diff options
Diffstat (limited to 'core/io/resource.cpp')
-rw-r--r-- | core/io/resource.cpp | 37 |
1 files changed, 24 insertions, 13 deletions
diff --git a/core/io/resource.cpp b/core/io/resource.cpp index db79998a90..8560e2abc7 100644 --- a/core/io/resource.cpp +++ b/core/io/resource.cpp @@ -87,7 +87,6 @@ void Resource::set_path(const String &p_path, bool p_take_over) { ResourceCache::lock.write_unlock(); } - _change_notify("resource_path"); _resource_path_changed(); } @@ -105,7 +104,6 @@ int Resource::get_subindex() const { void Resource::set_name(const String &p_name) { name = p_name; - _change_notify("resource_name"); } String Resource::get_name() const { @@ -116,20 +114,18 @@ bool Resource::editor_can_reload_from_file() { return true; //by default yes } -void Resource::reload_from_file() { - String path = get_path(); - if (!path.is_resource_file()) { - return; +void Resource::reset_state() { +} +Error Resource::copy_from(const Ref<Resource> &p_resource) { + ERR_FAIL_COND_V(p_resource.is_null(), ERR_INVALID_PARAMETER); + if (get_class() != p_resource->get_class()) { + return ERR_INVALID_PARAMETER; } - Ref<Resource> s = ResourceLoader::load(ResourceLoader::path_remap(path), get_class(), true); - - if (!s.is_valid()) { - return; - } + reset_state(); //may want to reset state List<PropertyInfo> pi; - s->get_property_list(&pi); + p_resource->get_property_list(&pi); for (List<PropertyInfo>::Element *E = pi.front(); E; E = E->next()) { if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) { @@ -139,8 +135,23 @@ void Resource::reload_from_file() { continue; //do not change path } - set(E->get().name, s->get(E->get().name)); + set(E->get().name, p_resource->get(E->get().name)); } + return OK; +} +void Resource::reload_from_file() { + String path = get_path(); + if (!path.is_resource_file()) { + return; + } + + Ref<Resource> s = ResourceLoader::load(ResourceLoader::path_remap(path), get_class(), ResourceFormatLoader::CACHE_MODE_IGNORE); + + if (!s.is_valid()) { + return; + } + + copy_from(s); } Ref<Resource> Resource::duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource>> &remap_cache) { |