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Diffstat (limited to 'core/io/multiplayer_api.cpp')
-rw-r--r--core/io/multiplayer_api.cpp36
1 files changed, 18 insertions, 18 deletions
diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp
index ffd3ecaed0..4ea471f1c4 100644
--- a/core/io/multiplayer_api.cpp
+++ b/core/io/multiplayer_api.cpp
@@ -282,10 +282,10 @@ void MultiplayerAPI::_process_rpc(Node *p_node, const StringName &p_name, int p_
ERR_FAIL_COND(p_offset >= p_packet_len);
int vlen;
- Error err = decode_variant(args[i], &p_packet[p_offset], p_packet_len - p_offset, &vlen);
+ Error err = decode_variant(args.write[i], &p_packet[p_offset], p_packet_len - p_offset, &vlen);
ERR_FAIL_COND(err != OK);
//args[i]=p_packet[3+i];
- argp[i] = &args[i];
+ argp.write[i] = &args[i];
p_offset += vlen;
}
@@ -354,8 +354,8 @@ void MultiplayerAPI::_process_simplify_path(int p_from, const uint8_t *p_packet,
Vector<uint8_t> packet;
packet.resize(1 + len);
- packet[0] = NETWORK_COMMAND_CONFIRM_PATH;
- encode_cstring(pname.get_data(), &packet[1]);
+ packet.write[0] = NETWORK_COMMAND_CONFIRM_PATH;
+ encode_cstring(pname.get_data(), &packet.write[1]);
network_peer->set_transfer_mode(NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE);
network_peer->set_target_peer(p_from);
@@ -415,9 +415,9 @@ bool MultiplayerAPI::_send_confirm_path(NodePath p_path, PathSentCache *psc, int
Vector<uint8_t> packet;
packet.resize(1 + 4 + len);
- packet[0] = NETWORK_COMMAND_SIMPLIFY_PATH;
- encode_uint32(psc->id, &packet[1]);
- encode_cstring(pname.get_data(), &packet[5]);
+ packet.write[0] = NETWORK_COMMAND_SIMPLIFY_PATH;
+ encode_uint32(psc->id, &packet.write[1]);
+ encode_cstring(pname.get_data(), &packet.write[5]);
network_peer->set_target_peer(E->get()); //to all of you
network_peer->set_transfer_mode(NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE);
@@ -482,19 +482,19 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p
//encode type
MAKE_ROOM(1);
- packet_cache[0] = p_set ? NETWORK_COMMAND_REMOTE_SET : NETWORK_COMMAND_REMOTE_CALL;
+ packet_cache.write[0] = p_set ? NETWORK_COMMAND_REMOTE_SET : NETWORK_COMMAND_REMOTE_CALL;
ofs += 1;
//encode ID
MAKE_ROOM(ofs + 4);
- encode_uint32(psc->id, &(packet_cache[ofs]));
+ encode_uint32(psc->id, &(packet_cache.write[ofs]));
ofs += 4;
//encode function name
CharString name = String(p_name).utf8();
int len = encode_cstring(name.get_data(), NULL);
MAKE_ROOM(ofs + len);
- encode_cstring(name.get_data(), &(packet_cache[ofs]));
+ encode_cstring(name.get_data(), &(packet_cache.write[ofs]));
ofs += len;
if (p_set) {
@@ -502,19 +502,19 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p
Error err = encode_variant(*p_arg[0], NULL, len);
ERR_FAIL_COND(err != OK);
MAKE_ROOM(ofs + len);
- encode_variant(*p_arg[0], &(packet_cache[ofs]), len);
+ encode_variant(*p_arg[0], &(packet_cache.write[ofs]), len);
ofs += len;
} else {
//call arguments
MAKE_ROOM(ofs + 1);
- packet_cache[ofs] = p_argcount;
+ packet_cache.write[ofs] = p_argcount;
ofs += 1;
for (int i = 0; i < p_argcount; i++) {
Error err = encode_variant(*p_arg[i], NULL, len);
ERR_FAIL_COND(err != OK);
MAKE_ROOM(ofs + len);
- encode_variant(*p_arg[i], &(packet_cache[ofs]), len);
+ encode_variant(*p_arg[i], &(packet_cache.write[ofs]), len);
ofs += len;
}
}
@@ -537,7 +537,7 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p
CharString pname = String(from_path).utf8();
int path_len = encode_cstring(pname.get_data(), NULL);
MAKE_ROOM(ofs + path_len);
- encode_cstring(pname.get_data(), &(packet_cache[ofs]));
+ encode_cstring(pname.get_data(), &(packet_cache.write[ofs]));
for (Set<int>::Element *E = connected_peers.front(); E; E = E->next()) {
@@ -554,11 +554,11 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p
if (F->get() == true) {
//this one confirmed path, so use id
- encode_uint32(psc->id, &(packet_cache[1]));
+ encode_uint32(psc->id, &(packet_cache.write[1]));
network_peer->put_packet(packet_cache.ptr(), ofs);
} else {
//this one did not confirm path yet, so use entire path (sorry!)
- encode_uint32(0x80000000 | ofs, &(packet_cache[1])); //offset to path and flag
+ encode_uint32(0x80000000 | ofs, &(packet_cache.write[1])); //offset to path and flag
network_peer->put_packet(packet_cache.ptr(), ofs + path_len);
}
}
@@ -712,8 +712,8 @@ Error MultiplayerAPI::send_bytes(PoolVector<uint8_t> p_data, int p_to, Networked
MAKE_ROOM(p_data.size() + 1);
PoolVector<uint8_t>::Read r = p_data.read();
- packet_cache[0] = NETWORK_COMMAND_RAW;
- memcpy(&packet_cache[1], &r[0], p_data.size());
+ packet_cache.write[0] = NETWORK_COMMAND_RAW;
+ memcpy(&packet_cache.write[1], &r[0], p_data.size());
network_peer->set_target_peer(p_to);
network_peer->set_transfer_mode(p_mode);