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Diffstat (limited to 'core/input/input.cpp')
-rw-r--r--core/input/input.cpp63
1 files changed, 34 insertions, 29 deletions
diff --git a/core/input/input.cpp b/core/input/input.cpp
index 26df16792d..7106bd0745 100644
--- a/core/input/input.cpp
+++ b/core/input/input.cpp
@@ -90,6 +90,7 @@ Input::MouseMode Input::get_mouse_mode() const {
}
void Input::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("is_anything_pressed"), &Input::is_anything_pressed);
ClassDB::bind_method(D_METHOD("is_key_pressed", "keycode"), &Input::is_key_pressed);
ClassDB::bind_method(D_METHOD("is_physical_key_pressed", "keycode"), &Input::is_physical_key_pressed);
ClassDB::bind_method(D_METHOD("is_mouse_button_pressed", "button"), &Input::is_mouse_button_pressed);
@@ -218,6 +219,19 @@ Input::VelocityTrack::VelocityTrack() {
reset();
}
+bool Input::is_anything_pressed() const {
+ _THREAD_SAFE_METHOD_
+
+ for (Map<StringName, Input::Action>::Element *E = action_state.front(); E; E = E->next()) {
+ if (E->get().pressed) {
+ return true;
+ }
+ }
+ return !keys_pressed.is_empty() ||
+ !joy_buttons_pressed.is_empty() ||
+ mouse_button_mask > MouseButton::NONE;
+}
+
bool Input::is_key_pressed(Key p_keycode) const {
_THREAD_SAFE_METHOD_
return keys_pressed.has(p_keycode);
@@ -504,18 +518,20 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid()) {
- Point2 pos = mm->get_global_position();
- if (mouse_pos != pos) {
- set_mouse_position(pos);
+ Point2 position = mm->get_global_position();
+ if (mouse_pos != position) {
+ set_mouse_position(position);
}
+ Vector2 relative = mm->get_relative();
+ mouse_velocity_track.update(relative);
if (event_dispatch_function && emulate_touch_from_mouse && !p_is_emulated && (mm->get_button_mask() & MouseButton::LEFT) != MouseButton::NONE) {
Ref<InputEventScreenDrag> drag_event;
drag_event.instantiate();
- drag_event->set_position(mm->get_position());
- drag_event->set_relative(mm->get_relative());
- drag_event->set_velocity(mm->get_velocity());
+ drag_event->set_position(position);
+ drag_event->set_relative(relative);
+ drag_event->set_velocity(get_last_mouse_velocity());
event_dispatch_function(drag_event);
}
@@ -696,7 +712,6 @@ void Input::set_gyroscope(const Vector3 &p_gyroscope) {
}
void Input::set_mouse_position(const Point2 &p_posf) {
- mouse_velocity_track.update(p_posf - mouse_pos);
mouse_pos = p_posf;
}
@@ -916,40 +931,25 @@ void Input::joy_button(int p_device, JoyButton p_button, bool p_pressed) {
// no event?
}
-void Input::joy_axis(int p_device, JoyAxis p_axis, const JoyAxisValue &p_value) {
+void Input::joy_axis(int p_device, JoyAxis p_axis, float p_value) {
_THREAD_SAFE_METHOD_;
ERR_FAIL_INDEX((int)p_axis, (int)JoyAxis::MAX);
Joypad &joy = joy_names[p_device];
- if (joy.last_axis[(size_t)p_axis] == p_value.value) {
+ if (joy.last_axis[(size_t)p_axis] == p_value) {
return;
}
- //when changing direction quickly, insert fake event to release pending inputmap actions
- float last = joy.last_axis[(size_t)p_axis];
- if (p_value.min == 0 && (last < 0.25 || last > 0.75) && (last - 0.5) * (p_value.value - 0.5) < 0) {
- JoyAxisValue jx;
- jx.min = p_value.min;
- jx.value = p_value.value < 0.5 ? 0.6 : 0.4;
- joy_axis(p_device, p_axis, jx);
- } else if (ABS(last) > 0.5 && last * p_value.value <= 0) {
- JoyAxisValue jx;
- jx.min = p_value.min;
- jx.value = last > 0 ? 0.1 : -0.1;
- joy_axis(p_device, p_axis, jx);
- }
-
- joy.last_axis[(size_t)p_axis] = p_value.value;
- float val = p_value.min == 0 ? -1.0f + 2.0f * p_value.value : p_value.value;
+ joy.last_axis[(size_t)p_axis] = p_value;
if (joy.mapping == -1) {
- _axis_event(p_device, p_axis, val);
+ _axis_event(p_device, p_axis, p_value);
return;
}
- JoyEvent map = _get_mapped_axis_event(map_db[joy.mapping], p_axis, val);
+ JoyEvent map = _get_mapped_axis_event(map_db[joy.mapping], p_axis, p_value);
if (map.type == TYPE_BUTTON) {
bool pressed = map.value > 0.5;
@@ -989,10 +989,15 @@ void Input::joy_axis(int p_device, JoyAxis p_axis, const JoyAxisValue &p_value)
}
if (map.type == TYPE_AXIS) {
- _axis_event(p_device, (JoyAxis)map.index, map.value);
+ JoyAxis axis = JoyAxis(map.index);
+ float value = map.value;
+ if (axis == JoyAxis::TRIGGER_LEFT || axis == JoyAxis::TRIGGER_RIGHT) {
+ // Convert to a value between 0.0f and 1.0f.
+ value = 0.5f + value / 2.0f;
+ }
+ _axis_event(p_device, axis, value);
return;
}
- //printf("invalid mapping\n");
}
void Input::joy_hat(int p_device, HatMask p_val) {