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Diffstat (limited to 'core/input/input.h')
-rw-r--r--core/input/input.h48
1 files changed, 17 insertions, 31 deletions
diff --git a/core/input/input.h b/core/input/input.h
index 9accf14a4f..f3150a8127 100644
--- a/core/input/input.h
+++ b/core/input/input.h
@@ -36,7 +36,6 @@
#include "core/os/thread_safe.h"
class Input : public Object {
-
GDCLASS(Input, Object);
_THREAD_SAFE_CLASS_
@@ -100,7 +99,7 @@ public:
typedef void (*EventDispatchFunc)(const Ref<InputEvent> &p_event);
private:
- int mouse_button_mask;
+ int mouse_button_mask = 0;
Set<int> keys_pressed;
Set<int> joy_buttons_pressed;
@@ -111,7 +110,7 @@ private:
Vector3 magnetometer;
Vector3 gyroscope;
Vector2 mouse_pos;
- int64_t mouse_window;
+ int64_t mouse_window = 0;
struct Action {
uint64_t physics_frame;
@@ -122,10 +121,11 @@ private:
Map<StringName, Action> action_state;
- bool emulate_touch_from_mouse;
- bool emulate_mouse_from_touch;
+ bool emulate_touch_from_mouse = false;
+ bool emulate_mouse_from_touch = false;
+ bool use_accumulated_input = false;
- int mouse_from_touch_index;
+ int mouse_from_touch_index = -1;
struct SpeedTrack {
@@ -144,35 +144,21 @@ private:
struct Joypad {
StringName name;
StringName uid;
- bool connected;
- bool last_buttons[JOY_BUTTON_MAX];
- float last_axis[JOY_AXIS_MAX];
- float filter;
- int last_hat;
- int mapping;
- int hat_current;
-
- Joypad() {
- for (int i = 0; i < JOY_AXIS_MAX; i++) {
- last_axis[i] = 0.0f;
- }
- for (int i = 0; i < JOY_BUTTON_MAX; i++) {
- last_buttons[i] = false;
- }
- connected = false;
- last_hat = HAT_MASK_CENTER;
- filter = 0.01f;
- mapping = -1;
- hat_current = 0;
- }
+ bool connected = false;
+ bool last_buttons[JOY_BUTTON_MAX] = { false };
+ float last_axis[JOY_AXIS_MAX] = { 0.0f };
+ float filter = 0.01f;
+ int last_hat = HAT_MASK_CENTER;
+ int mapping = -1;
+ int hat_current = 0;
};
SpeedTrack mouse_speed_track;
Map<int, SpeedTrack> touch_speed_track;
Map<int, Joypad> joy_names;
- int fallback_mapping;
+ int fallback_mapping = -1;
- CursorShape default_shape;
+ CursorShape default_shape = CURSOR_ARROW;
enum JoyType {
TYPE_BUTTON,
@@ -243,7 +229,7 @@ private:
void _parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_emulated);
List<Ref<InputEvent>> accumulated_events;
- bool use_accumulated_input;
+
friend class DisplayServer;
static void (*set_mouse_mode_func)(MouseMode);
@@ -253,7 +239,7 @@ private:
static CursorShape (*get_current_cursor_shape_func)();
static void (*set_custom_mouse_cursor_func)(const RES &, CursorShape, const Vector2 &);
- EventDispatchFunc event_dispatch_function;
+ EventDispatchFunc event_dispatch_function = nullptr;
protected:
struct VibrationInfo {