diff options
Diffstat (limited to 'core/input')
-rw-r--r-- | core/input/input_event.cpp | 28 | ||||
-rw-r--r-- | core/input/input_filter.cpp | 6 | ||||
-rw-r--r-- | core/input/input_map.cpp | 20 | ||||
-rw-r--r-- | core/input/input_map.h | 4 |
4 files changed, 29 insertions, 29 deletions
diff --git a/core/input/input_event.cpp b/core/input/input_event.cpp index 088d185b8d..80219331c0 100644 --- a/core/input/input_event.cpp +++ b/core/input/input_event.cpp @@ -366,10 +366,10 @@ bool InputEventKey::action_match(const Ref<InputEvent> &p_event, bool *p_pressed match = get_keycode() == key->get_keycode() && (!key->is_pressed() || (code & event_code) == code); } if (match) { - if (p_pressed != NULL) + if (p_pressed != nullptr) *p_pressed = key->is_pressed(); - if (p_strength != NULL) - *p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f; + if (p_strength != nullptr) + *p_strength = (p_pressed != nullptr && *p_pressed) ? 1.0f : 0.0f; } return match; } @@ -541,10 +541,10 @@ bool InputEventMouseButton::action_match(const Ref<InputEvent> &p_event, bool *p bool match = mb->button_index == button_index; if (match) { - if (p_pressed != NULL) + if (p_pressed != nullptr) *p_pressed = mb->is_pressed(); - if (p_strength != NULL) - *p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f; + if (p_strength != nullptr) + *p_strength = (p_pressed != nullptr && *p_pressed) ? 1.0f : 0.0f; } return match; @@ -815,9 +815,9 @@ bool InputEventJoypadMotion::action_match(const Ref<InputEvent> &p_event, bool * if (match) { bool same_direction = (((axis_value < 0) == (jm->axis_value < 0)) || jm->axis_value == 0); bool pressed = same_direction ? Math::abs(jm->get_axis_value()) >= p_deadzone : false; - if (p_pressed != NULL) + if (p_pressed != nullptr) *p_pressed = pressed; - if (p_strength != NULL) { + if (p_strength != nullptr) { if (pressed) { if (p_deadzone == 1.0f) { *p_strength = 1.0f; @@ -892,10 +892,10 @@ bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event, bool * bool match = button_index == jb->button_index; if (match) { - if (p_pressed != NULL) + if (p_pressed != nullptr) *p_pressed = jb->is_pressed(); - if (p_strength != NULL) - *p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f; + if (p_strength != nullptr) + *p_strength = (p_pressed != nullptr && *p_pressed) ? 1.0f : 0.0f; } return match; @@ -1140,10 +1140,10 @@ bool InputEventAction::action_match(const Ref<InputEvent> &p_event, bool *p_pres bool match = action == act->action; if (match) { - if (p_pressed != NULL) + if (p_pressed != nullptr) *p_pressed = act->pressed; - if (p_strength != NULL) - *p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f; + if (p_strength != nullptr) + *p_strength = (p_pressed != nullptr && *p_pressed) ? 1.0f : 0.0f; } return match; } diff --git a/core/input/input_filter.cpp b/core/input/input_filter.cpp index 088f7effd6..2e8442a905 100644 --- a/core/input/input_filter.cpp +++ b/core/input/input_filter.cpp @@ -39,7 +39,7 @@ #include "editor/editor_settings.h" #endif -InputFilter *InputFilter::singleton = NULL; +InputFilter *InputFilter::singleton = nullptr; void (*InputFilter::set_mouse_mode_func)(InputFilter::MouseMode) = nullptr; InputFilter::MouseMode (*InputFilter::get_mouse_mode_func)() = nullptr; @@ -1028,9 +1028,9 @@ void InputFilter::_axis_event(int p_device, int p_axis, float p_value) { InputFilter::JoyEvent InputFilter::_find_to_event(String p_to) { // string names of the SDL buttons in the same order as input_event.h godot buttons - static const char *buttons[] = { "a", "b", "x", "y", "leftshoulder", "rightshoulder", "lefttrigger", "righttrigger", "leftstick", "rightstick", "back", "start", "dpup", "dpdown", "dpleft", "dpright", "guide", NULL }; + static const char *buttons[] = { "a", "b", "x", "y", "leftshoulder", "rightshoulder", "lefttrigger", "righttrigger", "leftstick", "rightstick", "back", "start", "dpup", "dpdown", "dpleft", "dpright", "guide", nullptr }; - static const char *axis[] = { "leftx", "lefty", "rightx", "righty", NULL }; + static const char *axis[] = { "leftx", "lefty", "rightx", "righty", nullptr }; JoyEvent ret; ret.type = -1; diff --git a/core/input/input_map.cpp b/core/input/input_map.cpp index 8f18c082d6..6b6acf062d 100644 --- a/core/input/input_map.cpp +++ b/core/input/input_map.cpp @@ -33,7 +33,7 @@ #include "core/os/keyboard.h" #include "core/project_settings.h" -InputMap *InputMap::singleton = NULL; +InputMap *InputMap::singleton = nullptr; int InputMap::ALL_DEVICES = -1; @@ -116,7 +116,7 @@ List<Ref<InputEvent>>::Element *InputMap::_find_event(Action &p_action, const Re } } - return NULL; + return nullptr; } bool InputMap::has_action(const StringName &p_action) const { @@ -144,7 +144,7 @@ void InputMap::action_add_event(const StringName &p_action, const Ref<InputEvent bool InputMap::action_has_event(const StringName &p_action, const Ref<InputEvent> &p_event) { ERR_FAIL_COND_V_MSG(!input_map.has(p_action), false, "Request for nonexistent InputMap action '" + String(p_action) + "'."); - return (_find_event(input_map[p_action], p_event) != NULL); + return (_find_event(input_map[p_action], p_event) != nullptr); } void InputMap::action_erase_event(const StringName &p_action, const Ref<InputEvent> &p_event) { @@ -181,7 +181,7 @@ const List<Ref<InputEvent>> *InputMap::get_action_list(const StringName &p_actio const Map<StringName, Action>::Element *E = input_map.find(p_action); if (!E) - return NULL; + return nullptr; return &E->get().inputs; } @@ -196,20 +196,20 @@ bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const Str Ref<InputEventAction> input_event_action = p_event; if (input_event_action.is_valid()) { - if (p_pressed != NULL) + if (p_pressed != nullptr) *p_pressed = input_event_action->is_pressed(); - if (p_strength != NULL) - *p_strength = (p_pressed != NULL && *p_pressed) ? input_event_action->get_strength() : 0.0f; + if (p_strength != nullptr) + *p_strength = (p_pressed != nullptr && *p_pressed) ? input_event_action->get_strength() : 0.0f; return input_event_action->get_action() == p_action; } bool pressed; float strength; List<Ref<InputEvent>>::Element *event = _find_event(E->get(), p_event, &pressed, &strength); - if (event != NULL) { - if (p_pressed != NULL) + if (event != nullptr) { + if (p_pressed != nullptr) *p_pressed = pressed; - if (p_strength != NULL) + if (p_strength != nullptr) *p_strength = strength; return true; } else { diff --git a/core/input/input_map.h b/core/input/input_map.h index de6f57b0bf..e03bc5fd4f 100644 --- a/core/input/input_map.h +++ b/core/input/input_map.h @@ -55,7 +55,7 @@ private: mutable Map<StringName, Action> input_map; - List<Ref<InputEvent>>::Element *_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool *p_pressed = NULL, float *p_strength = NULL) const; + List<Ref<InputEvent>>::Element *_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool *p_pressed = nullptr, float *p_strength = nullptr) const; Array _get_action_list(const StringName &p_action); Array _get_actions(); @@ -79,7 +79,7 @@ public: const List<Ref<InputEvent>> *get_action_list(const StringName &p_action); bool event_is_action(const Ref<InputEvent> &p_event, const StringName &p_action) const; - bool event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool *p_pressed = NULL, float *p_strength = NULL) const; + bool event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool *p_pressed = nullptr, float *p_strength = nullptr) const; const Map<StringName, Action> &get_action_map() const; void load_from_globals(); |