diff options
Diffstat (limited to 'core/input/input_map.cpp')
-rw-r--r-- | core/input/input_map.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/core/input/input_map.cpp b/core/input/input_map.cpp index 8f18c082d6..6b6acf062d 100644 --- a/core/input/input_map.cpp +++ b/core/input/input_map.cpp @@ -33,7 +33,7 @@ #include "core/os/keyboard.h" #include "core/project_settings.h" -InputMap *InputMap::singleton = NULL; +InputMap *InputMap::singleton = nullptr; int InputMap::ALL_DEVICES = -1; @@ -116,7 +116,7 @@ List<Ref<InputEvent>>::Element *InputMap::_find_event(Action &p_action, const Re } } - return NULL; + return nullptr; } bool InputMap::has_action(const StringName &p_action) const { @@ -144,7 +144,7 @@ void InputMap::action_add_event(const StringName &p_action, const Ref<InputEvent bool InputMap::action_has_event(const StringName &p_action, const Ref<InputEvent> &p_event) { ERR_FAIL_COND_V_MSG(!input_map.has(p_action), false, "Request for nonexistent InputMap action '" + String(p_action) + "'."); - return (_find_event(input_map[p_action], p_event) != NULL); + return (_find_event(input_map[p_action], p_event) != nullptr); } void InputMap::action_erase_event(const StringName &p_action, const Ref<InputEvent> &p_event) { @@ -181,7 +181,7 @@ const List<Ref<InputEvent>> *InputMap::get_action_list(const StringName &p_actio const Map<StringName, Action>::Element *E = input_map.find(p_action); if (!E) - return NULL; + return nullptr; return &E->get().inputs; } @@ -196,20 +196,20 @@ bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const Str Ref<InputEventAction> input_event_action = p_event; if (input_event_action.is_valid()) { - if (p_pressed != NULL) + if (p_pressed != nullptr) *p_pressed = input_event_action->is_pressed(); - if (p_strength != NULL) - *p_strength = (p_pressed != NULL && *p_pressed) ? input_event_action->get_strength() : 0.0f; + if (p_strength != nullptr) + *p_strength = (p_pressed != nullptr && *p_pressed) ? input_event_action->get_strength() : 0.0f; return input_event_action->get_action() == p_action; } bool pressed; float strength; List<Ref<InputEvent>>::Element *event = _find_event(E->get(), p_event, &pressed, &strength); - if (event != NULL) { - if (p_pressed != NULL) + if (event != nullptr) { + if (p_pressed != nullptr) *p_pressed = pressed; - if (p_strength != NULL) + if (p_strength != nullptr) *p_strength = strength; return true; } else { |