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-rw-r--r--core/input/input.h34
1 files changed, 15 insertions, 19 deletions
diff --git a/core/input/input.h b/core/input/input.h
index faec654a3c..bbdac46805 100644
--- a/core/input/input.h
+++ b/core/input/input.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -77,11 +77,6 @@ public:
JOYPADS_MAX = 16,
};
- struct JoyAxisValue {
- int min;
- float value;
- };
-
typedef void (*EventDispatchFunc)(const Ref<InputEvent> &p_event);
private:
@@ -117,9 +112,9 @@ private:
int mouse_from_touch_index = -1;
- struct SpeedTrack {
+ struct VelocityTrack {
uint64_t last_tick;
- Vector2 speed;
+ Vector2 velocity;
Vector2 accum;
float accum_t;
float min_ref_frame;
@@ -127,7 +122,7 @@ private:
void update(const Vector2 &p_delta_p);
void reset();
- SpeedTrack();
+ VelocityTrack();
};
struct Joypad {
@@ -141,8 +136,8 @@ private:
int hat_current = 0;
};
- SpeedTrack mouse_speed_track;
- Map<int, SpeedTrack> touch_speed_track;
+ VelocityTrack mouse_velocity_track;
+ Map<int, VelocityTrack> touch_velocity_track;
Map<int, Joypad> joy_names;
int fallback_mapping = -1;
@@ -162,9 +157,9 @@ private:
};
struct JoyEvent {
- int type;
- int index; // Can be either JoyAxis or JoyButton.
- float value;
+ int type = TYPE_MAX;
+ int index = -1; // Can be either JoyAxis or JoyButton.
+ float value = 0.f;
};
struct JoyBinding {
@@ -221,7 +216,7 @@ private:
static void (*set_mouse_mode_func)(MouseMode);
static MouseMode (*get_mouse_mode_func)();
- static void (*warp_mouse_func)(const Vector2 &p_to_pos);
+ static void (*warp_mouse_func)(const Vector2 &p_position);
static CursorShape (*get_current_cursor_shape_func)();
static void (*set_custom_mouse_cursor_func)(const RES &, CursorShape, const Vector2 &);
@@ -247,6 +242,7 @@ public:
static Input *get_singleton();
+ bool is_anything_pressed() const;
bool is_key_pressed(Key p_keycode) const;
bool is_physical_key_pressed(Key p_keycode) const;
bool is_mouse_button_pressed(MouseButton p_button) const;
@@ -274,10 +270,10 @@ public:
Vector3 get_gyroscope() const;
Point2 get_mouse_position() const;
- Point2 get_last_mouse_speed() const;
+ Vector2 get_last_mouse_velocity();
MouseButton get_mouse_button_mask() const;
- void warp_mouse_position(const Vector2 &p_to);
+ void warp_mouse(const Vector2 &p_position);
Point2i warp_mouse_motion(const Ref<InputEventMouseMotion> &p_motion, const Rect2 &p_rect);
void parse_input_event(const Ref<InputEvent> &p_event);
@@ -313,7 +309,7 @@ public:
void parse_mapping(String p_mapping);
void joy_button(int p_device, JoyButton p_button, bool p_pressed);
- void joy_axis(int p_device, JoyAxis p_axis, const JoyAxisValue &p_value);
+ void joy_axis(int p_device, JoyAxis p_axis, float p_value);
void joy_hat(int p_device, HatMask p_val);
void add_joy_mapping(String p_mapping, bool p_update_existing = false);