diff options
Diffstat (limited to 'core/input/input.cpp')
-rw-r--r-- | core/input/input.cpp | 63 |
1 files changed, 34 insertions, 29 deletions
diff --git a/core/input/input.cpp b/core/input/input.cpp index 26df16792d..7106bd0745 100644 --- a/core/input/input.cpp +++ b/core/input/input.cpp @@ -90,6 +90,7 @@ Input::MouseMode Input::get_mouse_mode() const { } void Input::_bind_methods() { + ClassDB::bind_method(D_METHOD("is_anything_pressed"), &Input::is_anything_pressed); ClassDB::bind_method(D_METHOD("is_key_pressed", "keycode"), &Input::is_key_pressed); ClassDB::bind_method(D_METHOD("is_physical_key_pressed", "keycode"), &Input::is_physical_key_pressed); ClassDB::bind_method(D_METHOD("is_mouse_button_pressed", "button"), &Input::is_mouse_button_pressed); @@ -218,6 +219,19 @@ Input::VelocityTrack::VelocityTrack() { reset(); } +bool Input::is_anything_pressed() const { + _THREAD_SAFE_METHOD_ + + for (Map<StringName, Input::Action>::Element *E = action_state.front(); E; E = E->next()) { + if (E->get().pressed) { + return true; + } + } + return !keys_pressed.is_empty() || + !joy_buttons_pressed.is_empty() || + mouse_button_mask > MouseButton::NONE; +} + bool Input::is_key_pressed(Key p_keycode) const { _THREAD_SAFE_METHOD_ return keys_pressed.has(p_keycode); @@ -504,18 +518,20 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em Ref<InputEventMouseMotion> mm = p_event; if (mm.is_valid()) { - Point2 pos = mm->get_global_position(); - if (mouse_pos != pos) { - set_mouse_position(pos); + Point2 position = mm->get_global_position(); + if (mouse_pos != position) { + set_mouse_position(position); } + Vector2 relative = mm->get_relative(); + mouse_velocity_track.update(relative); if (event_dispatch_function && emulate_touch_from_mouse && !p_is_emulated && (mm->get_button_mask() & MouseButton::LEFT) != MouseButton::NONE) { Ref<InputEventScreenDrag> drag_event; drag_event.instantiate(); - drag_event->set_position(mm->get_position()); - drag_event->set_relative(mm->get_relative()); - drag_event->set_velocity(mm->get_velocity()); + drag_event->set_position(position); + drag_event->set_relative(relative); + drag_event->set_velocity(get_last_mouse_velocity()); event_dispatch_function(drag_event); } @@ -696,7 +712,6 @@ void Input::set_gyroscope(const Vector3 &p_gyroscope) { } void Input::set_mouse_position(const Point2 &p_posf) { - mouse_velocity_track.update(p_posf - mouse_pos); mouse_pos = p_posf; } @@ -916,40 +931,25 @@ void Input::joy_button(int p_device, JoyButton p_button, bool p_pressed) { // no event? } -void Input::joy_axis(int p_device, JoyAxis p_axis, const JoyAxisValue &p_value) { +void Input::joy_axis(int p_device, JoyAxis p_axis, float p_value) { _THREAD_SAFE_METHOD_; ERR_FAIL_INDEX((int)p_axis, (int)JoyAxis::MAX); Joypad &joy = joy_names[p_device]; - if (joy.last_axis[(size_t)p_axis] == p_value.value) { + if (joy.last_axis[(size_t)p_axis] == p_value) { return; } - //when changing direction quickly, insert fake event to release pending inputmap actions - float last = joy.last_axis[(size_t)p_axis]; - if (p_value.min == 0 && (last < 0.25 || last > 0.75) && (last - 0.5) * (p_value.value - 0.5) < 0) { - JoyAxisValue jx; - jx.min = p_value.min; - jx.value = p_value.value < 0.5 ? 0.6 : 0.4; - joy_axis(p_device, p_axis, jx); - } else if (ABS(last) > 0.5 && last * p_value.value <= 0) { - JoyAxisValue jx; - jx.min = p_value.min; - jx.value = last > 0 ? 0.1 : -0.1; - joy_axis(p_device, p_axis, jx); - } - - joy.last_axis[(size_t)p_axis] = p_value.value; - float val = p_value.min == 0 ? -1.0f + 2.0f * p_value.value : p_value.value; + joy.last_axis[(size_t)p_axis] = p_value; if (joy.mapping == -1) { - _axis_event(p_device, p_axis, val); + _axis_event(p_device, p_axis, p_value); return; } - JoyEvent map = _get_mapped_axis_event(map_db[joy.mapping], p_axis, val); + JoyEvent map = _get_mapped_axis_event(map_db[joy.mapping], p_axis, p_value); if (map.type == TYPE_BUTTON) { bool pressed = map.value > 0.5; @@ -989,10 +989,15 @@ void Input::joy_axis(int p_device, JoyAxis p_axis, const JoyAxisValue &p_value) } if (map.type == TYPE_AXIS) { - _axis_event(p_device, (JoyAxis)map.index, map.value); + JoyAxis axis = JoyAxis(map.index); + float value = map.value; + if (axis == JoyAxis::TRIGGER_LEFT || axis == JoyAxis::TRIGGER_RIGHT) { + // Convert to a value between 0.0f and 1.0f. + value = 0.5f + value / 2.0f; + } + _axis_event(p_device, axis, value); return; } - //printf("invalid mapping\n"); } void Input::joy_hat(int p_device, HatMask p_val) { |