diff options
Diffstat (limited to 'core/input/input.h')
-rw-r--r-- | core/input/input.h | 66 |
1 files changed, 32 insertions, 34 deletions
diff --git a/core/input/input.h b/core/input/input.h index 6819fc8eb0..5a7cb84ece 100644 --- a/core/input/input.h +++ b/core/input/input.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -77,19 +77,15 @@ public: JOYPADS_MAX = 16, }; - struct JoyAxisValue { - int min; - float value; - }; - typedef void (*EventDispatchFunc)(const Ref<InputEvent> &p_event); private: - int mouse_button_mask = 0; + MouseButton mouse_button_mask = MouseButton::NONE; - Set<int> keys_pressed; - Set<int> joy_buttons_pressed; - Map<int, float> _joy_axis; + Set<Key> physical_keys_pressed; + Set<Key> keys_pressed; + Set<JoyButton> joy_buttons_pressed; + Map<JoyAxis, float> _joy_axis; //Map<StringName,int> custom_action_press; Vector3 gravity; Vector3 accelerometer; @@ -116,32 +112,32 @@ private: int mouse_from_touch_index = -1; - struct SpeedTrack { - uint64_t last_tick; - Vector2 speed; + struct VelocityTrack { + uint64_t last_tick = 0; + Vector2 velocity; Vector2 accum; - float accum_t; + float accum_t = 0.0f; float min_ref_frame; float max_ref_frame; void update(const Vector2 &p_delta_p); void reset(); - SpeedTrack(); + VelocityTrack(); }; struct Joypad { StringName name; StringName uid; bool connected = false; - bool last_buttons[JOY_BUTTON_MAX] = { false }; - float last_axis[JOY_AXIS_MAX] = { 0.0f }; - int last_hat = HatMask::HAT_MASK_CENTER; + bool last_buttons[(size_t)JoyButton::MAX] = { false }; + float last_axis[(size_t)JoyAxis::MAX] = { 0.0f }; + HatMask last_hat = HatMask::CENTER; int mapping = -1; int hat_current = 0; }; - SpeedTrack mouse_speed_track; - Map<int, SpeedTrack> touch_speed_track; + VelocityTrack mouse_velocity_track; + Map<int, VelocityTrack> touch_velocity_track; Map<int, Joypad> joy_names; int fallback_mapping = -1; @@ -161,9 +157,9 @@ private: }; struct JoyEvent { - int type; - int index; - float value; + int type = TYPE_MAX; + int index = -1; // Can be either JoyAxis or JoyButton. + float value = 0.f; }; struct JoyBinding { @@ -206,7 +202,7 @@ private: JoyEvent _get_mapped_button_event(const JoyDeviceMapping &mapping, JoyButton p_button); JoyEvent _get_mapped_axis_event(const JoyDeviceMapping &mapping, JoyAxis p_axis, float p_value); - void _get_mapped_hat_events(const JoyDeviceMapping &mapping, HatDir p_hat, JoyEvent r_events[HAT_MAX]); + void _get_mapped_hat_events(const JoyDeviceMapping &mapping, HatDir p_hat, JoyEvent r_events[(size_t)HatDir::MAX]); JoyButton _get_output_button(String output); JoyAxis _get_output_axis(String output); void _button_event(int p_device, JoyButton p_index, bool p_pressed); @@ -220,10 +216,10 @@ private: static void (*set_mouse_mode_func)(MouseMode); static MouseMode (*get_mouse_mode_func)(); - static void (*warp_mouse_func)(const Vector2 &p_to_pos); + static void (*warp_mouse_func)(const Vector2 &p_position); static CursorShape (*get_current_cursor_shape_func)(); - static void (*set_custom_mouse_cursor_func)(const RES &, CursorShape, const Vector2 &); + static void (*set_custom_mouse_cursor_func)(const Ref<Resource> &, CursorShape, const Vector2 &); EventDispatchFunc event_dispatch_function = nullptr; @@ -246,7 +242,9 @@ public: static Input *get_singleton(); + bool is_anything_pressed() const; bool is_key_pressed(Key p_keycode) const; + bool is_physical_key_pressed(Key p_keycode) const; bool is_mouse_button_pressed(MouseButton p_button) const; bool is_joy_button_pressed(int p_device, JoyButton p_button) const; bool is_action_pressed(const StringName &p_action, bool p_exact = false) const; @@ -265,7 +263,6 @@ public: float get_joy_vibration_duration(int p_device); uint64_t get_joy_vibration_timestamp(int p_device); void joy_connection_changed(int p_idx, bool p_connected, String p_name, String p_guid = ""); - void parse_joypad_mapping(String p_mapping, bool p_update_existing); Vector3 get_gravity() const; Vector3 get_accelerometer() const; @@ -273,10 +270,10 @@ public: Vector3 get_gyroscope() const; Point2 get_mouse_position() const; - Point2 get_last_mouse_speed() const; - int get_mouse_button_mask() const; + Vector2 get_last_mouse_velocity(); + MouseButton get_mouse_button_mask() const; - void warp_mouse_position(const Vector2 &p_to); + void warp_mouse(const Vector2 &p_position); Point2i warp_mouse_motion(const Ref<InputEventMouseMotion> &p_motion, const Rect2 &p_rect); void parse_input_event(const Ref<InputEvent> &p_event); @@ -308,12 +305,12 @@ public: CursorShape get_default_cursor_shape() const; void set_default_cursor_shape(CursorShape p_shape); CursorShape get_current_cursor_shape() const; - void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape = Input::CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()); + void set_custom_mouse_cursor(const Ref<Resource> &p_cursor, CursorShape p_shape = Input::CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()); void parse_mapping(String p_mapping); void joy_button(int p_device, JoyButton p_button, bool p_pressed); - void joy_axis(int p_device, JoyAxis p_axis, const JoyAxisValue &p_value); - void joy_hat(int p_device, int p_val); + void joy_axis(int p_device, JoyAxis p_axis, float p_value); + void joy_hat(int p_device, HatMask p_val); void add_joy_mapping(String p_mapping, bool p_update_existing = false); void remove_joy_mapping(String p_guid); @@ -334,6 +331,7 @@ public: void set_event_dispatch_function(EventDispatchFunc p_function); Input(); + ~Input(); }; VARIANT_ENUM_CAST(Input::MouseMode); |