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-rw-r--r--core/input_map.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/core/input_map.h b/core/input_map.h
index 21c479588d..306845fc89 100644
--- a/core/input_map.h
+++ b/core/input_map.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,7 +34,7 @@
class InputMap : public Object {
- OBJ_TYPE( InputMap, Object );
+ GDCLASS( InputMap, Object );
public:
struct Action {
int id;
@@ -46,7 +46,7 @@ private:
mutable Map<StringName, Action> input_map;
mutable Map<int,StringName> input_id_map;
- List<InputEvent>::Element *_find_event(List<InputEvent> &p_list,const InputEvent& p_event) const;
+ List<InputEvent>::Element *_find_event(List<InputEvent> &p_list,const InputEvent& p_event, bool p_mod_ignore) const;
Array _get_action_list(const StringName& p_action);
Array _get_actions();