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-rw-r--r--core/input/input.cpp56
1 files changed, 28 insertions, 28 deletions
diff --git a/core/input/input.cpp b/core/input/input.cpp
index 40cea2cd80..4befdfac58 100644
--- a/core/input/input.cpp
+++ b/core/input/input.cpp
@@ -227,8 +227,8 @@ Input::VelocityTrack::VelocityTrack() {
bool Input::is_anything_pressed() const {
_THREAD_SAFE_METHOD_
- for (Map<StringName, Input::Action>::Element *E = action_state.front(); E; E = E->next()) {
- if (E->get().pressed) {
+ for (const KeyValue<StringName, Input::Action> &E : action_state) {
+ if (E.value.pressed) {
return true;
}
}
@@ -272,65 +272,65 @@ bool Input::is_action_pressed(const StringName &p_action, bool p_exact) const {
bool Input::is_action_just_pressed(const StringName &p_action, bool p_exact) const {
ERR_FAIL_COND_V_MSG(!InputMap::get_singleton()->has_action(p_action), false, InputMap::get_singleton()->suggest_actions(p_action));
- const Map<StringName, Action>::Element *E = action_state.find(p_action);
+ HashMap<StringName, Action>::ConstIterator E = action_state.find(p_action);
if (!E) {
return false;
}
- if (p_exact && E->get().exact == false) {
+ if (p_exact && E->value.exact == false) {
return false;
}
if (Engine::get_singleton()->is_in_physics_frame()) {
- return E->get().pressed && E->get().physics_frame == Engine::get_singleton()->get_physics_frames();
+ return E->value.pressed && E->value.physics_frame == Engine::get_singleton()->get_physics_frames();
} else {
- return E->get().pressed && E->get().process_frame == Engine::get_singleton()->get_process_frames();
+ return E->value.pressed && E->value.process_frame == Engine::get_singleton()->get_process_frames();
}
}
bool Input::is_action_just_released(const StringName &p_action, bool p_exact) const {
ERR_FAIL_COND_V_MSG(!InputMap::get_singleton()->has_action(p_action), false, InputMap::get_singleton()->suggest_actions(p_action));
- const Map<StringName, Action>::Element *E = action_state.find(p_action);
+ HashMap<StringName, Action>::ConstIterator E = action_state.find(p_action);
if (!E) {
return false;
}
- if (p_exact && E->get().exact == false) {
+ if (p_exact && E->value.exact == false) {
return false;
}
if (Engine::get_singleton()->is_in_physics_frame()) {
- return !E->get().pressed && E->get().physics_frame == Engine::get_singleton()->get_physics_frames();
+ return !E->value.pressed && E->value.physics_frame == Engine::get_singleton()->get_physics_frames();
} else {
- return !E->get().pressed && E->get().process_frame == Engine::get_singleton()->get_process_frames();
+ return !E->value.pressed && E->value.process_frame == Engine::get_singleton()->get_process_frames();
}
}
float Input::get_action_strength(const StringName &p_action, bool p_exact) const {
ERR_FAIL_COND_V_MSG(!InputMap::get_singleton()->has_action(p_action), 0.0, InputMap::get_singleton()->suggest_actions(p_action));
- const Map<StringName, Action>::Element *E = action_state.find(p_action);
+ HashMap<StringName, Action>::ConstIterator E = action_state.find(p_action);
if (!E) {
return 0.0f;
}
- if (p_exact && E->get().exact == false) {
+ if (p_exact && E->value.exact == false) {
return 0.0f;
}
- return E->get().strength;
+ return E->value.strength;
}
float Input::get_action_raw_strength(const StringName &p_action, bool p_exact) const {
- const Map<StringName, Action>::Element *E = action_state.find(p_action);
+ HashMap<StringName, Action>::ConstIterator E = action_state.find(p_action);
if (!E) {
return 0.0f;
}
- if (p_exact && E->get().exact == false) {
+ if (p_exact && E->value.exact == false) {
return 0.0f;
}
- return E->get().raw_strength;
+ return E->value.raw_strength;
}
float Input::get_axis(const StringName &p_negative_action, const StringName &p_positive_action) const {
@@ -636,21 +636,21 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
}
}
- for (OrderedHashMap<StringName, InputMap::Action>::ConstElement E = InputMap::get_singleton()->get_action_map().front(); E; E = E.next()) {
- if (InputMap::get_singleton()->event_is_action(p_event, E.key())) {
+ for (const KeyValue<StringName, InputMap::Action> &E : InputMap::get_singleton()->get_action_map()) {
+ if (InputMap::get_singleton()->event_is_action(p_event, E.key)) {
// If not echo and action pressed state has changed
- if (!p_event->is_echo() && is_action_pressed(E.key(), false) != p_event->is_action_pressed(E.key())) {
+ if (!p_event->is_echo() && is_action_pressed(E.key, false) != p_event->is_action_pressed(E.key)) {
Action action;
action.physics_frame = Engine::get_singleton()->get_physics_frames();
action.process_frame = Engine::get_singleton()->get_process_frames();
- action.pressed = p_event->is_action_pressed(E.key());
+ action.pressed = p_event->is_action_pressed(E.key);
action.strength = 0.0f;
action.raw_strength = 0.0f;
- action.exact = InputMap::get_singleton()->event_is_action(p_event, E.key(), true);
- action_state[E.key()] = action;
+ action.exact = InputMap::get_singleton()->event_is_action(p_event, E.key, true);
+ action_state[E.key] = action;
}
- action_state[E.key()].strength = p_event->get_action_strength(E.key());
- action_state[E.key()].raw_strength = p_event->get_action_raw_strength(E.key());
+ action_state[E.key].strength = p_event->get_action_strength(E.key);
+ action_state[E.key].raw_strength = p_event->get_action_raw_strength(E.key);
}
}
@@ -1403,12 +1403,12 @@ String Input::get_joy_guid(int p_device) const {
Array Input::get_connected_joypads() {
Array ret;
- Map<int, Joypad>::Element *elem = joy_names.front();
+ HashMap<int, Joypad>::Iterator elem = joy_names.begin();
while (elem) {
- if (elem->get().connected) {
- ret.push_back(elem->key());
+ if (elem->value.connected) {
+ ret.push_back(elem->key);
}
- elem = elem->next();
+ ++elem;
}
return ret;
}