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Diffstat (limited to 'core/input/input.h')
-rw-r--r--core/input/input.h33
1 files changed, 18 insertions, 15 deletions
diff --git a/core/input/input.h b/core/input/input.h
index 42016f2417..3ad8c91ddf 100644
--- a/core/input/input.h
+++ b/core/input/input.h
@@ -35,6 +35,8 @@
#include "core/object/object.h"
#include "core/os/keyboard.h"
#include "core/os/thread_safe.h"
+#include "core/templates/rb_set.h"
+#include "core/variant/typed_array.h"
class Input : public Object {
GDCLASS(Input, Object);
@@ -82,11 +84,11 @@ public:
private:
MouseButton mouse_button_mask = MouseButton::NONE;
- Set<Key> physical_keys_pressed;
- Set<Key> keys_pressed;
- Set<JoyButton> joy_buttons_pressed;
- Map<JoyAxis, float> _joy_axis;
- //Map<StringName,int> custom_action_press;
+ RBSet<Key> physical_keys_pressed;
+ RBSet<Key> keys_pressed;
+ RBSet<JoyButton> joy_buttons_pressed;
+ RBMap<JoyAxis, float> _joy_axis;
+ //RBMap<StringName,int> custom_action_press;
Vector3 gravity;
Vector3 accelerometer;
Vector3 magnetometer;
@@ -103,20 +105,20 @@ private:
float raw_strength;
};
- Map<StringName, Action> action_state;
+ HashMap<StringName, Action> action_state;
bool emulate_touch_from_mouse = false;
bool emulate_mouse_from_touch = false;
bool use_input_buffering = false;
- bool use_accumulated_input = false;
+ bool use_accumulated_input = true;
int mouse_from_touch_index = -1;
struct VelocityTrack {
- uint64_t last_tick;
+ uint64_t last_tick = 0;
Vector2 velocity;
Vector2 accum;
- float accum_t;
+ float accum_t = 0.0f;
float min_ref_frame;
float max_ref_frame;
@@ -137,8 +139,8 @@ private:
};
VelocityTrack mouse_velocity_track;
- Map<int, VelocityTrack> touch_velocity_track;
- Map<int, Joypad> joy_names;
+ HashMap<int, VelocityTrack> touch_velocity_track;
+ HashMap<int, Joypad> joy_names;
int fallback_mapping = -1;
CursorShape default_shape = CURSOR_ARROW;
@@ -219,7 +221,7 @@ private:
static void (*warp_mouse_func)(const Vector2 &p_position);
static CursorShape (*get_current_cursor_shape_func)();
- static void (*set_custom_mouse_cursor_func)(const RES &, CursorShape, const Vector2 &);
+ static void (*set_custom_mouse_cursor_func)(const Ref<Resource> &, CursorShape, const Vector2 &);
EventDispatchFunc event_dispatch_function = nullptr;
@@ -231,7 +233,7 @@ protected:
uint64_t timestamp;
};
- Map<int, VibrationInfo> joy_vibration;
+ HashMap<int, VibrationInfo> joy_vibration;
static void _bind_methods();
@@ -258,7 +260,7 @@ public:
float get_joy_axis(int p_device, JoyAxis p_axis) const;
String get_joy_name(int p_idx);
- Array get_connected_joypads();
+ TypedArray<int> get_connected_joypads();
Vector2 get_joy_vibration_strength(int p_device);
float get_joy_vibration_duration(int p_device);
uint64_t get_joy_vibration_timestamp(int p_device);
@@ -305,7 +307,7 @@ public:
CursorShape get_default_cursor_shape() const;
void set_default_cursor_shape(CursorShape p_shape);
CursorShape get_current_cursor_shape() const;
- void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape = Input::CURSOR_ARROW, const Vector2 &p_hotspot = Vector2());
+ void set_custom_mouse_cursor(const Ref<Resource> &p_cursor, CursorShape p_shape = Input::CURSOR_ARROW, const Vector2 &p_hotspot = Vector2());
void parse_mapping(String p_mapping);
void joy_button(int p_device, JoyButton p_button, bool p_pressed);
@@ -325,6 +327,7 @@ public:
bool is_using_input_buffering();
void set_use_input_buffering(bool p_enable);
void set_use_accumulated_input(bool p_enable);
+ bool is_using_accumulated_input();
void release_pressed_events();