diff options
Diffstat (limited to 'core/input/input.cpp')
-rw-r--r-- | core/input/input.cpp | 456 |
1 files changed, 250 insertions, 206 deletions
diff --git a/core/input/input.cpp b/core/input/input.cpp index c3b43a4274..ff7ac59e1f 100644 --- a/core/input/input.cpp +++ b/core/input/input.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,7 +35,7 @@ #include "core/input/input_map.h" #include "core/os/os.h" -static const char *_joy_buttons[JOY_BUTTON_SDL_MAX] = { +static const char *_joy_buttons[(size_t)JoyButton::SDL_MAX] = { "a", "b", "x", @@ -59,7 +59,7 @@ static const char *_joy_buttons[JOY_BUTTON_SDL_MAX] = { "touchpad", }; -static const char *_joy_axes[JOY_AXIS_SDL_MAX] = { +static const char *_joy_axes[(size_t)JoyAxis::SDL_MAX] = { "leftx", "lefty", "rightx", @@ -72,9 +72,9 @@ Input *Input::singleton = nullptr; void (*Input::set_mouse_mode_func)(Input::MouseMode) = nullptr; Input::MouseMode (*Input::get_mouse_mode_func)() = nullptr; -void (*Input::warp_mouse_func)(const Vector2 &p_to_pos) = nullptr; +void (*Input::warp_mouse_func)(const Vector2 &p_position) = nullptr; Input::CursorShape (*Input::get_current_cursor_shape_func)() = nullptr; -void (*Input::set_custom_mouse_cursor_func)(const RES &, Input::CursorShape, const Vector2 &) = nullptr; +void (*Input::set_custom_mouse_cursor_func)(const Ref<Resource> &, Input::CursorShape, const Vector2 &) = nullptr; Input *Input::get_singleton() { return singleton; @@ -90,7 +90,9 @@ Input::MouseMode Input::get_mouse_mode() const { } void Input::_bind_methods() { + ClassDB::bind_method(D_METHOD("is_anything_pressed"), &Input::is_anything_pressed); ClassDB::bind_method(D_METHOD("is_key_pressed", "keycode"), &Input::is_key_pressed); + ClassDB::bind_method(D_METHOD("is_physical_key_pressed", "keycode"), &Input::is_physical_key_pressed); ClassDB::bind_method(D_METHOD("is_mouse_button_pressed", "button"), &Input::is_mouse_button_pressed); ClassDB::bind_method(D_METHOD("is_joy_button_pressed", "device", "button"), &Input::is_joy_button_pressed); ClassDB::bind_method(D_METHOD("is_action_pressed", "action", "exact_match"), &Input::is_action_pressed, DEFVAL(false)); @@ -102,7 +104,6 @@ void Input::_bind_methods() { ClassDB::bind_method(D_METHOD("get_vector", "negative_x", "positive_x", "negative_y", "positive_y", "deadzone"), &Input::get_vector, DEFVAL(-1.0f)); ClassDB::bind_method(D_METHOD("add_joy_mapping", "mapping", "update_existing"), &Input::add_joy_mapping, DEFVAL(false)); ClassDB::bind_method(D_METHOD("remove_joy_mapping", "guid"), &Input::remove_joy_mapping); - ClassDB::bind_method(D_METHOD("joy_connection_changed", "device", "connected", "name", "guid"), &Input::joy_connection_changed); ClassDB::bind_method(D_METHOD("is_joy_known", "device"), &Input::is_joy_known); ClassDB::bind_method(D_METHOD("get_joy_axis", "device", "axis"), &Input::get_joy_axis); ClassDB::bind_method(D_METHOD("get_joy_name", "device"), &Input::get_joy_name); @@ -121,11 +122,11 @@ void Input::_bind_methods() { ClassDB::bind_method(D_METHOD("set_accelerometer", "value"), &Input::set_accelerometer); ClassDB::bind_method(D_METHOD("set_magnetometer", "value"), &Input::set_magnetometer); ClassDB::bind_method(D_METHOD("set_gyroscope", "value"), &Input::set_gyroscope); - ClassDB::bind_method(D_METHOD("get_last_mouse_speed"), &Input::get_last_mouse_speed); + ClassDB::bind_method(D_METHOD("get_last_mouse_velocity"), &Input::get_last_mouse_velocity); ClassDB::bind_method(D_METHOD("get_mouse_button_mask"), &Input::get_mouse_button_mask); ClassDB::bind_method(D_METHOD("set_mouse_mode", "mode"), &Input::set_mouse_mode); ClassDB::bind_method(D_METHOD("get_mouse_mode"), &Input::get_mouse_mode); - ClassDB::bind_method(D_METHOD("warp_mouse_position", "to"), &Input::warp_mouse_position); + ClassDB::bind_method(D_METHOD("warp_mouse", "position"), &Input::warp_mouse); ClassDB::bind_method(D_METHOD("action_press", "action", "strength"), &Input::action_press, DEFVAL(1.f)); ClassDB::bind_method(D_METHOD("action_release", "action"), &Input::action_release); ClassDB::bind_method(D_METHOD("set_default_cursor_shape", "shape"), &Input::set_default_cursor_shape, DEFVAL(CURSOR_ARROW)); @@ -133,8 +134,12 @@ void Input::_bind_methods() { ClassDB::bind_method(D_METHOD("set_custom_mouse_cursor", "image", "shape", "hotspot"), &Input::set_custom_mouse_cursor, DEFVAL(CURSOR_ARROW), DEFVAL(Vector2())); ClassDB::bind_method(D_METHOD("parse_input_event", "event"), &Input::parse_input_event); ClassDB::bind_method(D_METHOD("set_use_accumulated_input", "enable"), &Input::set_use_accumulated_input); + ClassDB::bind_method(D_METHOD("is_using_accumulated_input"), &Input::is_using_accumulated_input); ClassDB::bind_method(D_METHOD("flush_buffered_events"), &Input::flush_buffered_events); + ADD_PROPERTY(PropertyInfo(Variant::INT, "mouse_mode"), "set_mouse_mode", "get_mouse_mode"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_accumulated_input"), "set_use_accumulated_input", "is_using_accumulated_input"); + BIND_ENUM_CONSTANT(MOUSE_MODE_VISIBLE); BIND_ENUM_CONSTANT(MOUSE_MODE_HIDDEN); BIND_ENUM_CONSTANT(MOUSE_MODE_CAPTURED); @@ -164,10 +169,11 @@ void Input::_bind_methods() { void Input::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const { String pf = p_function; - if (p_idx == 0 && (pf == "is_action_pressed" || pf == "action_press" || pf == "action_release" || - pf == "is_action_just_pressed" || pf == "is_action_just_released" || - pf == "get_action_strength" || pf == "get_action_raw_strength" || - pf == "get_axis" || pf == "get_vector")) { + if (p_idx == 0 && + (pf == "is_action_pressed" || pf == "action_press" || pf == "action_release" || + pf == "is_action_just_pressed" || pf == "is_action_just_released" || + pf == "get_action_strength" || pf == "get_action_raw_strength" || + pf == "get_axis" || pf == "get_vector")) { List<PropertyInfo> pinfo; ProjectSettings::get_singleton()->get_property_list(&pinfo); @@ -182,53 +188,80 @@ void Input::get_argument_options(const StringName &p_function, int p_idx, List<S } } -void Input::SpeedTrack::update(const Vector2 &p_delta_p) { +void Input::VelocityTrack::update(const Vector2 &p_delta_p) { uint64_t tick = OS::get_singleton()->get_ticks_usec(); uint32_t tdiff = tick - last_tick; float delta_t = tdiff / 1000000.0; last_tick = tick; + if (delta_t > max_ref_frame) { + // First movement in a long time, reset and start again. + velocity = Vector2(); + accum = p_delta_p; + accum_t = 0; + return; + } + accum += p_delta_p; accum_t += delta_t; - if (accum_t > max_ref_frame * 10) { - accum_t = max_ref_frame * 10; + if (accum_t < min_ref_frame) { + // Not enough time has passed to calculate speed precisely. + return; } - while (accum_t >= min_ref_frame) { - float slice_t = min_ref_frame / accum_t; - Vector2 slice = accum * slice_t; - accum = accum - slice; - accum_t -= min_ref_frame; - - speed = (slice / min_ref_frame).lerp(speed, min_ref_frame / max_ref_frame); - } + velocity = accum / accum_t; + accum = Vector2(); + accum_t = 0; } -void Input::SpeedTrack::reset() { +void Input::VelocityTrack::reset() { last_tick = OS::get_singleton()->get_ticks_usec(); - speed = Vector2(); + velocity = Vector2(); + accum = Vector2(); accum_t = 0; } -Input::SpeedTrack::SpeedTrack() { +Input::VelocityTrack::VelocityTrack() { min_ref_frame = 0.1; - max_ref_frame = 0.3; + max_ref_frame = 3.0; reset(); } +bool Input::is_anything_pressed() const { + _THREAD_SAFE_METHOD_ + + for (const KeyValue<StringName, Input::Action> &E : action_state) { + if (E.value.pressed) { + return true; + } + } + return !keys_pressed.is_empty() || + !joy_buttons_pressed.is_empty() || + mouse_button_mask > MouseButton::NONE; +} + bool Input::is_key_pressed(Key p_keycode) const { _THREAD_SAFE_METHOD_ return keys_pressed.has(p_keycode); } +bool Input::is_physical_key_pressed(Key p_keycode) const { + _THREAD_SAFE_METHOD_ + return physical_keys_pressed.has(p_keycode); +} + bool Input::is_mouse_button_pressed(MouseButton p_button) const { _THREAD_SAFE_METHOD_ - return (mouse_button_mask & (1 << (p_button - 1))) != 0; + return (mouse_button_mask & mouse_button_to_mask(p_button)) != MouseButton::NONE; } -static int _combine_device(int p_value, int p_device) { - return p_value | (p_device << 20); +static JoyAxis _combine_device(JoyAxis p_value, int p_device) { + return JoyAxis((int)p_value | (p_device << 20)); +} + +static JoyButton _combine_device(JoyButton p_value, int p_device) { + return JoyButton((int)p_value | (p_device << 20)); } bool Input::is_joy_button_pressed(int p_device, JoyButton p_button) const { @@ -243,65 +276,66 @@ bool Input::is_action_pressed(const StringName &p_action, bool p_exact) const { bool Input::is_action_just_pressed(const StringName &p_action, bool p_exact) const { ERR_FAIL_COND_V_MSG(!InputMap::get_singleton()->has_action(p_action), false, InputMap::get_singleton()->suggest_actions(p_action)); - const Map<StringName, Action>::Element *E = action_state.find(p_action); + HashMap<StringName, Action>::ConstIterator E = action_state.find(p_action); if (!E) { return false; } - if (p_exact && E->get().exact == false) { + if (p_exact && E->value.exact == false) { return false; } if (Engine::get_singleton()->is_in_physics_frame()) { - return E->get().pressed && E->get().physics_frame == Engine::get_singleton()->get_physics_frames(); + return E->value.pressed && E->value.physics_frame == Engine::get_singleton()->get_physics_frames(); } else { - return E->get().pressed && E->get().process_frame == Engine::get_singleton()->get_process_frames(); + return E->value.pressed && E->value.process_frame == Engine::get_singleton()->get_process_frames(); } } bool Input::is_action_just_released(const StringName &p_action, bool p_exact) const { ERR_FAIL_COND_V_MSG(!InputMap::get_singleton()->has_action(p_action), false, InputMap::get_singleton()->suggest_actions(p_action)); - const Map<StringName, Action>::Element *E = action_state.find(p_action); + HashMap<StringName, Action>::ConstIterator E = action_state.find(p_action); if (!E) { return false; } - if (p_exact && E->get().exact == false) { + if (p_exact && E->value.exact == false) { return false; } if (Engine::get_singleton()->is_in_physics_frame()) { - return !E->get().pressed && E->get().physics_frame == Engine::get_singleton()->get_physics_frames(); + return !E->value.pressed && E->value.physics_frame == Engine::get_singleton()->get_physics_frames(); } else { - return !E->get().pressed && E->get().process_frame == Engine::get_singleton()->get_process_frames(); + return !E->value.pressed && E->value.process_frame == Engine::get_singleton()->get_process_frames(); } } float Input::get_action_strength(const StringName &p_action, bool p_exact) const { ERR_FAIL_COND_V_MSG(!InputMap::get_singleton()->has_action(p_action), 0.0, InputMap::get_singleton()->suggest_actions(p_action)); - const Map<StringName, Action>::Element *E = action_state.find(p_action); + HashMap<StringName, Action>::ConstIterator E = action_state.find(p_action); if (!E) { return 0.0f; } - if (p_exact && E->get().exact == false) { + if (p_exact && E->value.exact == false) { return 0.0f; } - return E->get().strength; + return E->value.strength; } float Input::get_action_raw_strength(const StringName &p_action, bool p_exact) const { - const Map<StringName, Action>::Element *E = action_state.find(p_action); + ERR_FAIL_COND_V_MSG(!InputMap::get_singleton()->has_action(p_action), 0.0, InputMap::get_singleton()->suggest_actions(p_action)); + HashMap<StringName, Action>::ConstIterator E = action_state.find(p_action); if (!E) { return 0.0f; } - if (p_exact && E->get().exact == false) { + if (p_exact && E->value.exact == false) { return 0.0f; } - return E->get().raw_strength; + return E->value.raw_strength; } float Input::get_axis(const StringName &p_negative_action, const StringName &p_positive_action) const { @@ -315,11 +349,11 @@ Vector2 Input::get_vector(const StringName &p_negative_x, const StringName &p_po if (p_deadzone < 0.0f) { // If the deadzone isn't specified, get it from the average of the actions. - p_deadzone = (InputMap::get_singleton()->action_get_deadzone(p_positive_x) + - InputMap::get_singleton()->action_get_deadzone(p_negative_x) + - InputMap::get_singleton()->action_get_deadzone(p_positive_y) + - InputMap::get_singleton()->action_get_deadzone(p_negative_y)) / - 4; + p_deadzone = 0.25 * + (InputMap::get_singleton()->action_get_deadzone(p_positive_x) + + InputMap::get_singleton()->action_get_deadzone(p_negative_x) + + InputMap::get_singleton()->action_get_deadzone(p_positive_y) + + InputMap::get_singleton()->action_get_deadzone(p_negative_y)); } // Circular length limiting and deadzone. @@ -337,7 +371,7 @@ Vector2 Input::get_vector(const StringName &p_negative_x, const StringName &p_po float Input::get_joy_axis(int p_device, JoyAxis p_axis) const { _THREAD_SAFE_METHOD_ - int c = _combine_device(p_axis, p_device); + JoyAxis c = _combine_device(p_axis, p_device); if (_joy_axis.has(c)) { return _joy_axis[c]; } else { @@ -393,7 +427,7 @@ void Input::joy_connection_changed(int p_idx, bool p_connected, String p_name, S if (p_connected) { String uidname = p_guid; - if (p_guid == "") { + if (p_guid.is_empty()) { int uidlen = MIN(p_name.length(), 16); for (int i = 0; i < uidlen; i++) { uidname = uidname + _hex_str(p_name[i]); @@ -411,11 +445,11 @@ void Input::joy_connection_changed(int p_idx, bool p_connected, String p_name, S js.mapping = mapping; } else { js.connected = false; - for (int i = 0; i < JOY_BUTTON_MAX; i++) { - int c = _combine_device(i, p_idx); + for (int i = 0; i < (int)JoyButton::MAX; i++) { + JoyButton c = _combine_device((JoyButton)i, p_idx); joy_buttons_pressed.erase(c); } - for (int i = 0; i < JOY_AXIS_MAX; i++) { + for (int i = 0; i < (int)JoyAxis::MAX; i++) { set_joy_axis(p_idx, (JoyAxis)i, 0.0f); } } @@ -453,21 +487,28 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em // require additional handling by this class. Ref<InputEventKey> k = p_event; - if (k.is_valid() && !k->is_echo() && k->get_keycode() != 0) { + if (k.is_valid() && !k->is_echo() && k->get_keycode() != Key::NONE) { if (k->is_pressed()) { keys_pressed.insert(k->get_keycode()); } else { keys_pressed.erase(k->get_keycode()); } } + if (k.is_valid() && !k->is_echo() && k->get_physical_keycode() != Key::NONE) { + if (k->is_pressed()) { + physical_keys_pressed.insert(k->get_physical_keycode()); + } else { + physical_keys_pressed.erase(k->get_physical_keycode()); + } + } Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid()) { if (mb->is_pressed()) { - mouse_button_mask |= (MouseButton)(1 << (mb->get_button_index() - 1)); + mouse_button_mask |= mouse_button_to_mask(mb->get_button_index()); } else { - mouse_button_mask &= (MouseButton) ~(1 << (mb->get_button_index() - 1)); + mouse_button_mask &= ~mouse_button_to_mask(mb->get_button_index()); } Point2 pos = mb->get_global_position(); @@ -475,7 +516,7 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em set_mouse_position(pos); } - if (event_dispatch_function && emulate_touch_from_mouse && !p_is_emulated && mb->get_button_index() == 1) { + if (event_dispatch_function && emulate_touch_from_mouse && !p_is_emulated && mb->get_button_index() == MouseButton::LEFT) { Ref<InputEventScreenTouch> touch_event; touch_event.instantiate(); touch_event->set_pressed(mb->is_pressed()); @@ -487,18 +528,20 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em Ref<InputEventMouseMotion> mm = p_event; if (mm.is_valid()) { - Point2 pos = mm->get_global_position(); - if (mouse_pos != pos) { - set_mouse_position(pos); + Point2 position = mm->get_global_position(); + if (mouse_pos != position) { + set_mouse_position(position); } + Vector2 relative = mm->get_relative(); + mouse_velocity_track.update(relative); - if (event_dispatch_function && emulate_touch_from_mouse && !p_is_emulated && mm->get_button_mask() & 1) { + if (event_dispatch_function && emulate_touch_from_mouse && !p_is_emulated && (mm->get_button_mask() & MouseButton::LEFT) != MouseButton::NONE) { Ref<InputEventScreenDrag> drag_event; drag_event.instantiate(); - drag_event->set_position(mm->get_position()); - drag_event->set_relative(mm->get_relative()); - drag_event->set_speed(mm->get_speed()); + drag_event->set_position(position); + drag_event->set_relative(relative); + drag_event->set_velocity(get_last_mouse_velocity()); event_dispatch_function(drag_event); } @@ -508,12 +551,12 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em if (st.is_valid()) { if (st->is_pressed()) { - SpeedTrack &track = touch_speed_track[st->get_index()]; + VelocityTrack &track = touch_velocity_track[st->get_index()]; track.reset(); } else { // Since a pointer index may not occur again (OSs may or may not reuse them), // imperatively remove it from the map to keep no fossil entries in it - touch_speed_track.erase(st->get_index()); + touch_velocity_track.erase(st->get_index()); } if (emulate_mouse_from_touch) { @@ -538,11 +581,11 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em button_event->set_position(st->get_position()); button_event->set_global_position(st->get_position()); button_event->set_pressed(st->is_pressed()); - button_event->set_button_index(MOUSE_BUTTON_LEFT); + button_event->set_button_index(MouseButton::LEFT); if (st->is_pressed()) { - button_event->set_button_mask(MouseButton(mouse_button_mask | MOUSE_BUTTON_MASK_LEFT)); + button_event->set_button_mask(MouseButton(mouse_button_mask | MouseButton::MASK_LEFT)); } else { - button_event->set_button_mask(MouseButton(mouse_button_mask & ~MOUSE_BUTTON_MASK_LEFT)); + button_event->set_button_mask(MouseButton(mouse_button_mask & ~MouseButton::MASK_LEFT)); } _parse_input_event_impl(button_event, true); @@ -553,9 +596,9 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em Ref<InputEventScreenDrag> sd = p_event; if (sd.is_valid()) { - SpeedTrack &track = touch_speed_track[sd->get_index()]; + VelocityTrack &track = touch_velocity_track[sd->get_index()]; track.update(sd->get_relative()); - sd->set_speed(track.speed); + sd->set_velocity(track.velocity); if (emulate_mouse_from_touch && sd->get_index() == mouse_from_touch_index) { Ref<InputEventMouseMotion> motion_event; @@ -565,7 +608,7 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em motion_event->set_position(sd->get_position()); motion_event->set_global_position(sd->get_position()); motion_event->set_relative(sd->get_relative()); - motion_event->set_speed(sd->get_speed()); + motion_event->set_velocity(sd->get_velocity()); motion_event->set_button_mask(mouse_button_mask); _parse_input_event_impl(motion_event, true); @@ -575,7 +618,7 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em Ref<InputEventJoypadButton> jb = p_event; if (jb.is_valid()) { - int c = _combine_device(jb->get_button_index(), jb->get_device()); + JoyButton c = _combine_device(jb->get_button_index(), jb->get_device()); if (jb->is_pressed()) { joy_buttons_pressed.insert(c); @@ -598,21 +641,21 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em } } - for (OrderedHashMap<StringName, InputMap::Action>::ConstElement E = InputMap::get_singleton()->get_action_map().front(); E; E = E.next()) { - if (InputMap::get_singleton()->event_is_action(p_event, E.key())) { + for (const KeyValue<StringName, InputMap::Action> &E : InputMap::get_singleton()->get_action_map()) { + if (InputMap::get_singleton()->event_is_action(p_event, E.key)) { // If not echo and action pressed state has changed - if (!p_event->is_echo() && is_action_pressed(E.key(), false) != p_event->is_action_pressed(E.key())) { + if (!p_event->is_echo() && is_action_pressed(E.key, false) != p_event->is_action_pressed(E.key)) { Action action; action.physics_frame = Engine::get_singleton()->get_physics_frames(); action.process_frame = Engine::get_singleton()->get_process_frames(); - action.pressed = p_event->is_action_pressed(E.key()); + action.pressed = p_event->is_action_pressed(E.key); action.strength = 0.0f; action.raw_strength = 0.0f; - action.exact = InputMap::get_singleton()->event_is_action(p_event, E.key(), true); - action_state[E.key()] = action; + action.exact = InputMap::get_singleton()->event_is_action(p_event, E.key, true); + action_state[E.key] = action; } - action_state[E.key()].strength = p_event->get_action_strength(E.key()); - action_state[E.key()].raw_strength = p_event->get_action_raw_strength(E.key()); + action_state[E.key].strength = p_event->get_action_strength(E.key); + action_state[E.key].raw_strength = p_event->get_action_raw_strength(E.key); } } @@ -623,7 +666,7 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em void Input::set_joy_axis(int p_device, JoyAxis p_axis, float p_value) { _THREAD_SAFE_METHOD_ - int c = _combine_device(p_axis, p_device); + JoyAxis c = _combine_device(p_axis, p_device); _joy_axis[c] = p_value; } @@ -679,7 +722,6 @@ void Input::set_gyroscope(const Vector3 &p_gyroscope) { } void Input::set_mouse_position(const Point2 &p_posf) { - mouse_speed_track.update(p_posf - mouse_pos); mouse_pos = p_posf; } @@ -687,16 +729,17 @@ Point2 Input::get_mouse_position() const { return mouse_pos; } -Point2 Input::get_last_mouse_speed() const { - return mouse_speed_track.speed; +Point2 Input::get_last_mouse_velocity() { + mouse_velocity_track.update(Vector2()); + return mouse_velocity_track.velocity; } -int Input::get_mouse_button_mask() const { +MouseButton Input::get_mouse_button_mask() const { return mouse_button_mask; // do not trust OS implementation, should remove it - OS::get_singleton()->get_mouse_button_state(); } -void Input::warp_mouse_position(const Vector2 &p_to) { - warp_mouse_func(p_to); +void Input::warp_mouse(const Vector2 &p_position) { + warp_mouse_func(p_position); } Point2i Input::warp_mouse_motion(const Ref<InputEventMouseMotion> &p_motion, const Rect2 &p_rect) { @@ -709,24 +752,21 @@ Point2i Input::warp_mouse_motion(const Ref<InputEventMouseMotion> &p_motion, con // detect the warp: if the relative distance is greater than the half of the size of the relevant rect // (checked per each axis), it will be considered as the consequence of a former pointer warp. - const Point2i rel_sgn(p_motion->get_relative().x >= 0.0f ? 1 : -1, p_motion->get_relative().y >= 0.0 ? 1 : -1); + const Point2i rel_sign(p_motion->get_relative().x >= 0.0f ? 1 : -1, p_motion->get_relative().y >= 0.0 ? 1 : -1); const Size2i warp_margin = p_rect.size * 0.5f; const Point2i rel_warped( - Math::fmod(p_motion->get_relative().x + rel_sgn.x * warp_margin.x, p_rect.size.x) - rel_sgn.x * warp_margin.x, - Math::fmod(p_motion->get_relative().y + rel_sgn.y * warp_margin.y, p_rect.size.y) - rel_sgn.y * warp_margin.y); + Math::fmod(p_motion->get_relative().x + rel_sign.x * warp_margin.x, p_rect.size.x) - rel_sign.x * warp_margin.x, + Math::fmod(p_motion->get_relative().y + rel_sign.y * warp_margin.y, p_rect.size.y) - rel_sign.y * warp_margin.y); const Point2i pos_local = p_motion->get_global_position() - p_rect.position; const Point2i pos_warped(Math::fposmod(pos_local.x, p_rect.size.x), Math::fposmod(pos_local.y, p_rect.size.y)); if (pos_warped != pos_local) { - warp_mouse_position(pos_warped + p_rect.position); + warp_mouse(pos_warped + p_rect.position); } return rel_warped; } -void Input::iteration(float p_step) { -} - void Input::action_press(const StringName &p_action, float p_strength) { Action action; @@ -734,6 +774,8 @@ void Input::action_press(const StringName &p_action, float p_strength) { action.process_frame = Engine::get_singleton()->get_process_frames(); action.pressed = true; action.strength = p_strength; + action.raw_strength = p_strength; + action.exact = true; action_state[p_action] = action; } @@ -745,6 +787,8 @@ void Input::action_release(const StringName &p_action) { action.process_frame = Engine::get_singleton()->get_process_frames(); action.pressed = false; action.strength = 0.f; + action.raw_strength = 0.f; + action.exact = true; action_state[p_action] = action; } @@ -770,8 +814,8 @@ void Input::ensure_touch_mouse_raised() { button_event->set_position(mouse_pos); button_event->set_global_position(mouse_pos); button_event->set_pressed(false); - button_event->set_button_index(MOUSE_BUTTON_LEFT); - button_event->set_button_mask(MouseButton(mouse_button_mask & ~MOUSE_BUTTON_MASK_LEFT)); + button_event->set_button_index(MouseButton::LEFT); + button_event->set_button_mask(MouseButton(mouse_button_mask & ~MouseButton::MASK_LEFT)); _parse_input_event_impl(button_event, true); } @@ -808,11 +852,13 @@ Input::CursorShape Input::get_current_cursor_shape() const { return get_current_cursor_shape_func(); } -void Input::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { +void Input::set_custom_mouse_cursor(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { if (Engine::get_singleton()->is_editor_hint()) { return; } + ERR_FAIL_INDEX(p_shape, CursorShape::CURSOR_MAX); + set_custom_mouse_cursor_func(p_cursor, p_shape, p_hotspot); } @@ -853,10 +899,15 @@ void Input::set_use_accumulated_input(bool p_enable) { use_accumulated_input = p_enable; } +bool Input::is_using_accumulated_input() { + return use_accumulated_input; +} + void Input::release_pressed_events() { flush_buffered_events(); // this is needed to release actions strengths keys_pressed.clear(); + physical_keys_pressed.clear(); joy_buttons_pressed.clear(); _joy_axis.clear(); @@ -874,11 +925,12 @@ void Input::set_event_dispatch_function(EventDispatchFunc p_function) { void Input::joy_button(int p_device, JoyButton p_button, bool p_pressed) { _THREAD_SAFE_METHOD_; Joypad &joy = joy_names[p_device]; - //printf("got button %i, mapping is %i\n", p_button, joy.mapping); - if (joy.last_buttons[p_button] == p_pressed) { + ERR_FAIL_INDEX((int)p_button, (int)JoyButton::MAX); + + if (joy.last_buttons[(size_t)p_button] == p_pressed) { return; } - joy.last_buttons[p_button] = p_pressed; + joy.last_buttons[(size_t)p_button] = p_pressed; if (joy.mapping == -1) { _button_event(p_device, p_button, p_pressed); return; @@ -897,69 +949,54 @@ void Input::joy_button(int p_device, JoyButton p_button, bool p_pressed) { // no event? } -void Input::joy_axis(int p_device, JoyAxis p_axis, const JoyAxisValue &p_value) { +void Input::joy_axis(int p_device, JoyAxis p_axis, float p_value) { _THREAD_SAFE_METHOD_; - ERR_FAIL_INDEX(p_axis, JOY_AXIS_MAX); + ERR_FAIL_INDEX((int)p_axis, (int)JoyAxis::MAX); Joypad &joy = joy_names[p_device]; - if (joy.last_axis[p_axis] == p_value.value) { + if (joy.last_axis[(size_t)p_axis] == p_value) { return; } - //when changing direction quickly, insert fake event to release pending inputmap actions - float last = joy.last_axis[p_axis]; - if (p_value.min == 0 && (last < 0.25 || last > 0.75) && (last - 0.5) * (p_value.value - 0.5) < 0) { - JoyAxisValue jx; - jx.min = p_value.min; - jx.value = p_value.value < 0.5 ? 0.6 : 0.4; - joy_axis(p_device, p_axis, jx); - } else if (ABS(last) > 0.5 && last * p_value.value <= 0) { - JoyAxisValue jx; - jx.min = p_value.min; - jx.value = last > 0 ? 0.1 : -0.1; - joy_axis(p_device, p_axis, jx); - } - - joy.last_axis[p_axis] = p_value.value; - float val = p_value.min == 0 ? -1.0f + 2.0f * p_value.value : p_value.value; + joy.last_axis[(size_t)p_axis] = p_value; if (joy.mapping == -1) { - _axis_event(p_device, p_axis, val); + _axis_event(p_device, p_axis, p_value); return; } - JoyEvent map = _get_mapped_axis_event(map_db[joy.mapping], p_axis, val); + JoyEvent map = _get_mapped_axis_event(map_db[joy.mapping], p_axis, p_value); if (map.type == TYPE_BUTTON) { bool pressed = map.value > 0.5; - if (pressed == joy_buttons_pressed.has(_combine_device(map.index, p_device))) { + if (pressed == joy_buttons_pressed.has(_combine_device((JoyButton)map.index, p_device))) { // Button already pressed or released; so ignore. return; } _button_event(p_device, (JoyButton)map.index, pressed); // Ensure opposite D-Pad button is also released. - switch (map.index) { - case JOY_BUTTON_DPAD_UP: - if (joy_buttons_pressed.has(_combine_device(JOY_BUTTON_DPAD_DOWN, p_device))) { - _button_event(p_device, JOY_BUTTON_DPAD_DOWN, false); + switch ((JoyButton)map.index) { + case JoyButton::DPAD_UP: + if (joy_buttons_pressed.has(_combine_device(JoyButton::DPAD_DOWN, p_device))) { + _button_event(p_device, JoyButton::DPAD_DOWN, false); } break; - case JOY_BUTTON_DPAD_DOWN: - if (joy_buttons_pressed.has(_combine_device(JOY_BUTTON_DPAD_UP, p_device))) { - _button_event(p_device, JOY_BUTTON_DPAD_UP, false); + case JoyButton::DPAD_DOWN: + if (joy_buttons_pressed.has(_combine_device(JoyButton::DPAD_UP, p_device))) { + _button_event(p_device, JoyButton::DPAD_UP, false); } break; - case JOY_BUTTON_DPAD_LEFT: - if (joy_buttons_pressed.has(_combine_device(JOY_BUTTON_DPAD_RIGHT, p_device))) { - _button_event(p_device, JOY_BUTTON_DPAD_RIGHT, false); + case JoyButton::DPAD_LEFT: + if (joy_buttons_pressed.has(_combine_device(JoyButton::DPAD_RIGHT, p_device))) { + _button_event(p_device, JoyButton::DPAD_RIGHT, false); } break; - case JOY_BUTTON_DPAD_RIGHT: - if (joy_buttons_pressed.has(_combine_device(JOY_BUTTON_DPAD_LEFT, p_device))) { - _button_event(p_device, JOY_BUTTON_DPAD_LEFT, false); + case JoyButton::DPAD_RIGHT: + if (joy_buttons_pressed.has(_combine_device(JoyButton::DPAD_LEFT, p_device))) { + _button_event(p_device, JoyButton::DPAD_LEFT, false); } break; default: @@ -970,33 +1007,38 @@ void Input::joy_axis(int p_device, JoyAxis p_axis, const JoyAxisValue &p_value) } if (map.type == TYPE_AXIS) { - _axis_event(p_device, (JoyAxis)map.index, map.value); + JoyAxis axis = JoyAxis(map.index); + float value = map.value; + if (axis == JoyAxis::TRIGGER_LEFT || axis == JoyAxis::TRIGGER_RIGHT) { + // Convert to a value between 0.0f and 1.0f. + value = 0.5f + value / 2.0f; + } + _axis_event(p_device, axis, value); return; } - //printf("invalid mapping\n"); } -void Input::joy_hat(int p_device, int p_val) { +void Input::joy_hat(int p_device, HatMask p_val) { _THREAD_SAFE_METHOD_; const Joypad &joy = joy_names[p_device]; - JoyEvent map[HAT_MAX]; + JoyEvent map[(size_t)HatDir::MAX]; - map[HatDir::HAT_UP].type = TYPE_BUTTON; - map[HatDir::HAT_UP].index = JOY_BUTTON_DPAD_UP; - map[HatDir::HAT_UP].value = 0; + map[(size_t)HatDir::UP].type = TYPE_BUTTON; + map[(size_t)HatDir::UP].index = (int)JoyButton::DPAD_UP; + map[(size_t)HatDir::UP].value = 0; - map[HatDir::HAT_RIGHT].type = TYPE_BUTTON; - map[HatDir::HAT_RIGHT].index = JOY_BUTTON_DPAD_RIGHT; - map[HatDir::HAT_RIGHT].value = 0; + map[(size_t)HatDir::RIGHT].type = TYPE_BUTTON; + map[(size_t)HatDir::RIGHT].index = (int)JoyButton::DPAD_RIGHT; + map[(size_t)HatDir::RIGHT].value = 0; - map[HatDir::HAT_DOWN].type = TYPE_BUTTON; - map[HatDir::HAT_DOWN].index = JOY_BUTTON_DPAD_DOWN; - map[HatDir::HAT_DOWN].value = 0; + map[(size_t)HatDir::DOWN].type = TYPE_BUTTON; + map[(size_t)HatDir::DOWN].index = (int)JoyButton::DPAD_DOWN; + map[(size_t)HatDir::DOWN].value = 0; - map[HatDir::HAT_LEFT].type = TYPE_BUTTON; - map[HatDir::HAT_LEFT].index = JOY_BUTTON_DPAD_LEFT; - map[HatDir::HAT_LEFT].value = 0; + map[(size_t)HatDir::LEFT].type = TYPE_BUTTON; + map[(size_t)HatDir::LEFT].index = (int)JoyButton::DPAD_LEFT; + map[(size_t)HatDir::LEFT].value = 0; if (joy.mapping != -1) { _get_mapped_hat_events(map_db[joy.mapping], (HatDir)0, map); @@ -1004,18 +1046,18 @@ void Input::joy_hat(int p_device, int p_val) { int cur_val = joy_names[p_device].hat_current; - for (int hat_direction = 0, hat_mask = 1; hat_direction < HAT_MAX; hat_direction++, hat_mask <<= 1) { - if ((p_val & hat_mask) != (cur_val & hat_mask)) { + for (int hat_direction = 0, hat_mask = 1; hat_direction < (int)HatDir::MAX; hat_direction++, hat_mask <<= 1) { + if (((int)p_val & hat_mask) != (cur_val & hat_mask)) { if (map[hat_direction].type == TYPE_BUTTON) { - _button_event(p_device, (JoyButton)map[hat_direction].index, p_val & hat_mask); + _button_event(p_device, (JoyButton)map[hat_direction].index, (int)p_val & hat_mask); } if (map[hat_direction].type == TYPE_AXIS) { - _axis_event(p_device, (JoyAxis)map[hat_direction].index, (p_val & hat_mask) ? map[hat_direction].value : 0.0); + _axis_event(p_device, (JoyAxis)map[hat_direction].index, ((int)p_val & hat_mask) ? map[hat_direction].value : 0.0); } } } - joy_names[p_device].hat_current = p_val; + joy_names[p_device].hat_current = (int)p_val; } void Input::_button_event(int p_device, JoyButton p_index, bool p_pressed) { @@ -1040,7 +1082,6 @@ void Input::_axis_event(int p_device, JoyAxis p_axis, float p_value) { Input::JoyEvent Input::_get_mapped_button_event(const JoyDeviceMapping &mapping, JoyButton p_button) { JoyEvent event; - event.type = TYPE_MAX; for (int i = 0; i < mapping.bindings.size(); i++) { const JoyBinding binding = mapping.bindings[i]; @@ -1048,10 +1089,10 @@ Input::JoyEvent Input::_get_mapped_button_event(const JoyDeviceMapping &mapping, event.type = binding.outputType; switch (binding.outputType) { case TYPE_BUTTON: - event.index = binding.output.button; + event.index = (int)binding.output.button; return event; case TYPE_AXIS: - event.index = binding.output.axis.axis; + event.index = (int)binding.output.axis.axis; switch (binding.output.axis.range) { case POSITIVE_HALF_AXIS: event.value = 1; @@ -1076,7 +1117,6 @@ Input::JoyEvent Input::_get_mapped_button_event(const JoyDeviceMapping &mapping, Input::JoyEvent Input::_get_mapped_axis_event(const JoyDeviceMapping &mapping, JoyAxis p_axis, float p_value) { JoyEvent event; - event.type = TYPE_MAX; for (int i = 0; i < mapping.bindings.size(); i++) { const JoyBinding binding = mapping.bindings[i]; @@ -1103,7 +1143,7 @@ Input::JoyEvent Input::_get_mapped_axis_event(const JoyDeviceMapping &mapping, J } switch (binding.outputType) { case TYPE_BUTTON: - event.index = binding.output.button; + event.index = (int)binding.output.button; switch (binding.input.axis.range) { case POSITIVE_HALF_AXIS: event.value = shifted_positive_value; @@ -1115,12 +1155,11 @@ Input::JoyEvent Input::_get_mapped_axis_event(const JoyDeviceMapping &mapping, J // It doesn't make sense for a full axis to map to a button, // but keeping as a default for a trigger with a positive half-axis. event.value = (shifted_positive_value * 2) - 1; - ; break; } return event; case TYPE_AXIS: - event.index = binding.output.axis.axis; + event.index = (int)binding.output.axis.axis; event.value = value; if (binding.output.axis.range != binding.input.axis.range) { switch (binding.output.axis.range) { @@ -1145,47 +1184,47 @@ Input::JoyEvent Input::_get_mapped_axis_event(const JoyDeviceMapping &mapping, J return event; } -void Input::_get_mapped_hat_events(const JoyDeviceMapping &mapping, HatDir p_hat, JoyEvent r_events[]) { +void Input::_get_mapped_hat_events(const JoyDeviceMapping &mapping, HatDir p_hat, JoyEvent r_events[(size_t)HatDir::MAX]) { for (int i = 0; i < mapping.bindings.size(); i++) { const JoyBinding binding = mapping.bindings[i]; if (binding.inputType == TYPE_HAT && binding.input.hat.hat == p_hat) { - int hat_direction; + HatDir hat_direction; switch (binding.input.hat.hat_mask) { - case HatMask::HAT_MASK_UP: - hat_direction = HatDir::HAT_UP; + case HatMask::UP: + hat_direction = HatDir::UP; break; - case HatMask::HAT_MASK_RIGHT: - hat_direction = HatDir::HAT_RIGHT; + case HatMask::RIGHT: + hat_direction = HatDir::RIGHT; break; - case HatMask::HAT_MASK_DOWN: - hat_direction = HatDir::HAT_DOWN; + case HatMask::DOWN: + hat_direction = HatDir::DOWN; break; - case HatMask::HAT_MASK_LEFT: - hat_direction = HatDir::HAT_LEFT; + case HatMask::LEFT: + hat_direction = HatDir::LEFT; break; default: ERR_PRINT_ONCE("Joypad button mapping error."); continue; } - r_events[hat_direction].type = binding.outputType; + r_events[(size_t)hat_direction].type = binding.outputType; switch (binding.outputType) { case TYPE_BUTTON: - r_events[hat_direction].index = binding.output.button; + r_events[(size_t)hat_direction].index = (int)binding.output.button; break; case TYPE_AXIS: - r_events[hat_direction].index = binding.output.axis.axis; + r_events[(size_t)hat_direction].index = (int)binding.output.axis.axis; switch (binding.output.axis.range) { case POSITIVE_HALF_AXIS: - r_events[hat_direction].value = 1; + r_events[(size_t)hat_direction].value = 1; break; case NEGATIVE_HALF_AXIS: - r_events[hat_direction].value = -1; + r_events[(size_t)hat_direction].value = -1; break; case FULL_AXIS: // It doesn't make sense for a hat direction to map to a full axis, // but keeping as a default for a trigger with a positive half-axis. - r_events[hat_direction].value = 1; + r_events[(size_t)hat_direction].value = 1; break; } break; @@ -1197,21 +1236,21 @@ void Input::_get_mapped_hat_events(const JoyDeviceMapping &mapping, HatDir p_hat } JoyButton Input::_get_output_button(String output) { - for (int i = 0; i < JOY_BUTTON_SDL_MAX; i++) { + for (int i = 0; i < (int)JoyButton::SDL_MAX; i++) { if (output == _joy_buttons[i]) { return JoyButton(i); } } - return JoyButton::JOY_BUTTON_INVALID; + return JoyButton::INVALID; } JoyAxis Input::_get_output_axis(String output) { - for (int i = 0; i < JOY_AXIS_SDL_MAX; i++) { + for (int i = 0; i < (int)JoyAxis::SDL_MAX; i++) { if (output == _joy_axes[i]) { return JoyAxis(i); } } - return JoyAxis::JOY_AXIS_INVALID; + return JoyAxis::INVALID; } void Input::parse_mapping(String p_mapping) { @@ -1231,14 +1270,14 @@ void Input::parse_mapping(String p_mapping) { int idx = 1; while (++idx < entry.size()) { - if (entry[idx] == "") { + if (entry[idx].is_empty()) { continue; } String output = entry[idx].get_slice(":", 0).replace(" ", ""); String input = entry[idx].get_slice(":", 1).replace(" ", ""); ERR_CONTINUE_MSG(output.length() < 1 || input.length() < 2, - String(entry[idx] + "\nInvalid device mapping entry: " + entry[idx])); + vformat("Invalid device mapping entry \"%s\" in mapping:\n%s", entry[idx], p_mapping)); if (output == "platform" || output == "hint") { continue; @@ -1246,7 +1285,8 @@ void Input::parse_mapping(String p_mapping) { JoyAxisRange output_range = FULL_AXIS; if (output[0] == '+' || output[0] == '-') { - ERR_CONTINUE_MSG(output.length() < 2, String(entry[idx] + "\nInvalid output: " + entry[idx])); + ERR_CONTINUE_MSG(output.length() < 2, + vformat("Invalid output entry \"%s\" in mapping:\n%s", entry[idx], p_mapping)); if (output[0] == '+') { output_range = POSITIVE_HALF_AXIS; } else if (output[0] == '-') { @@ -1271,16 +1311,16 @@ void Input::parse_mapping(String p_mapping) { JoyButton output_button = _get_output_button(output); JoyAxis output_axis = _get_output_axis(output); - ERR_CONTINUE_MSG(output_button == JOY_BUTTON_INVALID && output_axis == JOY_AXIS_INVALID, - String(entry[idx] + "\nUnrecognised output string: " + output)); - ERR_CONTINUE_MSG(output_button != JOY_BUTTON_INVALID && output_axis != JOY_AXIS_INVALID, - String("BUG: Output string matched both button and axis: " + output)); + ERR_CONTINUE_MSG(output_button == JoyButton::INVALID && output_axis == JoyAxis::INVALID, + vformat("Unrecognised output string \"%s\" in mapping:\n%s", output, p_mapping)); + ERR_CONTINUE_MSG(output_button != JoyButton::INVALID && output_axis != JoyAxis::INVALID, + vformat("Output string \"%s\" matched both button and axis in mapping:\n%s", output, p_mapping)); JoyBinding binding; - if (output_button != JOY_BUTTON_INVALID) { + if (output_button != JoyButton::INVALID) { binding.outputType = TYPE_BUTTON; binding.output.button = output_button; - } else if (output_axis != JOY_AXIS_INVALID) { + } else if (output_axis != JoyAxis::INVALID) { binding.outputType = TYPE_AXIS; binding.output.axis.axis = output_axis; binding.output.axis.range = output_range; @@ -1299,13 +1339,13 @@ void Input::parse_mapping(String p_mapping) { break; case 'h': ERR_CONTINUE_MSG(input.length() != 4 || input[2] != '.', - String(entry[idx] + "\nInvalid hat input: " + input)); + vformat("Invalid had input \"%s\" in mapping:\n%s", input, p_mapping)); binding.inputType = TYPE_HAT; binding.input.hat.hat = (HatDir)input.substr(1, 1).to_int(); binding.input.hat.hat_mask = static_cast<HatMask>(input.substr(3).to_int()); break; default: - ERR_CONTINUE_MSG(true, String(entry[idx] + "\nUnrecognised input string: " + input)); + ERR_CONTINUE_MSG(true, vformat("Unrecognized input string \"%s\" in mapping:\n%s", input, p_mapping)); } mapping.bindings.push_back(binding); @@ -1331,7 +1371,7 @@ void Input::add_joy_mapping(String p_mapping, bool p_update_existing) { void Input::remove_joy_mapping(String p_guid) { for (int i = map_db.size() - 1; i >= 0; i--) { if (p_guid == map_db[i].uid) { - map_db.remove(i); + map_db.remove_at(i); } } for (KeyValue<int, Joypad> &E : joy_names) { @@ -1367,14 +1407,14 @@ String Input::get_joy_guid(int p_device) const { return joy_names[p_device].uid; } -Array Input::get_connected_joypads() { - Array ret; - Map<int, Joypad>::Element *elem = joy_names.front(); +TypedArray<int> Input::get_connected_joypads() { + TypedArray<int> ret; + HashMap<int, Joypad>::Iterator elem = joy_names.begin(); while (elem) { - if (elem->get().connected) { - ret.push_back(elem->key()); + if (elem->value.connected) { + ret.push_back(elem->key); } - elem = elem->next(); + ++elem; } return ret; } @@ -1401,10 +1441,10 @@ Input::Input() { // If defined, parse SDL_GAMECONTROLLERCONFIG for possible new mappings/overrides. String env_mapping = OS::get_singleton()->get_environment("SDL_GAMECONTROLLERCONFIG"); - if (env_mapping != "") { + if (!env_mapping.is_empty()) { Vector<String> entries = env_mapping.split("\n"); for (int i = 0; i < entries.size(); i++) { - if (entries[i] == "") { + if (entries[i].is_empty()) { continue; } parse_mapping(entries[i]); @@ -1412,4 +1452,8 @@ Input::Input() { } } +Input::~Input() { + singleton = nullptr; +} + ////////////////////////////////////////////////////////// |