diff options
Diffstat (limited to 'core/io/multiplayer_api.cpp')
-rw-r--r-- | core/io/multiplayer_api.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp index e99c60613a..ee49335f55 100644 --- a/core/io/multiplayer_api.cpp +++ b/core/io/multiplayer_api.cpp @@ -555,12 +555,12 @@ bool MultiplayerAPI::_send_confirm_path(Node *p_node, NodePath p_path, PathSentC ofs += encode_cstring(path.get_data(), &packet.write[ofs]); - for (List<int>::Element *E = peers_to_add.front(); E; E = E->next()) { - network_peer->set_target_peer(E->get()); // To all of you. + for (int &E : peers_to_add) { + network_peer->set_target_peer(E); // To all of you. network_peer->set_transfer_mode(MultiplayerPeer::TRANSFER_MODE_RELIABLE); network_peer->put_packet(packet.ptr(), packet.size()); - psc->confirmed_peers.insert(E->get(), false); // Insert into confirmed, but as false since it was not confirmed. + psc->confirmed_peers.insert(E, false); // Insert into confirmed, but as false since it was not confirmed. } } @@ -917,8 +917,8 @@ void MultiplayerAPI::_del_peer(int p_id) { // Some refactoring is needed to make this faster and do paths GC. List<NodePath> keys; path_send_cache.get_key_list(&keys); - for (List<NodePath>::Element *E = keys.front(); E; E = E->next()) { - PathSentCache *psc = path_send_cache.getptr(E->get()); + for (NodePath &E : keys) { + PathSentCache *psc = path_send_cache.getptr(E); psc->confirmed_peers.erase(p_id); } emit_signal(SNAME("network_peer_disconnected"), p_id); |