diff options
Diffstat (limited to 'core/input/input.cpp')
-rw-r--r-- | core/input/input.cpp | 104 |
1 files changed, 46 insertions, 58 deletions
diff --git a/core/input/input.cpp b/core/input/input.cpp index f57985831a..296aa1f071 100644 --- a/core/input/input.cpp +++ b/core/input/input.cpp @@ -35,10 +35,6 @@ #include "core/input/input_map.h" #include "core/os/os.h" -#ifdef TOOLS_ENABLED -#include "editor/editor_settings.h" -#endif - static const char *_joy_buttons[JOY_BUTTON_SDL_MAX] = { "a", "b", @@ -101,7 +97,7 @@ void Input::_bind_methods() { ClassDB::bind_method(D_METHOD("is_action_just_pressed", "action", "exact_match"), &Input::is_action_just_pressed, DEFVAL(false)); ClassDB::bind_method(D_METHOD("is_action_just_released", "action", "exact_match"), &Input::is_action_just_released, DEFVAL(false)); ClassDB::bind_method(D_METHOD("get_action_strength", "action", "exact_match"), &Input::get_action_strength, DEFVAL(false)); - ClassDB::bind_method(D_METHOD("get_action_raw_strength", "action", "exact_match"), &Input::get_action_strength, DEFVAL(false)); + ClassDB::bind_method(D_METHOD("get_action_raw_strength", "action", "exact_match"), &Input::get_action_raw_strength, DEFVAL(false)); ClassDB::bind_method(D_METHOD("get_axis", "negative_action", "positive_action"), &Input::get_axis); ClassDB::bind_method(D_METHOD("get_vector", "negative_x", "positive_x", "negative_y", "positive_y", "deadzone"), &Input::get_vector, DEFVAL(-1.0f)); ClassDB::bind_method(D_METHOD("add_joy_mapping", "mapping", "update_existing"), &Input::add_joy_mapping, DEFVAL(false)); @@ -121,6 +117,10 @@ void Input::_bind_methods() { ClassDB::bind_method(D_METHOD("get_accelerometer"), &Input::get_accelerometer); ClassDB::bind_method(D_METHOD("get_magnetometer"), &Input::get_magnetometer); ClassDB::bind_method(D_METHOD("get_gyroscope"), &Input::get_gyroscope); + ClassDB::bind_method(D_METHOD("set_gravity", "value"), &Input::set_gravity); + ClassDB::bind_method(D_METHOD("set_accelerometer", "value"), &Input::set_accelerometer); + ClassDB::bind_method(D_METHOD("set_magnetometer", "value"), &Input::set_magnetometer); + ClassDB::bind_method(D_METHOD("set_gyroscope", "value"), &Input::set_gyroscope); ClassDB::bind_method(D_METHOD("get_last_mouse_speed"), &Input::get_last_mouse_speed); ClassDB::bind_method(D_METHOD("get_mouse_button_mask"), &Input::get_mouse_button_mask); ClassDB::bind_method(D_METHOD("set_mouse_mode", "mode"), &Input::set_mouse_mode); @@ -162,29 +162,23 @@ void Input::_bind_methods() { } void Input::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const { -#ifdef TOOLS_ENABLED - - const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", 0) ? "'" : "\""; - String pf = p_function; if (p_idx == 0 && (pf == "is_action_pressed" || pf == "action_press" || pf == "action_release" || pf == "is_action_just_pressed" || pf == "is_action_just_released" || - pf == "get_action_strength" || pf == "get_axis" || pf == "get_vector")) { + pf == "get_action_strength" || pf == "get_action_raw_strength" || + pf == "get_axis" || pf == "get_vector")) { List<PropertyInfo> pinfo; ProjectSettings::get_singleton()->get_property_list(&pinfo); - for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) { - const PropertyInfo &pi = E->get(); - + for (const PropertyInfo &pi : pinfo) { if (!pi.name.begins_with("input/")) { continue; } String name = pi.name.substr(pi.name.find("/") + 1, pi.name.length()); - r_options->push_back(quote_style + name + quote_style); + r_options->push_back(name.quote()); } } -#endif } void Input::SpeedTrack::update(const Vector2 &p_delta_p) { @@ -222,7 +216,7 @@ Input::SpeedTrack::SpeedTrack() { reset(); } -bool Input::is_key_pressed(int p_keycode) const { +bool Input::is_key_pressed(Key p_keycode) const { _THREAD_SAFE_METHOD_ return keys_pressed.has(p_keycode); } @@ -242,18 +236,12 @@ bool Input::is_joy_button_pressed(int p_device, JoyButton p_button) const { } bool Input::is_action_pressed(const StringName &p_action, bool p_exact) const { -#ifdef DEBUG_ENABLED - bool has_action = InputMap::get_singleton()->has_action(p_action); - ERR_FAIL_COND_V_MSG(!has_action, false, "Request for nonexistent InputMap action '" + String(p_action) + "'."); -#endif + ERR_FAIL_COND_V_MSG(!InputMap::get_singleton()->has_action(p_action), false, InputMap::get_singleton()->suggest_actions(p_action)); return action_state.has(p_action) && action_state[p_action].pressed && (p_exact ? action_state[p_action].exact : true); } bool Input::is_action_just_pressed(const StringName &p_action, bool p_exact) const { -#ifdef DEBUG_ENABLED - bool has_action = InputMap::get_singleton()->has_action(p_action); - ERR_FAIL_COND_V_MSG(!has_action, false, "Request for nonexistent InputMap action '" + String(p_action) + "'."); -#endif + ERR_FAIL_COND_V_MSG(!InputMap::get_singleton()->has_action(p_action), false, InputMap::get_singleton()->suggest_actions(p_action)); const Map<StringName, Action>::Element *E = action_state.find(p_action); if (!E) { return false; @@ -271,10 +259,7 @@ bool Input::is_action_just_pressed(const StringName &p_action, bool p_exact) con } bool Input::is_action_just_released(const StringName &p_action, bool p_exact) const { -#ifdef DEBUG_ENABLED - bool has_action = InputMap::get_singleton()->has_action(p_action); - ERR_FAIL_COND_V_MSG(!has_action, false, "Request for nonexistent InputMap action '" + String(p_action) + "'."); -#endif + ERR_FAIL_COND_V_MSG(!InputMap::get_singleton()->has_action(p_action), false, InputMap::get_singleton()->suggest_actions(p_action)); const Map<StringName, Action>::Element *E = action_state.find(p_action); if (!E) { return false; @@ -292,10 +277,7 @@ bool Input::is_action_just_released(const StringName &p_action, bool p_exact) co } float Input::get_action_strength(const StringName &p_action, bool p_exact) const { -#ifdef DEBUG_ENABLED - bool has_action = InputMap::get_singleton()->has_action(p_action); - ERR_FAIL_COND_V_MSG(!has_action, false, "Request for nonexistent InputMap action '" + String(p_action) + "'."); -#endif + ERR_FAIL_COND_V_MSG(!InputMap::get_singleton()->has_action(p_action), 0.0, InputMap::get_singleton()->suggest_actions(p_action)); const Map<StringName, Action>::Element *E = action_state.find(p_action); if (!E) { return 0.0f; @@ -461,10 +443,6 @@ Vector3 Input::get_gyroscope() const { return gyroscope; } -void Input::parse_input_event(const Ref<InputEvent> &p_event) { - _parse_input_event_impl(p_event, false); -} - void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_emulated) { // Notes on mouse-touch emulation: // - Emulated mouse events are parsed, that is, re-routed to this method, so they make the same effects @@ -473,8 +451,6 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em // - Emulated touch events are handed right to the main loop (i.e., the SceneTree) because they don't // require additional handling by this class. - _THREAD_SAFE_METHOD_ - Ref<InputEventKey> k = p_event; if (k.is_valid() && !k->is_echo() && k->get_keycode() != 0) { if (k->is_pressed()) { @@ -839,25 +815,37 @@ void Input::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, co set_custom_mouse_cursor_func(p_cursor, p_shape, p_hotspot); } -void Input::accumulate_input_event(const Ref<InputEvent> &p_event) { +void Input::parse_input_event(const Ref<InputEvent> &p_event) { + _THREAD_SAFE_METHOD_ + ERR_FAIL_COND(p_event.is_null()); - if (!use_accumulated_input) { - parse_input_event(p_event); - return; + if (use_accumulated_input) { + if (buffered_events.is_empty() || !buffered_events.back()->get()->accumulate(p_event)) { + buffered_events.push_back(p_event); + } + } else if (use_input_buffering) { + buffered_events.push_back(p_event); + } else { + _parse_input_event_impl(p_event, false); } - if (!accumulated_events.is_empty() && accumulated_events.back()->get()->accumulate(p_event)) { - return; //event was accumulated, exit +} + +void Input::flush_buffered_events() { + _THREAD_SAFE_METHOD_ + + while (buffered_events.front()) { + _parse_input_event_impl(buffered_events.front()->get(), false); + buffered_events.pop_front(); } +} - accumulated_events.push_back(p_event); +bool Input::is_using_input_buffering() { + return use_input_buffering; } -void Input::flush_accumulated_events() { - while (accumulated_events.front()) { - parse_input_event(accumulated_events.front()->get()); - accumulated_events.pop_front(); - } +void Input::set_use_input_buffering(bool p_enable) { + use_input_buffering = p_enable; } void Input::set_use_accumulated_input(bool p_enable) { @@ -865,15 +853,15 @@ void Input::set_use_accumulated_input(bool p_enable) { } void Input::release_pressed_events() { - flush_accumulated_events(); // this is needed to release actions strengths + flush_buffered_events(); // this is needed to release actions strengths keys_pressed.clear(); joy_buttons_pressed.clear(); _joy_axis.clear(); - for (Map<StringName, Input::Action>::Element *E = action_state.front(); E; E = E->next()) { - if (E->get().pressed) { - action_release(E->key()); + for (const KeyValue<StringName, Input::Action> &E : action_state) { + if (E.value.pressed) { + action_release(E.key); } } } @@ -1330,8 +1318,8 @@ void Input::add_joy_mapping(String p_mapping, bool p_update_existing) { if (p_update_existing) { Vector<String> entry = p_mapping.split(","); String uid = entry[0]; - for (Map<int, Joypad>::Element *E = joy_names.front(); E; E = E->next()) { - Joypad &joy = E->get(); + for (KeyValue<int, Joypad> &E : joy_names) { + Joypad &joy = E.value; if (joy.uid == uid) { joy.mapping = map_db.size() - 1; } @@ -1345,8 +1333,8 @@ void Input::remove_joy_mapping(String p_guid) { map_db.remove(i); } } - for (Map<int, Joypad>::Element *E = joy_names.front(); E; E = E->next()) { - Joypad &joy = E->get(); + for (KeyValue<int, Joypad> &E : joy_names) { + Joypad &joy = E.value; if (joy.uid == p_guid) { joy.mapping = -1; } |