diff options
Diffstat (limited to 'core/input/input.cpp')
-rw-r--r-- | core/input/input.cpp | 110 |
1 files changed, 55 insertions, 55 deletions
diff --git a/core/input/input.cpp b/core/input/input.cpp index 6e98b596d7..a712394b35 100644 --- a/core/input/input.cpp +++ b/core/input/input.cpp @@ -227,7 +227,7 @@ bool Input::is_key_pressed(int p_keycode) const { return keys_pressed.has(p_keycode); } -bool Input::is_mouse_button_pressed(int p_button) const { +bool Input::is_mouse_button_pressed(MouseButton p_button) const { _THREAD_SAFE_METHOD_ return (mouse_button_mask & (1 << (p_button - 1))) != 0; } @@ -236,7 +236,7 @@ static int _combine_device(int p_value, int p_device) { return p_value | (p_device << 20); } -bool Input::is_joy_button_pressed(int p_device, int p_button) const { +bool Input::is_joy_button_pressed(int p_device, JoyButton p_button) const { _THREAD_SAFE_METHOD_ return joy_buttons_pressed.has(_combine_device(p_button, p_device)); } @@ -352,7 +352,7 @@ Vector2 Input::get_vector(const StringName &p_negative_x, const StringName &p_po return vector; } -float Input::get_joy_axis(int p_device, int p_axis) const { +float Input::get_joy_axis(int p_device, JoyAxis p_axis) const { _THREAD_SAFE_METHOD_ int c = _combine_device(p_axis, p_device); if (_joy_axis.has(c)) { @@ -433,7 +433,7 @@ void Input::joy_connection_changed(int p_idx, bool p_connected, String p_name, S joy_buttons_pressed.erase(c); } for (int i = 0; i < JOY_AXIS_MAX; i++) { - set_joy_axis(p_idx, i, 0.0f); + set_joy_axis(p_idx, (JoyAxis)i, 0.0f); } } joy_names[p_idx] = js; @@ -488,9 +488,9 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em if (mb.is_valid()) { if (mb->is_pressed()) { - mouse_button_mask |= (1 << (mb->get_button_index() - 1)); + mouse_button_mask |= (MouseButton)(1 << (mb->get_button_index() - 1)); } else { - mouse_button_mask &= ~(1 << (mb->get_button_index() - 1)); + mouse_button_mask &= (MouseButton) ~(1 << (mb->get_button_index() - 1)); } Point2 pos = mb->get_global_position(); @@ -500,7 +500,7 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em if (event_dispatch_function && emulate_touch_from_mouse && !p_is_emulated && mb->get_button_index() == 1) { Ref<InputEventScreenTouch> touch_event; - touch_event.instance(); + touch_event.instantiate(); touch_event->set_pressed(mb->is_pressed()); touch_event->set_position(mb->get_position()); event_dispatch_function(touch_event); @@ -517,7 +517,7 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em if (event_dispatch_function && emulate_touch_from_mouse && !p_is_emulated && mm->get_button_mask() & 1) { Ref<InputEventScreenDrag> drag_event; - drag_event.instance(); + drag_event.instantiate(); drag_event->set_position(mm->get_position()); drag_event->set_relative(mm->get_relative()); @@ -555,7 +555,7 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em if (translate) { Ref<InputEventMouseButton> button_event; - button_event.instance(); + button_event.instantiate(); button_event->set_device(InputEvent::DEVICE_ID_TOUCH_MOUSE); button_event->set_position(st->get_position()); @@ -563,9 +563,9 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em button_event->set_pressed(st->is_pressed()); button_event->set_button_index(MOUSE_BUTTON_LEFT); if (st->is_pressed()) { - button_event->set_button_mask(mouse_button_mask | (1 << (MOUSE_BUTTON_LEFT - 1))); + button_event->set_button_mask(MouseButton(mouse_button_mask | MOUSE_BUTTON_MASK_LEFT)); } else { - button_event->set_button_mask(mouse_button_mask & ~(1 << (MOUSE_BUTTON_LEFT - 1))); + button_event->set_button_mask(MouseButton(mouse_button_mask & ~MOUSE_BUTTON_MASK_LEFT)); } _parse_input_event_impl(button_event, true); @@ -582,7 +582,7 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em if (emulate_mouse_from_touch && sd->get_index() == mouse_from_touch_index) { Ref<InputEventMouseMotion> motion_event; - motion_event.instance(); + motion_event.instantiate(); motion_event->set_device(InputEvent::DEVICE_ID_TOUCH_MOUSE); motion_event->set_position(sd->get_position()); @@ -644,7 +644,7 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em } } -void Input::set_joy_axis(int p_device, int p_axis, float p_value) { +void Input::set_joy_axis(int p_device, JoyAxis p_axis, float p_value) { _THREAD_SAFE_METHOD_ int c = _combine_device(p_axis, p_device); _joy_axis[c] = p_value; @@ -787,14 +787,14 @@ void Input::ensure_touch_mouse_raised() { mouse_from_touch_index = -1; Ref<InputEventMouseButton> button_event; - button_event.instance(); + button_event.instantiate(); button_event->set_device(InputEvent::DEVICE_ID_TOUCH_MOUSE); button_event->set_position(mouse_pos); button_event->set_global_position(mouse_pos); button_event->set_pressed(false); button_event->set_button_index(MOUSE_BUTTON_LEFT); - button_event->set_button_mask(mouse_button_mask & ~(1 << (MOUSE_BUTTON_LEFT - 1))); + button_event->set_button_mask(MouseButton(mouse_button_mask & ~MOUSE_BUTTON_MASK_LEFT)); _parse_input_event_impl(button_event, true); } @@ -821,7 +821,7 @@ void Input::set_default_cursor_shape(CursorShape p_shape) { // The default shape is set in Viewport::_gui_input_event. To instantly // see the shape in the viewport we need to trigger a mouse motion event. Ref<InputEventMouseMotion> mm; - mm.instance(); + mm.instantiate(); mm->set_position(mouse_pos); mm->set_global_position(mouse_pos); parse_input_event(mm); @@ -882,7 +882,7 @@ void Input::set_event_dispatch_function(EventDispatchFunc p_function) { event_dispatch_function = p_function; } -void Input::joy_button(int p_device, int p_button, bool p_pressed) { +void Input::joy_button(int p_device, JoyButton p_button, bool p_pressed) { _THREAD_SAFE_METHOD_; Joypad &joy = joy_names[p_device]; //printf("got button %i, mapping is %i\n", p_button, joy.mapping); @@ -898,17 +898,17 @@ void Input::joy_button(int p_device, int p_button, bool p_pressed) { JoyEvent map = _get_mapped_button_event(map_db[joy.mapping], p_button); if (map.type == TYPE_BUTTON) { - _button_event(p_device, map.index, p_pressed); + _button_event(p_device, (JoyButton)map.index, p_pressed); return; } if (map.type == TYPE_AXIS) { - _axis_event(p_device, map.index, p_pressed ? map.value : 0.0); + _axis_event(p_device, (JoyAxis)map.index, p_pressed ? map.value : 0.0); } // no event? } -void Input::joy_axis(int p_device, int p_axis, const JoyAxisValue &p_value) { +void Input::joy_axis(int p_device, JoyAxis p_axis, const JoyAxisValue &p_value) { _THREAD_SAFE_METHOD_; ERR_FAIL_INDEX(p_axis, JOY_AXIS_MAX); @@ -949,7 +949,7 @@ void Input::joy_axis(int p_device, int p_axis, const JoyAxisValue &p_value) { // Button already pressed or released; so ignore. return; } - _button_event(p_device, map.index, pressed); + _button_event(p_device, (JoyButton)map.index, pressed); // Ensure opposite D-Pad button is also released. switch (map.index) { @@ -981,7 +981,7 @@ void Input::joy_axis(int p_device, int p_axis, const JoyAxisValue &p_value) { } if (map.type == TYPE_AXIS) { - _axis_event(p_device, map.index, map.value); + _axis_event(p_device, (JoyAxis)map.index, map.value); return; } //printf("invalid mapping\n"); @@ -993,24 +993,24 @@ void Input::joy_hat(int p_device, int p_val) { JoyEvent map[HAT_MAX]; - map[HAT_UP].type = TYPE_BUTTON; - map[HAT_UP].index = JOY_BUTTON_DPAD_UP; - map[HAT_UP].value = 0; + map[HatDir::HAT_UP].type = TYPE_BUTTON; + map[HatDir::HAT_UP].index = JOY_BUTTON_DPAD_UP; + map[HatDir::HAT_UP].value = 0; - map[HAT_RIGHT].type = TYPE_BUTTON; - map[HAT_RIGHT].index = JOY_BUTTON_DPAD_RIGHT; - map[HAT_RIGHT].value = 0; + map[HatDir::HAT_RIGHT].type = TYPE_BUTTON; + map[HatDir::HAT_RIGHT].index = JOY_BUTTON_DPAD_RIGHT; + map[HatDir::HAT_RIGHT].value = 0; - map[HAT_DOWN].type = TYPE_BUTTON; - map[HAT_DOWN].index = JOY_BUTTON_DPAD_DOWN; - map[HAT_DOWN].value = 0; + map[HatDir::HAT_DOWN].type = TYPE_BUTTON; + map[HatDir::HAT_DOWN].index = JOY_BUTTON_DPAD_DOWN; + map[HatDir::HAT_DOWN].value = 0; - map[HAT_LEFT].type = TYPE_BUTTON; - map[HAT_LEFT].index = JOY_BUTTON_DPAD_LEFT; - map[HAT_LEFT].value = 0; + map[HatDir::HAT_LEFT].type = TYPE_BUTTON; + map[HatDir::HAT_LEFT].index = JOY_BUTTON_DPAD_LEFT; + map[HatDir::HAT_LEFT].value = 0; if (joy.mapping != -1) { - _get_mapped_hat_events(map_db[joy.mapping], 0, map); + _get_mapped_hat_events(map_db[joy.mapping], (HatDir)0, map); } int cur_val = joy_names[p_device].hat_current; @@ -1018,10 +1018,10 @@ void Input::joy_hat(int p_device, int p_val) { for (int hat_direction = 0, hat_mask = 1; hat_direction < HAT_MAX; hat_direction++, hat_mask <<= 1) { if ((p_val & hat_mask) != (cur_val & hat_mask)) { if (map[hat_direction].type == TYPE_BUTTON) { - _button_event(p_device, map[hat_direction].index, p_val & hat_mask); + _button_event(p_device, (JoyButton)map[hat_direction].index, p_val & hat_mask); } if (map[hat_direction].type == TYPE_AXIS) { - _axis_event(p_device, map[hat_direction].index, (p_val & hat_mask) ? map[hat_direction].value : 0.0); + _axis_event(p_device, (JoyAxis)map[hat_direction].index, (p_val & hat_mask) ? map[hat_direction].value : 0.0); } } } @@ -1029,9 +1029,9 @@ void Input::joy_hat(int p_device, int p_val) { joy_names[p_device].hat_current = p_val; } -void Input::_button_event(int p_device, int p_index, bool p_pressed) { +void Input::_button_event(int p_device, JoyButton p_index, bool p_pressed) { Ref<InputEventJoypadButton> ievent; - ievent.instance(); + ievent.instantiate(); ievent->set_device(p_device); ievent->set_button_index(p_index); ievent->set_pressed(p_pressed); @@ -1039,9 +1039,9 @@ void Input::_button_event(int p_device, int p_index, bool p_pressed) { parse_input_event(ievent); } -void Input::_axis_event(int p_device, int p_axis, float p_value) { +void Input::_axis_event(int p_device, JoyAxis p_axis, float p_value) { Ref<InputEventJoypadMotion> ievent; - ievent.instance(); + ievent.instantiate(); ievent->set_device(p_device); ievent->set_axis(p_axis); ievent->set_axis_value(p_value); @@ -1049,7 +1049,7 @@ void Input::_axis_event(int p_device, int p_axis, float p_value) { parse_input_event(ievent); } -Input::JoyEvent Input::_get_mapped_button_event(const JoyDeviceMapping &mapping, int p_button) { +Input::JoyEvent Input::_get_mapped_button_event(const JoyDeviceMapping &mapping, JoyButton p_button) { JoyEvent event; event.type = TYPE_MAX; @@ -1085,7 +1085,7 @@ Input::JoyEvent Input::_get_mapped_button_event(const JoyDeviceMapping &mapping, return event; } -Input::JoyEvent Input::_get_mapped_axis_event(const JoyDeviceMapping &mapping, int p_axis, float p_value) { +Input::JoyEvent Input::_get_mapped_axis_event(const JoyDeviceMapping &mapping, JoyAxis p_axis, float p_value) { JoyEvent event; event.type = TYPE_MAX; @@ -1156,23 +1156,23 @@ Input::JoyEvent Input::_get_mapped_axis_event(const JoyDeviceMapping &mapping, i return event; } -void Input::_get_mapped_hat_events(const JoyDeviceMapping &mapping, int p_hat, JoyEvent r_events[]) { +void Input::_get_mapped_hat_events(const JoyDeviceMapping &mapping, HatDir p_hat, JoyEvent r_events[]) { for (int i = 0; i < mapping.bindings.size(); i++) { const JoyBinding binding = mapping.bindings[i]; if (binding.inputType == TYPE_HAT && binding.input.hat.hat == p_hat) { int hat_direction; switch (binding.input.hat.hat_mask) { - case HAT_MASK_UP: - hat_direction = HAT_UP; + case HatMask::HAT_MASK_UP: + hat_direction = HatDir::HAT_UP; break; - case HAT_MASK_RIGHT: - hat_direction = HAT_RIGHT; + case HatMask::HAT_MASK_RIGHT: + hat_direction = HatDir::HAT_RIGHT; break; - case HAT_MASK_DOWN: - hat_direction = HAT_DOWN; + case HatMask::HAT_MASK_DOWN: + hat_direction = HatDir::HAT_DOWN; break; - case HAT_MASK_LEFT: - hat_direction = HAT_LEFT; + case HatMask::HAT_MASK_LEFT: + hat_direction = HatDir::HAT_LEFT; break; default: ERR_PRINT_ONCE("Joypad button mapping error."); @@ -1300,11 +1300,11 @@ void Input::parse_mapping(String p_mapping) { switch (input[0]) { case 'b': binding.inputType = TYPE_BUTTON; - binding.input.button = input.substr(1).to_int(); + binding.input.button = (JoyButton)input.substr(1).to_int(); break; case 'a': binding.inputType = TYPE_AXIS; - binding.input.axis.axis = input.substr(1).to_int(); + binding.input.axis.axis = (JoyAxis)input.substr(1).to_int(); binding.input.axis.range = input_range; binding.input.axis.invert = invert_axis; break; @@ -1312,7 +1312,7 @@ void Input::parse_mapping(String p_mapping) { ERR_CONTINUE_MSG(input.length() != 4 || input[2] != '.', String(entry[idx] + "\nInvalid hat input: " + input)); binding.inputType = TYPE_HAT; - binding.input.hat.hat = input.substr(1, 1).to_int(); + binding.input.hat.hat = (HatDir)input.substr(1, 1).to_int(); binding.input.hat.hat_mask = static_cast<HatMask>(input.substr(3).to_int()); break; default: |