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-rw-r--r--core/input/input.cpp3
-rw-r--r--core/input/input.h20
2 files changed, 9 insertions, 14 deletions
diff --git a/core/input/input.cpp b/core/input/input.cpp
index e08647f5ea..ff7ac59e1f 100644
--- a/core/input/input.cpp
+++ b/core/input/input.cpp
@@ -767,9 +767,6 @@ Point2i Input::warp_mouse_motion(const Ref<InputEventMouseMotion> &p_motion, con
return rel_warped;
}
-void Input::iteration(float p_step) {
-}
-
void Input::action_press(const StringName &p_action, float p_strength) {
Action action;
diff --git a/core/input/input.h b/core/input/input.h
index 3ad8c91ddf..a07174b887 100644
--- a/core/input/input.h
+++ b/core/input/input.h
@@ -114,6 +114,15 @@ private:
int mouse_from_touch_index = -1;
+ struct VibrationInfo {
+ float weak_magnitude;
+ float strong_magnitude;
+ float duration; // Duration in seconds
+ uint64_t timestamp;
+ };
+
+ HashMap<int, VibrationInfo> joy_vibration;
+
struct VelocityTrack {
uint64_t last_tick = 0;
Vector2 velocity;
@@ -226,15 +235,6 @@ private:
EventDispatchFunc event_dispatch_function = nullptr;
protected:
- struct VibrationInfo {
- float weak_magnitude;
- float strong_magnitude;
- float duration; // Duration in seconds
- uint64_t timestamp;
- };
-
- HashMap<int, VibrationInfo> joy_vibration;
-
static void _bind_methods();
public:
@@ -295,8 +295,6 @@ public:
void action_press(const StringName &p_action, float p_strength = 1.f);
void action_release(const StringName &p_action);
- void iteration(float p_step);
-
void set_emulate_touch_from_mouse(bool p_emulate);
bool is_emulating_touch_from_mouse() const;
void ensure_touch_mouse_raised();