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-rw-r--r--core/io/multiplayer_peer.cpp94
1 files changed, 0 insertions, 94 deletions
diff --git a/core/io/multiplayer_peer.cpp b/core/io/multiplayer_peer.cpp
deleted file mode 100644
index 83cf24d7e3..0000000000
--- a/core/io/multiplayer_peer.cpp
+++ /dev/null
@@ -1,94 +0,0 @@
-/*************************************************************************/
-/* multiplayer_peer.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "multiplayer_peer.h"
-
-#include "core/os/os.h"
-
-uint32_t MultiplayerPeer::generate_unique_id() const {
- uint32_t hash = 0;
-
- while (hash == 0 || hash == 1) {
- hash = hash_djb2_one_32(
- (uint32_t)OS::get_singleton()->get_ticks_usec());
- hash = hash_djb2_one_32(
- (uint32_t)OS::get_singleton()->get_unix_time(), hash);
- hash = hash_djb2_one_32(
- (uint32_t)OS::get_singleton()->get_user_data_dir().hash64(), hash);
- hash = hash_djb2_one_32(
- (uint32_t)((uint64_t)this), hash); // Rely on ASLR heap
- hash = hash_djb2_one_32(
- (uint32_t)((uint64_t)&hash), hash); // Rely on ASLR stack
-
- hash = hash & 0x7FFFFFFF; // Make it compatible with unsigned, since negative ID is used for exclusion
- }
-
- return hash;
-}
-
-void MultiplayerPeer::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_transfer_channel", "channel"), &MultiplayerPeer::set_transfer_channel);
- ClassDB::bind_method(D_METHOD("get_transfer_channel"), &MultiplayerPeer::get_transfer_channel);
- ClassDB::bind_method(D_METHOD("set_transfer_mode", "mode"), &MultiplayerPeer::set_transfer_mode);
- ClassDB::bind_method(D_METHOD("get_transfer_mode"), &MultiplayerPeer::get_transfer_mode);
- ClassDB::bind_method(D_METHOD("set_target_peer", "id"), &MultiplayerPeer::set_target_peer);
-
- ClassDB::bind_method(D_METHOD("get_packet_peer"), &MultiplayerPeer::get_packet_peer);
-
- ClassDB::bind_method(D_METHOD("poll"), &MultiplayerPeer::poll);
-
- ClassDB::bind_method(D_METHOD("get_connection_status"), &MultiplayerPeer::get_connection_status);
- ClassDB::bind_method(D_METHOD("get_unique_id"), &MultiplayerPeer::get_unique_id);
- ClassDB::bind_method(D_METHOD("generate_unique_id"), &MultiplayerPeer::generate_unique_id);
-
- ClassDB::bind_method(D_METHOD("set_refuse_new_connections", "enable"), &MultiplayerPeer::set_refuse_new_connections);
- ClassDB::bind_method(D_METHOD("is_refusing_new_connections"), &MultiplayerPeer::is_refusing_new_connections);
-
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "refuse_new_connections"), "set_refuse_new_connections", "is_refusing_new_connections");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "transfer_mode", PROPERTY_HINT_ENUM, "Unreliable,Unreliable Ordered,Reliable"), "set_transfer_mode", "get_transfer_mode");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "transfer_channel", PROPERTY_HINT_RANGE, "0,255,1"), "set_transfer_channel", "get_transfer_channel");
-
- BIND_ENUM_CONSTANT(TRANSFER_MODE_UNRELIABLE);
- BIND_ENUM_CONSTANT(TRANSFER_MODE_UNRELIABLE_ORDERED);
- BIND_ENUM_CONSTANT(TRANSFER_MODE_RELIABLE);
-
- BIND_ENUM_CONSTANT(CONNECTION_DISCONNECTED);
- BIND_ENUM_CONSTANT(CONNECTION_CONNECTING);
- BIND_ENUM_CONSTANT(CONNECTION_CONNECTED);
-
- BIND_CONSTANT(TARGET_PEER_BROADCAST);
- BIND_CONSTANT(TARGET_PEER_SERVER);
-
- ADD_SIGNAL(MethodInfo("peer_connected", PropertyInfo(Variant::INT, "id")));
- ADD_SIGNAL(MethodInfo("peer_disconnected", PropertyInfo(Variant::INT, "id")));
- ADD_SIGNAL(MethodInfo("server_disconnected"));
- ADD_SIGNAL(MethodInfo("connection_succeeded"));
- ADD_SIGNAL(MethodInfo("connection_failed"));
-}