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+/*************************************************************************/
+/* input_enums.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef INPUT_ENUMS_H
+#define INPUT_ENUMS_H
+
+enum HatDir {
+ HAT_UP = 0,
+ HAT_RIGHT = 1,
+ HAT_DOWN = 2,
+ HAT_LEFT = 3,
+ HAT_MAX = 4,
+};
+
+enum HatMask {
+ HAT_MASK_CENTER = 0,
+ HAT_MASK_UP = 1,
+ HAT_MASK_RIGHT = 2,
+ HAT_MASK_DOWN = 4,
+ HAT_MASK_LEFT = 8,
+};
+
+enum JoyAxis {
+ JOY_AXIS_INVALID = -1,
+ JOY_AXIS_LEFT_X = 0,
+ JOY_AXIS_LEFT_Y = 1,
+ JOY_AXIS_RIGHT_X = 2,
+ JOY_AXIS_RIGHT_Y = 3,
+ JOY_AXIS_TRIGGER_LEFT = 4,
+ JOY_AXIS_TRIGGER_RIGHT = 5,
+ JOY_AXIS_SDL_MAX = 6,
+ JOY_AXIS_MAX = 10, // OpenVR supports up to 5 Joysticks making a total of 10 axes.
+};
+
+enum JoyButton {
+ JOY_BUTTON_INVALID = -1,
+ JOY_BUTTON_A = 0,
+ JOY_BUTTON_B = 1,
+ JOY_BUTTON_X = 2,
+ JOY_BUTTON_Y = 3,
+ JOY_BUTTON_BACK = 4,
+ JOY_BUTTON_GUIDE = 5,
+ JOY_BUTTON_START = 6,
+ JOY_BUTTON_LEFT_STICK = 7,
+ JOY_BUTTON_RIGHT_STICK = 8,
+ JOY_BUTTON_LEFT_SHOULDER = 9,
+ JOY_BUTTON_RIGHT_SHOULDER = 10,
+ JOY_BUTTON_DPAD_UP = 11,
+ JOY_BUTTON_DPAD_DOWN = 12,
+ JOY_BUTTON_DPAD_LEFT = 13,
+ JOY_BUTTON_DPAD_RIGHT = 14,
+ JOY_BUTTON_MISC1 = 15,
+ JOY_BUTTON_PADDLE1 = 16,
+ JOY_BUTTON_PADDLE2 = 17,
+ JOY_BUTTON_PADDLE3 = 18,
+ JOY_BUTTON_PADDLE4 = 19,
+ JOY_BUTTON_TOUCHPAD = 20,
+ JOY_BUTTON_SDL_MAX = 21,
+ JOY_BUTTON_MAX = 36, // Android supports up to 36 buttons.
+};
+
+enum MIDIMessage {
+ MIDI_MESSAGE_NONE = 0,
+ MIDI_MESSAGE_NOTE_OFF = 0x8,
+ MIDI_MESSAGE_NOTE_ON = 0x9,
+ MIDI_MESSAGE_AFTERTOUCH = 0xA,
+ MIDI_MESSAGE_CONTROL_CHANGE = 0xB,
+ MIDI_MESSAGE_PROGRAM_CHANGE = 0xC,
+ MIDI_MESSAGE_CHANNEL_PRESSURE = 0xD,
+ MIDI_MESSAGE_PITCH_BEND = 0xE,
+};
+
+enum MouseButton {
+ MOUSE_BUTTON_NONE = 0,
+ MOUSE_BUTTON_LEFT = 1,
+ MOUSE_BUTTON_RIGHT = 2,
+ MOUSE_BUTTON_MIDDLE = 3,
+ MOUSE_BUTTON_WHEEL_UP = 4,
+ MOUSE_BUTTON_WHEEL_DOWN = 5,
+ MOUSE_BUTTON_WHEEL_LEFT = 6,
+ MOUSE_BUTTON_WHEEL_RIGHT = 7,
+ MOUSE_BUTTON_XBUTTON1 = 8,
+ MOUSE_BUTTON_XBUTTON2 = 9,
+ MOUSE_BUTTON_MASK_LEFT = (1 << (MOUSE_BUTTON_LEFT - 1)),
+ MOUSE_BUTTON_MASK_RIGHT = (1 << (MOUSE_BUTTON_RIGHT - 1)),
+ MOUSE_BUTTON_MASK_MIDDLE = (1 << (MOUSE_BUTTON_MIDDLE - 1)),
+ MOUSE_BUTTON_MASK_XBUTTON1 = (1 << (MOUSE_BUTTON_XBUTTON1 - 1)),
+ MOUSE_BUTTON_MASK_XBUTTON2 = (1 << (MOUSE_BUTTON_XBUTTON2 - 1)),
+};
+
+inline MouseButton &operator|=(MouseButton &a, MouseButton b) {
+ return (MouseButton &)((int &)a |= (int)b);
+}
+
+inline MouseButton &operator&=(MouseButton &a, MouseButton b) {
+ return (MouseButton &)((int &)a &= (int)b);
+}
+
+#endif // INPUT_ENUMS_H