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-rw-r--r--core/input/input.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/core/input/input.cpp b/core/input/input.cpp
index 5aef9a9039..2b3e0b56e4 100644
--- a/core/input/input.cpp
+++ b/core/input/input.cpp
@@ -847,6 +847,7 @@ bool Input::is_emulating_touch_from_mouse() const {
// Calling this whenever the game window is focused helps unsticking the "touch mouse"
// if the OS or its abstraction class hasn't properly reported that touch pointers raised
void Input::ensure_touch_mouse_raised() {
+ _THREAD_SAFE_METHOD_
if (mouse_from_touch_index != -1) {
mouse_from_touch_index = -1;