path_cache = ""; + + ResourceCache::lock.read_lock(); + bool has_path = ResourceCache::resources.has(p_path); + ResourceCache::lock.read_unlock(); + + if (has_path) { + if (p_take_over) { + ResourceCache::lock.write_lock(); + Resource **res = ResourceCache::resources.getptr(p_path); + if (res) { + (*res)->set_name(""); + } + ResourceCache::lock.write_unlock(); + } else { + ResourceCache::lock.read_lock(); + bool exists = ResourceCache::resources.has(p_path); + ResourceCache::lock.read_unlock(); + + ERR_FAIL_COND_MSG(exists, "Another resource is loaded from path '" + p_path + "' (possible cyclic resource inclusion)."); + } + } + path_cache = p_path; + + if (path_cache != "") { + ResourceCache::lock.write_lock(); + ResourceCache::resources[path_cache] = this; + ResourceCache::lock.write_unlock(); + } + + _resource_path_changed(); +} + +String Resource::get_path() const { + return path_cache; +} + +void Resource::set_subindex(int p_sub_index) { + subindex = p_sub_index; +} + +int Resource::get_subindex() const { + return subindex; +} + +void Resource::set_name(const String &p_name) { + name = p_name; +} + +String Resource::get_name() const { + return name; +} + +bool Resource::editor_can_reload_from_file() { + return true; //by default yes +} + +void Resource::reset_state() { +} +Error Resource::copy_from(const Ref<Resource> &p_resource) { + ERR_FAIL_COND_V(p_resource.is_null(), ERR_INVALID_PARAMETER); + if (get_class() != p_resource->get_class()) { + return ERR_INVALID_PARAMETER; + } + + reset_state(); //may want to reset state + + List<PropertyInfo> pi; + p_resource->get_property_list(&pi); + + for (List<PropertyInfo>::Element *E = pi.front(); E; E = E->next()) { + if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) { + continue; + } + if (E->get().name == "resource_path") { + continue; //do not change path + } + + set(E->get().name, p_resource->get(E->get().name)); + } + return OK; +} +void Resource::reload_from_file() { + String path = get_path(); + if (!path.is_resource_file()) { + return; + } + + Ref<Resource> s = ResourceLoader::load(ResourceLoader::path_remap(path), get_class(), ResourceFormatLoader::CACHE_MODE_IGNORE); + + if (!s.is_valid()) { + return; + } + + copy_from(s); +} + +Ref<Resource> Resource::duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource>> &remap_cache) { + List<PropertyInfo> plist; + get_property_list(&plist); + + Ref<Resource> r = Object::cast_to<Resource>(ClassDB::instance(get_class())); + ERR_FAIL_COND_V(r.is_null(), Ref<Resource>()); + + r->local_scene = p_for_scene; + + for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) { + if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) { + continue; + } + Variant p = get(E->get().name); + if (p.get_type() == Variant::OBJECT) { + RES sr = p; + if (sr.is_valid()) { + if (sr->is_local_to_scene()) { + if (remap_cache.has(sr)) { + p = remap_cache[sr]; + } else { + RES dupe = sr->duplicate_for_local_scene(p_for_scene, remap_cache); + p = dupe; + remap_cache[sr] = dupe; + } + } + } + } + + r->set(E->get().name, p); + } + + return r; +} + +void Resource::configure_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource>> &remap_cache) { + List<PropertyInfo> plist; + get_property_list(&plist); + + local_scene = p_for_scene; + + for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) { + if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) { + continue; + } + Variant p = get(E->get().name); + if (p.get_type() == Variant::OBJECT) { + RES sr = p; + if (sr.is_valid()) { + if (sr->is_local_to_scene()) { + if (!remap_cache.has(sr)) { + sr->configure_for_local_scene(p_for_scene, remap_cache); + remap_cache[sr] = sr; + } + } + } + } + } +} + +Ref<Resource> Resource::duplicate(bool p_subresources) const { + List<PropertyInfo> plist; + get_property_list(&plist); + + Ref<Resource> r = (Resource *)ClassDB::instance(get_class()); + ERR_FAIL_COND_V(r.is_null(), Ref<Resource>()); + + for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) { + if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) { + continue; + } + Variant p = get(E->get().name); + + if ((p.get_type() == Variant::DICTIONARY || p.get_type() == Variant::ARRAY)) { + r->set(E->get().name, p.duplicate(p_subresources)); + } else if (p.get_type() == Variant::OBJECT && (p_subresources || (E->get().usage & PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE))) { + RES sr = p; + if (sr.is_valid()) { + r->set(E->get().name, sr->duplicate(p_subresources)); + } + } else { + r->set(E->get().name, p); + } + } + + return r; +} + +void Resource::_set_path(const String &p_path) { + set_path(p_path, false); +} + +void Resource::_take_over_path(const String &p_path) { + set_path(p_path, true); +} + +RID Resource::get_rid() const { + return RID(); +} + +void Resource::register_owner(Object *p_owner) { + owners.insert(p_owner->get_instance_id()); +} + +void Resource::unregister_owner(Object *p_owner) { + owners.erase(p_owner->get_instance_id()); +} + +void Resource::notify_change_to_owners() { + for (Set<ObjectID>::Element *E = owners.front(); E; E = E->next()) { + Object *obj = ObjectDB::get_instance(E->get()); + ERR_CONTINUE_MSG(!obj, "Object was deleted, while still owning a resource."); //wtf + //TODO store string + obj->call("resource_changed", RES(this)); + } +} + +#ifdef TOOLS_ENABLED + +uint32_t Resource::hash_edited_version() const { + uint32_t hash = hash_djb2_one_32(get_edited_version()); + + List<PropertyInfo> plist; + get_property_list(&plist); + + for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) { + if (E->get().usage & PROPERTY_USAGE_STORAGE && E->get().type == Variant::OBJECT && E->get().hint == PROPERTY_HINT_RESOURCE_TYPE) { + RES res = get(E->get().name); + if (res.is_valid()) { + hash = hash_djb2_one_32(res->hash_edited_version(), hash); + } + } + } + + return hash; +} + +#endif + +void Resource::set_local_to_scene(bool p_enable) { + local_to_scene = p_enable; +} + +bool Resource::is_local_to_scene() const { + return local_to_scene; +} + +Node *Resource::get_local_scene() const { + if (local_scene) { + return local_scene; + } + + if (_get_local_scene_func) { + return _get_local_scene_func(); + } + + return nullptr; +} + +void Resource::setup_local_to_scene() { + if (get_script_instance()) { + get_script_instance()->call("_setup_local_to_scene"); + } +} + +Node *(*Resource::_get_local_scene_func)() = nullptr; + +void Resource::set_as_translation_remapped(bool p_remapped) { + if (remapped_list.in_list() == p_remapped) { + return; + } + + ResourceCache::lock.write_lock(); + + if (p_remapped) { + ResourceLoader::remapped_list.add(&remapped_list); + } else { + ResourceLoader::remapped_list.remove(&remapped_list); + } + + ResourceCache::lock.write_unlock(); +} + +bool Resource::is_translation_remapped() const { + return remapped_list.in_list(); +} + +#ifdef TOOLS_ENABLED +//helps keep IDs same number when loading/saving scenes. -1 clears ID and it Returns -1 when no id stored +void Resource::set_id_for_path(const String &p_path, int p_id) { + if (p_id == -1) { + ResourceCache::path_cache_lock.write_lock(); + ResourceCache::resource_path_cache[p_path].erase(get_path()); + ResourceCache::path_cache_lock.write_unlock(); + } else { + ResourceCache::path_cache_lock.write_lock(); + ResourceCache::resource_path_cache[p_path][get_path()] = p_id; + ResourceCache::path_cache_lock.write_unlock(); + } +} + +int Resource::get_id_for_path(const String &p_path) const { + ResourceCache::path_cache_lock.read_lock(); + if (ResourceCache::resource_path_cache[p_path].has(get_path())) { + int result = ResourceCache::resource_path_cache[p_path][get_path()]; + ResourceCache::path_cache_lock.read_unlock(); + return result; + } else { + ResourceCache::path_cache_lock.read_unlock(); + return -1; + } +} +#endif + +void Resource::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_path", "path"), &Resource::_set_path); + ClassDB::bind_method(D_METHOD("take_over_path", "path"), &Resource::_take_over_path); + ClassDB::bind_method(D_METHOD("get_path"), &Resource::get_path); + ClassDB::bind_method(D_METHOD("set_name", "name"), &Resource::set_name); + ClassDB::bind_method(D_METHOD("get_name"), &Resource::get_name); + ClassDB::bind_method(D_METHOD("get_rid"), &Resource::get_rid); + ClassDB::bind_method(D_METHOD("set_local_to_scene", "enable"), &Resource::set_local_to_scene); + ClassDB::bind_method(D_METHOD("is_local_to_scene"), &Resource::is_local_to_scene); + ClassDB::bind_method(D_METHOD("get_local_scene"), &Resource::get_local_scene); + ClassDB::bind_method(D_METHOD("setup_local_to_scene"), &Resource::setup_local_to_scene); + ClassDB::bind_method(D_METHOD("emit_changed"), &Resource::emit_changed); + + ClassDB::bind_method(D_METHOD("duplicate", "subresources"), &Resource::duplicate, DEFVAL(false)); + ADD_SIGNAL(MethodInfo("changed")); + ADD_GROUP("Resource", "resource_"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "resource_local_to_scene"), "set_local_to_scene", "is_local_to_scene"); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "resource_path", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_path", "get_path"); + ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "resource_name"), "set_name", "get_name"); + + BIND_VMETHOD(MethodInfo("_setup_local_to_scene")); +} + +Resource::Resource() : + remapped_list(this) {} + +Resource::~Resource() { + if (path_cache != "") { + ResourceCache::lock.write_lock(); + ResourceCache::resources.erase(path_cache); + ResourceCache::lock.write_unlock(); + } + if (owners.size()) { + WARN_PRINT("Resource is still owned."); + } +} + +HashMap<String, Resource *> ResourceCache::resources; +#ifdef TOOLS_ENABLED +HashMap<String, HashMap<String, int>> ResourceCache::resource_path_cache; +#endif + +RWLock ResourceCache::lock; +#ifdef TOOLS_ENABLED +RWLock ResourceCache::path_cache_lock; +#endif + +void ResourceCache::clear() { + if (resources.size()) { + ERR_PRINT("Resources still in use at exit (run with --verbose for details)."); + if (OS::get_singleton()->is_stdout_verbose()) { + const String *K = nullptr; + while ((K = resources.next(K))) { + Resource *r = resources[*K]; + print_line(vformat("Resource still in use: %s (%s)", *K, r->get_class())); + } + } + } + + resources.clear(); +} + +void ResourceCache::reload_externals() { +} + +bool ResourceCache::has(const String &p_path) { + lock.read_lock(); + bool b = resources.has(p_path); + lock.read_unlock(); + + return b; +} + +Resource *ResourceCache::get(const String &p_path) { + lock.read_lock(); + + Resource **res = resources.getptr(p_path); + + lock.read_unlock(); + + if (!res) { + return nullptr; + } + + return *res; +} + +void ResourceCache::get_cached_resources(List<Ref<Resource>> *p_resources) { + lock.read_lock(); + const String *K = nullptr; + while ((K = resources.next(K))) { + Resource *r = resources[*K]; + p_resources->push_back(Ref<Resource>(r)); + } + lock.read_unlock(); +} + +int ResourceCache::get_cached_resource_count() { + lock.read_lock(); + int rc = resources.size(); + lock.read_unlock(); + + return rc; +} + +void ResourceCache::dump(const char *p_file, bool p_short) { +#ifdef DEBUG_ENABLED + lock.read_lock(); + + Map<String, int> type_count; + + FileAccess *f = nullptr; + if (p_file) { + f = FileAccess::open(p_file, FileAccess::WRITE); + ERR_FAIL_COND_MSG(!f, "Cannot create file at path '" + String(p_file) + "'."); + } + + const String *K = nullptr; + while ((K = resources.next(K))) { + Resource *r = resources[*K]; + + if (!type_count.has(r->get_class())) { + type_count[r->get_class()] = 0; + } + + type_count[r->get_class()]++; + + if (!p_short) { + if (f) { + f->store_line(r->get_class() + ": " + r->get_path()); + } + } + } + + for (Map<String, int>::Element *E = type_count.front(); E; E = E->next()) { + if (f) { + f->store_line(E->key() + " count: " + itos(E->get())); + } + } + if (f) { + f->close(); + memdelete(f); + } + + lock.read_unlock(); +#endif +} |