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Diffstat (limited to 'core/input_map.cpp')
-rw-r--r--core/input_map.cpp91
1 files changed, 68 insertions, 23 deletions
diff --git a/core/input_map.cpp b/core/input_map.cpp
index a9ea1d9545..d33f40cbcf 100644
--- a/core/input_map.cpp
+++ b/core/input_map.cpp
@@ -35,27 +35,32 @@
InputMap *InputMap::singleton = NULL;
+int InputMap::ALL_DEVICES = -1;
+
void InputMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("has_action", "action"), &InputMap::has_action);
ClassDB::bind_method(D_METHOD("get_actions"), &InputMap::_get_actions);
- ClassDB::bind_method(D_METHOD("add_action", "action"), &InputMap::add_action);
+ ClassDB::bind_method(D_METHOD("add_action", "action", "deadzone"), &InputMap::add_action, DEFVAL(0.5f));
ClassDB::bind_method(D_METHOD("erase_action", "action"), &InputMap::erase_action);
+ ClassDB::bind_method(D_METHOD("action_set_deadzone", "deadzone"), &InputMap::action_set_deadzone);
ClassDB::bind_method(D_METHOD("action_add_event", "action", "event"), &InputMap::action_add_event);
ClassDB::bind_method(D_METHOD("action_has_event", "action", "event"), &InputMap::action_has_event);
ClassDB::bind_method(D_METHOD("action_erase_event", "action", "event"), &InputMap::action_erase_event);
+ ClassDB::bind_method(D_METHOD("action_erase_events", "action"), &InputMap::action_erase_events);
ClassDB::bind_method(D_METHOD("get_action_list", "action"), &InputMap::_get_action_list);
ClassDB::bind_method(D_METHOD("event_is_action", "event", "action"), &InputMap::event_is_action);
ClassDB::bind_method(D_METHOD("load_from_globals"), &InputMap::load_from_globals);
}
-void InputMap::add_action(const StringName &p_action) {
+void InputMap::add_action(const StringName &p_action, float p_deadzone) {
ERR_FAIL_COND(input_map.has(p_action));
input_map[p_action] = Action();
static int last_id = 1;
input_map[p_action].id = last_id;
+ input_map[p_action].deadzone = p_deadzone;
last_id++;
}
@@ -94,19 +99,21 @@ List<StringName> InputMap::get_actions() const {
return actions;
}
-List<Ref<InputEvent> >::Element *InputMap::_find_event(List<Ref<InputEvent> > &p_list, const Ref<InputEvent> &p_event, bool p_action_test) const {
+List<Ref<InputEvent> >::Element *InputMap::_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength) const {
- for (List<Ref<InputEvent> >::Element *E = p_list.front(); E; E = E->next()) {
+ for (List<Ref<InputEvent> >::Element *E = p_action.inputs.front(); E; E = E->next()) {
const Ref<InputEvent> e = E->get();
//if (e.type != Ref<InputEvent>::KEY && e.device != p_event.device) -- unsure about the KEY comparison, why is this here?
// continue;
- if (e->get_device() != p_event->get_device())
- continue;
- if (e->action_match(p_event))
- return E;
+ int device = e->get_device();
+ if (device == ALL_DEVICES || device == p_event->get_device()) {
+ if (e->action_match(p_event, p_pressed, p_strength, p_action.deadzone)) {
+ return E;
+ }
+ }
}
return NULL;
@@ -117,11 +124,18 @@ bool InputMap::has_action(const StringName &p_action) const {
return input_map.has(p_action);
}
+void InputMap::action_set_deadzone(const StringName &p_action, float p_deadzone) {
+
+ ERR_FAIL_COND(!input_map.has(p_action));
+
+ input_map[p_action].deadzone = p_deadzone;
+}
+
void InputMap::action_add_event(const StringName &p_action, const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(p_event.is_null());
ERR_FAIL_COND(!input_map.has(p_action));
- if (_find_event(input_map[p_action].inputs, p_event))
+ if (_find_event(input_map[p_action], p_event))
return; //already gots
input_map[p_action].inputs.push_back(p_event);
@@ -130,18 +144,25 @@ void InputMap::action_add_event(const StringName &p_action, const Ref<InputEvent
bool InputMap::action_has_event(const StringName &p_action, const Ref<InputEvent> &p_event) {
ERR_FAIL_COND_V(!input_map.has(p_action), false);
- return (_find_event(input_map[p_action].inputs, p_event) != NULL);
+ return (_find_event(input_map[p_action], p_event) != NULL);
}
void InputMap::action_erase_event(const StringName &p_action, const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(!input_map.has(p_action));
- List<Ref<InputEvent> >::Element *E = _find_event(input_map[p_action].inputs, p_event);
+ List<Ref<InputEvent> >::Element *E = _find_event(input_map[p_action], p_event);
if (E)
input_map[p_action].inputs.erase(E);
}
+void InputMap::action_erase_events(const StringName &p_action) {
+
+ ERR_FAIL_COND(!input_map.has(p_action));
+
+ input_map[p_action].inputs.clear();
+}
+
Array InputMap::_get_action_list(const StringName &p_action) {
Array ret;
@@ -166,19 +187,33 @@ const List<Ref<InputEvent> > *InputMap::get_action_list(const StringName &p_acti
}
bool InputMap::event_is_action(const Ref<InputEvent> &p_event, const StringName &p_action) const {
+ return event_get_action_status(p_event, p_action);
+}
+bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool *p_pressed, float *p_strength) const {
Map<StringName, Action>::Element *E = input_map.find(p_action);
if (!E) {
ERR_EXPLAIN("Request for nonexistent InputMap action: " + String(p_action));
ERR_FAIL_COND_V(!E, false);
}
- Ref<InputEventAction> iea = p_event;
- if (iea.is_valid()) {
- return iea->get_action() == p_action;
+ Ref<InputEventAction> input_event_action = p_event;
+ if (input_event_action.is_valid()) {
+ return input_event_action->get_action() == p_action;
}
- return _find_event(E->get().inputs, p_event, true) != NULL;
+ bool pressed;
+ float strength;
+ List<Ref<InputEvent> >::Element *event = _find_event(E->get(), p_event, &pressed, &strength);
+ if (event != NULL) {
+ if (p_pressed != NULL)
+ *p_pressed = pressed;
+ if (p_strength != NULL)
+ *p_strength = strength;
+ return true;
+ } else {
+ return false;
+ }
}
const Map<StringName, InputMap::Action> &InputMap::get_action_map() const {
@@ -200,16 +235,16 @@ void InputMap::load_from_globals() {
String name = pi.name.substr(pi.name.find("/") + 1, pi.name.length());
- add_action(name);
-
- Array va = ProjectSettings::get_singleton()->get(pi.name);
+ Dictionary action = ProjectSettings::get_singleton()->get(pi.name);
+ float deadzone = action.has("deadzone") ? (float)action["deadzone"] : 0.5f;
+ Array events = action["events"];
- for (int i = 0; i < va.size(); i++) {
-
- Ref<InputEvent> ie = va[i];
- if (ie.is_null())
+ add_action(name, deadzone);
+ for (int i = 0; i < events.size(); i++) {
+ Ref<InputEvent> event = events[i];
+ if (event.is_null())
continue;
- action_add_event(name, ie);
+ action_add_event(name, event);
}
}
}
@@ -282,6 +317,16 @@ void InputMap::load_default() {
key->set_scancode(KEY_PAGEDOWN);
action_add_event("ui_page_down", key);
+ add_action("ui_home");
+ key.instance();
+ key->set_scancode(KEY_HOME);
+ action_add_event("ui_home", key);
+
+ add_action("ui_end");
+ key.instance();
+ key->set_scancode(KEY_END);
+ action_add_event("ui_end", key);
+
//set("display/window/handheld/orientation", "landscape");
}