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-rw-r--r--core/input/input.cpp14
-rw-r--r--core/input/input.h1
2 files changed, 15 insertions, 0 deletions
diff --git a/core/input/input.cpp b/core/input/input.cpp
index fa2f00bf8d..3ddb151f23 100644
--- a/core/input/input.cpp
+++ b/core/input/input.cpp
@@ -90,6 +90,7 @@ Input::MouseMode Input::get_mouse_mode() const {
}
void Input::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("is_anything_pressed"), &Input::is_anything_pressed);
ClassDB::bind_method(D_METHOD("is_key_pressed", "keycode"), &Input::is_key_pressed);
ClassDB::bind_method(D_METHOD("is_physical_key_pressed", "keycode"), &Input::is_physical_key_pressed);
ClassDB::bind_method(D_METHOD("is_mouse_button_pressed", "button"), &Input::is_mouse_button_pressed);
@@ -218,6 +219,19 @@ Input::VelocityTrack::VelocityTrack() {
reset();
}
+bool Input::is_anything_pressed() const {
+ _THREAD_SAFE_METHOD_
+
+ for (Map<StringName, Input::Action>::Element *E = action_state.front(); E; E = E->next()) {
+ if (E->get().pressed) {
+ return true;
+ }
+ }
+ return !keys_pressed.is_empty() ||
+ !joy_buttons_pressed.is_empty() ||
+ mouse_button_mask > MouseButton::NONE;
+}
+
bool Input::is_key_pressed(Key p_keycode) const {
_THREAD_SAFE_METHOD_
return keys_pressed.has(p_keycode);
diff --git a/core/input/input.h b/core/input/input.h
index e5ef31ab4f..80f260f30e 100644
--- a/core/input/input.h
+++ b/core/input/input.h
@@ -242,6 +242,7 @@ public:
static Input *get_singleton();
+ bool is_anything_pressed() const;
bool is_key_pressed(Key p_keycode) const;
bool is_physical_key_pressed(Key p_keycode) const;
bool is_mouse_button_pressed(MouseButton p_button) const;