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-rw-r--r--core/input/shortcut.cpp76
1 files changed, 76 insertions, 0 deletions
diff --git a/core/input/shortcut.cpp b/core/input/shortcut.cpp
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+++ b/core/input/shortcut.cpp
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+/*************************************************************************/
+/* shortcut.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "shortcut.h"
+#include "core/os/keyboard.h"
+
+void Shortcut::set_event(const Ref<InputEvent> &p_event) {
+ ERR_FAIL_COND_MSG(Object::cast_to<InputEventShortcut>(*p_event), "Cannot set a shortcut event to an instance of InputEventShortcut.");
+ event = p_event;
+ emit_changed();
+}
+
+Ref<InputEvent> Shortcut::get_event() const {
+ return event;
+}
+
+bool Shortcut::matches_event(const Ref<InputEvent> &p_event) const {
+ Ref<InputEventShortcut> ies = p_event;
+ if (ies.is_valid()) {
+ if (ies->get_shortcut().ptr() == this) {
+ return true;
+ }
+ }
+ return event.is_valid() && event->is_match(p_event, true);
+}
+
+String Shortcut::get_as_text() const {
+ if (event.is_valid()) {
+ return event->as_text();
+ } else {
+ return "None";
+ }
+}
+
+bool Shortcut::has_valid_event() const {
+ return event.is_valid();
+}
+
+void Shortcut::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_event", "event"), &Shortcut::set_event);
+ ClassDB::bind_method(D_METHOD("get_event"), &Shortcut::get_event);
+
+ ClassDB::bind_method(D_METHOD("has_valid_event"), &Shortcut::has_valid_event);
+
+ ClassDB::bind_method(D_METHOD("matches_event", "event"), &Shortcut::matches_event);
+ ClassDB::bind_method(D_METHOD("get_as_text"), &Shortcut::get_as_text);
+
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), "set_event", "get_event");
+}