diff options
Diffstat (limited to 'core/io/resource.cpp')
-rw-r--r-- | core/io/resource.cpp | 258 |
1 files changed, 141 insertions, 117 deletions
diff --git a/core/io/resource.cpp b/core/io/resource.cpp index 58ab9a8cde..972076e397 100644 --- a/core/io/resource.cpp +++ b/core/io/resource.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,9 +31,10 @@ #include "resource.h" #include "core/core_string_names.h" +#include "core/io/file_access.h" #include "core/io/resource_loader.h" +#include "core/math/math_funcs.h" #include "core/object/script_language.h" -#include "core/os/file_access.h" #include "core/os/os.h" #include "scene/main/node.h" //only so casting works @@ -52,29 +53,29 @@ void Resource::set_path(const String &p_path, bool p_take_over) { } if (path_cache != "") { - ResourceCache::lock->write_lock(); + ResourceCache::lock.write_lock(); ResourceCache::resources.erase(path_cache); - ResourceCache::lock->write_unlock(); + ResourceCache::lock.write_unlock(); } path_cache = ""; - ResourceCache::lock->read_lock(); + ResourceCache::lock.read_lock(); bool has_path = ResourceCache::resources.has(p_path); - ResourceCache::lock->read_unlock(); + ResourceCache::lock.read_unlock(); if (has_path) { if (p_take_over) { - ResourceCache::lock->write_lock(); + ResourceCache::lock.write_lock(); Resource **res = ResourceCache::resources.getptr(p_path); if (res) { (*res)->set_name(""); } - ResourceCache::lock->write_unlock(); + ResourceCache::lock.write_unlock(); } else { - ResourceCache::lock->read_lock(); + ResourceCache::lock.read_lock(); bool exists = ResourceCache::resources.has(p_path); - ResourceCache::lock->read_unlock(); + ResourceCache::lock.read_unlock(); ERR_FAIL_COND_MSG(exists, "Another resource is loaded from path '" + p_path + "' (possible cyclic resource inclusion)."); } @@ -82,12 +83,11 @@ void Resource::set_path(const String &p_path, bool p_take_over) { path_cache = p_path; if (path_cache != "") { - ResourceCache::lock->write_lock(); + ResourceCache::lock.write_lock(); ResourceCache::resources[path_cache] = this; - ResourceCache::lock->write_unlock(); + ResourceCache::lock.write_unlock(); } - _change_notify("resource_path"); _resource_path_changed(); } @@ -95,68 +95,118 @@ String Resource::get_path() const { return path_cache; } -void Resource::set_subindex(int p_sub_index) { - subindex = p_sub_index; +String Resource::generate_scene_unique_id() { + // Generate a unique enough hash, but still user-readable. + // If it's not unique it does not matter because the saver will try again. + OS::Date date = OS::get_singleton()->get_date(); + OS::Time time = OS::get_singleton()->get_time(); + uint32_t hash = hash_djb2_one_32(OS::get_singleton()->get_ticks_usec()); + hash = hash_djb2_one_32(date.year, hash); + hash = hash_djb2_one_32(date.month, hash); + hash = hash_djb2_one_32(date.day, hash); + hash = hash_djb2_one_32(time.hour, hash); + hash = hash_djb2_one_32(time.minute, hash); + hash = hash_djb2_one_32(time.second, hash); + hash = hash_djb2_one_32(Math::rand(), hash); + + static constexpr uint32_t characters = 5; + static constexpr uint32_t char_count = ('z' - 'a'); + static constexpr uint32_t base = char_count + ('9' - '0'); + String id; + for (uint32_t i = 0; i < characters; i++) { + uint32_t c = hash % base; + if (c < char_count) { + id += String::chr('a' + c); + } else { + id += String::chr('0' + (c - char_count)); + } + hash /= base; + } + + return id; +} + +void Resource::set_scene_unique_id(const String &p_id) { + scene_unique_id = p_id; } -int Resource::get_subindex() const { - return subindex; +String Resource::get_scene_unique_id() const { + return scene_unique_id; } void Resource::set_name(const String &p_name) { name = p_name; - _change_notify("resource_name"); + emit_changed(); } String Resource::get_name() const { return name; } +void Resource::update_configuration_warning() { + if (_update_configuration_warning) { + _update_configuration_warning(); + } +} + bool Resource::editor_can_reload_from_file() { return true; //by default yes } -void Resource::reload_from_file() { - String path = get_path(); - if (!path.is_resource_file()) { - return; +void Resource::reset_state() { +} +Error Resource::copy_from(const Ref<Resource> &p_resource) { + ERR_FAIL_COND_V(p_resource.is_null(), ERR_INVALID_PARAMETER); + if (get_class() != p_resource->get_class()) { + return ERR_INVALID_PARAMETER; } - Ref<Resource> s = ResourceLoader::load(ResourceLoader::path_remap(path), get_class(), true); - - if (!s.is_valid()) { - return; - } + reset_state(); //may want to reset state List<PropertyInfo> pi; - s->get_property_list(&pi); + p_resource->get_property_list(&pi); - for (List<PropertyInfo>::Element *E = pi.front(); E; E = E->next()) { - if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) { + for (const PropertyInfo &E : pi) { + if (!(E.usage & PROPERTY_USAGE_STORAGE)) { continue; } - if (E->get().name == "resource_path") { + if (E.name == "resource_path") { continue; //do not change path } - set(E->get().name, s->get(E->get().name)); + set(E.name, p_resource->get(E.name)); + } + return OK; +} +void Resource::reload_from_file() { + String path = get_path(); + if (!path.is_resource_file()) { + return; + } + + Ref<Resource> s = ResourceLoader::load(ResourceLoader::path_remap(path), get_class(), ResourceFormatLoader::CACHE_MODE_IGNORE); + + if (!s.is_valid()) { + return; } + + copy_from(s); } Ref<Resource> Resource::duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource>> &remap_cache) { List<PropertyInfo> plist; get_property_list(&plist); - Ref<Resource> r = Object::cast_to<Resource>(ClassDB::instance(get_class())); + Ref<Resource> r = Object::cast_to<Resource>(ClassDB::instantiate(get_class())); ERR_FAIL_COND_V(r.is_null(), Ref<Resource>()); r->local_scene = p_for_scene; - for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) { - if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) { + for (const PropertyInfo &E : plist) { + if (!(E.usage & PROPERTY_USAGE_STORAGE)) { continue; } - Variant p = get(E->get().name); + Variant p = get(E.name); if (p.get_type() == Variant::OBJECT) { RES sr = p; if (sr.is_valid()) { @@ -172,7 +222,7 @@ Ref<Resource> Resource::duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Res } } - r->set(E->get().name, p); + r->set(E.name, p); } return r; @@ -184,11 +234,11 @@ void Resource::configure_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, R local_scene = p_for_scene; - for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) { - if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) { + for (const PropertyInfo &E : plist) { + if (!(E.usage & PROPERTY_USAGE_STORAGE)) { continue; } - Variant p = get(E->get().name); + Variant p = get(E.name); if (p.get_type() == Variant::OBJECT) { RES sr = p; if (sr.is_valid()) { @@ -207,24 +257,24 @@ Ref<Resource> Resource::duplicate(bool p_subresources) const { List<PropertyInfo> plist; get_property_list(&plist); - Ref<Resource> r = (Resource *)ClassDB::instance(get_class()); + Ref<Resource> r = (Resource *)ClassDB::instantiate(get_class()); ERR_FAIL_COND_V(r.is_null(), Ref<Resource>()); - for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) { - if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) { + for (const PropertyInfo &E : plist) { + if (!(E.usage & PROPERTY_USAGE_STORAGE)) { continue; } - Variant p = get(E->get().name); + Variant p = get(E.name); if ((p.get_type() == Variant::DICTIONARY || p.get_type() == Variant::ARRAY)) { - r->set(E->get().name, p.duplicate(p_subresources)); - } else if (p.get_type() == Variant::OBJECT && (p_subresources || (E->get().usage & PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE))) { + r->set(E.name, p.duplicate(p_subresources)); + } else if (p.get_type() == Variant::OBJECT && (p_subresources || (E.usage & PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE))) { RES sr = p; if (sr.is_valid()) { - r->set(E->get().name, sr->duplicate(p_subresources)); + r->set(E.name, sr->duplicate(p_subresources)); } } else { - r->set(E->get().name, p); + r->set(E.name, p); } } @@ -268,9 +318,9 @@ uint32_t Resource::hash_edited_version() const { List<PropertyInfo> plist; get_property_list(&plist); - for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) { - if (E->get().usage & PROPERTY_USAGE_STORAGE && E->get().type == Variant::OBJECT && E->get().hint == PROPERTY_HINT_RESOURCE_TYPE) { - RES res = get(E->get().name); + for (const PropertyInfo &E : plist) { + if (E.usage & PROPERTY_USAGE_STORAGE && E.type == Variant::OBJECT && E.hint == PROPERTY_HINT_RESOURCE_TYPE) { + RES res = get(E.name); if (res.is_valid()) { hash = hash_djb2_one_32(res->hash_edited_version(), hash); } @@ -303,21 +353,19 @@ Node *Resource::get_local_scene() const { } void Resource::setup_local_to_scene() { - if (get_script_instance()) { - get_script_instance()->call("_setup_local_to_scene"); - } + // Can't use GDVIRTUAL in Resource, so this will have to be done with a signal + emit_signal(SNAME("setup_local_to_scene_requested")); } Node *(*Resource::_get_local_scene_func)() = nullptr; +void (*Resource::_update_configuration_warning)() = nullptr; void Resource::set_as_translation_remapped(bool p_remapped) { if (remapped_list.in_list() == p_remapped) { return; } - if (ResourceCache::lock) { - ResourceCache::lock->write_lock(); - } + ResourceCache::lock.write_lock(); if (p_remapped) { ResourceLoader::remapped_list.add(&remapped_list); @@ -325,9 +373,7 @@ void Resource::set_as_translation_remapped(bool p_remapped) { ResourceLoader::remapped_list.remove(&remapped_list); } - if (ResourceCache::lock) { - ResourceCache::lock->write_unlock(); - } + ResourceCache::lock.write_unlock(); } bool Resource::is_translation_remapped() const { @@ -336,41 +382,27 @@ bool Resource::is_translation_remapped() const { #ifdef TOOLS_ENABLED //helps keep IDs same number when loading/saving scenes. -1 clears ID and it Returns -1 when no id stored -void Resource::set_id_for_path(const String &p_path, int p_id) { - if (p_id == -1) { - if (ResourceCache::path_cache_lock) { - ResourceCache::path_cache_lock->write_lock(); - } +void Resource::set_id_for_path(const String &p_path, const String &p_id) { + if (p_id == "") { + ResourceCache::path_cache_lock.write_lock(); ResourceCache::resource_path_cache[p_path].erase(get_path()); - if (ResourceCache::path_cache_lock) { - ResourceCache::path_cache_lock->write_unlock(); - } + ResourceCache::path_cache_lock.write_unlock(); } else { - if (ResourceCache::path_cache_lock) { - ResourceCache::path_cache_lock->write_lock(); - } + ResourceCache::path_cache_lock.write_lock(); ResourceCache::resource_path_cache[p_path][get_path()] = p_id; - if (ResourceCache::path_cache_lock) { - ResourceCache::path_cache_lock->write_unlock(); - } + ResourceCache::path_cache_lock.write_unlock(); } } -int Resource::get_id_for_path(const String &p_path) const { - if (ResourceCache::path_cache_lock) { - ResourceCache::path_cache_lock->read_lock(); - } +String Resource::get_id_for_path(const String &p_path) const { + ResourceCache::path_cache_lock.read_lock(); if (ResourceCache::resource_path_cache[p_path].has(get_path())) { - int result = ResourceCache::resource_path_cache[p_path][get_path()]; - if (ResourceCache::path_cache_lock) { - ResourceCache::path_cache_lock->read_unlock(); - } + String result = ResourceCache::resource_path_cache[p_path][get_path()]; + ResourceCache::path_cache_lock.read_unlock(); return result; } else { - if (ResourceCache::path_cache_lock) { - ResourceCache::path_cache_lock->read_unlock(); - } - return -1; + ResourceCache::path_cache_lock.read_unlock(); + return ""; } } #endif @@ -386,15 +418,16 @@ void Resource::_bind_methods() { ClassDB::bind_method(D_METHOD("is_local_to_scene"), &Resource::is_local_to_scene); ClassDB::bind_method(D_METHOD("get_local_scene"), &Resource::get_local_scene); ClassDB::bind_method(D_METHOD("setup_local_to_scene"), &Resource::setup_local_to_scene); + ClassDB::bind_method(D_METHOD("emit_changed"), &Resource::emit_changed); ClassDB::bind_method(D_METHOD("duplicate", "subresources"), &Resource::duplicate, DEFVAL(false)); ADD_SIGNAL(MethodInfo("changed")); + ADD_SIGNAL(MethodInfo("setup_local_to_scene_requested")); + ADD_GROUP("Resource", "resource_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "resource_local_to_scene"), "set_local_to_scene", "is_local_to_scene"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "resource_path", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_path", "get_path"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "resource_name"), "set_name", "get_name"); - - BIND_VMETHOD(MethodInfo("_setup_local_to_scene")); } Resource::Resource() : @@ -402,9 +435,9 @@ Resource::Resource() : Resource::~Resource() { if (path_cache != "") { - ResourceCache::lock->write_lock(); + ResourceCache::lock.write_lock(); ResourceCache::resources.erase(path_cache); - ResourceCache::lock->write_unlock(); + ResourceCache::lock.write_unlock(); } if (owners.size()) { WARN_PRINT("Resource is still owned."); @@ -413,21 +446,14 @@ Resource::~Resource() { HashMap<String, Resource *> ResourceCache::resources; #ifdef TOOLS_ENABLED -HashMap<String, HashMap<String, int>> ResourceCache::resource_path_cache; +HashMap<String, HashMap<String, String>> ResourceCache::resource_path_cache; #endif -RWLock *ResourceCache::lock = nullptr; +RWLock ResourceCache::lock; #ifdef TOOLS_ENABLED -RWLock *ResourceCache::path_cache_lock = nullptr; +RWLock ResourceCache::path_cache_lock; #endif -void ResourceCache::setup() { - lock = RWLock::create(); -#ifdef TOOLS_ENABLED - path_cache_lock = RWLock::create(); -#endif -} - void ResourceCache::clear() { if (resources.size()) { ERR_PRINT("Resources still in use at exit (run with --verbose for details)."); @@ -441,29 +467,25 @@ void ResourceCache::clear() { } resources.clear(); - memdelete(lock); -#ifdef TOOLS_ENABLED - memdelete(path_cache_lock); -#endif } void ResourceCache::reload_externals() { } bool ResourceCache::has(const String &p_path) { - lock->read_lock(); + lock.read_lock(); bool b = resources.has(p_path); - lock->read_unlock(); + lock.read_unlock(); return b; } Resource *ResourceCache::get(const String &p_path) { - lock->read_lock(); + lock.read_lock(); Resource **res = resources.getptr(p_path); - lock->read_unlock(); + lock.read_unlock(); if (!res) { return nullptr; @@ -473,26 +495,26 @@ Resource *ResourceCache::get(const String &p_path) { } void ResourceCache::get_cached_resources(List<Ref<Resource>> *p_resources) { - lock->read_lock(); + lock.read_lock(); const String *K = nullptr; while ((K = resources.next(K))) { Resource *r = resources[*K]; p_resources->push_back(Ref<Resource>(r)); } - lock->read_unlock(); + lock.read_unlock(); } int ResourceCache::get_cached_resource_count() { - lock->read_lock(); + lock.read_lock(); int rc = resources.size(); - lock->read_unlock(); + lock.read_unlock(); return rc; } void ResourceCache::dump(const char *p_file, bool p_short) { #ifdef DEBUG_ENABLED - lock->read_lock(); + lock.read_lock(); Map<String, int> type_count; @@ -519,9 +541,9 @@ void ResourceCache::dump(const char *p_file, bool p_short) { } } - for (Map<String, int>::Element *E = type_count.front(); E; E = E->next()) { + for (const KeyValue<String, int> &E : type_count) { if (f) { - f->store_line(E->key() + " count: " + itos(E->get())); + f->store_line(E.key + " count: " + itos(E.value)); } } if (f) { @@ -529,6 +551,8 @@ void ResourceCache::dump(const char *p_file, bool p_short) { memdelete(f); } - lock->read_unlock(); + lock.read_unlock(); +#else + WARN_PRINT("ResourceCache::dump only with in debug builds."); #endif } |